Physics research

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Please help with verifying or updating older sections of this article. At least some were last verified for version 3.7.

This article is for the PC version of Stellaris only.

Physics Research Physics research area comprises the fields: Computing.png Computing, Field Manipulation.png Field Manipulation and Particles.png Particles.

The area provides access to several key points, including: additional research capabilities, strategic resources reveal, point-defense & energy weapons, improved FTL capabilities, improved energy production & storage, and more.

Table usage[edit | edit source]

Color indicators: Starter, Acquisition, Rare, Dangerous, Repeatable.

Notes:

  1. The table shows the default names/icons of techs. Flavor entry is displayed if accompanied by a change to effects/requirements.
  2. If a tech has been available as a research option in the as part of the last choice then its (total) weight will be halved in the coming choice.
  3. The table denotes the base cost of a tech. Actual in-game tech cost will scale with the empire's size (number of colonized planets and population).
  4. To research techs of higher tiers it is first needed to acquire 6 techs of the preceding tier.
  5. Sorting the table by tiers will place all Starter tech at the top and Repeatable end-game tech at the bottom.
  6. Most icons also double as links. For more information about an unlocked effect (buildings, components, etc.) click on the accompanying icon.

Computing[edit | edit source]

The Computing.png Computing tech tree focuses on Research.png Research, sensors and espionage.

Technology Cost Tier Effects/Unlocks Prerequisites Weight & Modifiers Description
Tech pd tracking 1.png Active Countermeasures 0 Component Sentinel Point-Defense The best defense is a good offense.
Tech pd tracking 2.png Interlinked Support Systems 6000 2 Component Barrier Point-Defense Tech pd tracking 1.png Active Countermeasures Base: 70
Modifiers0
  • 1.25x if scientist expertise is Computing.png Computing.
Arrays of defensive armaments prove much more effective than independent countermeasures.
Tech pd tracking 3.png Predictive Algorithms 16000 4 Component Guardian Point-Defense Tech pd tracking 2.png Interlinked Support Systems Base: 45
Modifiers0
  • 1.25x if scientist expertise is Computing.png Computing.
Advanced prediction greatly increases the accuracy of active countermeasure systems.
Tech basic science lab 1.png Scientific Method 0 Research Labs Research Labs Testable predictions of observable phenomena.
Tech basic science lab 2.png Exotic Materials Labs 3000 1 Research Complexes Research Complexes
  • Tech basic science lab 1.png Scientific Method
  • Exotic gases.png Access to Exotic Gases through tech or galactic market
Base: 90
Modifiers0
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
As we explore the galaxy, we continually encounter new materials and substances that are unfamiliar to us. Cataloging and analyzing these discoveries will require new facilities.
Tech basic science lab 3.png Multi-Dimensional Studies 8000 3 Advanced Research Complexes Advanced Research Complexes
  • Tech colonial centralization.png Colonial Centralization
  • Tech basic science lab 2.png Exotic Materials Labs
Base: 130
Modifiers0
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
To expand our knowledge base, we must consider all levels of existence. A new realm of science awaits us!
Tech global research initiative.png Interplanetary Research Initiative 8000 3 Research Institute Research Institute
  • Tech colonial centralization.png Colonial Centralization
  • Tech basic science lab 2.png Exotic Materials Labs
Base: 97.5
Modifiers0
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
  • 0.25x leading scientist does not have Computing.png Expertise: Computing or Leader trait curator.png Curator traits
A bid for interplanetary resource pools and more flexible research grants.
Tech automated exploration.png Automated Exploration Protocols
Auth machine intelligence.png Autonomous Exploration Algorithms
2500 1 Mod ship science survey speed.png +25% Survey speed Time Year is > 2205 Base: 95
Modifiers0
  • 2x year is >2210
  • 2x year is >221
  • 2x year is >2220.
  • 2x number of owned planets is >5
  • 2x number of owned planets is >10
  • 2x number of owned planets is >15
  • 2x number of owned planets is >20
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
An advanced AI will aid science officers in their task to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no Blorg has gone before. The Science Ship will be able to explore the galaxy with help from an AI.
Tech administrative ai.png Administrative AI
Auth hive mind.png Synaptic Enhancers
Auth machine intelligence.png Academic Optimization
2000 1 Mod country all tech research speed.png +5% Research speed Tech basic science lab 1.png Scientific Method Base: 100
Modifiers0
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Organizational circuitry rerouting academic fervor.
Tech self aware logic.png Self-Evolving Logic
Auth hive mind.png Autonomous Synapses
5000 2 Mod num tech alternatives add.png +1 Research alternatives Tech administrative ai.png Administrative AI Base: 75
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Introspective prioritization.
Tech sentient ai.png Positronic AI
Auth hive mind.png Positronic Implants
Auth machine intelligence.png Positronic Processors
16000 4 Mod country all tech research speed.png +5% Research speed Tech self aware logic.png Self-Evolving Logic Base: 45
Modifiers0
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Evolving artificial intellects are opening the door to the possibility for true synthetic sapience.
Synchronized Defenses Synchronized Defenses 20000 4 Sb defense grid supercomputer.png Defense-Grid Supercomputer Tech self aware logic.png Self-Evolving Logic Base: 20
Modifiers0
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.2x Fanatic Militarist.png Fanatic Militarist
  • 1.1x Militarist.png Militarist
  • 0.75x Pacifist.png Pacifist.
  • 0.65x Fanatic Pacifist.png Fanatic Pacifist
  • 0.5x leading scientist does not have Computing.png Expertise: Computing or Leader trait curator.png Curator traits
Aligning defensive and offensive weapon execution paradigms allows for increased efficiency.
Tech combat computers 1.png Specialized Combat Computers 3000 1 Component Basic Combat Roles Tech administrative ai.png Administrative AI Base: 90
Modifiers0
  • 2x Destroyers Destroyers technology
  • 2x Tech cruisers.png Cruisers technology
  • 2x Tech battleships.png Battleships technology
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Active matrices tuned for specific combat-centric tasks greatly improve engagement efficiency.
Tech combat computers 2.png Extended Combat Algorithms 8000 3 Component Advanced Combat Roles
  • Tech self aware logic.png Self-Evolving Logic
  • Tech combat computers 1.png Specialized Combat Computers
Base: 65
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Further advances in predictive algorithms allow for augmented tactical decision-making in the field.
Tech combat computers 3.png Sapient Combat Simulations 20000 4 Component Sentient Combat AI
  • Tech combat computers 2.png Extended Combat Algorithms
  • Tech sentient ai.png Positronic AI
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngMenu icon policies.png Artificial Intelligence policy Outlawed
Base: 20
Modifiers0
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.25x leading scientist has Computing.png Expertise: Computing trait and skill level 3
Running sapient AIs through high-intensity combat simulations yields valuable insight into potential optimizations for risk-evaluation techniques.
Tech combat computers 3.png Autonomous Ship Intellects 20000 4 Component Autonomous Ship Intellects
  • Tech combat computers 2.png Extended Combat Algorithms
  • Gestalt consciousness.png Gestalt Consciousness
Base: 20
Modifiers0
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.25x leading scientist has Computing.png Expertise: Computing trait and skill level 3
Granting our ships their own semi-autonomous intellect will greatly enhance their responsiveness in combat.
Auxiliary Fire-control Auxiliary Fire-control 3000 1 Ship part computer default.png Auxiliary Fire-control Tech combat computers 1.png Specialized Combat Computers Base: 90
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
By installing an auxiliary fire-control system our ships can afford to make more advanced calculations, increasing accuracy.
Tech cryostasis 1.png AI-Controlled Colony Ships
Auth machine intelligence.png Colony Fabrication Drones
3000 1 Mod planet colony development speed.png +50% Colony development speed
  • Tech colonization 1.png New Worlds Protocol
  • Tech administrative ai.png Administrative AI
Base: 90
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
By giving control of the colony ship to an Artificial Intelligence, the crew and colonists can be suspended in a deep sleep.
Tech cryostasis 2.png Self-Aware Colony Ships 6000 3 Mod planet colony development speed.png +50% Colony development speed
  • Tech cryostasis 1.png AI-Controlled Colony Ships
  • Tech self aware logic.png Self-Evolving Logic
Base: 70
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Sufficiently advanced systems are capable of optimizing themselves if they are made acutely aware of the purpose for which they were made.
Tech space science 1.png Zero-G Laboratories 2000 1 Research.png +10% Research station output Tech space construction.png Offworld Construction Base: 100
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
A lot of critical research can only be done in a zero gravity environment, which these specialized laboratories are eminently designed for.
Tech space science 2.png Miniature Containment Fields 3000 1 Research.png +10% Research station output Tech space science 1.png Zero-G Laboratories Base: 90
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Containment force fields are excellent for isolating and holding various substances or specimens so they can be analyzed in detail.
Tech space science 3.png Quantum Probes 4000 2 Research.png +10% Research station output Tech space science 2.png Miniature Containment Fields Base: 85
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Advanced probes that can thoroughly analyze subjects on a sub-atomic level, generating a wealth of valuable research data.
Tech space science 4.png Autonomous Station Protocols 6000 2 Research.png +10% Research station output Tech space science 3.png Quantum Probes Base: 70
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Increased automation of station functions will free up more staff for research duties.
Tech space science 5.png Multi-Dimensional Analysis 8000 3 Research.png +10% Research station output Tech space science 4.png Autonomous Station Protocols Base: 65
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Studying something from the limited perspective of a single dimensional reality does not paint the whole picture. Every angle must be considered.
Tech sensors 2.png Gravitic Sensors 4000 2
  • Ship part sensor 2.png Gravitic Sensors
  • Sb listening post.png Listening Post
Base: 85
Modifiers0
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
These sensors have been tuned to look for any gravitational changes in space, such as those produced by the presence of a starship.
Subspace Sensors Subspace Sensors 8000 3
  • Ship part sensor 3.png Subspace Sensors
  • Observatory.png Black Hole Observatory
Tech sensors 2.png Gravitic Sensors Base: 65
Modifiers0
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Sensors that detect the subspace fluctuations left in the wake of traveling starships. Their sensitivity and range is greater than that of a gravitic sensor array.
Tech sensors 4.png Tachyon Sensors 16000 4 Ship part sensor 4.png Tachyon Sensors Subspace Sensors Subspace Sensors Base: 45
Modifiers0
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Advanced sensors that rely on rotating tachyon beams to detect ship movements even at extreme distances.
Tech physics 1.png Quantum Theory 2000 1 Physics Research +20% Physics research from Researchers Base: 100
Modifiers0
  • 2x year is >2205
  • 2x year is >2210
  • 2x year is >2215
  • 2x year is >2220
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Exploring the mediation of fundamental forces through subatomic Particles.
Tech physics 2.png Applied Quantum Physics 6000 2 Physics Research +20% Physics research from Researchers Tech physics 1.png Quantum Theory Base: 70
Modifiers0
  • 2x year is >2225
  • 2x year is >2230
  • 2x year is >2235
  • 2x year is >2240
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
The seemingly erratic behavior of tiny things can dramatically alter the way we think about bigger things.
Tech physics 3.png Space-Time Theory 20000 4 Physics Research +20% Physics research from Researchers Tech physics 2.png Applied Quantum Physics Base: 40
Modifiers0
  • 2x year is >2225
  • 2x year is >2230
  • 2x year is >2235
  • 2x year is >2240
  • 1.5x Scholarium Scholarium subject
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Three dimensions, inextricable from the fourth.
Tech repeatable reduced building cost.png Gravitational Analysis 50000 5 Mod planet building cost mult.png −5% building cost Tech physics 2.png Applied Quantum Physics Base: 12.5
Modifiers0
  • 0.01x another repeatable tech was drawn
Increasingly powerful computation paradigms allow us to adapt individual construction projects to planetary and ultra-local gravitational conditions.
Tech encryption 1.png Quantum Firewalls 2500 1 Intel encryption.png +2 Encryption
  • Tech physics 1.png Quantum Theory
  • Tech colonial bureaucracy.png Colonial Bureaucracy
Base: 90
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Advances in computing technology have given us new ways to protect our data from prying eyes.
Tech encryption 2.png Simultaneous-Collapse Storage 5000 2 Intel encryption.png +2 Encryption
  • Tech encryption 1.png Quantum Firewalls
  • Tech physics 2.png Applied Quantum Physics
Base: 70
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Further advances in unstable entanglement have given us new ways to prevent unauthorized intrusions into our databases.
Tech encryption 3.png Negative-Time Keys 20000 4 Intel encryption.png +2 Encryption
  • Tech encryption 2.png Simultaneous-Collapse Storage
  • Tech physics 3.png Space-Time Theory
Base: 50
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Our latest advances in encryption exploit recently discovered quirks of physics to require inputting a specialized key before it has been generated.
Tech decryption 1.png Quantum Hacking 2500 1
  • Intel decryption.png +2 Codebreaking
  • Menu icon edicts.png Bureau of Espionage
  • Tech physics 1.png Quantum Theory
  • Tech colonial bureaucracy.png Colonial Bureaucracy
Base: 90
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Primitive encryption systems stand no chance against modern decryption tools.
Tech decryption 2.png Simulated Social Engineering 5000 2 Intel decryption.png +2 Codebreaking
  • Tech decryption 1.png Quantum Hacking
  • Tech physics 2.png Applied Quantum Physics
Base: 70
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
The weakest link in any security system are the individuals within it. By modeling their weaknesses in computer simulations we can find novel ways to bypass their security - or trick them into bypassing it for us.
Tech decryption 3.png Quasi-Dimensional Reflection 20000 4 Intel decryption.png +2 Codebreaking
  • Tech decryption 2.png Simulated Social Engineering
  • Tech physics 3.png Space-Time Theory
Base: 50
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Our operatives can access data from adjacent realities without risking setting off alarms in this reality.
Tech consumer good refinement 1.png Market Analysis Algorithms 4000 2 Job artisan.png +10% Artisans output
  • Nano-Circuit Assembly Nano-Circuit Assembly
  • Tech administrative ai.png Administrative AI
  • No.pngGestalt consciousness.png Gestalt Consciousness unless Rogue Servitor
Base: 170
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Basic administrative AIs can be used to streamline supply and demand lines, reducing waste.
Tech consumer good refinement 2.png Predictive Consumerism 16000 4 Job artisan.png +10% Artisans output
  • Tech luxuries 2.png Replicator Kiosks
  • Tech self aware logic.png Self-Evolving Logic
  • Tech consumer good refinement 1.png Market Analysis Algorithms
  • No.pngGestalt consciousness.png Gestalt Consciousness unless Rogue Servitor
Base: 90
Modifiers0
  • 1.25x leading scientist has Computing.png Expertise: Computing trait
Using advanced AIs, we can reliably predict consumer demand before it exists.
Tech science nexus.png Science Nexus 48000 5 Fleet order button build megastructure.png Science Nexus megastructure
  • Utopia.png Utopia DLC
  • Tech mega engineering.png Mega-Engineering
Base: 5
Modifiers0
  • 9x Technological Ascendancy Technological Ascendancy ascension perk
  • 6x Ap master builders.png Master Builders ascension perk
  • 4x Galactic Wonders Galactic Wonders ascension perk
  • 2x leading scientist has Leader trait maniacal.png Maniacal trait
  • 2x leading scientist has Leader trait lightbulb on.png Spark of Genius trait
The research labs and databanks of a Science Nexus generate an immense flow of raw, undiluted science.
Tech sentry array.png Sentry Array 48000 5 Fleet order button build megastructure.png Sentry Array megastructure
  • Utopia.png Utopia DLC
  • Tech mega engineering.png Mega-Engineering
Base: 5
Modifiers0
  • 6x Enigmatic Engineering Enigmatic Engineering ascension perk
  • 6x Ap master builders.png Master Builders ascension perk
  • 4x Galactic Wonders Galactic Wonders ascension perk
  • 2x leading scientist has Leader trait maniacal.png Maniacal trait
  • 2x leading scientist has Leader trait lightbulb on.png Spark of Genius trait
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
The stages of the Sentry Array gradually expand sensor range, eventually covering the entire galaxy.
Tech archeology lab.png Curator Archaeology Lab 4000 2
  • Mod ship anomaly generation chance.png +10% Anomaly discovery chance
  • Mod ship anomaly research speed.png +25% Anomaly research speed
  • Leader trait curator.png Curator scientist or the Curator Insight empire modifier
  • No.png Ancient Relics.png Ancient Relics DLC
Base: 85
Modifiers0
  • 3x leading scientist has Leader trait curator.png Curator trait
  • 0.5x Curator Insight empire modifier
These shipboard lab facilities incorporate advanced technologies from the ancient Curator Order to further increase survey speeds.
Tech curator lab.png Curator Exploration Lab 4000 2 Mod ship science survey speed.png +33% Survey speed Leader trait curator.png Curator scientist or the Curator Insight empire modifier Base: 85
Modifiers0
  • 3x leading scientist has Leader trait curator.png Curator trait
  • 0.5x Curator Insight empire modifier
These shipboard lab facilities incorporate advanced technologies from the ancient Curator Order to further increase survey speeds.
Tech enigmatic encoder.png Enigmatic Encoder 50000 5 Ship part enigmatic encoder.png Enigmatic Encoder Leviathans.png Enigmatic Fortress event chain outcome The Enigmatic Encoder scrambles flight path data according to some indeterminable design before feeding it back to fleet command.
Tech enigmatic decoder.png Enigmatic Decoder 50000 5 Ship part enigmatic decoder.png Enigmatic Decoder Leviathans.png Enigmatic Fortress event chain outcome While producing average results in standard tests, the accuracy of Enigmatic Decoder's prediction algorithms seemingly increases as the target's flight path grows more erratic.
Tech atmospheric orbital mechanics.png Atmospheric Orbital Mechanics 6000 1
  • Envoy.png +0.5 Available envoys
  • Mod pop resource output.png +5% Resources from orbital stations
  • Upkeep −50% Station upkeep
First Contact Observation Insights situation Due to our vast experience operating observation stations in orbit of pre-FTL worlds, we have discovered slight optimizations. By implementing them empire-wide, we can drastically reduce the maintenance our stations require.
Tech new numbers.png New Numbers 6000 1
  • Envoy.png +0.5 Available envoys
  • Mod country all tech research speed.png +5% Research speed
First Contact Observation Insights situation After studying multiple pre-FTL civilizations, we have realized that there are many alternative ways to calculate the universe. It has even introduced new numbers into our mathematics.
Tech trinary computing.png Trinary Computing 6000 1
  • Envoy.png +0.5 Available envoys
  • Time +10% Operation speed
  • OperationButton difficultyIcon.png −1 Operation difficulty
First Contact Observation Insights situation Different societies have developed alternative solutions for their logistics and computing. These alien ways of thinking have made it easier for us to adapt to foreign empires' structures.

Field Manipulation[edit | edit source]

The Field Manipulation.png Field Manipulation tech tree focuses on Energy.png Energy production and shields.

Technology Cost Tier Effects/Unlocks Prerequisites Weight & Modifiers Description
Tech power plant 1.png High-Energy Capacitors 0 District generator.png Generator District Capacitors capable of storing vast amounts of energy is one of the cornerstones for any modern civilization.
Tech power plant 2.png Field Modulation 2000 1
  • Energy.png +20% Energy from technicians
  • Energy.png +10% Energy from starbase constructions
Tech power plant 1.png High-Energy Capacitors Base: 100
Modifiers0
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
  • 1.25x adopted the Tradition icon prosperity.png Prosperity tradition tree
Modulated fields allow for increased production and improved energy yield.
Tech power plant 3.png Quantum Energy States 4000 2
  • Energy.png +20% Energy from Technicians
  • Energy.png +10% Energy from starbase constructions
Tech power plant 2.png Field Modulation Base: 85
Modifiers0
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
  • 1.25x adopted the Tradition icon prosperity.png Prosperity tradition tree
Basic entanglement principles applied to energy generation provide a substantial increase in energy output.
Tech power plant 4.png Quantum Field Manipulation 8000 3
  • Energy.png +20% Energy from Technicians
  • Energy.png +10% Energy from starbase constructions
Tech power plant 3.png Quantum Energy States Base: 65
Modifiers0
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
  • 1.25x adopted the Tradition icon prosperity.png Prosperity tradition tree
Quantum superposition of energy coils, simultaneously drained and charged.
Tech repeatable improved tile energy output.png Applied Superconductivity 20000 5 Mod resource energy mult.png +5% Energy from jobs Tech power plant 3.png Quantum Energy States Base: 12.5
Modifiers0
  • 0.01x another repeatable tech was drawn
Minor improvements to transmission efficiency adds up to a sizeable reduction in overall energy loss.
Tech power hub 1.png Global Energy Management 3000 1
  • Energy Grid Energy Grid
  • Menu icon edicts.png Capacity Overload
Tech power plant 1.png High-Energy Capacitors Base: 90
Modifiers0
  • 1.5x Prospectorium Prospectorium subject
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
  • 1.25x adopted the Tradition icon prosperity.png Prosperity tradition tree
Load-balancing facilities can greatly improve the stability of local grids and feed excess power back into centralized capacitors.
Tech power hub 2.png Planetary Power Grid 6000 2 Energy Nexus Energy Nexus
  • Tech colonial centralization.png Colonial Centralization
  • Tech power hub 1.png Global Energy Management
  • Exotic gases.png Access to Exotic Gases through tech or galactic market
Base: 70
Modifiers0
  • 2x adopted the Tradition icon prosperity.png Prosperity tradition tree
  • 1.5x Prospectorium Prospectorium subject
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
A re-engineered and unified grid further reduces energy losses over distance.
Tech shields 1.png Deflectors 0 Ship part shield 1.png Deflectors Tech basic science lab 1.png Scientific Method Energy deflector screens can stop a limited amount of incoming enemy fire before overloading. Their main drawback is that they consume large amounts of power.
Tech shields 2.png Improved Deflectors 3000 1 Ship part shield 2.png Improved Deflectors Tech shields 1.png Deflectors Base: 112.5
Modifiers0
  • 1.5x Bulwark Bulwark subject
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
These updated deflector screens are capable of soaking up even more punishment before they overload.
Shields Shields 6000 2 Ship part shield 3.png Shields Tech shields 2.png Improved Deflectors Base: 87.5
Modifiers0
  • 1.5x Bulwark Bulwark subject
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
These new shield generators represent the next generation of energy screens, replacing the older deflector technology. They offer significantly better protection.
Tech shields 4.png Advanced Shields 12000 3 Ship part shield 4.png Advanced Shields Shields Shields Base: 62.5
Modifiers0
  • 1.5x Bulwark Bulwark subject
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
An updated shield generator that produces an even stronger energy field. Only sustained enemy fire can penetrate this barrier.
Tech shields 5.png Hyper Shields 24000 4 Ship part shield 5.png Hyper Shields Tech shields 4.png Advanced Shields Base: 43.75
Modifiers0
  • 1.5x Bulwark Bulwark subject
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
These reinforced and hardened energy shields are incredibly powerful. The protection they offer is second to none.
Tech enigmatic deflector.png Dark Matter Deflectors 50000 5 Ship part dark matter shield.png Dark Matter Deflectors These deflectors utilize dark matter to deflect incoming projectiles in a way that seems to utterly defy the laws of nature.
Tech shield rechargers 1.png Shield Capacitors 6000 2 Ship part shield recharger.png Shield Capacitor Shields Shields Base: 70
Modifiers0
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
These capacitors store surplus energy which can quickly be transferred to reinforce a ship's shields.
Tech shield hardeners 1.png Shield Hardening 2500 2 Shield Hardener Tech shield rechargers 1.pngShield Capacitors

Tech exotic gases.pngExotic Gas Refining

Base: 70
Modifiers0
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
With these modifications, the fields generated by our shield emitters will partially deflect attacks that would otherwise bypass the shields.
Tech shield hardeners 2.png Advanced Shield Hardening 20000 5 Advanced Shield Hardener Tech shield hardeners 1.pngShield Hardening

Tech mine zro.pngZro Distillation

Base: 20
Modifiers0
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
Zro particles raised to a high energy state add fluctuations to our shields that can deflect certain weapons that would otherwise easily penetrate the fields.
Tech repeatable improved shield output.png Shield Harmonics 50000 5 Shield +5% Shield hit points Tech shields 4.png Advanced Shields Base: 12.5
Modifiers0
  • 0.01x another repeatable tech was drawn
The basic mechanics of ship shields are complex, but they can be adjusted and improved in a multitude of ways.
Tech planetary shield generator.png Planetary Shields 8000 3 Planetary Shield Generator Planetary Shield Generator Shields Shields Base: 32.5
Modifiers0
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
Generating a strong energy shield within a planetary atmosphere is a greater challenge than in the vacuum of space, but it offers a potent defense against orbital bombardment.
Tech experimental subspace navigation.png Speculative Hyperlane Breaching 6000 2 Fleet task mia jump.png Experimental Subspace Navigation Tech sensors 2.png Gravitic Sensors Base: 37.5
Modifiers0
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
Solitary Science Ships can break out of the naturally-occurring hyperlanes and attempt to navigate to known but otherwise unreachable destinations.
Tech mine dark matter.png Dark Matter Drawing 12000 3 Dark Matter.png Can use Dark Matter resource
  • Tech sensors 4.png Tachyon Sensors
  • Dark Matter.png Dark Matter within borders or encountered an empire with tech
Base: 50
Modifiers0
  • 1.5x leading scientist has Field Manipulation.png Expertise: Field Manipulation trait
This exotic substance has many properties that seemingly defy the laws of physics. Harvestable concentrations can only be found near Black Holes or in certain nebulas.
Tech pk shielder.png Global Pacification 20000 5 Ship part global pacifier.png Global Pacifier colossus weapon
  • Tech colossus.png Colossi
  • Apocalypse.png Completed the Colossus Project
Base: 10
Modifiers0
  • 2x Pacifist.pngFanatic Pacifist.png Pacifist
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
A shielding field is deployed around a planet, creating a barrier that is permanent and impenetrable (save for some wavelengths of light).
Tech akx worm 1.png Entropic Recursion 4000 3 Feature.png Continues the Horizon Signal event chain Yes.png Horizon Signal event chain The universe tends irresistibly onwards and downwards. That tendency cannot be reversed... but it can be subverted, for a price.
Dyson Sphere Dyson Sphere 48000 5 Fleet order button build megastructure.png Dyson Sphere megastructure
  • Utopia.png Utopia DLC
  • Ap galactic wonders.png Galactic Wonders ascension perk
A Dyson Sphere fully envelops a given star, converting all solar output directly to Energy.png Energy Credits.
Tech matter decompressor.png Matter Decompressor 48000 5 Fleet order button build megastructure.png Matter Decompressor megastructure
  • MegaCorp.png MegaCorp DLC
  • Ap galactic wonders.png Galactic Wonders ascension perk
The Matter Decompressor lenses a black hole's gravity, forming a drill of gravitational forces to retrieve Minerals.png Minerals from the singularity.

Particles[edit | edit source]

The Particles.png Particles tech tree focuses on lasers, reactors and FTL.

Technology Cost Tier Effects/Unlocks Prerequisites Weight & Modifiers Description
Tech bio reactor.png Bio-Reactor 0 Bio-Reactor Bio-Reactor Trait mechanical.png Mechanical, Machine unit.png Machine or Trait lithoid.png Lithoid main species A facility where organic matter is converted into energy at a highly efficient rate.
Tech fission power.png Fission Power 0 Ship part reactor 1.png Fission Reactor This energy source generates power for ships through induced fission, but it also produces harmful nuclear waste.
Tech fusion power.png Fusion Power 2500 1 Ship part reactor 2.png Fusion Reactor Tech fission power.png Fission Power Base: 190
Modifiers0
  • 2x Destroyers Destroyers technology
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Nuclear fusion processes generate a great amount of power for ships, but without many of the risks associated with fission power.
Tech cold fusion power.png Cold Fusion Power 5000 2 Ship part reactor 3.png Cold Fusion Reactor Tech fusion power.png Fusion Power Base: 150
Modifiers0
  • 2x Tech cruisers.png Cruisers technology
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The ability to sustain a fusion reaction at relatively low temperatures will result in a new generation of fusion reactors for our ships.
Tech antimatter power.png Antimatter Power 10000 3 Ship part reactor 4.png Antimatter Reactor Tech cold fusion power.png Cold Fusion Power Base: 120
Modifiers0
  • 2x Tech battleships.png Battleships technology
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
By harnessing the energy produced by matter/antimatter annihilations, our efficiency at generating ship power will be orders of magnitude better than fusion.
Tech zero point power.png Zero Point Power 20000 4 Ship part reactor 5.png Zero Point Reactor Tech antimatter power.png Antimatter Power Base: 80
Modifiers0
  • 2x Tech battleships.png Battleships technology
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These generators extract vacuum energy, providing an almost limitless supply of ship power. There is no more efficient way to generate energy.
Tech enigmatic power core.png Dark Matter Power 50000 5 Ship part dark matter power core.png Dark Matter Reactor These generators appear to somehow draw energy directly from dark matter, providing more ship power than should be possible according to the laws of physics.
Tech jump drive 1.png Jump Drive 32000 5
  • Ship part jump drive 1.png Jump Drive
Tech zero point power.png Zero Point Power Base: 3
Modifiers0
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
A groundbreaking technological marvel, the Jump Drive shreds the local space-time continuum and rearranges it on the quantum level to be identical to that of the target destination - and thus the ship appears to near-instantly "jump" from system to system.
Tech reactor boosters 1.png Reactor Boosters 0 Ship part reactor booster 1.png Reactor Booster Tech fission power.png Fission Power Additional power generation systems increase the ship's reactor output.
Tech reactor boosters 2.png Improved Reactor Boosters 3000 1 Ship part reactor booster 2.png Improved Reactor Booster
  • Tech reactor boosters 1.png Reactor Boosters
  • Tech fusion power.png Fusion Power
Base: 135
Modifiers0
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The discovery of fusion power allows for better reactor boosters to be fitted onto our ships.
Tech reactor boosters 3.png Advanced Reactor Boosters 12000 1 Ship part reactor booster 3.png Advanced Reactor Booster
  • Tech reactor boosters 2.png Improved Reactor Boosters
  • Tech antimatter power.png Antimatter Power
Base: 75
Modifiers0
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The discovery of antimatter power allows for highly advanced reactor boosters that can greatly enhance ship reactors.
Tech hyper drive 1.png Hyperspace Travel 0 Ship part hyper drive 1.png Hyperdrive I Tech basic science lab 1.png Scientific Method Like the strands of a spider web, the extra-dimensional realm of hyperspace runs between the gravity wells of most stars. Faster than light travel is theoretically possible along these hyperlanes.
Tech hyper drive 2.png Hyperlane Breach Points 5000 2
  • Ship part hyper drive 2.png Hyperdrive II
  • Spaceport module pioneering terminal.png Transit Hub
Tech hyper drive 1.png Hyperspace Travel Base: 75
Modifiers0
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
We have identified the existence of points in space where a ship expends less energy to "breach" their way into a hyperlane. This will lead to a new generation of hyper drives.
Tech hyper drive 3.png Hyperspace Slipstreams 12000 3 Ship part hyper drive 3.png Hyperdrive III Tech hyper drive 2.png Hyperlane Breach Points Base: 50
Modifiers0
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
A new generation of hyper drives capable of accessing the subspace slipstreams that are present within hyperspace. This leads to dramatically improved drive performance.
Tech wormhole stabilization.png Wormhole Stabilization 8000 3 Feature Science ships can stabilize wormholes
  • Tech hyper drive 2.png Hyperlane Breach Points
  • Yes.png Encountered a wormhole or an empire with the tech
Base: 32.5
Modifiers0
  • 4x Wormhole inside borders
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
A naturally occurring subspace wormhole is a fickle thing, and its fluctuating energy levels typically make it impossible to travel safely between its linked apertures. There are ways to temporarily stabilize its matrix, however.
Tech gateway activation.png Gateway Activation 24000 4 Feature Can reactivate gateways
  • Tech hyper drive 3.png Hyperspace Slipstreams
  • Yes.png Encountered an inactive gateway/L-gate or an empire with the tech
Base: 17.5
Modifiers0
  • 4x Gateway or L-Gate inside borders
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The ability to reactivate the derelict Gateway stations that can be found scattered throughout the galaxy has the potential to dramatically shorten travel times.
Tech gateway construction.png Gateway Construction 48000 5 Fleet order button build megastructure.png Gateway megastructure
  • Tech gateway activation.png Gateway Activation
  • Tech mega engineering.png Mega-Engineering
Base: 10
Modifiers0
  • 4x Gateway inside borders
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.25x adopted the Tradition icon discovery.png Discovery tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The construction of new Gateway stations enables us to build a fast-travel network that could revolutionize interstellar travel.
Hyper Relays Hyper Relays 5000 2
  • Fleet order button build megastructure.png Hyper Relay megastructure
  • Menu icon edicts.png Network edicts
  • Overlord Overlord DLC
  • Tech hyper drive 2.png Hyperlane Breach Points
  • Rare crystals.png Access to Rare Crystals through tech or galactic market
Base: 35
Modifiers0
  • 2x Hyper Relay inside borders
  • 1.5x Encountered a Hyper Relay
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 1.5x Tech experimental subspace navigation.png Speculative Hyperlane Breaching technology
  • 1.25x adopted the Expansion Expansion tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Hyper Relays form a chain of structures built outside the gravity well of systems, allowing fast travel from relay to relay rather than requiring transit to established hyperlane entrances.
Quantum Catapult Quantum Catapult 48000 5 Fleet order button build megastructure.png Quantum Catapult megastructure
  • Overlord Overlord DLC
  • Tech mega engineering.png Mega-Engineering
Base: 5
Modifiers0
  • 2x Ap master builders.png Master Builders ascension perk
  • 4x Quantum Catapult (at any stage) inside borders
  • 2x Militarist.pngFanatic Militarist.png Militarist
  • 2x leading scientist has Leader trait maniacal.png Maniacal trait
  • 2x leading scientist has Leader trait lightbulb on.png Spark of Genius trait
  • 2x Galactic Wonders Galactic Wonders ascension perk
  • 1.5x leading scientist has Particles.png Expertise: Particles trait
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
  • 1.5x Grasp the Void Grasp the Void ascension perk
  • 0.5x Pacifist.pngFanatic Pacifist.png Pacifist
A Quantum Catapult harnesses the power of a Neutron Star or Pulsar to twist the fabric of space, skipping a fleet across great distances.
Tech repeatable lcluster clue.png L-Gate Activation 12000 3 Feature.png Special Project to open L-Gates Distant Stars.png Gathered 7 L-Gate Insights The L-Gates defy our current understanding of subspace mechanics. This must be remedied before they can be opened for travel.
Tech aura snare.png FTL Inhibition 4000 2
  • FTL magnet.png Starbases gain FTL inhibitors
  • FTL magnet.png Fortresses gain FTL inhibitors
Tech hyper drive 1.png Hyperspace Travel Base: 340
Modifiers0
  • 1.25x adopted the Tradition icon unyielding.png Unyielding tradition tree
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Gravity well projectors can be used to create localized pockets of space where safe entry into hyperspace is impossible. The immense power requirements and the size of the projectors prohibits their use on anything smaller than a starbase.
Red Lasers Red Lasers 0 Component Red Laser Laser weapons fire focused beams of light at targets, causing damage through the generation of intense heat.
Tech lasers 2.png Blue Lasers 2500 1 Component Blue Laser Red Lasers Red Lasers Base: 95
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
More powerful than red lasers, these blue variants emit electromagnetic radiation at a wavelength that appears blue or violet to most organics.
Tech lasers 3.png UV Lasers 4000 2 Component UV Laser Tech lasers 2.png Blue Lasers Base: 85
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Ultraviolet lasers are an updated and more powerful version of their blue predecessors. Accurate and destructive, these weapons are capable of inflicting great damage.
Tech lasers 4.png X-Ray Lasers 8000 3 Component X-Ray Laser Tech lasers 3.png UV Lasers Base: 65
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These lasers have a shorter wavelength than UV-based laser weaponry, but are even more destructive.
Tech lasers 5.png Gamma Lasers 16000 4 Component Gamma Laser Tech lasers 4.png X-Ray Lasers Base: 45
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.
Particle Lances Particle Lances 20000 4 Component Particle Lance
  • Tech battleships.png Battleships
  • Tech lasers 4.png X-Ray Lasers
Base: 40
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These heavy energy weapons fire focused particle beams that cause massive damage. The size of the emitter arrays limits their use to battleships and titans.
Tech energy lance 2.png Tachyon Lances 24000 4 Component Tachyon Lance
  • Particle Lances Particle Lances
  • Tech lasers 5.png Gamma Lasers
Base: 35
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
A more powerful version of the particle lance, this weapon fires a tachyon beam of immense power. Like its predecessor, its use is limited to battleships and titans.
Proton Launchers Proton Launchers 12000 3 Component Proton Launchers Tech lasers 4.png X-Ray Lasers Base: 50
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These energy projectiles consist of tightly concentrated protons capable of causing immense damage to the hull of enemy ships.
Neutron Launchers Neutron Launchers 20000 4 Component Neutron Launchers Proton Launchers Proton Launchers Base: 40
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Upgraded energy projectiles that rely on neutrons instead of protons for their destructive power.
Tech repeatable weapon type energy fire rate.png Flash Coolant 20000 5 Attack speed +5% Energy weapon attack speed Tech lasers 2.png Blue Lasers Base: 12.5
Modifiers0
  • 0.01x another repeatable tech was drawn
New developments in tech cooling regularly surface, improving the stability and efficiency of our weapons systems, keeping them from blowing up the ships upon which they are mounted.
Tech repeatable weapon type energy damage.png Focusing Arrays 20000 5 Damage +5% Energy weapon damage Tech lasers 4.png X-Ray Lasers Base: 12.5
Modifiers0
  • 0.01x another repeatable tech was drawn
Perfecting the firing cadence of laser weaponry is a task that could keep the engineering elite of any given planet busy for centuries.
Disruptors Disruptors 5000 2 Component Disruptor Tech lasers 2.png Blue Lasers Base: 75
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Disruptors fire high-energy bolts that weaken and destroy the molecular bonds that hold the target's constituent atoms together. They are capable of passing through shields and armor to wreak havoc directly on enemy hull and crew.
Ion Disruptors Ion Disruptors 8000 3 Component Ion Disruptor Disruptors Disruptors Base: 65
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These upgraded disruptors fire bolts of more destructive ion Particles at targets.
Phase Disruptors Phase Disruptors 16000 4 Component Phase Disruptor Ion Disruptors Ion Disruptors Base: 45
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Extremely high-yield disruptors that fire quantum energy charges causing incredible damage to those unfortunate enough to get in their way.
Arc Emitters Arc Emitters 20000 4 Component Arc Emitter
  • Tech battleships.png Battleships
  • Phase Disruptors Phase Disruptors
Base: 40
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Powerful weapons that launch a lightning arc of chaotic energy at targets, which in part can ignore armor and shields.
Focused Arc Emitters Focused Arc Emitters 24000 4 Component Focused Arc Emitter Arc Emitters Arc Emitters Base: 35
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These upgraded emitters are equipped with better focusing lenses, resulting in a more powerful energy discharge.
Plasma Throwers Plasma Throwers 5000 2 Component Plasma Thrower Tech lasers 2.png Blue Lasers Base: 75
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor.
Plasma Accelerators Plasma Accelerators 8000 3 Component Plasma Accelerator Plasma Throwers Plasma Throwers Base: 65
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
These new accelerators launch projectiles of high-energy plasma with improved containment fields. This results in less energy leakage as the projectile travels in space towards its target.
Plasma Cannons Plasma Cannons 16000 4 Component Plasma Cannon Plasma Accelerators Plasma Accelerators Base: 45
Modifiers0
  • 1.5x Fanatic Militarist.png Fanatic Militarist
  • 1.25x Militarist.png Militarist
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
The latest in plasma weaponry, these cannons are fully militarized versions of the older, somewhat improvised plasma throwers. Their plasma projectiles are even deadlier.
Tech pk neutron.png Neutron Sweeping 20000 5 Ship part neutron sweep.png Neutron Sweep colossus weapon
  • Tech colossus.png Colossi
  • Apocalypse.png Completed the Colossus Project
  • No.pngPacifist.pngFanatic Pacifist.png Pacifist
  • Either:
    • No.pngSpiritualist.pngFanatic Spiritualist.png Spiritualist
    • If Utopia.png Utopia DLC:
      • No.pngAp mind over matter.png Mind over Matter
      • No.pngOrigins teachers of the shroud.png Teachers of the Shroud origin
    • Otherwise:
      • No.pngTech telepathy.png Telepathy
Base: 10
Modifiers0
  • 2x Materialist.pngFanatic Materialist.png Materialist
  • 1.5x Technological Ascendancy Technological Ascendancy ascension perk
An accelerated plume of neutron radiation "paints" the planet surface, severely degrading most materials and directly destroying biological tissue.
Tech mining drone weapon 1.png Mining Drone Lasers 5000 2 Component Mining Drone Lasers Yes.png Analyzed Ancient Mining Drones debris Using strong-focus lenses in combination with an oscillating firing frequence help create lasers strong enough to mine asteroids, or shoot down hostiles.
Tech space cloud weapon 1.png Cloud Lightning Conduits 6000 2 Component Cloud Lightning Yes.png Analyzed Void Clouds debris Void Clouds use the electrical charges generated by the dense gases that make up most of their core to release bolts of burning plasma. Using the same gas composition together with a specialized conduit allows for powerful lightning weaponry.
Null Void Beam Null Void Beam 6000 2 Component Null Void Beam Yes.png The Doorway event outcome By harnessing the entropic nature of the Null Void, this beam can actually destroy energy.
Tech extradimensional weapon 1.png Extradimensional Weaponry 48000 5 Component Matter Disintegrator Yes.png Analyzed Extradimensional Invaders debris Applying 5th-dimensional energy manipulation principles on lower dimensional planes allows for the creation of powerful energy weapons.
Tech volatile motes.png Volatile Material Plants 4000 2
  • Chemical Plants Chemical Plants
  • Volatile motes.png Can use Volatile Motes resource
Tech basic industry.png Industrial Base Base: 170
Modifiers0
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
  • 0.5x no celestial body within borders has a deposit of Volatile motes.png Volatile Motes
Aside from the obvious safety concerns, the artificial creation of Volatile Motes is an extremely delicate and complicated process that requires highly specialized equipment.
Tech volatile motes.png Mote Stabilization 4000 2
  • Mote Harvesting Traps Mote Harvesting Traps
  • Volatile motes.png Can use Volatile Motes resource
  • Tech space construction.png Offworld Construction
  • Volatile motes.png Volatile Motes deposit within borders
Base: 170
Modifiers0
  • 1.25x leading scientist has Particles.png Expertise: Particles trait
Volatile Motes are fickle particles that are dangerous to work with. In order to safely harvest them without setting off a chain-reaction of explosions, energy fields must be used to stabilize the motes.
Tech akx worm 3.png Omega Theory 10000 3 Omega Alignment Omega Alignment
  • Tech akx worm 2.png Doctrine: Strange Loop
  • Tech akx worm 1.png Entropic Recursion
Base: 60 When a temporal paradox becomes tangled, a kind of consciousness arises, with its own needs, its own desires. This is what has occurred with the consciousness that some call the Worm-in-Waiting. If we can align ourselves with that consciousness, we might just achieve a kind of immortality.
Tech unusual senses.png Unusual Senses 6000 1
  • Envoy.png +0.5 Available envoys
  • Mod planet sensor range mult.png +0.33 Sensor range per Detection Array
  • Cloaking detection.png +0.33 Detection strength per Detection Array
First Contact Observation Insights situation Nothing is more innovative than natural evolution. By studying how pre-FTL societies view their world, we have devised new methods of detecting uninvited ships.

References[edit | edit source]

Game concepts
Exploration ExplorationFTLAnomalyArchaeological siteRelicsPre-FTL speciesFallen empireEventsSpaceborne aliensGuardiansMaraudersCaravaneers
Celestial bodies Celestial bodyColonizationTerraformingPlanetary featuresPlanet modifiers
Species SpeciesTraitsPopulationPop modificationSpecies rightsEthics
Governance EmpireGovernmentCivicsPoliciesEdictsLeaderFactionsTechnologyTraditionsSituations
Economy EconomyPlanetary managementDistrictsBuildingsHoldingsJobsDesignationTradeMegastructures
Diplomacy DiplomacyRelationsGalactic communityFederationsSubject empiresIntelligenceAI personalities
Warfare WarfareSpace warfareLand warfareStarbaseShipShip designerCrisis
Others The ShroudL-ClusterUnique systemsPreset empiresAI playersEaster eggs