Console:Achievements
Stellaris has 70 different achievements, all using the Steam achievements mechanics. Achievements have no in-game effects, the achievement just pops up in-game and then added to the player's Steam profile. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's global stats at Steam.
The difficulty of each achievement varies; some achievements are very easy (e.g. colonizing a planet), while some are extremely difficult (e.g. end-game crisis achievements). The below list groups the various achievements by a difficulty level as assessed by the wiki editors (uncategorized - UC - achievements haven't been assessed yet).
Achievements can only be gained in Ironman games. They can be earned while playing older versions of the game as long as said achievements were present in that version, as well as after any empire has attained a victory.
List of achievements[edit]
The "Notes" column lists helpful short tips/strategies.
The column denotes achievements which can't be completed without the use of DLC mechanics (currently 25 out of 70). Multiple expansion icons mean either can be used.
The "Ver" column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in.
The "DI" column is for difficulty as assessed by wiki editors. VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.
Achievement | Requirements | Notes | ![]() |
Ver | DI |
---|---|---|---|---|---|
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1.0 | VE | |||
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1.0 | VE | |||
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More advanced robotic workers (droids and synthetics) do not count, and once they become available basic robots cannot be built. The ![]() |
1.0 | VE | ||
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1.0 | VE | |||
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1.0 | VE | |||
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1.0 | VE | |||
Has conquered another species' homeworld | 1.0 | E | |||
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1.0 | E | |||
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Uplifting requires the Epigenetic Triggers technology. | 1.0 | E | ||
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1.0 | E | |||
Has purchased a scientist from a curator enclave after having developed sufficient opinion with them to do so | ![]() |
1.4 | E | ||
Has accepted a gift from a patronising Enigmatic Observer or Keepers of Knowledge fallen empire | As long as their demands are being met, gifts are occasionally bestowed. | 1.4 | E | ||
1.4 | E | ||||
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Requires the Galactic Administration technology and 15 pops on your capital world. | 1.0 | E | ||
Has chosen to become a patron of an artisan troup enclave and waited 10 years for the initial 1000 ![]() |
This achievement appears to be bugged and will not always unlock properly. | ![]() |
1.4 | E | |
As a humanoid species, has completed Covert Infiltration of a primitive reptilian species and incorporated them into the empire | Depends on galaxy generation but otherwise nothing really complicated. | 1.4 | E | ||
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Requires increasing the energy storage cap by researching reactor upgrade technologies. | 1.0 | E | ||
Has won a war | Must be a war leader: the empire that originally declared war, or was declared war against, as opposed to being brought into the war via defensive pact, independence guarantee, or federation. | 1.0 | E | ||
Has purchased a strategic resource from a trader enclave | ![]() |
1.4 | E | ||
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1.0 | E | |||
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1.0 | M | |||
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1.0 | M | |||
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This can be accomplished by offering to another empire once the ![]() |
1.0 | M | ||
Has enlightened a primitive civilization from the Bronze Age | 1.4 | M | |||
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Requires the Gene Tailoring technology. Any species in a planet you own can be modified. | 1.0 | M | ||
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1.0 | M | |||
Either go the route of building one, repairing one, or capturing one from a Fallen Empire. | 1.4 | M | |||
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1.4 | M | |||
Has destroyed an enclave station | It is recommended to destroy an artisan enclave if going for this achievement, as it will not incur a negative opinion penalty with other empires, unlike the other types of enclave, and to also keep in mind that such stations generally possess ~10k fleet power. | ![]() |
1.4 | M | |
1.4 | M | ||||
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1.0 | M | |||
Has >9 citizen species with Utopian living standards | Utopian Living Standards require some degree of the ![]() |
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1.5 | M | |
Any owned planet is a Habitat in a system with a Black Hole | As habitats cannot be built around black holes or stars, for this achievement the habitat must be built around a planet orbiting a black hole. Achievement does not trigger on stars that were turned into black holes by events. | ![]() |
1.5 | M | |
Has completed a precursor event chain and traveled to the subsequently revealed system | Best done early before empires fill up the galaxy by employing a lot of science ships with talented and quick learner traits. | 1.4 | M | ||
Has >4 species enslaved as Livestock. | Enslaving an entire species as livestock requires some degree of the ![]() |
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1.5 | M | |
Has unlocked the ![]() |
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1.5 | H | ||
Has constructed a complete Dyson sphere (this does not include restoring destroyed Dyson Spheres) | ![]() |
1.5 | H | ||
Has unlocked the ![]() ![]() |
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1.5 | H | ||
Easily accomplished by lowering the number of starting empires while turning up the Pre-FTL civilizations to 5x, and then simply explore and invade 4 Pre-FTL civs. | ![]() |
1.8 | H | ||
Has defeated the Automated Dreadnought and chosen to repair it | See the Dreadnought main article for information in how to defeat it. | ![]() |
1.4 | H | |
Has defeated the Ether Drake, placed a mining station on Dragon Hoard and chosen to incubate the dragon egg once the event fires | The MTTH for this event is 2400 months after the mining station is placed. See the Ether Drake main article for information in how to defeat it. | ![]() |
1.4 | H | |
Has constructed a complete Sentry array (this does not include restoring destroyed Sentry arrays) | ![]() |
1.5 | H | ||
Has unlocked the ![]() |
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1.5 | H | ||
Has invaded Earth, found in the Sol system, while it is in the machine age | Sol is almost always located on the outer rim of a galaxy, with one hyperlane leading to it. Easy to find if one repeatedly spawns a ring galaxy with a size of 200. | 1.4 | H | ||
Has terraformed a planet into a gaia world | 1.4 | H | |||
Have all non-subject empires follow a form of the ![]() |
This is generally accomplished by either subordinating or liberating all other empires, resulting in all independent empires sharing your ethics. | 1.4 | H | ||
Two ascension perks are required to be chosen before the option to unlock machine worlds is made avaiable. | 1.8 | H | |||
Best done by going for ![]() ![]() ![]() |
1.4 | H | |||
Has constructed a complete Ring World (this does not include restoring destroyed Ringworlds) | ![]() |
1.5 | H | ||
Has defeated the Stellarite devourer and chosen to make it a trophy (requires xenophobe or militarist ethics) | See the Stellarite Devourer main article for information in how to defeat it. | ![]() |
1.4 | H | |
Has completed the In Limbo anomaly either after having researched synths, or prior to accepting an enigmatic observer fallen empire's relevant request following. | This is an anomaly that rarely appears. | 1.4 | H | ||
Has constructed a complete Science nexus (this does not include restoring destroyed Science nexi) | ![]() |
1.5 | H | ||
Best done by having a lot of vassals or being a migrant friendly empire. An alternative path is to conquer the planet "The Preserve" from an Enigmatic Observers Fallen Empire. | 1.4 | H | |||
Has chosen and completed the project to lower the barrier on a shielded world | Shielded worlds appear near or inside xenophobic Fallen Empires. | 1.4 | H | ||
Has successfully defeated and completed the event chain of the Enigmatic Fortress | See the Enigmatic Fortress main article for information in how to defeat it. After defeating it it is trivial to successfully complete this event chain by following a guide. | ![]() |
1.4 | H | |
Easiest to get during a crisis (so other empires like you more due to the Mutual Threat modifier), on a huge galaxy with max empires (so the pool of potential migrants is larger), owning a Gaia world (so you fulfil the habitability requirements), and avoiding expansionist conquest (so you do not generate Threat yourself). Even easier if you release as many 1-planet vassals as needed towards the end of the game. | 1.4 | H | |||
Finished the game via one of the victory conditions | 1.4 | H | |||
Has defeated the Spectral Wraith | See the Spectral Wraith main article for information in how to defeat it. | ![]() |
1.4 | H | |
1.4 | VH | ||||
See The Contingency main article for information in how to defeat it. Like all crisis lowering the crisis power down to 0.5x will make this a lot easier to achieve. The player must be the one to take down the last machine world for the achievement to be acknowledged. | 1.8 | VH | |||
Has peacefully completed the Infinity Machine event and, by luck, resulted in the black hole gaining The Mirror Of Knowledge modifier, among other things | Requires the hidden technosphere_secrets country flag to be present which happens in 30% of the cases when a player chooses to help the Infinity Machine. Even with said flag there is only a probability of 33% to get the best possible outcome and with it this achievement. | ![]() |
1.4 | VH | |
Has taken up the position of the Leader of the League of Non-Aligned Empires during a War in Heaven which has then defeated both awakened empires. | Best time to go for this is when a crisis is happening at the same time near an awakened Fallen Empires. | ![]() |
1.4 | VH | |
Has captured the Prethoryn queen | 1.0 | VH | |||
Have the ![]() |
Not every pop of a Fallen Empire species counts for this achievement (e.g. it doesn't trigger from refugee pops who then multiply). The surest way to accomplish it is simply to attack a Fallen Empire and have them cede a world of 10 or more pops. | ![]() |
1.8 | VH | |
Has defeated the extradimensional Unbidden | Similar to the Contingency, the player must be the one to deliver the final blow to the portal. | 1.0 | VH | ||
Curiously, the ![]() |
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1.8 | VH | ||
Has, as a ![]() |
More-experienced players may find this achievement easier to attain as ![]() |
1.4 | VH | ||
Has found a way to stop the synthetic infiltration | Complete the event chain to detect synthetic infiltrators during the Contingency crises. | 1.0 | VH | ||
Has completed the Horizon Signal event chain and either accepted or rejected the Worm's request | See the Horizon Signal events article for more information. | 1.4 | VH | ||
Has defeated the Dimensional Horror | See the Dimensional Horror main article for information in how to defeat it. | ![]() |
1.4 | VH |