Console commands/Individual traits examples and descriptions

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for 2.2.

This article is for the PC version of Stellaris only.
Main article: Console commands

These can be used with the add_trait_leader and remove_trait_leader command. Use tweakergui debugtooltip(pre 1.1) or debugtooltip(1.1) command to find the id of leaders.

  • Example of console command: "add_trait_leader 4 leader_trait_adaptable"

Generic Leader ID numbers are generated in every new game as follows (tested on 5/18/16 version 1.0.2):

0 - Faction Leader/Ruler

1 - Admiral Pool Leader #1 ; 2 - Admiral Pool Leader #2 ; 3 - Admiral Pool Leader #3

4 - General Pool Leader #1 ; 5 - General Pool Leader #2 ; 6 - General Pool Leader #3

7 - Scientist Pool Leader #1 ; 8 - Scientist Pool Leader #2 ; 9 - Scientist Pool Leader #3

10 - Governor Pool Leader #1 ; 11 - Governor Pool Leader #2 ; 12 - Governor Pool Leader #3

13 - Active Governor ; 14 - Active Scientist #4 ; 15 - Active Scientist #3 ; 16 - Active Scientist #2 ; 17 - Active Scientist #1

As of 2.2, using debugtooltip and hovering over the leader will reveal their ID, which can be used to apply traits (tested on 15/02/2019 version 2.2.5).

Leaders[edit]

Trait Key Name Effect Leader types applicable to
leader_trait_adaptable Leader trait adaptable.png Adaptable +25% Leader Experience Gain *Admirals
*Scientists
*Generals
*Governors
leader_trait_flexible_programming Leader trait adaptable.png Flexible Programming +25% Leader Experience Gain *Admirals
*Scientists
*Generals
*Governors
leader_trait_stubborn Leader trait stubborn.png Stubborn -15% Leader Experience Gain *Admirals
*Scientists
*Generals
*Governors
leader_trait_rigid_programming Leader trait stubborn.png Rigid Programming -25% Leader Experience Gain *Admirals
*Scientists
*Generals
*Governors
leader_trait_eager Leader trait eager.png Eager -50% Mod leader influence cost.png Leader Recruitment Cost
-50% Leader Upkeep Cost
*Admirals
*Scientists
*Generals
*Governors
leader_trait_newboot Leader trait eager.png Newboot -50% Mod leader influence cost.png Leader Recruitment Cost
-50% Leader Upkeep Cost
*Admirals
*Scientists
*Generals
*Governors
leader_trait_resilient Resilient.png Resilient +20 Leader Age *Admirals
*Scientists
*Generals
*Governors
leader_trait_shroud_age Resilient.png Shroud Age +40 Leader Age *Admirals
*Scientists
*Generals
*Governors
leader_trait_substance_abuser Leader trait substance abuser.png Substance Abuser -20 Leader Age *Admirals
*Scientists
*Generals
*Governors
leader_trait_arrested_development Leader trait arrested development.png Arrested Development -100% Leader Experience Gain *Admirals
*Scientists
*Generals
*Governors
leader_trait_agrarian_upbringing Leader trait agrarian upbringing.png Agrarian Upbringing +10% Food.png Food from jobs *Governors
leader_trait_army_veteran Leader trait army veteran.png Army Veteran +20% Mod army build speed mult.png Army Build Speed
-20% Mod planet army build cost mult.png Army Cost
+20% Mod army damage mult.png Defense Army Damage
*Governors
leader_trait_warbot_tinkerer Leader trait hammer.png Warbot Tinkerer +20% Mod army build speed mult.png Army Build Speed
-20% Mod planet army build cost mult.png Army Cost
+40% Mod army damage mult.png Defense Army Damage
*Governors
leader_trait_retired_fleet_officer Leader trait retired fleet officer.png Retired Fleet Officer +20% Shipyard Build Speed
-10% Shipyard Build Cost
*Governors
leader_trait_ai_aided_design Leader trait retired fleet officer.png AI Aided Design +20% Mod ship build speed mult.png Ship Build Speed
-10% Mod spaceport ship build cost mult.png Ship Cost
*Governors
leader_trait_environmental_engineer Leader trait environmental engineer.png Environmental Engineer -25% Mod planet clear blocker cost mult.png Clear Blocker Cost
-25% Mod planet clear blocker time mult.png Clear Blocker Time
*Governors
leader_trait_bulldozer Leader trait environmental engineer.png Bulldozer -25% Mod planet clear blocker cost mult.png Clear Blocker Cost
-25% Mod planet clear blocker time mult.png Clear Blocker Time
*Governors
leader_trait_iron_fist Leader trait iron fist.png Iron Fist +1 Slave mineral output.png Slave Mineral Output
+15% Slave food output.png Slave Food Output
*Governors
leader_trait_intellectual Leader trait intellectual.png Intellectual +10% Engineering Research Engineering Output
+10% Physics Research Physics Output
+10% Society Research Society Output
*Governors
leader_trait_analytical Leader trait intellectual.png Analytical +10% Engineering Research Engineering Output
+10% Physics Research Physics Output
+10% Society Research Society Output
*Governors
leader_trait_governor_erudite
Erudite.png Erudite +5% Engineering Research Engineering Output
+5% Physics Research Physics Output
+5% Society Research Society Output
*Governors
leader_trait_governor_psionic
Leader trait psionic leader.png Psychic +5 Stability
+10% Unity.png Unity from jobs
*Governors
leader_trait_governor_chosen
Leader trait psionic chosen one.png Chosen One +10 Stability
+20% Unity.png Unity from jobs
Immortal
*Governors
leader_trait_governor_cyborg
Trait cybernetic.png Cybernetic +5% Minerals.png Minerals from jobs *Governors
leader_trait_governor_synthetic
Trait robotic 3.png Synthetic +5%Energy Credits.png Energy Credits from jobs
+5% Minerals.png Minerals from jobs
*Governors
leader_trait_waste_management_specialist
Leader trait waste management specialist.png Waste Management Specialist -10% Upkeep Upkeep *Governors
leader_trait_righteous
Leader trait righteous.png Righteous -25 Job criminal.png Crime *Governors
leader_trait_governor_brainslug
Trait brainslugged.png Brain Slug Host +10% Building Build Speed
+15% Engineering Research Engineering Output
+15% Physics Research Physics Output
+15% Society Research Society Output
*Governors
leader_trait_paranoid Leader trait paranoid.png Paranoid -5% Research Speed
-10% Anomaly Research Speed
*Scientists
leader_trait_archaeologist Leader trait archaeologist.png Archaeologist +50% Anomaly Research Speed
(Ancient Civilizations Anomalies only)
*Scientists
leader_trait_carefree Leader trait carefree.png Carefree +35% Anomaly Research Speed *Scientists
leader_trait_careful Leader trait careful.png Careful -10% Anomaly Fail Risk (Disabled in 2.1) *Scientists
leader_trait_cataloger Leader trait roamer.png Cataloger +25% Survey Speed *Scientists
leader_trait_roamer Leader trait roamer.png Roamer +25% Survey Speed *Scientists
leader_trait_meticulous Leader trait meticulous.png Meticulous +10% Anomaly discovery chance.png Anomaly Discovery Chance *Scientists
leader_trait_spark_of_genius Leader trait lightbulb on.png Spark of Genius +10% Mod country all tech research speed.png Research Speed
Increase chance to discover rare techs
*Scientistss
leader_trait_maniacal Leader trait maniacal.png Maniacal +5% Research Speed
Increase chance to discover risky techs
*Scientists
leader_trait_custom_AI_assistant Leader trait custom AI assistant.png Custom AI Assistant +5% Mod country all tech research speed.png Research Speed
+10% Mod ship science survey speed.png Survey Speed
+15% Anomaly research speed.png Anomaly Research Speed
*Scientists
leader_trait_sapient_AI_assistant Leader trait sentient AI assistant.png Sapient AI Assistant +10% Mod country all tech research speed.png Research Speed
+20% Mod ship science survey speed.png Survey Speed
+30% Anomaly research speed.png Anomaly Research Speed
*Scientists
leader_trait_towel Leader trait scroll.png Towel-bearer +40% Mod ship science survey speed.png Survey Speed *Scientists
leader_trait_curator Leader trait curator.png Curator +15% Mod country all tech research speed.png Research Speed
+25% Mod ship science survey speed.png Survey Speed
*Scientists
leader_trait_expertise_industry Industry.png Expertise: Industry +15% Mod country all tech research speed.png Industry Research Speed *Scientists
leader_trait_expertise_materials Materials.png Expertise: Materials +15% Mod country all tech research speed.png Materials Research Speed *Scientists
leader_trait_expertise_propulsion Propulsion.png Expertise: Propulsion +15% Mod country all tech research speed.png Propulsion Research Speed *Scientists
leader_trait_expertise_voidcraft Voidcraft.png Expertise: Voidcraft +15% Mod country all tech research speed.png Voidcraft Research Speed *Scientists
leader_trait_expertise_computing Computing.pngExpertise: Computing +15% Mod country all tech research speed.png Computing Research Speed *Scientists
leader_trait_expertise_field_manipulation Field Manipulation.png Expertise: Field Manipulation +15% Mod country all tech research speed.png Field Manipulation Research Speed *Scientists
leader_trait_expertise_particles Particles.pngExpertise: Particles +15% Mod country all tech research speed.png Particles Research Speed *Scientists
leader_trait_expertise_biology Biology.png Expertise: Biology +15% Mod country all tech research speed.png Biology Research Speed *Scientists
leader_trait_expertise_military_theory Military Theory.png Expertise: Military Theory +15% Mod country all tech research speed.png Military Theory Research Speed *Scientists
leader_trait_expertise_new_worlds New Worlds.png Expertise: New Worlds +15% Mod country all tech research speed.png New Worlds Research Speed *Scientists
leader_trait_expertise_psionics Psionics.pngExpertise: Psionics +15% Mod country all tech research speed.png Psionics Research Speed *Scientists
leader_trait_expertise_statecraft Statecraft.png Expertise: Statecraft +15% Mod country all tech research speed.png Statecraft Research Speed *Scientists
leader_trait_scientist_erudite
Erudite.png Erudite +5% Mod country all tech research speed.png Research Speed *Scientists
leader_trait_scientist_psionic
Leader trait psionic leader.png Psychic +10% Mod country all tech research speed.png Research Speed
+25% Mod ship science survey speed.png Survey Speed
*Scientists
leader_trait_scientist_chosen
Leader trait psionic chosen one.png Chosen One +20% Mod country all tech research speed.png Research Speed
+50% Mod ship science survey speed.png Survey Speed
Immortal
*Scientists
leader_trait_scientist_cyborg
Trait cybernetic.png Cybernetic +5% Mod country all tech research speed.png Research Speed *Scientists
leader_trait_scientist_synthetic
Trait robotic 3.png Synthetic +5% Mod country all tech research speed.png Research Speed
+15% Anomaly Research Speed
*Scientists
leader_trait_scientist_brainslug
Trait brainslugged.png Brain Slug Host +10% Mod country all tech research speed.png Research Speed
+15% Mod ship science survey speed.png Survey Speed
+15% Anomaly research speed.png Anomaly Research Speed
*Scientists
leader_trait_aggressive Leader trait aggressive.png Aggressive +5% Mod ship fire rate mult.png Fire Rate
+5% Mod ship speed mult.png Sublight Speed
*Admirals
leader_trait_cautious Leader trait cautious.png Cautious +20% Mod ship weapon range mult.png Weapons Range *Admirals
leader_trait_engineer Leader trait engineer.png Engineer +0.5% Mod ship auto repair add.png Daily Hull Regeneration
+0.5% Mod ship auto repair add.png Daily Armor Regeneration
*Admirals
leader_trait_fleet_logistician Leader trait fleet logistician.png Fleet Logistician -10% Mod ship upkeep mult.png Ship Upkeep *Admirals
leader_trait_maintenance_loop Leader trait fleet logistician.png Maintenance Loop -10% Mod ship upkeep mult.png Ship Upkeep *Admirals
leader_trait_scout Leader trait scout.png Scout +1 Mod planet sensor range mult.png Sensor Range
+2 Mod planet sensor range mult.png Ship Hyperlane Detection Range
+10% Mod ship speed mult.png Sublight Speed
*Admirals
leader_trait_trickster Leader trait trickster.png Trickster -15% Emergency FTL Damage Risk
+25% Combat Disengagement Chance
*Admirals
leader_trait_unyielding Leader trait unyielding.png Unyielding +10% Mod ship hitpoints add.png Ship Hull Points
+5% Weapons Damage
-33% Combat Disengagement Chance
*Admirals
leader_trait_gale_speed Leader trait gale speed.png Gale-Speed +5% Mod ship evasion mult.png Evasion
+20% Mod ship speed mult.png Sublight Speed
*Admirals
leader_trait_lethargic Leader trait lethargic.png Lethargic -5% Mod ship evasion mult.png Evasion
-20% Mod ship speed mult.png Sublight Speed
*Admirals
leader_trait_sentinel Leader trait sentinel.png Sentinel Training +20% Damage Damage to Prethoryn Creatures *Admirals
leader_trait_hive_affinity Leader trait aggressive.png Hive Affinity +20% Mod ship fire rate mult.png Fire Rate *Admirals
leader_trait_void_swimmer Leader trait ship.png Void Hunter +20% Mod ship speed mult.png Sublight Speed *Admirals
leader_trait_ethereal Leader trait ship.png Ethereal +20% Mod ship evasion mult.png Evasion *Admirals
leader_trait_dimensional_stutter Leader trait ship.png Dimensional Stutter +20% Mod ship speed mult.png Sublight Speed *Admirals
leader_trait_dragonslayer Leader trait glory seeker.png Dragonslayer +10% Mod ship speed mult.png Sublight Speed Sublight Speed
+10% Mod ship fire rate mult.png Fire Rate
*Admirals
leader_trait_admiral_erudite
Erudite.png Erudite +5% Mod ship fire rate mult.png Fire Rate
+10% Combat Disengagement Chance
*Admirals
leader_trait_admiral_psionic
Leader trait psionic leader.png Psychic +10% Damage Weapons Damage
+15% Mod ship evasion mult.png Ship Evasion
*Admirals
leader_trait_admiral_chosen
Leader trait psionic chosen one.png Chosen One +20% Damage Weapons Damage
+30% Mod ship evasion mult.png Ship Evasion
Immortal
*Admirals
leader_trait_admiral_cyborg
Trait cybernetic.png Cybernetic +5% Mod ship fire rate mult.png Fire Rate *Admirals
leader_trait_admiral_synthetic
Trait robotic 3.png Synthetic +5% Mod ship fire rate mult.png Fire Rate
+10% Mod ship weapon range mult.png Weapons Range
*Admirals
leader_trait_cybrex
Leader trait aggressive.png Cybrex Databases +10% Mod ship evasion mult.png Ship Evasion
+10% Mod ship fire rate mult.png Fire Rate
+20% Damage Damage to the Contingency
*Admirals
leader_trait_mercenary_warrior Leader trait mercenary warrior.png Mercenary Warrior +10% Mod ship evasion mult.png Ship Evasion
+10% Mod ship fire rate mult.png Fire Rate
*Admirals
leader_trait_great_khan
Leader trait great khan.png The Great Khan +20% Mod ship fire rate mult.png Fire Rate
+20% Mod ship speed mult.png Sublight Speed
+20% Damage Weapons Damage
+30% Mod ship evasion mult.png Ship Evasion
+0.5% Mod ship auto repair add.png Daily Hull Regeneration
+0.5% Mod ship auto repair add.png Daily Armor Regeneration
+10% Mod ship weapon range mult.png Weapons Range
Immortal
*Admirals
leader_trait_admiral_brainslug
Trait brainslugged.png Brain Slug Host +5% Mod ship evasion mult.png Ship Evasion
+5% Mod ship fire rate mult.png Fire Rate
-10% Mod ship upkeep mult.png Ship Upkeep
*Admirals
leader_trait_admiral_hells_heart
Leader trait hells heart.png Hell's Heart +10% Mod ship fire rate mult.png Fire Rate
+10% Damage Weapons Damage
+10% Mod ship speed mult.png Sublight Speed
-5% Mod ship evasion mult.png Ship Evasion
-33% Combat Disengagement Chance
*Admirals
leader_trait_armchair_commander Leader trait armchair commander.png Armchair Commander -10% Mod army morale.png Army Morale
-10% Mod army damage mult.png Army Damage
*Generals
leader_trait_army_logistician Leader trait army logistician.png Army Logistician -20% Mod army upkeep mult.png Army Upkeep *Generals
leader_trait_attacker Leader trait attacker.png Invader +20% Mod army morale.png Army Morale on Attack
+20% Mod army damage mult.png Army Damage on Attack
(Disabled in 2.0)
*Generals
leader_trait_butcher Leader trait butcher.png Butcher +10% Mod army damage mult.png Army Damage
+33% Army Collateral Damage
*Generals
leader_trait_charismatic Leader trait charismatic.png Charismatic Leader +25% Mod army morale.png Army Morale *Generals
leader_trait_defender Leader trait restrained.png Defender +20% Mod army morale.png Army Morale on Defense
+20% Mod army damage mult.png Army Damage on Defense
(Disabled in 2.0)
*Generals
leader_trait_demoralizer Leader trait butcher.png Demoralizer +30% Mod army morale.png Army Morale Damage *Generals
leader_trait_glory_seeker Leader trait glory seeker.png Glory Seeker +10% Mod army morale.png Army Morale
+5% Mod army damage mult.png Army Damage
*Generals
leader_trait_general_erudite
Erudite.png Erudite +5% Mod army damage mult.png Army Damage
+10% Army Disengagement Chance
*Generals
leader_trait_general_psionic
Leader trait psionic leader.png Psychic +15% Mod army morale.png Army Morale
+15% Mod army morale.png Army Morale Damage
*Generals
leader_trait_general_chosen
Leader trait psionic chosen one.png Chosen One +30% Mod army morale.png Army Morale
+30% Mod army morale.png Army Morale Damage
+20% Mod army damage mult.png Army Damage
Immortal
*Generals
leader_trait_general_cyborg
Trait cybernetic.png Cybernetic +5% Mod army damage mult.png Army Damage *Generals
leader_trait_general_synthetic
Trait robotic 3.png Synthetic +10% Mod army damage mult.png Army Damage *Generals
leader_trait_general_brainslug
Trait brainslugged.png Brain Slug Host -15% Mod army upkeep mult.png Army Upkeep *Generals

Ruler[edit]

Following traits apply only for rulers.

Trait Key Name Effect Index Number
trait_ruler_corvette_focus Trait ruler corvette focus.png Corvette Focus -20% Mod spaceport ship build cost mult.png Corvette Build cost 60
trait_ruler_destroyer_focus Trait ruler destroyer focus.png Destroyer Focus -20% Mod spaceport ship build cost mult.png Destroyer Build cost 61
trait_ruler_cruiser_focus Trait ruler cruiser focus.png Cruiser Focus -20% Mod spaceport ship build cost mult.png Cruiser Build cost 62
trait_ruler_battleship_focus Trait ruler battleship focus.png Battleship Focus -20% Mod spaceport ship build cost mult.png Battleship Build cost 63
trait_ruler_architectural_sense Trait ruler architectural sense.png Architectural Sense -10% Mod planet building cost mult.png Building Cost 70
trait_ruler_champion_of_the_people Trait ruler champion of the people.png Champion of the People +5% Mod pop happiness.png Happiness 78
trait_ruler_charismatic Leader trait charismatic.png Charismatic Leader -10% Mod country edict influence cost.png Edict Cost
+20% Mod country edict length mult.png Edict Duration
77
trait_ruler_deep_connections Trait ruler deep connections.png Deep Connections +1 Influence.png Influence Gain 76
trait_ruler_eye_for_talent Trait ruler eye for talent.png Eye for Talent +1 Leader Level Cap
+20% Mod leader species exp gain.png Leader Experience Gain
75
trait_ruler_expansionist Trait ruler expansionist.png Expansionist -15% Outpost Build Cost
−15% Starbase Influence Cost
79
trait_ruler_explorer Trait ruler explorer.png Explorer -25% Science Ship Build Cost
+33% Anomaly research speed.png Anomaly Research Speed
83
trait_ruler_fertility_preacher Trait ruler fertility preacher.png Fertility Preacher +10% Food.png Food 80
trait_ruler_fortifier Trait ruler fortifier.png Fortifier −10% Starbase Upgrade Cost
−33% Defense Platform Build Cost
66
trait_ruler_from_the_ranks Trait ruler from the ranks.png From The Ranks +20% Mod army morale.png Army Morale
+33% Army Experience Gain
65
trait_ruler_frontier_spirit Trait ruler frontier spirit.png Frontier Spirit -35% Colony Ship Cost
+25% Colonization Speed
71
trait_ruler_home_in_the_sky Trait ruler home in the sky.png Home in the Sky -20% Starbase Module Build Cost
-10% Starbase Upgrade Cost
73
trait_ruler_industrialist Trait ruler industrialist.png Industrialist +10% Minerals.png Minerals 74
trait_ruler_investor Trait ruler investor.png Investor +10% Trade value.png Trade Value 81
trait_ruler_logistic_understanding Trait ruler logistic understanding.png Logistic Understanding -5% Mod spaceport ship build cost mult.png Ship Upkeep Cost
-10% Mod army upkeep mult.png Army Upkeep Cost
67
trait_ruler_military_pioneer Trait ruler military pioneer.png Military Pioneer -10% Ship Upgrade Cost
-10% Shipyard Build cost
68
trait_ruler_recruiter Trait ruler recruiter.png Recruiter +50% Mod army build speed mult.png Army Build Speed
-20% Mod planet army build cost mult.png Army Cost
64
trait_ruler_space_miner Trait ruler space miner.png Space Miner -25% Constructor Build Cost
-25% Mining Station Build Cost
82
trait_ruler_warlike Leader trait aggressive.png Warlike +5% Weapon Damage
+10%% Mod army damage mult.png Army Damage
69
trait_ruler_world_shaper World shaper World Shaper +25% Terraforming Speed
-15% Mod planet clear blocker cost mult.png Clear Blocker Cost
72
leader_trait_fleet_organizer Leader trait fleet organizer.png Fleet Organizer +15% Mod fleet size add.png Naval Capacity 84
leader_trait_nervous Leader trait nervous.png Nervous -10% Mod ship fire rate mult.png Fire Rate
leader_trait_reformer Trait ruler reformer.png Reformer +10% Unity.png Unity 85
leader_trait_ruler_erudite
Erudite.png Erudite +5% Mod country all tech research speed.png Research Speed 86
leader_trait_ruler_psionic
Leader trait psionic leader.png Psychic +10% Mod pop government ethic attraction.png Governing Ethics Attraction
+0.5 Influence.png Monthly Influence
89
leader_trait_ruler_chosen
Leader trait psionic chosen one.png Chosen One Immortal
+20% Mod pop government ethic attraction.png Governing Ethics Attraction
+1 Influence.png Monthly Influence
90
leader_trait_ruler_cyborg
Trait cybernetic.png Cybernetic 87
leader_trait_ruler_synthetic
Trait robotic 3.png Synthetic +5% Robot Resource Production 88
leader_trait_hive_mind Auth hive mind.png Hive Mind +40 Mod fleet size add.png Naval Capacity (removed in 1.8) 91
leader_trait_ruler_brainslug
Trait brainslugged.png Brain Slug Host +10% Mod fleet size add.png Naval Capacity
+10% Engineering Research Engineering Output
+10% Physics Research Physics Output
+10% Society Research Society Output
242
leader_trait_ruler_machine_intelligence 120
leader_trait_flexible_programming 121
leader_trait_rigid_programming 122
leader_trait_newboot 123
leader_trait_unstable_code_base 132