Personality
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Characteristics
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Behavior modifiers
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Prerequisites
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Weight & Modifiers
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Description
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Honorbound Warriors
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- Conqueror
- Dominator
- Multispecies
- Subjugator
- –50 Opinion towards
pacifists
- –100 Opinion towards
fanatic pacifists
- In Apocalypse they will not hire mercenaries
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- 1.75x Aggressiveness
- 1.5x Bravery
- 2x Combat bravery
- 0.9x Colony spending
- 1.2x Military spending
- 0.75x Threat concern
- 0.7x Trade willingness
- 0.2x Hull ratio
- 0.4x Armor ratio
- 0.4x Shields ratio
- Strike Craft weapons preference
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- Is either:
Fanatic Militarist and one of the following:
Egalitarian
Xenophile
Spiritualist
Militarist and Fanatic Xenophile
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Base: 50
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Honorbound Warriors value honor and martial prowess above all other things. They will seek out worthy foes to fight and have little respect for weaklings and pacifists.
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Evangelizing Zealots
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- Conqueror
- Dominator
- Opportunist
- Slaver
- –100 Opinion towards
 Materialists
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- 1.25x Aggressiveness
- 1.2x Border friction
- 1.1x Colony spending
- 1.1x Military spending
- 0.9x Threat concern
- 0.75x Trade willingness
- 0.1x Hull ratio
- 0.5x Armor ratio
- 0.4x Shields ratio
- Kinetic weapons preference
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 Spiritualist
- Is either:
 Authoritarian
 Militarist
 Xenophobe
- Is not:
 Pacifist
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Base: 10
- +2 if
Fanatic Spiritualist
- +2 if
Fanatic Authoritarian
- +1 if
Charismatic trait
- +1 if
Conformists trait
- –1 if
Repugnant trait
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Evangelizing Zealots seek to spread their faith across the galaxy, and are not above using military might to force others to accept their beliefs.
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Erudite Explorers
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- Conqueror
- Infiltrator
- Multispecies
- Opportunist
- Robot Liberator
- Subjugator
- Uplifter
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- 0.75x Aggressiveness
- 0.75x Bravery
- 0.5x Border friction
- 0.9x Military spending
- 1.2x Threat concern
- 0.9x Trade willingness
- 0.3x Armor ratio
- 0.7x Shields ratio
- Energy weapons preference
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 Materialist
- Is not:
 Militarist
 Pacifist
 Xenophobe
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Base: 10
- +2 if either:
 Science Directorate
 Illuminated Autocracy
- +2 if
Fanatic Materialist
- +2 if
Intelligent trait
- +1 if
Industrious trait
- +1 if
Natural Engineers trait
- +1 if
Natural Physicists trait
- –2 if
Imperial authority
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Erudite Explorers value exploration and discovery process above all other things. They will gladly trade for the knowledge they seek, but are not above taking it by force if it proves necessary.
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Spiritual Seekers
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- Infiltrator
- Liberator
- Multispecies
- Robot Exploiter
- Uplifter
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- 0.25x Aggressiveness
- 0.75x Bravery
- 0.25x Border friction
- 0.8x Military spending
- 1.1x Threat concern
- 0.9x Trade willingness
- 0.2x Hull ratio
- 0.4x Armor ratio
- 0.4x Shields ratio
- Energy weapons preference
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 Spiritualist
- Is either:
 Egalitarian
 Pacifist
 Xenophile
- Is not:
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Base: 10
- +2 if
Fanatic Pacifist
- +2 if
Fanatic Xenophile
- +2 if
Extremely Adaptive trait
- +1 if
Adaptive trait
- +1 if
Democratic authority
- –1 if
Nonadaptive trait
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Spiritual Seekers believe that all life is connected through some higher power that can be understood through its creations. They will seek peaceful cooperation with other empires in the hopes of studying their connection to the divine.
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Ruthless Capitalists
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- Conqueror
- Infiltrator
- Multispecies
- Opportunist
- Robot Exploiter
- Slaver
- Subjugator
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- 0.5x Bravery
- 0.5x Border friction
- 1.1x Colony spending
- 0.1x Hull ratio
- 0.4x Armor ratio
- 0.5x Shields ratio
- Kinetic weapons preference
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Corporate authority or Corporate Dominion civic
- Is either:
- Is not
 Pacifist
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Base: 100
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Ruthless Capitalists are willing to go to any length to acquire more wealth and resources for themselves and for their empire. They tend to avoid evenly matched fights, preferring to pounce on the weak and helpless.
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Peaceful Traders
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- Infiltrator
- Liberator
- Multispecies
- Opportunist
- Robot Liberator
- Uplifter
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- 0.5x Aggressiveness
- 0.5x Bravery
- 0.25x Border friction
- 1.1x Colony spending
- 0.9x Military spending
- 1.3x Threat concern
- 0.1x Hull ratio
- 0.4x Armor ratio
- 0.5x Shields ratio
- Strike Craft weapons preference
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Corporate authority or Corporate Dominion civic
- Is either:
- Is not:
 Militarist
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Base: 100
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Peaceful traders are chiefly concerned with the flow of commerce, and prefer trading to fighting.
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Hegemonic Imperialists
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- Conqueror
- Dominator
- Opportunist
- Robot Exploiter
- Slaver
- Subjugator
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- 1.5x Aggressiveness
- 1.5x Border friction
- 1.1x Military spending
- 0.8x Trade willingness
- 0.5x Armor ratio
- 0.5x Shields ratio
- Energy weapons preference
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- Is either:
 Authoritarian
 Militarist
 Xenophobe
- Is not:
 Pacifist
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Base: 5
- +1000 if
Barbaric Despoilers civic
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Hegemonic Imperialists consider themselves the rightful rulers of the galaxy, and will attempt to expand their empire by any means possible.
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Slaving Despots
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- Conqueror
- Dominator
- Opportunist
- Slaver
- Subjugator
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- 1.5x Aggressiveness
- 0.5x Bravery
- 0.9x Colony spending
- 1.1x Military spending
- 0.8x Trade willingness
- 0.3x Hull ratio
- 0.3x Armor ratio
- 0.4x Shields ratio
- Guided weapons preference
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Slaver Guilds civic
- Is not:
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Base: 200
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Slaving Despots are slave societies that rely on military expansion to secure a steady supply of slaves for their mines and farms. They prefer to attack the weak and defenseless.
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Decadent Hierarchy
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- Opportunist
- Robot Exploiter
- Slaver
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- 0.5x Aggressiveness
- 0.5x Bravery
- 0.75x Border friction
- 0.9x Colony spending
- 1.1x Military spending
- 1.1x Threat concern
- 0.9x Trade willingness
- 0.2x Hull ratio
- 0.3x Armor ratio
- 0.5x Shields ratio
- Kinetic weapons preference
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Slaver Guilds civic
- Is either:
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Base: 200
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Decadent Hierarchies are isolationist slave societies that have few concerns aside from maintaining their rigid way of life.
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Democratic Crusaders
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- Conqueror
- Infiltrator
- Liberator
- Multispecies
- Robot Liberator
- +25 Opinion towards
Democratic authority
- –50 Opinion towards
 oligarchic governments
- –100 Opinion towards
 autocratic governments
- –100 Opinion towards
Rogue Servitor
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- 1.25x Bravery
- 0.75x Border friction
- 1.2x Military spending
- 1.1x Threat concern
- 0.9x Trade willingness
- 0.1x Hull ratio
- 0.5x Armor ratio
- 0.4x Shields ratio
- Kinetic weapons preference
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 Egalitarian
 Militarist
Democratic authority
- Is not:
 Xenophobe
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Base: 100
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Democratic Crusaders believe that it is their moral imperative to spread their democratic way of life. They tend to get along well with other democracies, but are more than willing to use military force to "liberate" the populations of less democratic empires.
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Harmonious Collective
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- Multispecies
- Robot Exploiter
- Uplifter
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- 0.5x Aggressiveness
- 0.75x Bravery
- 0.5x Border friction
- 1.1x Colony spending
- 0.8x Military spending
- 0.75x Threat concern
- 0.9x Trade willingness
- 0.6x Armor ratio
- 0.4x Shields ratio
- Guided weapons preference
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 Authoritarian
- Is either:
- Is not:
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Base: 10
- +1 if
Conformists trait
- +1 if
Imperial authority
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Harmonious Collectives are authoritarian societies where the citizens are devoted to the state without the need for coercion. They are usually friendly towards others, so long as they do not meddle in their internal affairs.
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Federation Builders
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- Liberator
- Multispecies
- Opportunist
- Robot Liberator
- Uplifter
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- 0.75x Aggressiveness
- 1.25x Bravery
- 0.25x Border friction
- 1.2x Threat concern
- 0.95x Trade willingness
- 0.1x Hull ratio
- 0.3x Armor ratio
- 0.6x Shields ratio
- Energy weapons preference
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- Is either:
Fanatic Egalitarian
Fanatic Xenophile
 Pacifist and  Egalitarian
 Pacifist and  Xenophile
 Pacifist and  Materialist
 Xenophile and  Egalitarian
- Is not:
 Authoritarian
 Militarist
 Xenophobe
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Base: 5
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Federation Builders consider all sentient life to have value and will seek to form a strong federation to protect themselves and others from expansionistic empires.
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Xenophobic Isolationists
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- Displacer
- Isolationist
- Opportunist
- Robot Exploiter
- In Apocalypse they will not hire mercenaries
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- 0.5x Aggressiveness
- 0.75x Bravery
- 2x Border friction
- 1.2x Military spending
- 0.75x Threat concern
- 0.5x Trade willingness
- 0.1x Hull ratio
- 0.3x Armor ratio
- 0.6x Shields ratio
- Guided weapons preference
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Base: 12
- +1000 if
Inwards Perfection civic
- +1 if
Repugnant trait
- +1 if
Sedentary trait
- –1 if
Charismatic trait
- –1 if
Nomadic trait
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Xenophobic Isolationists want little to do with the rest of the galaxy, preferring to stay within their borders and have as few dealings with aliens as possible.
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Fanatical Purifiers
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- Attack neutrals
- Conqueror
- Dominator
- Opportunist
- Purger
- Robot exploiter
- Slaver
- –1000 Opinion towards xenos
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- 2x Aggressiveness
Border friction
- 1.25x Combat bravery
- 1.2x Colony spending
- 1.2x Military spending
- 0.5x Trade willingness
- 0.1x Hull ratio
- 0.4x Armor ratio
- 0.5x Shields ratio
- Kinetic weapons preference
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Fanatic Xenophobe and Militarist
Fanatic Purifiers civic if Utopia is installed
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Base: 1000
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Fanatical Purifiers view all alien life as a cosmic mistake and seek to purify the galaxy of its taint. They will never engage in diplomacy with other species.
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Migratory Flock
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- Infiltrator
- Multispecies
- Robot Liberator
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- 0.25x Aggressiveness
- 0.5x Bravery
Border friction
- 1.2x Colony spending
- 0.8x Military spending
- 1.1x Threat concern
- 1.1x Trade willingness
- 0.2x Hull ratio
- 0.4x Armor ratio
- 0.4x Shields ratio
- Strike Craft weapons preference
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 Pacifist
 Xenophile
- Is either:
Nomadic
Rapid Breeders
Fertile
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Base: 50
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Migratory Flocks seek to spread their species across the galaxy through peaceful means, and will happily migrate to the worlds of other Empires if permitted to do so.
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Fanatical Befrienders
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- Conqueror
- Opportunist
- Infiltrator
- Multispecies
- Subjugator
- Uplifter
- +100 Opinion towards everyone
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- 2x Aggressiveness
- 1.5x Bravery
Border friction
- 1.2x Military spending
- 0.5x Threat concern
- 0.1x Hull ratio
- 0.4x Armor ratio
- 0.5x Shields ratio
- Energy weapons preference
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Militarist
Fanatic Xenophile
Repugnant trait
Solitary trait
Venerable trait
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Base: 100
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Fanatical Befrienders are highly friendly but deeply lonely individuals. They will attempt to make friends by any means necessary.
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Metalheads
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- Attack neutrals
- Conqueror
- Dominator
- Infiltrator
- Opportunist
- Purger
- Robot Liberator
- No unique dialogue
- –1000 Opinion towards everyone
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- 10x Aggressiveness
- 10x Bravery
- 1.25x Combat bravery
- 1.2x Colony spending
- 1.2x Military spending
- 0.5x Armor ratio
- 0.5x Shields ratio
- Energy weapons preference
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Militarist
Materialist
Xenophobe
Industrious trait
Strong trait
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Base: 1000
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Metal.
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