The Galactic Community is a governing body where each member empire can vote on laws that affect all other member empires. Any empire that established communications with a Galactic Community member is able to join or leave. Leaving the Galactic Community costs between 100 and 500 Influence, depending on Empire Sprawl. If an empire leaves it will be unable to rejoin for 20 years and suffer a permanent −30 Opinion penalty with the current Galactic Community members until it rejoins. By default, the Galactic Community button is located next to the top of the Outliner.
Once an empire that is not Gestalt Consciousness or Fanatic Purifiers has established communications with half of the other empires in the galaxy all said empires will be offered to form the Galactic Community. If at least 3 empires agree the Galactic Community will be created. When the option to form or join the Galactic Community is offered AI empires will vote with the following weights:
The galactic senate is where Resolutions are proposed and voted. It goes through two recurring phases.
When the senate is in Recess no Resolution is voted on. When the Recess ends the proposed Resolution with the highest Diplomatic Support will be put in Session. A Recess lasts 720 days.
When the senate is in Session all empires vote on the debated Resolution. Supporting or opposing a Resolution will add an empire’s Diplomatic Weight to either side while abstaining will not add Diplomatic Weight to either site. All empires can change their vote every 4 months. When the Session ends the Resolution is passed if the total Diplomatic Weight of empires that supported it exceeds the total Diplomatic Weight of empires that opposed it. A Session lasts 1440 days.
Diplomatic Weight is a measure of how influential an empire is within the Senate and determines its power when supporting or opposing Resolutions that are proposed or voted on. Diplomatic Weight is gained from Fleet Power, Economy, Technology and Pops. Assigning an Envoy to the Galactic Community increases Diplomatic Weight by +10% and the Cooperative Diplomatic Stance Policy increases the empire's Diplomatic Weight by +25%.
- Economic Weight is 15% of the empire's Economic Power
- Fleet Power Weight is 2.5% of Fleet Power
- Technology Weight is 40% of Technology Level
- Population Weight is the sum of each Pop's contribution which is described by: . The Political Power of the pop is not considered. All Pops that are not affected by Happiness contribute 1 to Diplomatic Weight from Pops.
Resolutions are laws passed by the Galactic Community Senate and affect every member of the Galactic Community. Any member can propose a Resolution at any time, which is then added to the proposal list. Each member can only have one Resolution in the list. After a Resolution is added to the list all member empires can support it, oppose it or abstain, which determines its Diplomatic Support.
There are four Resolution trees, each one containing at least two Resolution lists. Most Resolution lists contain 5 Resolutions each, which must be passed in order, in addition to the option to vote to repeal the current highest level Resolution in a list. Sanction Resolution lists contain 3 Resolutions each. Once a Resolution passes another Resolution from the same list, including the option to repel the new Resolution, cannot be proposed until a Resolution from another list is voted on.
The Resolutions, depending on their tier, require 100, 150, 200, 250 or 300 Influence to propose. An empire can withdraw its own resolution to propose another one but the cost is not refunded. Repealing a resolution costs as much as it took to propose it.
When a Resolution that bans a Policy is passed all members of the Galactic Community that use it are given the option to change the policy as long as their ethics allow. The option can be offered again after enough time passes.
Gestalt Consciousness empires are not affected by modifiers that have no effect on their pops or planets, making certain resolutions have fewer drawbacks or benefits than they would for other empires.
|Resolutions||Effects||Level 1||Level 2||Level 3||Level 4||Level 5|
|Diplomatic Weight from Economy||+20%||+40%||+60%||+80%||+100%|
|Consumer Goods from Passive Observation||+2||+2||+2|
|Consumer Goods from Aggressive Observation||+8||+8||+8|
|Consumer Goods from Covert Observation||+4||+4||+4|
|Resources from Jobs||+10%|
|Diplomatic Weight from Economy||+20%||+40%||+60%||+80%||+100%|
|Worker Pop Resource Output||+2.5%||+5%||+7.5%||+10%||+10%|
|Alloys from Jobs||+5%||+5%||+5%||+5%|
|Minerals from Jobs||+10%||+15%||+20%||+20%|
|Planet Build Speed||+10%||+10%||+10%|
|Metallurgist Output on Forge Worlds||+5%||+5%|
|Artisan Output on Industrial Worlds||+5%||+5%|
|Gas Refiner Output on Refinery Worlds||+5%||+5%|
|Project Cornucopia Decision|
The Greater Good
|Diplomatic Weight from Pops||+20%||+40%||+60%||+80%||+100%|
|Worker Political Power||+10%||+25%||+50%||+75%||+100%|
|Worker Pop Output on Agri Worlds, Generator Worlds, and Mining Worlds||+5%||+5%||+5%||+5%|
|Empire Sprawl from Pops||−10%||−10%|
|Pop housing usage||−10%||−10%|
|Resource Storage Capacity||−10000|
|Greater Than Ourselves Edict|
|Basic Subsistence Living Standards||Banned||Banned||Banned||Banned|
|Stratified Economy Living Standards||Banned||Banned||Banned|
|Decent Conditions Living Standards||Banned||Banned|
|Academic Privilege Living Standards||Banned||Banned|
|Social Welfare Living Standards||Banned|
|Assimilating into Driven Assimilator or Hive Mind||Banned|
|Grid Amalgamation Slavery||Banned||Banned||Banned|
|All Slavery Types||Banned||Banned|
|Diplomatic Weight from Economy||−20%||−40%||−60%||−80%||−100%|
|Pop Consumer Goods Upkeep||−5%||−5%||−5%||−5%||−5%|
|Clear Blocker Time||+10%||+25%||+50%||+100%||+200%|
|Pop Amenities Usage||−5%||−5%||−5%||−5%|
|Planet Build Speed||−5%||−15%||−15%||−15%|
|Food from Jobs||+5%||+10%||+20%|
|Alloys from Jobs||−10%||−30%|
|Minerals from Jobs||−20%||−50%|
|Terraforming except towards Gaia World||Banned||Banned|
|Pop Growth Speed||+5%|
|Diplomatic Weight from Tech||+20%||+40%||+60%||+80%||+100%|
|Research Station Output||+10%||+20%||+30%||+40%||+50%|
|Planet Sensor range||+1||+1||+1||+1|
|Solar Panels starbase module effects||+100%||+100%||+100%||+100%|
|Black Hole Observatory starbase building effects||+100%||+100%||+100%||+100%|
|Listening Post starbase building effects||+100%||+100%||+100%||+100%|
|Enclave Starbase Buildings Effects||+100%||+100%||+100%|
|Society Research from Passive Observation||+4||+4||+4|
|Society Research from Aggressive Observation||+6||+6||+6|
|Society Research from Indoctrination Observation||+4||+4||+4|
|Worker and Slave Happiness||−15%||−15%|
|Outlawed Artificial Intelligence Policy||Banned||Banned||Banned|
|Passive Studies Native Interference Policy||Banned||Banned||Banned|
|Not using the highest Leader Enhancement available||Banned||Banned|
|Extradimensional Experimentation Decision|
|Chance for the Extradimensional Invaders crisis to trigger||Doubled|
|Diplomatic Weight from Fleet Power||+20%||+40%||+60%||+80%||+100%|
|Using below 50% Naval Capacity||Banned||Banned||Banned||Banned|
|Preemptive War CB|
|Castigation Denouncement Resolutions|
Rules of War
|Diplomatic Weight from Fleet Power||−20%||−40%||−60%||−80%||−100%|
|Defense Army Morale||+15%||+15%||+15%||+15%||+15%|
|War exhaustion gain||−5%||−10%||−15%||−20%|
|Army Collateral Damage||-20%||-20%||-20%|
|Ship Build Speed during Defensive War||+25%||+25%|
|Pacifist Ethics Attraction||+50%||+100%|
|Purges except Displacement||Banned||Banned||Banned||Banned|
|Indiscriminate and Armageddon Bombardment Stance||Banned||Banned||Banned|
|Unrestricted Wars War Philosophy||Banned||Banned|
|Militarized Economy Economy Policy||Banned|
|Using World Cracker||Banned||Banned||Banned||Banned|
|Using Neutron Sweep||Banned||Banned||Banned|
|Using Divine Enforcer||Banned||Banned||Banned|
|Using Nanobot Diffuser||Banned||Banned||Banned|
Galactic Priorities are Resolutions that create a Galactic Focus, an objective that when accomplished will grant every member of the Galactic Community 100 Influence. Galactic Priorities will only appear when certain conditions are met and cost 100 Influence to propose.
|Galactic Focus||Effect||Galactic Focus||Requirement|
|Pass a Resolution||None||Pass a Resolution||Activated automatically|
|Form the Galactic Market||Starts the Birth of the Galactic Market event chain
+10000 Resource Storage Capacity
|Nominate an empire to house the Galactic Market||Galactic Market not formed|
|The Contingency||All members of the Galactic Community open borders towards each other||Defeat the Contingency crisis||Contingency crisis|
|The Prethoryn Scourge||All members of the Galactic Community open borders towards each other||Defeat the Prethoryn Scourge crisis||Prethoryn Scourge crisis|
|The Unbidden||All members of the Galactic Community open borders towards each other||Defeat the Extredimensional Invaders crisis||Extredimensional Invaders crisis|
|The Great Khan||All members of the Galactic Community open borders towards each other||Defeat the Horde||The Horde|
|The Gray Tempest||All members of the Galactic Community open borders towards each other||Defeat the Gray Tempest||Gray Tempest L-Cluster outcome|
|Denounce The First Awakened Empire||Bans being a subject of the first Awakened Empire||End the War in Heaven||War in Heaven|
|Denounce The Second Awakened Empire||Bans being a subject of the second Awakened Empire||End the War in Heaven||War in Heaven|
|Denounce Both Awakened Empires||Bans being a subject of either Awakened Empire
Empires that are not subjects of an Awakened Empire gain +25% Damage against Awakened Empires
|End the War in Heaven||War in Heaven|
The Galactic Law represents actions that are forbidden within the Galactic Community. When the Galactic Community is formed nothing is forbidden, but passed Resolutions can ban certain actions. If a member of the Galactic Community breaches the Galactic Law all other members will lose Opinion towards the breaching empire. In addition, as long as an empire is in breach of Galactic Law it will be affected by passed Sanction Resolutions. Sanction Resolutions themselves can only be proposed after at least one thing is banned by Galactic Law.
AI empires will never vote for Resolutions that would cause them to be in breach of the Galactic Law and will always vote for repealing them. Beyond that they will vote Resolutions with the following weights. A value above 1 will make them more likely to vote for the Resolution while a value below 1 will make them more likely to vote against it. If the AI is neutral on an issue it will vote solely based on its Opinion of the empire that proposed the resolution.