Console:Relations
Opinion modifying option have no effect in a multiplayer game in relation to human players. However they will take effect if the AI takes over a human player, after the "rejoin Cooldown" has been worked off.
Opinion effects[edit]
Aside from determining an empire's attitude, opinion also affects certain quests such as The Prince. In addition, a negative opinion can trigger certain events from empires that aren't Pacifist or
Fanatic Pacifist.
- An opinion below -50 can trigger a governor assassination event
- An opinion below -100 can trigger an objection to expansion event
Permanent modifiers[edit]
There modifiers are either permanent or will persist until the diplomatic status changes and are the second most important factor in deciding how diplomacy will proceed after a first contact.
Variable modifiers[edit]
Name | Value | From | Towards |
---|---|---|---|
Our Claims on Them | -5 per Claim | Claimed system owner | Claiming empire |
Their Claims on Us | -5 per Claim | Claiming empire | Claimed system owner |
Relative Power of Subjects | -1 per 1% Relative Power difference | Subject | Overlord |
Border Friction | -5 for each connected system | All empires except subjects, Federation members and Fallen Empires | Empires with hyperlane connection borders |
Diplomatic Relationship modifiers[edit]
Policy modifiers[edit]
Ethics modifiers[edit]
Personality modifiers[edit]
Fallen Empire modifiers[edit]
Gestalt Consciousness modifiers[edit]
Temporary modifiers[edit]
These modifiers are temporary and will eventually disappear. However they can also be reinforced and increased up to a certain limit.
Variable modifiers[edit]
Fallen Empires modifiers[edit]
Name | Value | Decay | Limit |
---|---|---|---|
Accepted Gift | 50 | 2 | 50 |
Accepted Demands | 25 | 1 | 100 |
Refused Demands | -200 | 1 | -200 |
Spurned Gift | -50 | 1 | -100 |
Failed Task | -50 | 1 | -50 |
Failed Major Task | -200 | 1 | -200 |
Refused Task | -25 | 1 | -25 |
Completed Task | 100 | 1 | 200 |
Refused Request | -50 | 1 | -100 |
Accepted Request | 100 | 2 | 200 |
[edit]
References[edit]
Governance | Empire • Ethics • Government • Civics • Policies • Edicts • Leader • Factions • Population • Species rights • Economy • Technology • Traditions • Crime |
Exploration | Exploration • Map • Species • Anomaly • Events • FTL • Fallen empire • Pre-FTL species • Precursors • Spaceborne aliens |
Colonization | Colonization • Celestial body • Planetary features • Planetary management • Districts • Buildings • Ship • Starbase • Megastructures |
Diplomacy | Diplomacy • Trade • Subject empire • Federations • Galactic community • AI personalities |
Warfare | Warfare • Space warfare • Land warfare • Ship designer |
Others | Traits • Terraforming • Pop modification • Slavery • Crisis • Preset empires • AI players • Easter eggs |