|
Ascension perk
|
Tier
|
Effects
|
Prerequisites
|
AI weight
|
DLC
|
 |
Consecrated Worlds
|
0
|
Consecrate World decision
|
 Spiritualist
|
10
|
|
 |
Eternal Vigilance
|
0
|
+25% Starbase Hull Points
+25% Starbase Damage
+25% Defense platform damage
+5 Defense platform cap
|
Star Fortress technology
|
10
- x1.5 if
 Xenophobe
- x2 if
Inwards Perfection
|
|
 |
Executive Vigor
|
0
|
+100 Edict fund
|
|
30
|
|
 |
Galactic Wonders
|
0
|
Ring World research option if Utopia is installed
Dyson Sphere research option if Utopia is installed
Matter Decompressor research option if MegaCorp is installed
|
Mega-Engineering technology
Built or repaired a multi-stage megastructure
|
10
- x2 if
Pacifist
- x3 if
Fanatic Pacifist
|
|
 |
Hydrocentric
|
0
|
−25% Ocean Terraforming Cost
Can construct Ice Mining Station starbase buildings
50% increased effects of the Aquatic trait
Unlocks the Deluge Machine colossus weapon
|
Aquatic main species trait
Ocean main species climate preference
Terrestrial Sculpting technology
|
40
- x0.5 if not
 Xenophobe or Hive Mind
- x5 if
Ocean Paradise
|
|
 |
Imperial Prerogative
|
0
|
−50% Empire size from colonies
|
 Corporate
|
10
|
|
 |
Interstellar Dominion
|
0
|
−20% Claim influence cost
−20% Starbase influence cost
|
|
10
- x0 if
 Pacifist, Driven Assimilator, or   Genocidal
- x2 if
Xenophobe
- x3 if
Fanatic Xenophobe
|
|
 |
Mastery of Nature
|
0
|
|
|
10
- x0 if
Void Dwellers
- x0.5 if chose 1 ascension perk
- x0.1 if chose 2 ascension perks
- x2 if below 8 planets
|
|
 |
Lord of War
|
0
|
+1 Mercenary Enclave Capacity
+25% Diplomatic Weight from Fleet Power
−2.5 Months wait for Dividends
|
|
5
- x2 if
Corporate
- x2 if
Militarist
- x3 if
Fanatic Militarist
|
|
 |
Nihilistic Acquisition
|
0
|
Unlocks the Raiding bombardment stance
|
Is one of:
Gestalt Consciousness
 Authoritarian
 Xenophobe
 Barbaric Despoilers
|
10
- x0 if
Inwards Perfection or   Genocidal
|
|
 |
One Vision
|
0
|
−10% Pop amenities usage
+10% Monthly unity
+50% Governing ethics attraction
|
 Machine Intelligence
|
10
- x2 if
Authoritarian
- x2 if
Spiritualist
- x3 if
Fanatic Authoritarian
- x3 if
Fanatic Spiritualist
|
|
 |
Shared Destiny
|
0
|
+2 Available envoys
No Loyalty loss from multiple subjects
|
 Inward Perfection
   Genocidal
|
5
- x0 if no
Vassal or below 3 Envoys
|
|
 |
Technological Ascendancy
|
0
|
+10% Research Speed
+50% Rare technology chance
|
|
30
- x2 if
Materialist
- x3 if
Fanatic Materialist
|
|
 |
Transcendent Learning
|
0
|
+2 Leader level cap
+50% Leader experience gain
|
|
10
|
|
 |
Universal Transactions
|
0
|
−15% Branch Office Cost
Commercial pacts are free
|
Corporate
 Criminal Heritage
|
10
|
|
 |
Voidborne
|
0
|
+20% Habitat Habitability
+2 Habitat Building Slots
Can upgrade housing buildings on Habitats
Can always research the next tier of Habitat technology
|
Orbital Habitats technology
|
10
- x2 if
Pacifist
- x2 if at least 2
Habitat colonies
- x3 if
Fanatic Pacifist or Void Dwellers
|
|
 |
Xeno-Compatibility
|
0
|
+33% Immigration pull
+20% Pop growth speed if world has at least 2 different species
Hybrid Species
|
 Xenophile
Any biological alien pop living in empire
Gene Tailoring technology
|
10
- x2 if
Xenophile
- x3 if
Fanatic Xenophile
|
|
 |
Enigmatic Engineering
|
1
|
+2 Encryption
Destroyed ships don't leave debris
Enemy Steal Technology operations fail
|
|
2
- x2 if
 Materialist or  Xenophobe
- x10 if
Inwards Perfection
|
|
 |
Grasp the Void
|
1
|
+5 Starbase capacity
|
|
3
- x1.5 if
 Xenophobe Xenophobe
- x2 if
Inwards Perfection
|
|
 |
Engineered Evolution
|
1
|
+3 Genetic modification points
Clone Vats building
−25% Modify Species special project cost
Gene Seed Purification research option
|
Gene Tailoring technology
 Latent Psionic main species
 The Flesh is Weak
 Machine Intelligence
|
15
- x0 if below 6 worlds
- x3 if
Hive Mind
|
|
 |
Mind over Matter
|
1
|
Telepathy research option
Psi Corps building
Psionic Armies
Primary species gains the Latent Psionic trait
New leaders have a 20% chance to get the Psychic trait
Existing leaders can get the Psychic trait through events
Increased Spiritualist ethics attraction
|
Psionic Theory technology
 Engineered Evolution
 The Flesh is Weak
 Latent Psionic main species
 Gestalt Consciousness
|
20
- x0 if below 6 worlds
- x0.1 if not
 Spiritualist
- x10 if
Become the Crisis
|
|
 |
The Flesh is Weak
|
1
|
−10% Robot upkeep
+10% Pop Assembly Speed
|
Droids technology
 Engineered Evolution
 Latent Psionic main species
 Gestalt Consciousness
|
20
- x0 if below 6 worlds or
Necrophage
- x0.1 if not
 Materialist
|
|
 |
World Shaper
|
1
|
−25% Terraforming cost
Gaia World terraforming option
|
Climate Restoration technology
Is either:
 Gestalt Consciousness
Rogue Servitor
Driven Assimilator
|
5
- x0 if
Shattered Ring, Void Dwellers or Aquatic
|
|
 |
Arcology Project
|
2
|
Arcology Project decision
|
Anti-Gravity Engineering technology
 Agrarian Idyll
Is either:
 Gestalt Consciousness
Rogue Servitor
|
10
- x2 if
Pacifist
- x3 if
Fanatic Pacifist
|
|
 |
Galactic Force Projection
|
2
|
+20 Fleet Command Limit
+80 Naval Capacity
|
|
10
- x1.5 if below 10 planets
- x1.5 if below 20 planets
- x2 if
Militarist
- x2 if
Become the Crisis
- x3 if
Fanatic Militarist
|
|
 |
Hive Worlds
|
2
|
Hive World terraforming option
|
Hive Mind
Climate Restoration technology
 Terravore
|
20
|
|
 |
Machine Worlds
|
2
|
Machine World terraforming option
|
Machine Intelligence
Climate Restoration technology
|
20
- x0 if
Rogue Servitor
|
|
 |
Master Builders
|
2
|
+50% Megastructure build speed
+1 Megastructure build capacity
|
Mega-Engineering Technology
|
10
- x2 if
Pacifist
- x3 if
Fanatic Pacifist
|
|
 |
Synthetic Age
|
2
|
+2 Machine Modification Points
−33% Modify Species special project cost
|
Machine Intelligence
Machine Template System technology
|
20
|
|
 |
Evolutionary Mastery
|
2
|
+3 Genetic modification points
−25% Modify Species special project cost
Genetic Resequencing research option
Can add or remove the Hive-Minded trait by assimilation
|
Engineered Evolution
Glandular Acclimation technology
|
100
|
|
 |
Synthetic Evolution
|
2
|
+1 Robot Modification Points
−50% Modify Species special project cost
+10% Robot output
|
The Flesh is Weak special project
Synthetic Personality Matrix technology
Synthetics technology
 Gestalt Consciousness
|
100
|
|
 |
Transcendence
|
2
|
+2 Codebreaking
+2 Encryption
+10 Base intel level
Primary species gains the Psionic trait
Assimilation Citizenship option
All primary species leaders gain the Psychic trait
Special Project to breach the Shroud
|
Latent Psionic main species
 Gestalt Consciousness
|
100
|
|
 |
Become the Crisis
|
2
|
Unlocks Menace and the Crisis tab
|
  Xenophile
  Pacifist
 Rogue Servitor
 Subject
 Corporate or Galactic Sovereign
Galactic Custodian
|
7.5
- x0 if not
 Militarist,  Xenophobe or Gestalt Consciousness
- x2 if finished
Supremacy tradition tree
- x2 if controlling at least 20% of the galaxy
- x10 if
  Genocidal
|
|
 |
Colossus Project
|
3
|
Colossus ship type
Colossus Project Special Project
|
Titans technology
|
10
- x0 if crisis level 5
- x0.1 if
 Xenophile
- x0.25 if
 Pacifist
- x2 if
 Militarist
- x2 if
 Xenophobe
- x2 if
Machine Intelligence
- x2 if
Become the Crisis
- x10 if
Fanatic Purifiers or Determined Exterminator
|
|
 |
Defender of the Galaxy
|
3
|
+50% Damage to endgame crisis factions
+50% Damage to crisis empires
+20 Opinion from all empires
|
|
20
- x0 if no crisis happened unless
 Xenophile, Custodian or Galactic Emperor
|
|
 |
Galactic Contender
|
3
|
+20% Diplomatic weight
+33% Damage to Awakened Empires
+33% Damage to Fallen Empires
+33% Damage to The Gate-builders
|
Communications with a fallen or awakened empire
|
10
- x0 if bordering an Awakened Empire
- x2 if an Awakened Empire exists
|
|