Achievements

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Version

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This article has been verified for the current PC version (3.5) of the game.

Stellaris has 154 different Steam achievements. Achievements have no in-game effects, the achievement just pops up in-game and then added to the player's Steam profile. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's global stats at Steam.

The difficulty of each achievement varies; some achievements are very easy (e.g. colonizing a planet), while some are extremely difficult (e.g. end-game crisis achievements). The below list groups the various achievements by a difficulty level as assessed by the wiki editors (uncategorized - UC - achievements haven't been assessed yet).

Achievements can only be gained in Ironman games. They can be earned while playing older versions of the game as long as said achievements were present in that version, as well as after any empire has attained victory.

Useful tricks[edit | edit source]

The zero empires trick[edit | edit source]

The easiest way to earn most achievements is to start a game without AI empires and maximum number of habitable worlds. This way achievements can be completed at your leisure. If an achievement requires the existence of another empire just create one planet sectors and then turn them into vassals.

The AI rebellion trick[edit | edit source]

A few achievements are particularly difficult because it requires an empire to act in a certain way beforehand. If the Synthetic Dawn.png Synthetic Dawn DLC is installed you can exploit an AI rebellion to switch empires. Have as many Trait mechanical.png Mechanical pops as possible to start with most systems from your previous empire and once the AI-Related Incidents situation is almost complete disband all fleets.

List of achievements[edit | edit source]

The "Ver" column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in.

The "DI" column is for difficulty as assessed by wiki editors. VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.

Base game[edit | edit source]

Achievement Requirements Hints Ver DI
Archaeologist icon
Archaeologist
Successfully investigate an archaeological site
Complete all levels of an archaeological site (without failing) The Origins gateway.png Galactic Doorstep origin creates an archaeological site within the first years of the game 2.3 VE
Brave New World icon
Brave New World
Colonize a planet.
Planet.png Number of owned planets > 1 Starting the game with the Guaranteed Habitable Worlds setting to 1 or 2 creates very suitable planets nearby 1.0 VE
Break On Through... icon
Break On Through...
Research a Rare technology.
Physics Research Number of acquired rare techs > 0 Start the game with traits, ethics and civics that increase research speed or alternatives 1.0 VE
Domo Arigato icon
Domo Arigato
Build a Robot Pop.
Trait robotic 1.png Has built a robot pop The Origins mechanist.png Mechanist origin starts with the technology to build robots 1.0 VE
Emissary icon
Emissary
Explore a Natural Wormhole.
Requires Physics Research Wormhole Stabilization and traveling through any wormhole. Start the game with the Wormhole Pairs setting to X5 2.0 VE
Energetic icon
Energetic
Store/have 1000 EC.
Energy.png Has accumulated energy credits > 999 1.0 VE
Explorer icon
Explorer
Survey one of each basic planet-class.
Mod ship science survey speed.png Has surveyed all 16 celestial body types 1.0 VE
Mutual Understanding icon
Mutual Understanding
Successfully negotiate a trade deal.
Diplomatic trade icon.png Has traded with another empire If no empire wants to trade gifts count too 1.0 VE
Resourceful icon
Resourceful
Have access to ten different strategic resources.
Energy.pngMinerals.pngFood.pngAlloys.pngConsumer goods.pngVolatile motes.pngExotic gases.pngRare crystals.pngLiving Metal.pngZro.pngDark Matter.png income >= 1. Need to have >=1 income for all 11 tradable resources. Achievement tooltip is out of date. 1.4 VE
Suffer not the Alien icon
Suffer not the Alien
As a xenophobic empire, purge all other sentient species in the galaxy.
Has, as a Xenophobe.png xenophobe empire, destroyed and purged the sapient inhabitants of all other empires The Civic fanatic purifiers.png Fanatic Purifiers civic is perfect for the achievement

You will automatically obtain the achievement if you start a game with no other empires (set number of AI empires, fallen empires, primitive, and marauders to 0).

1.4 VE
They Come In Pieces icon
They Come In Pieces
Vivisect an alien
Vivisect an alien in the first contact menu
  • Requires Aggressive First Contact policy
The option is not available to all ethics. You are not guaranteed to catch the alien ships, so this may require multiple attempts. 3.0 VE
We Come In Peace icon
We Come In Peace
Complete a mutually friendly First Contact with an empire with no negative incidents
Have no negative events happen to you or another empire during First Contact. The player has to have the Proactive or Cautious First Contact Protocol policy to get the achievement. 3.0 VE
A Home Away From Home icon
A Home Away From Home
Conquer another species homeworld
Has conquered another species' homeworld Custom empires with nothing but bad traits can be created. 1.0 E
Battle Thralls icon
Battle Thralls
Have 3 other Empires as vassals.
Diplomacy isvassal.png Number of vassals >2 Creating 3 sectors and releasing them as vassals may be faster than forcefully vassalizing empires 1.0 E
Building Better Worlds icon
Building Better Worlds
Terraform a planet.
Terraform Liquids.png Has terraformed a planet 1.0 E
Clever Girl icon
Clever Girl
Uplift a species.
Trait Point Has uplifted a species 1.0 E
Digging Deep icon
Digging Deep
Earn a total Mineral income each month above 250.
Minerals.png Monthly income of minerals > 249 1.0 E
League of Nations icon
League of Nations
Be a founding member of the Galactic Community
Choose to support the Galactic Community when it is first proposed The Common Ground and Hegemon Origins guarantee this achievement unless another empire has the same origins 2.6 E
Megapolis icon
Megapolis
Have a planet with at least 100 Pops
Has a planet with > 99 Pops. 2.2 E
New Shining Star icon
New Shining Star
Upgrade your capital to an Imperial Complex.
Building Have an System-Capital Complex on your capital 1.0 E
Old Friends icon
Old Friends
Receive a gift from a Fallen Empire.
Has accepted a gift from a patronising Enigmatic Observer or Keepers of Knowledge fallen empire Accepting a request or completing a task will eventually lead to a gift being bestowed 1.4 E
Omnicultural icon
Omnicultural
Have your ruler be of a different species class than your founding species.
The ruler of your empire is different from your founding species Auth oligarchic.png Oligarchic and Auth corporate.png Corporate authority changes rulers often and allows the manual selection of a ruler for 2000 Unity.png Unity 1.4 E
Payback icon
Payback
As a humanoid species, infiltrate the homeworld of pre-FTL reptilians.
As a humanoid species, has completed Covert Infiltration of a primitive reptilian species and incorporated them into the empire Setting Habitable Worlds to 0.25X and Primitive Civilizations to 5X[1] ensures a reptilian civilization is found more easily. 1.4 E
Peacekeeper icon
Peacekeeper
As a pacifistic empire, be at peace for 200 consecutive years (crises do not count as wars.)
Don't go to war for 200 consecutive years as a Pacifist.png Pacifist or Fanatic Pacifist.png Fanatic Pacifist empire Starting the game with no AI empires makes getting this achievement a matter of time 1.4 E
Power Overwhelming icon
Power Overwhelming
Store/have 5000 EC.
Energy.png Has accumulated energy credits >4999 1.0 E
Supremacy icon
Supremacy
Win a War against another Empire.
Has won a war Must be the empire that declared war or was declared war against; being brought into a war via Defensive Pact, Independence Guarantee or Federation doesn't count 1.0 E
The Grand Fleet icon
The Grand Fleet
Build a fleet with a total fleet-size above 120.
Fleet Size.png Has a fleet with size >119 See Command Limit on how to increase the Command Limit 1.0 E
... To The Other Side icon
... To The Other Side
Research 15 Rare technologies in a single game.
Physics Research Number of acquired rare techs >14 1.0 M
Birth of a Federation icon
Birth of a Federation
Establish a Federation.
Diplomacy federation.png Is federation leader Empires with the Fanatical Befrienders personality offer the highest acceptance rate

You can also create a custom empire with the Common Ground or Hegemon Origin

1.0 M
Center of Trade icon
Center of Trade
Earn at least 1000 Energy Credits per month from trade
Gets Energy.png > 999 energy credits from trade routes. Wealth Creation trade policy needs 1000 Trade value.png Trade Value, all others require 2000 2.2 M
Citadel of Death icon
Citadel of Death
Own a Citadel with 40k fleet power.
Have a Citadel with > 40000 fleet power 2.0 M
Enlightened Times icon
Enlightened Times
Enlighten a Bronze or Stone age civilization.
Has enlightened a primitive civilization from the Bronze or Stone Age Setting Habitable Worlds to 0.25X and Primitive Civilizations to 5X[1] ensures a civilization with the correct era is found more easily. 1.4 M
Faster, Stronger, Better icon
Faster, Stronger, Better
Genetically alter a species (not uplift).
Trait Point Has genetically modified a species Can be obtained from the start if the Toxoids.png Toxoids DLC is installed via the Origins overtuned.png Overtuned origin. 1.0 M
Grand Admiral icon
Grand Admiral
Empire total fleet military power equals 100000.
Fleet Size.png have fleet power > 99999 1.0 M
Imperial Highway icon
Imperial Highway
Own 4 active Gateways.
Own 4 Gateways which have been activated Setting the Abandoned Gateways setting to 5X increase the number of abandoned Gateways and thus the chance to research the technology to build Gateways. 2.0 M
It belongs in a museum! icon
It belongs in a museum!
Find a Relic
Own at least 1 relics DLCs make this achievement easier 2.3 M
Opposites Attract icon
Opposites Attract
Have all eight ethics represented within your Federation
Have empires representing every ethic (it can be fanatic or normal) in your Federation It is easier for the player's empire to change their own ethics when already in a federation with five unique ethics from other empires. The Federations Federations DLC allows overcoming the federational invitation process by vasalizing empires with the subject joining law on yes. 2.6 M
Paradise Found icon
Paradise Found
Terraform a planet into a Gaia world.
Has terraformed a planet into a Gaia world Gaia Worlds created by events also count 1.4 M
Slave to the Systems icon
Slave to the Systems
As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops
Have total Pops > 500 and Enslaved Pops > 200 The Civic slaver guilds.png Slaver Guilds or Civic indentured assets.png Indentured Assets civic will ensure the correct ratio if you have 500 Pops 1.4 M
Star Struck icon
Star Struck
Own 200 Starbases (Outposts are counted).
Have 200 Starbases including Outposts 2.0 M
The Industrial Re-Revolution icon
The Industrial Re-Revolution
Earn a total Mineral income each month above 1000.
Minerals.png Monthly income of minerals > 999 1.0 M
Tradition is Everything icon
Tradition is Everything
Unlock all 42 Traditions.
Unlock all 42 Menu icon traditions.png Traditions 2.0 M
Unlimited Power! icon
Unlimited Power!
Use the active effect of a Relic
Use the active effect of a Relic by spending Unity.png Unity or other resources 2.3 M
Victorious icon
Victorious
Win the game through any victory condition.
Finished the game via one of the victory conditions The zero empires trick will not work and disable this achievement, so allow an AI empire to spawn. Set the mid-game, end-game and victory years to minimum. If you need additional help playing on Cadet difficulty and force-spawn a custom empire with bad traits as your opponnt. 1.4 M
What Came Before icon
What Came Before
Find the home system of a precursor empire.
Has completed a precursor event chain and travelled to the subsequently revealed system Use the zero empires trick and the rest is a matter of time. 1.4 M
All-Seeing Eye icon
All-Seeing Eye
Have an Intel Level of 100 on five different empires simultaneously
Have 100 Intel on five different empires at the same time. The Sentry Array increases your passive Intel level by 40. Use the zero empires trick to focus on constructing the megastructure, then release 5 vassals. 3.0 H
Outside Context icon
Outside Context
Invade pre-FTL Earth while it is in the midst of a world war.
Has invaded Earth, found in the Sol system, while it is in the machine age. Earth must spawn already in the Machine Age, not reach it via event or progress over time. Sol has a 50% chance to spawn regardless of galaxy size if no empires have it as its starting system, therefore it is recommended that a tiny galaxy be used to make it easier to find and claim the Sol system. If it spawns, it has a 25% chance of being at the correct era for this achievement, for a total chance of 12.5%. 1.4 H
Planned Obsolescence icon
Planned Obsolescence
As a materialist empire, have at least 75% of the pops in your empire be robotic in an empire with at least 200 pops.
Have total Pops > 200 and 75% of them as Trait robotic 1.png robots Best done by going for Ap synthetic evolution.png Synthetic Evolution Ascension Perk 1.4 H
Put a Ring On It icon
Put a Ring On It
Have a ring world section as your capital.
Either go the route of building one, repairing one or capturing one from a Fallen Empire. This achievement is disabled by the Origins shattered ring.png Shattered Ring origin. 1.4 H
Then Virgil, Now Beatrice icon
Then Virgil, Now Beatrice
Return a long-dead species to life.
Has completed the In Limbo anomaly either after having researched synths, or prior to accepting an enigmatic observer fallen empire's relevant request following. See Limbo for event chain details 1.4 H
Tourist Trap icon
Tourist Trap
Own a planet with at least 10 different species on it
Number of different species on a planet > 10 Best done by resettling Pops obtained from Migration Treaties or conquests or by conquering The Preserve from an Enigmatic Observers Fallen Empire. As Civic machine assimilator.png Driven Assimilator you can conquer a planet with at least five species because organics and cybernetics are counted as separate species. 1.4 H
Unboxing icon
Unboxing
Open up a shielded world.
Has chosen and completed the project to lower the barrier on a shielded world Shielded worlds appear inside the borders of the Militant Isolationists 1.4 H
Very Open Borders icon
Very Open Borders
As a xenophilic empire, have migration treaties with at least 10 other empires.
Be a Xenophile.png Xenophile or Fanatic Xenophile.png Fanatic Xenophile empire and have migration treaties > 10 Use the zero empires trick. Release 10 vassals and form a migration treaty with them. 1.4 H
Deus Vult icon
Deus Vult
As a spiritualistic empire, own 4 holy worlds.
Colonize 4 worlds with the Holy World modifier This achievement becomes much easier if DLCs are installed. With the Ancient Relics.png Ancient Relics DLC you can obtain the R severed head.png Head of Zarqlan relic and gain the ability to colonize Holy Worlds. With Federations Federations it becomes even easier as you can start as a Origins scion 1.png Scion and colonize the Holy Worlds from the start. 1.4 VH
Does Not Compute icon
Does Not Compute
Shut down the Contingency plan.
Destroy the Contingency Secret Lair Like all crises, lowering the Crisis Strength setting to 0.25x makes this a lot easier to achieve. 1.8 VH
Queening icon
Queening
Successfully capture an extragalactic matriarch.
Has captured the Prethoryn queen Like all crises, lowering the Crisis Strength setting to 0.25x makes this a lot easier to achieve. 1.0 VH
Rift Sealed icon
Rift Sealed
Destroy the portals employed by the invaders from another time and space.
Destroy the last Extradimensional Invader portal Like all crises, lowering the Crisis Strength setting to 0.25x makes this a lot easier to achieve. 1.0 VH
Voight-Kampff icon
Voight-Kampff
Develop the means to prevent nefarious infiltration.
Has found a way to stop the synthetic infiltration Complete the event chain to detect synthetic infiltrators during the Contingency crises. 1.0 VH
What Was Will Be icon
What Was Will Be
Close the loop, or don't.
Has completed the Horizon Signal event chain and either outcome Accepting the Worm's offer is the easier choice 1.4 VH

Plantoids[edit | edit source]

Achievement Requirements Hints Ver DI
Tend the Garden icon
Tend the Garden
Become the custodian of Wenkwort Artem, designating it a resort world with a Ranger Lodge and all original blockers present.
Wenkwort Artem has the custodian modifier, Resort World designation, Ranger Lodge building from the Civic environmentalist.png Environmentalist Civic and all original blockers present. Use the zero empires trick. See Wenkwort system for details. 3.5 M
Fixer Upper icon
Fixer Upper
As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.
As an Idyllic Bloom empire, terraform the Junk Ratlings Tomb Worlds into Gaia Worlds. Use the zero empires trick and play on a Huge Galaxy. The Junk Ratlings systems have an 80% chance to spawn on max size. It makes no difference whether the Ketlings spawn or form their own empire or not. Colonize or invade, and then terraform all six Tomb worlds into Gaia worlds. Remember that you need the Tech climate restoration.png Climate Restoration technology to terraform Tomb Worlds. It is possible to terraform the Tomb worlds with either World Shaper World Shaper or Gaia Seeders. 3.5 H
Growing Like Weeds icon
Growing Like Weeds
As a budding species that does not have the Clone Army origin, achieve a base organic pop assembly of at least 10/month on your capital.
As a budding species that does not have the Clone Army origin, achieve a base organic pop assembly of at least 10/month on your capital. This is about pop assembly not pop growth, 10 monthly assembly requires 500 pops. If Utopia.png Utopia is installed this can be reduced to 150 pops using a Hive Mind with Spawning Pools and Cloning Vats (Ap engineered evolution.png Engineered Evolution) on a Hive World (Hive Worlds Hive Worlds). With Toxoids.png Toxoids, an alternate approach can be done with Origins toxic knights.png Knights of the Toxic God, by gaining the Lover's Pox and Syamelle's Curse modifiers and moving the capital to the Knight's habitat. 3.5 H

Leviathans[edit | edit source]

Achievement Requirements Hints Ver DI
Mad Genius icon
Mad Genius
Recruit a scientist from the Curators.
Has purchased a scientist from a curator enclave after having developed sufficient opinion with them to do so Even though the Curator Enclave appears with Distant Stars as well, this achievement requires the player to have Leviathans 1.4 E
Patron icon
Patron
Support the Artisan Troupe for 10 years.
Has chosen to become a patron of an artisan troup enclave and waited 10 years for the initial Energy.png energy credits payment to expire This achievement appears to require 20 years, not 10. Renew the patronage at lease once. 1.4 E
The Good Stuff icon
The Good Stuff
Purchase a rare resource from the Traders.
Has purchased a strategic resource from a trader enclave 1.4 E
Return to Dust icon
Return to Dust
Destroy an enclave.
Has destroyed an enclave station It is recommended to destroy an artisan enclave if going for this achievement, as it will not incur a negative opinion penalty with other empires, unlike the other types of enclave, and to also keep in mind that such stations generally possess ~11k fleet power. 1.4 M
Dreadnought icon
Dreadnought
Restore an ancient warship.
Has defeated the Automated Dreadnought and chosen to repair it See the Dreadnought main article for information in how to defeat it. 1.4 H
Hear me Roar icon
Hear me Roar
Hatch the egg.
Has defeated the Ether Drake, placed a mining station on Dragon Hoard and chosen to incubate the dragon egg once the event fires The MTTH for this event is 600 months after the mining station is placed. See the Ether Drake main article for information in how to defeat it. 1.4 H
Infinite Creation icon
Infinite Creation
Birth a new universe.
Has peacefully completed the Infinity Machine event and, by luck, resulted in the black hole gaining The Mirror Of Knowledge modifier, among other things Agree to assist the Infinity Machine (must not be Gestalt consciousness.png Gestalt Consciousness) and complete the 1800 day special project "Understanding Infinity". When the project completes the game randomly selects the outcome and the desired outcome of success with the modifier required for the achievement has a 25% chance of occurring. The other results are a 50% chance of failure and a 25% chance of success with no modifier (i.e. a 75% chance of an outcome that does not obtain the achievement). If a successful result is obtained the specific type of success is still hidden from the player and not revealed until the Infinity Machine enters the black hole and the screen showing the rewards appears. 1.4 H
Stellar Performance icon
Stellar Performance
Take a trophy from a stellar being.
Has defeated the Stellarite devourer and chosen to make it a trophy (requires xenophobe or militarist ethics) See the Stellarite Devourer main article for information in how to defeat it.

After you have defeated it, pick the "Retrieve the egg sac" option and wait for the parade situation to suceed.

1.4 H
Unravelling Enigma icon
Unravelling Enigma
Uncover the secrets of an ancient fortress.
Has successfully defeated and completed the event chain of the Enigmatic Fortress The Enigmatic Fortress article contains a guide to complete the event chain 1.4 H
Warrior of Light icon
Warrior of Light
Destroy a wraith.
Has defeated the Spectral Wraith See the Spectral Wraith main article for information in how to defeat it. 1.4 H
Last, Best Hope icon
Last, Best Hope
Lead the non-aligned powers to victory against an awakened empire.
Has taken up the position of the Leader of the League of Non-Aligned Empires during a War in Heaven which has then defeated both awakened empires. Best time to go for this is when a crisis is happening at the same time near an awakened Fallen Empires. Requires you to be the leader when the war is over, and since the League starts with rotation, you may need to wait to finish the war or change the League's laws. 1.4 VH
Whence It Came icon
Whence It Came
Defeat a horrifying invader.
Has defeated the Dimensional Horror See the Dimensional Horror main article for information in how to defeat it. 1.4 VH

Utopia[edit | edit source]

Achievement Requirements Hints Ver DI
We Are Legion icon
We Are Legion
Be a biological Hive Mind with at least 1000 drone Pops.
Is a Auth hive mind.png hive mind and has >999 Pops. This achievement can be obtained surprisingly fast by playing with Logistic Growth Ceiling to maximum and Growth Required Scaling to minimum. Just make sure you can support the population growth with new planets. 2.2 E
Towards Utopia icon
Towards Utopia
As an Egalitarian empire, have at least 500 pops living under Utopian living conditions in your empire
Has >499 pops under Utopian living standards Even though Utopian Living Standards are available in the game without the Utopia DLC, this achievement requires the player to have it 1.5 M
View from the End of the World icon
View from the End of the World
Build a Habitat station in a Black Hole system
Any owned Habitat in a system with a Black Hole Achievement does not trigger on stars that were turned into black holes by events 1.5 M
Xenophage icon
Xenophage
Keep at least 5 different species as livestock in your Empire
Has > 4 species enslaved as Livestock. Use the zero empires trick and start the game with the maximum setting for primitive civilizations. Enslave 5 of them as Livestock. 1.5 M
Beyond the Veil icon
Beyond the Veil
Breach the Shroud
Has unlocked the Ap transcendence.png Transcendence Ascension Perk and entered the shroud 1.5 H
Captive Star icon
Captive Star
Construct a complete Dyson Sphere
Has constructed a complete Dyson sphere A repaired destroyed Dyson Sphere does not count 1.5 H
Controlled Evolution icon
Controlled Evolution
Genetically modify a species to possess traits worth 7 points
A species has > 7 trait points Requires the Evolutionary Mastery Evolutionary Mastery Ascension Perk 1.5 H
Giga-Engineering icon
Giga-Engineering
Have at least 4 fully operational Megastructures within your borders(Habitats, Ring Worlds and Gateways do not count)
Has 4 completed Megastructures. Repaired destroyed Megastructures also count, which can be useful if you lack enough DLC to get 4 normally. 2.2 H
I Can See Forever icon
I Can See Forever
Construct a complete Sentry Array
Has constructed a complete Sentry array A repaired destroyed Sentry Array does not count 1.5 H
Like Tears in Rain icon
Like Tears in Rain
Evolve into perfect, immortal machines
Has unlocked the Ap synthetic evolution.png Synthetic Evolution Ascension Perk, completed the project, and converted all eligible empire citizens to synths 1.5 H
Ringworld Engineers icon
Ringworld Engineers
Construct a complete Ring World
Has constructed a complete Ring World A repaired destroyed Ringworld does not count 1.5 H
Think Tank icon
Think Tank
Construct a complete Science Nexus
Has constructed a complete Science nexus A repaired destroyed Science Nexus does not count 1.5 H

Synthetic Dawn[edit | edit source]

Achievement Requirements Hints Ver DI
Rise of the Machines icon
Rise of the Machines
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
As a Civic machine terminator.png Determined Exterminator, have the number of organic empires be < 1 Curiously, the Civic machine terminator.png Determined Exterminator civic is not required to complete this achievement.
You will automatically obtain the achievement if you start a game with no organic empires (set number of AI empires, fallen empires, and marauders to 0).
One can also get this achievement after getting the "suffer not the aliens" achievement by switching to a synthetic species through the synthetic ascension path.
1.8 VE
Distinctiveness Added icon
Distinctiveness Added
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
As a Civic machine assimilator.png Driven Assimilator, have 5 different cyborg species Use the zero empires trick and start the game with the maximum setting for primitive civilizations. Invade and assimilate 4 civilizations. 1.8 M
Planet of the Mechs icon
Planet of the Mechs
Terraform a planet into a Machine World.
Has terraformed a planet into a Machine World Two ascension perks are required to be chosen before the option to unlock machine worlds is made available. 1.8 M
Retirement Home icon
Retirement Home
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
Have the Civic machine servitor.png Rogue Servitor civic and >9 pops which started the game in a Fallen Empire Use the zero empires trick and start the game with at least two Fallen Empires in case one spawns as Ancient Caretakers. Set the end-game date as late as possible. Become strong enough and conquer a world from a Fallen Empire. 1.8 M
Machine Supremacy icon
Machine Supremacy
Win the game as a machine uprising.
Achieved game victory after changing empires during an AI rebellion Have as many Trait mechanical.png Mechanical pops as possible to start with most systems from the previous empire and once the AI-Related Incidents situation is almost complete disband all fleets. Defeat the original empire and then continue towards game victory. 3.5 H

Humanoids[edit | edit source]

Achievement Requirements Hints Ver DI
Destroy the People of Earth! icon
Destroy the People of Earth!
As the Commonwealth of Man, destroy the United Nations of Earth with your ruler being a human with a symbiotic brainslug, without blowing up their final planet.
Destroyed the United Nations of Earth as Commonwealth of Man while ruler has the Trait brainslugged.png Brain Slug Host trait. Gaining the Trait brainslugged.png Brain Slug Host trait requires finding the Abandoned Settlements anomaly. With Overlord Overlord, the Shroud-Touched Coven's Sign of the Visitor situation can trigger the Abandoned Settlements anomaly. 3.5 VH
Directive 67 icon
Directive 67
As a Clone Soldier empire, denounce a Spiritualist fallen empire as a crisis in the Galactic Community then destroy them, without blowing up their final planet.
As a Clone Soldier empire, declare a Spiritualist fallen empire as a crisis in the Galactic Community then win the war, without blowing up their final planet. Use the zero empires trick. Become sufficiently powerful and then release two or more vassals. In a few months you will be offered to form the Galactic Community. Do so and you will be strong enough to determine the outcome of all resolutions yourself. Forming the Galactic Council is needed before the Crisis Declaration resolutions become available. The Spiritualist fallen empire must be entirely destroyed and you must be the one to do it, but it doesn't have to be in a single war. 3.5 VH
Strange Mood icon
Strange Mood
As a Master Crafter empire, fully construct a megastructure while you have a Covenant with a Shroud entity.
As a Master Crafter empire, fully construct a megastructure while you have a Covenant with a Shroud entity. The megastructure only needs to finish full completion while the covenant is active. A megastructure can be built up to its penultimate phase, then upgraded after a covenant is established. 3.5 VH

Apocalypse[edit | edit source]

Achievement Requirements Hints Ver DI
Exterminatus icon
Exterminatus
Use a World Cracker to destroy another Empire's capital planet.
Has destroyed another Empire's capital planet with a World Cracker Colossus Use the zero empires trick. Unlock and construct a World Cracker, create a vassal, release it and once the truce is over declare war and destroy their capital. 2.0 M
Clash of the Titans icon
Clash of the Titans
Defeat a Fallen Empire's Titan fleet with a Titan of your own.
Defeat a Fallen Empire Titan fleet with your own Titan. Use the zero empires trick. When starting the game set the end-game year as late as possible to avoid fallen empires awakening, set the tech costs to minimum to keep researching combat-related repeatable technologies and set the number of Fallen Empires to maximum because not all of them will spawn with a titan. Increase Naval Capacity as much as possible to field a fleet of titans, then attack the Fallen Empire. 2.0 H
No Khan Do icon
No Khan Do
Kill the Great Khan in battle.
Destroy the Great Khan and his/her fleet in battle The Great Khan is killed in battle when his fleet is destroyed or defeated in a battle twice. 2.0 H
Pandora's World icon
Pandora's World
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators.
Use a Global Pacifier Colossus to shield a planet belonging to a Civic fanatic purifiers.png Fanatic Purifiers, Civic devouring swarm.png Devouring Swarm, Civic machine terminator.png Determined Exterminator This achievement becomes far easier if the Synthetic Dawn.png Synthetic Dawn DLC is installed. Create a custom Civic machine terminator.png Determined Exterminator empire and force-spawn it, then play as a Auth machine intelligence.png Machine Intelligence to avoid conflict with them until you unlock the Colossus. 2.0 H
Stay on Target icon
Stay on Target
Destroy another Empire's Colossus while it is in the process of firing on a planet.
Destroy an enemy Colossus while it is firing on a planet The process of "firing on a planet" includes both the preliminary three-month "charging" phase as well as the one-month "firing" phase. Fallen Empires can spawn with one Colossus, and may build one after awakening (the Spiritualist FE will immediately awaken if you crack a holy world). The AI will have its Colossus try to run away when you enter the system with your fleet(s). It is therefore advisable that you extend your weapons range as much as possible, and/or enter as close as possible to the Colossus so that you may engage it before it leaves orbit (as you will not get the achievement if the firing process is interrupted by leaving orbit before your attack). 2.0 H

Distant Stars[edit | edit source]

Achievement Requirements Hints Ver DI
...and Hope? icon
...and Hope?
Unseal the path to the L-Cluster.
Has been the first to open a L-Gate Use the zero empires trick. 2.1 M
It Followed Me Home icon
It Followed Me Home
Befriend a Space Amoeba.
Make friends with a Space Amoeba See Lost Amoeba for event chain details 2.1 M
1999 A.D. icon
1999 A.D.
Slaughter the Voidspawn.
Has defeated the Voidspawn See the Voidspawn main article for information in how to defeat it. 2.1 H
A Hump Like a Snow-Hill icon
A Hump Like a Snow-Hill
Hunt the Tiyanki Matriarch.
Has defeated the Tiyanki Matriarch See the Tiyanki Matriarch main article for information in how to defeat it. 2.1 H
Who Scraps the Scrapper icon
Who Scraps the Scrapper
Destroy the Scrapper Bot.
Has defeated the Scavenger Bot See the Scavenger Bot main article for information in how to defeat it. 2.1 H

MegaCorp[edit | edit source]

Achievement Requirements Hints Ver DI
Franchising icon
Franchising
As a Corporate empire, have a branch office on 5 different empires' capitals.
Have the Corporate government type and have branch offices on other empires' capitals > 5 This achievement will not unlock if playing as a Civic criminal heritage.png Criminal Heritage. Use the zero empires trick. 2.2 M
Black Hole Mining icon
Black Hole Mining
Build a Matter Decompressor
Has constructed a complete Matter Decompressor A repaired destroyed Matter Decompressor does not count 2.2 H
Obscure Tastes icon
Obscure Tastes
Build a Mega-Art Installation in a nebula system
Has constructed a complete Mega-Art Installation (including the Perfection stage) in a system within a nebula A repaired destroyed Mega-Art Installation does not count 2.2 H
Strategic Initiative icon
Strategic Initiative
Build a Strategic Coordination Center
Has constructed a complete Strategic Coordination Center A repaired destroyed Strategic Coordination Center does not count 2.2 H
United Space icon
United Space
Build an Interstellar Assembly
Has constructed a complete Interstellar Assembly A repaired destroyed Interstellar Assembly does not count 2.2 H
Inscrutable Power icon
Inscrutable Power
I won the Galatron and all I got was this lousy achievement.
Win the Galatron in the Reliquary or take it from another empire The Galatron is a very rare reward from the Caravaneers reliquaries. Each reliquary has a 0.5% chance of containing the Galatron, and only 6 reliquaries can be bought during a game, requiring an average of 34 games to obtain it... or you can make a save file just before you buy a reliquary, and make dozens of copies to load and discard until you find what you're looking for (Documents\Paradox Interactive\Stellaris\save games). This may also be obtained along with "Raiders of the Lost Galatron" by taking the Galatron from an AI empire that has it. 2.2 VH
Raiders of the Lost Galatron icon
Raiders of the Lost Galatron
Capture the Galatron from another empire
Capture the Galatron from an empire with it in war Getting the Galatron gives all empires a CB for taking it from its current owner. Either wait and hope an empire gets it from the reliquaries and then declare war on them, or get the Galatron yourself, lose it in a war and reconquer it after the truce.

If you have the Synthetic Dawn you can use the AI rebellion trick. Get the Galatron, make the AI rebellion situation start, fight until white peace and once the truce expires declare war for the Galatron.

2.3 I

Ancient Relics[edit | edit source]

Achievement Requirements Hints Ver DI
Arcana icon
Arcana
Study Minor Artifacts and discover a random technology
Use the Reverse-Engineer Arcane Technology relic option Requires the Arcane Deciphering technology which unlocks Reverse-Engineer Arcane Technology option, which for 5 Minor artifacts.png Minor Artifacts can be activated and will give 1 of 4 possible outcomes at random, getting either a random technology or a bonus to tech speed will give the achievement. 2.3 E
Artificer icon
Artificer
Have 100 Minor Artifacts
Minor artifacts.pngHas >99 Minor Artifacts Getting the Rubricator relic may help in cases where no other way to obtain minor artifacts is available. This achievement becomes far easier if the Federations Federations DLC is installed. The Origins one the shoulders of giant.png On the Shoulders of Giants origin will provide a large number of artifacts, occasionally enough for the achievement. 2.3 E
Dust Off icon
Dust Off
Complete the Zroni Precursor chain
Finish the Zroni Precursor chain As the archaeological site to start the Zroni chain is only found on habitable planets it may help to only survey those to prevent another precursor chain from being triggered. 2.3 M
Green Thumb icon
Green Thumb
Complete the Baol Precursor chain
Finish the Baol Precursor chain 2.3 M
Relic Hunter icon
Relic Hunter
In one game, find 5 Relics from Ancient Relics Story Pack
Own at least 5 relics Use the zero empires trick and play on a Huge galaxy. 2.3 M

Lithoids[edit | edit source]

Achievement Requirements Hints Ver DI
Can You Smell What the Lithoids are Cooking? icon
Can You Smell What the Lithoids are Cooking?
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them. Can be obtained from the start via the Origins syncretic evolution.png Syncretic Evolution origin. 3.5 VE
Rock Beats Paper icon
Rock Beats Paper
As a Lithoid empire, show the Galactic Community exactly what you think of that strongly worded letter.
The strongly worded letter event will happen at the start of the next decade if in breach of the galactic law. Choose the option to execute/eat the envoys, which requires xenophobe or hive mind ethics. 3.5 M
Room for Desert icon
Room for Desert
Consume another empire’s desert homeworld.
Consumed another empire's desert homeworld. Create a Lithoid empire with the Civic devouring swarm.png Terravore civic. Custom enemy empires with nothing but bad traits and a desert homeworld can be created. Take their homeworld and repeatedly apply Consume World decision until the planet turns into a shattered world. 3.5 M

Federations[edit | edit source]

Achievement Requirements Hints Ver DI
Let Us Go Forward Together icon
Let Us Go Forward Together
Level up your Federation
Level up a Federation you are in The Origins common ground.png Common Ground and Hegemon Hegemon origins make this achievement much easier 2.6 VE
Throw Your Weight Around icon
Throw Your Weight Around
Have a Diplomatic Weight of over 9000
Have your Diplomatic Weight > 9000 Achievement is easily achieved by the endgame of a typical playthrough. 2.6 E
We're Number One icon
We're Number One
Be the leader of a max level Federation
Be the leader of a Level 5 Federation The Origins common ground.png Common Ground and Hegemon Hegemon origins make this achievement much easier 2.6 E
Whatever it is, I'm against it icon
Whatever it is, I'm against it
Refuse to belong to any club that would have you as a member
Reject the creation of the galactic community and have at least once left a Federation Use the zero empires trick. Become sufficiently powerful and then release three or more vassals. Release one of them and form a Federation together, then leave it. When offered to form the Galactic Community, refuse. As soon as the Galactic Community is establishes the achievement will unlock.

Joining the Galactic Community (even after initially rejecting its creation) before leaving a Federation will stop this achievement from firing.

2.6 E
Our Fleets will Blot Out the Stars icon
Our Fleets will Blot Out the Stars
Construct a complete Mega-Shipyard
Has constructed a complete Mega-Shipyard Use the zero empires trick. A repaired destroyed Mega-Shipyard does not count. Can be gotten without the DLC if a completed Mega-Shipyard is acquired from an Awakened Empire. 2.6 M
Unstoppable Force icon
Unstoppable Force
Build a Juggernaut
Build a Juggernaut ship type Use the zero empires trick. 2.6 M
You've Been Served icon
You've Been Served
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Pass any Denounce resolution on an Empire that isn't in breach of Galactic Law Use the zero empires trick. Become sufficiently powerful and then release two or more vassals. In a few months you will be offered to form the Galactic Community. Do so and you will be strong enough to determine the outcome of all resolutions yourself. 2.6 M
Humble Pie icon
Humble Pie
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Defeat an empire that uses the Supremacist Supremacist Diplomatic Stance with the Humiliate Wargoal To humiliate another empire, you must have a rivalry against them and no access to Ideology war goals. See Warfare. You may have to send envoys to harm relations first. For this achievement, the other empire must be in Supremacist Supremacist diplomatic stance at the time of war declaration.

If you have the Synthetic Dawn you can use the AI rebellion trick. Play as an empire with the Civic warrior culture.png Warrior Culture civic, unlock the diplomatic stance, make the AI rebellion situation start, fight until white peace and once the truce expires rival the previous empire and declare a war of humiliation.

Using a Colossus on a Holy World will cause the Spiritualist Fallen empire to immediately awaken in the Supremacist Supremacist Diplomatic Stance and will immediately declare war on you, allowing you to select the Humiliate Casus belli. Be warned, They will instantly receive additional fleets as they awaken, make sure they are at least inferior to you military wise.

2.6 H

Necroids[edit | edit source]

Achievement Requirements Hints Ver DI
With Great Power icon
With Great Power
As a Necrophage, do not invade any pre-ftl civilisations until you defeat the crisis OR have at least 10 observation stations around pre-ftl worlds.
As a Necrophage, do not invade any pre-ftl civilisations until you defeat the crisis OR have at least 10 observation stations around pre-ftl worlds. Use the zero empires trick and start the game with the maximum setting for primitive civilizations. Construct 10 observation stations. 3.5 E
There's a Zombie on my Lawn icon
There's a Zombie on my Lawn
As a Necroid empire, eradicate a Plantoid empire, or vice-versa, without blowing up their final planet.
As a Necroid empire, eradicate a Plantoid empire, or vice-versa, without blowing up their final planet. A custom plantoid empire with nothing but bad traits can be created. 3.5 M
Recent History icon
Recent History
As a Memorialist empire, have Galactic Memorials on five tomb worlds that did not start the game as tomb worlds.
Has a Galactic Memorial on five tomb worlds that did not start the game as tomb worlds. This achievement is luck-based unless the Toxoids.png Toxoids DLC is installed. In that case, start with the Relentless Industrialists Relentless Industrialists civic, turn 5 planets into tomb worlds and then replace the civic with Civic memorialist.png Memorialists. Less easily, with Nemesis.png Nemesis can start the game with the Civic memorialist.png Memorialists civic and become a crisis. At level 3 it will unlock Armageddon bombardment. 3.5 VH

Nemesis[edit | edit source]

Achievement Requirements Hints Ver DI
Shoot To Kill icon
Shoot To Kill
Start a full-fledged first contact war before communications have been fully established
Destroy 10 ships or conquer a planet of an empire you have not established contact with. An easy way to get this achievement is to engage spaceborne aliens that are already hostile. The achievement will only unlock once the communications are established. 3.0 VE
Burn Notice icon
Burn Notice
Disavow all knowledge of an Asset during an Operation
When an operation fails, disavow an Asset instead of trying to re-establish contact. 3.0 E
With Thunderous Applause icon
With Thunderous Applause
Become the Galactic Emperor
Pass the Proclaim Galactic imperium resolution with you as Galatic Custodian Use the zero empires trick. Become sufficiently powerful and then release two or more vassals. In a few months you will be offered to form the Galactic Community. Do so and you will be strong enough to determine the outcome of all resolutions yourself. 3.0 M
Big Red Button icon
Big Red Button
Destroy the Galaxy
Become the Crisis and destroy the Galaxy Use the zero empires trick. Release a vassal or more, grant independence and farm Menace.png Menace. If Apocalypse.png Apocalypse is installed you don't need the zero empires trick, just destroy worlds with a World Cracker to gain Menace.png Menace. Build the Aetherophasic Engine and unlock the achievement. 3.0 H
Modern Cincinnatus icon
Modern Cincinnatus
As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term
Become Galactic Custodian, defeat the end-game Crisis, and then end the Custodianship before finishing your term. This can be done more easily using a mid-game Crisis to become the Custodian. Then approve the Galaxy Defense Force and built an army to be prepared for the end-game Crisis. The term limit is 30 years, but you can increase it with the resolution: Extend Custodianship. After defeating the Crisis, approve the resolution: End Custodianship. 3.0 H
Tinker, Tailor, Soldier, Blorg icon
Tinker, Tailor, Soldier, Blorg
Complete at least ten distinct operations during a game
Complete 10 different operations (none of the same) during one game There are only 9 distinct operations by default. More are unlocked by having the End Game Crisis Active (easier) or by using a spy network against the Galactic Emperor (harder). The "Target Seditionists" operation does not count towards this achievement. 3.0 H
Sic Semper Tyrannis icon
Sic Semper Tyrannis
Lead a rebellion that successfully deposes the Galactic Emperor
With the Galactic Imperium proclaimed, be the instigator of a successful rebellion. You will need to Enforce Demands, not Status Quo, to unlock this achievement. The hardest part is getting an AI empire to nominate itself the Galactic Custodian and later to proclaim the Galactic Imperium. There are some ways to improve the chances or force an AI empire into this role. Once the AI is Galactic Emperor, you have to bring them down by undermining their authority and sparking a rebellion. You can choose one of these paths:
The waiting game0
Increase the council size to 5 (the maximum) and enable veto power. Wait for a crisis to trigger and contain it but don't let it be destroyed. Either veto or quickly pass any resolutions by other council members to free their proposal slots. Ideally, an authoritarian empire nominates itself, as they are more likely to proclaim the Galactic Imperium later. Once a suitable AI empire nominates itself, start building a spy network on them. Support their nomination and any term extensions, but veto the creation of the Galactic Defense Force. Once the Imperium has been proclaimed, assign envoys to undermine imperial influence. When it is low enough, use your spy to start the rebellion. You can also use an operation to lower imperial authority if envoys are not enough. Be ready to fight the Emperor and any loyalists (which can be everyone except you and your vassals). Avoid making claims (and give up exisiting claims), as the "demanding unoccupied system/planet" surrender acceptance malus applies, despite the fact that you cannot conquer systems with this war goal and casus belli.
The multiplayer trick0

You can host your singleplayer game in a multiplayer session. When you host/join a multiplayer game, you are given the full list of empires to control. You can pick one that you want to designate as the Imperial Core and push them towards this goal.

  • Preparations:
    • You should be a member of the Galactic Council and have enough Diplomatic Weight to influence the resolution results against possible resistance.
    • The target empire must be a member of the Galactic Council. Before making the first move, the Senate should be in recess, your option to Declare Emergency Measure should not be on cooldown, and the target empire must have 300 Influence.png Influence available. This is visible during the multiplayer hosting process.
  • Once the requirements are met, host a multiplayer game from your singleplayer savegame and choose the target empire. As that empire, put forward the resolution to become the Galactic Custodian. Return to the main menu, switch back to your original empire in the same way (also in multiplayer) and declare the new resolution an Emergency Measure. You should not have to unpause the game during this process. At this point, the resolution is on the Senate floor and you can return to your singleplayer session.
  • Later, after the Custodian was elected, you may have to repeat the process to Remove Custodianship Term Limit. A resolution that is only available to the Custodian.
  • Finally, repeat the process to Proclaim the Galactic Imperium.
After this, you are set to be a part of the Galactic Imperium with the target empire as the Imperial Core.

If you have the Synthetic Dawn you can use the AI rebellion trick. Become galactic emperor, make the AI rebellion situation start, fight until white peace and after a while you will be given the option to join the Galactic Imperium. Accept and then undermine Imperial Authority via the espionage system. Once intel is high enough begin the rebellion operation.

3.0 VH

Aquatics[edit | edit source]

Achievement Requirements Hints Ver DI
Holy Water icon
Holy Water
Drench a Fallen Empire’s holy world.
Used a colossus equipped with a Deluge Machine on a holy world Start the game with all fallen empires to ensure holy worlds will spawn. Set the end-game date as late as possible. Take the Ap hydrocentric.png Hydrocentric ascension perk and build a colossus. Then use it on one of the holy worlds. You must own the holy world and the Holy Guardians must not have awakened yet. 3.5 M
Fishing for Trouble icon
Fishing for Trouble
As an angler empire, provoke a Fallen Empire into declaring war on you and win.
Win a defensive war against a fallen empire Use the zero empires trick and start the game with at least two Fallen Empires in case one spawns as Ancient Caretakers. Set the end-game date as late as possible. Become stronger until the fallen empire has Inferior relative power and insult it to trigger a war. Do not wait until they have Pathetic relative power, they will not declare war in that case. The war must be won outright, not simply fought to status quo. 3.5 H
There Be Dragons icon
There Be Dragons
Own 13 dragons and have them in your capital system.
Have the Sky Dragon, 10 Fledgling Dragons and 2 others dragon in your capital system. Complete the Origin here be dragons.png Here Be Dragons origin and then grow 10 Fledgling Dragons, as well as preserving the original Sky Dragon. In addition, complete the special project to take control of two L-Drakes. You can also defeat the Ether Drake and breed the retrieved egg instead of an L-Drake.

Alternatively, an empire with the Civic reanimated armies.png Reanimators or Civic permanent employment.png Permanent Employment civic can reanimated Dragons such as the Ether Drake, the L-Drake or the Shard to get this achivement.

3.5 VH

Overlord[edit | edit source]

Achievement Requirements Hints Ver DI
Fine Print icon
Fine Print
Modify a vassalization contract
Use the zero empires trick. Release a vassal and modify its contract. 3.4 E
Non-Prophet Organization icon
Non-Prophet Organization
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake
Destroy the Shroudwalker enclave which is reachable through the shroud tunnel. Easily done with ~15k fleet power. Note that the Shroudwalkers will leave the galaxy once the endgame crisis appears.

Alternatively it unlocks when you reach Existential Threat (level V) stage after picking Become the Crisis Become the Crisis ascension perk.

3.4 M
Gotta Subjugate Them All icon
Gotta Subjugate Them All
Have a tier 3 subject of each Specialist type simultaneously
Use the zero empires trick. Release three vassals and modify the terms so that each one is a specialized subject. It is possible to force a vassal to accept terms, because refusing contract changes costs influence, if they don't have enough influence they cannot refuse, hence they will accept any deal. 3.4 M
Into the Unknown icon
Into the Unknown
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults
Avoid exploring until you can repair the Quantum Catapult megastructure. Then catapult 10 crewed science ships into unexplored regions. Avoid catapulting near explored systems as the Quantum Catapults may send them there instead. The easiest option is to build ten science ships and assign/re-assign a single scientist before each launch, i.e. do not recruit ten scientists.

Alternatively, you may also send a single ship, return to the catapult, and send it again, repeating this process until you get the achievement.

3.4 M
None Shall Pass icon
None Shall Pass
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
Needs a fully upgraded capital building on planet as well as a Planetary Shield Generator, set the planet designation to Fortress World, have an orbital ring tier 3 around the planet filled with 4 planet defense modules (guns, missiles, hangars). If needed build some defense platforms on the orbital ring to get to 10k power. 3.4 M
Surfing the Web icon
Surfing the Web
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital
Own 30 systems all connected to each other, build a Hyper Relay in every one of them. 3.4 M
Yeet the Fleet icon
Yeet the Fleet
Catapult a military fleet directly into the capital system of an enemy empire you are at war with
Start with the Origins slingshot to the stars.png Slingshot to the Stars origin and at least one fallen empire. While repairing the megastructure construct many corvettes. Declare war on the fallen empire and slingshot all corvettes into its capital system to ensure at least one of them arrives correctly. 3.4 M
Maximally Effective icon
Maximally Effective
Be the patron of three maximum sized Mercenary Enclaves.
The cheapest way to create an enclave is using 50 naked corvettes.

This achievement becomes easier if you have the MegaCorp.png Megacorp DLC. Start with the Civic naval contractors.png Naval Contractors and Civic private military companies.png Private Military Companies civics to have the capacity to create three Mercenary Enclaves from the start. You can also conquer other Empires regions with a mercenary enclave in there. After the war ends you will become the new patron of this mercenary enclave.

3.4 H
Meet the New Boss icon
Meet the New Boss
Same as the old boss
Pledge secret fealty to another empire and have them win an Allegiance War. This can be done using the multiplayer trick to get empires to declare the correct war. 3.4 H
Underlord icon
Underlord
As a Subterranean empire, dig too deep, but prove yourself worthy
See Unexpected Mineral Seams for event chain details. Destroying the crystal entity by having a fleet bombard it from orbit does not award the achievement. It is necessary for an army to deliver the killing blow. 3.4 H
You Monster icon
You Monster
Reduce, reuse, recycle
Scrapped an organic fleet to the salvager enclave You need to scrap a fleet created by the R prethoryn queen.png Prethoryn Brood-Queen relic. If Distant Stars.png Distant Stars is installed scrapping the amoeba from the Lost Amoeba event will grant the achievement too. 3.4 VH

Toxoids[edit | edit source]

Achievement Requirements Hints Ver DI
Could be Worse icon
Could be Worse
Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.
Turned a formerly Toxic world into a Tomb World with Relentless Industrialists buildings Start with the Relentless Industrialists Relentless Industrialists civic and the Origins toxic knights.png Knights of the Toxic God origin, which can pick the Toxic God's Sol starting system. Venus will have the Pm planet from space.pngPm frame 1.png Toxic Terraforming Candidate modifier. Pick the Ap detox.png Detox ascension perk. 3.5 M
Quest Complete icon
Quest Complete
Find the true ending of The Order's noble quest.
Defeated the toxic god Play with the Origins toxic knights.png Knights of the Toxic God origin, complete the situation and then find and defeat the toxic god. Choose to continue the quest; ending the quest prematurely does not award the achievement. After making the final decision, the final notification, which pops the achievement, may take a few decades to appear. 3.5 M
Toxic Workplace icon
Toxic Workplace
As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)
As a Toxoid Galactic Custodian or Galactic Emperor, insulted all other members of the Community (Min 3) Use the zero empires trick. Become sufficiently powerful and then release three vassals. In a few months you will be offered to form the Galactic Community. Do so and you will be strong enough to determine the outcome of all resolutions yourself. 3.5 H

References[edit | edit source]

  1. 1.0 1.1 The game settings Habitable Worlds and Primitive Civilizations compete with each other during galaxy creation, since Primitives spawn with their own planet.