Colony events have a chance to trigger 2, 3 or 4 years after a planet is colonized. Each event can happen multiple times per game.
Lost to Bureaucracy
Due to a major clerical error parts of [colony name] has fallen behind in infrastructure maintenance and accommodation services. The people live in rather bleak conditions and will not tolerate it for long. Remedying these problems will cost us time and effort.
|Trigger conditions||Mean time to happen
We must invest in this area.
Trouble in Paradise
Local political drama on [colony name] has resulted in increased support among a small group of rebels, opposed to our underlying ethics. Their increased support have enabled them to gain more power in the region and vote for their own causes with limited success.
What Separates Us
Having other species living with our people has caused some friction on [colony name]. Be it cultural differences, xenophobia or a common misunderstanding is hard to tell, but what is sure is that these small encounters could turn to the worse if we do not intervene.