Decisions

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Version

Outliner top.png
This article has been verified for the current PC version (3.2) of the game.

Decisions represent planet-wide undertakings. Most decision require a payment to be used, either when taking the decision or when agreeing to the deal that made the decision available in the first place.

List of decisions[edit | edit source]

Decision Cost Effects Requirements AI allowed?
Decision prospect.png Planetary Prospecting Time 180 Days
Influence.png 25
Energy.png 500
Unknown.png Adds a random planetary feature to the planet

Tradition icon adaptability.png Adaptability tradition tree finished
No.pngOrigin void dwellers.png Void Dwellers
Once per planet
No.pngPlanet habitat.png Habitat
No.pngPlanet ringworld.png Ring World
No.pngPlanet ai.png Machine World
No.pngPlanet infested.png Hive World
No.pngPlanet city.png Ecumenopolis

Pop.png If 20+ Pops
Decision prospect.png Orbital Surveying Time 180 Days
Influence.png 25
Energy.png 500
Enables the construction of one of the following types of Habitat district, chosen at random:
  • District mining.png Astro-Mining Bays
  • District hab energy.png Reactor Districts
  • District hab science.png Research Districts
Planet habitat.png Habitat with only four district types
Tradition icon adaptability.png Adaptability tradition tree finished
Origin void dwellers.png Void Dwellers origin
Pop.png If 10+ Pops
Decision divine algorithm.png Expand Dayside Infrastructure Time 10 Years
Energy.png 500
Minerals.png 1000
D solar array.png Adds a Dayside Solar Farm planetary feature Pm tidal locked.pngPm frame 2.png Intentionally Tidally Locked planet modifier
One use only
Yes.png
Decision resources.png Transplant Tree of Life Time 180 Days
Food.png 500
D huge tree.png Adds a Tree of Life Sapling planetary feature Origins tree of life.png Tree of Life origin
Pm bleak.pngPm frame 3.png No Tree of Life planetary modifier
Yes.png
Decision default.png Project Cornucopia Time 180 Days
Influence.png 25
Energy.png 500
D mining tunnels.png Adds a Project Cornucopia planetary feature

Resolution industrial development.png Industrial Development Resolution 5
GalacticCommunity mainButton single.png Galactic Community member
Once per planet
No.pngPlanet habitat.png Habitat
No.pngPlanet ringworld.png Ring World
No.pngPlanet city.png Ecumenopolis
No.pngPlanet infested.png Hive World
No.pngPlanet ai.png Machine World

Pop.png If 20+ Pops
Decision arcology project.png Arcology Project Time 10 Years
Influence.png 200
Minerals.png 20000
Planet city.png The planet is terraformed into an Ecumenopolis
  • All planetary features are removed
  • Districts are converted based on the current designation

Arcology Project Arcology Project ascension perk
District city.png All district slots filled with City Districts or Industrial Districts
Tile Blocker.png All blockers removed

Yes.png
Decision arcology project.png Restore Ecumenopolis Time 10 Years
Influence.png 200
Minerals.png 20000
Planet city.png The Relic World is terraformed into an Ecumenopolis
  • All planetary features are removed
  • D central spire.png Adds a Former Relic World planetary feature
  • Districts are converted based on the current designation

Planet nuked.png Relic World
Tech housing 2.png Anti-Gravity Engineering technology
Tile Blocker.png All Blockers removed
Yes.png Is either:

  • No.pngGestalt consciousness.png Gestalt Consciousness
  • Yes.pngCivic machine servitor.png Rogue Servitor
Yes.png
Decision arcology project.png Repair the Shattered Ring Time 10 Years
Alloys.png 10000
Planet ringworld.png The Shattered Ring World is terraformed into a Ring World
  • Districts are converted into Segments at a ratio of 5:1
  • Building Mineral Purification Plants and Mineral Purification Hubs buildings are removed

Planet ringworld.png Shattered Ring World
Tech mega engineering.png Mega-Engineering technology
Tile Blocker.png All Blockers removed

Yes.png
Decision resort colony.png Nu-Baol Life-Seeding None Planet gaia.png The planet is terraformed into a Gaia World
  • Planetary features and modifiers that would normally be affected by terraforming are unchanged
  • Pop.png The planet is also populated with 4 Pacifist.png Pacifist plantoid pops
    • The pops have the Agrarian.png Agrarian, Communal.png Communal, Venerable.png Venerable, Delicious.png Delicious and Slow Breeders.png Slow Breeders traits
    • If the DLC plantoids species pack.png Plantoids DLC is installed, they will also have the Trait plantoid phototrophic.png Phototrophic trait.

R baol.png The Last Baol relic activation
No.pngPlanet habitat.png Habitat
No.pngPlanet ringworld.png Ring World
No.pngPlanet city.png Ecumenopolis
No.pngPlanet infested.png Hive World
No.pngPlanet ai.png Machine World
No.pngPlanet nuked.png Relic World

No.png
Decision burning settlement.png Consume World Time 360 Days

Grants 100-1000 Minerals.png Minerals, 100-1000 Alloys.png Alloys, or a Pop.png Pop

  • D gaseous eruption.png Adds 2 Lithoid Devastation blockers
  • Devastation.png Adds 20 Devastation
  • Destroys a district (if any exist)

If reduced to zero districts, the planet will become a shattered world, and all pops will be resettled to the capital.
Civic devouring swarm.png Terravore civic Yes.png
Decision deal.png Settle Crystalline Refugees Influence.png 10

Habitat gains 5 pops with the Trait pc ring preference.png Habitat Preference, Trait void dweller positive.png Void Dweller, Intelligent.png Intelligent, and Trait docile.png Docile traits.
Diplomacy opinion.png +10 with the Crystalline Empire

Federations Offer from the Crystalline Empire
Planet habitat.png Once per Habitat
Yes.png
Decision satellite in orbit.png Upgrade Habitat Time 720 Days
Alloys.png 1000
Planet Size.png +2 Habitat Size Tech habitat 2.png Habitat Expansion technology
Planet habitat.png Size 4 Habitat
0 unbuilt districts
Yes.png
Time 1440 Days
Alloys.png 1500
Tech habitat 3.png Advanced Space Habitation technology
Planet habitat.png Size 6 Habitat
0 unbuilt districts
Building Habitat Central Control capital building
Decision arctic planet.png Expand Planetary Sea Time 720 Days
Influence.png 50
Energy.png 1000
Planet Size.png +1 Planet Size
Consumes Ice Asteroids or Frozen Worlds
Planet ocean.png Ocean World
Ap hydrocentric.png Hydrocentric ascension perk
Sb ice mining station.png Starbase with an inactive Ice Mining Station
Planet ocean.png Frozen World or Ice Asteroid
Can be used up to 3 times per planet
Yes.png

Planet modifier decisions[edit | edit source]

These decisions each add a permanent or temporary planet modifier.

Decision Cost Duration Modifier effects Requirements AI allowed?
Decision luxuries.png Distribute Luxury Goods Consumer goods.png 100 per 10 pops
  • (max 1000)
10 Years
  • Amenities.png +25% Amenities
  • Mod planet immigration pull mult.png +25% Immigration Pull
No.pngGestalt consciousness.png Gestalt Consciousness Yes.png
Decision crime.png Launch Anti-Crime Campaign Influence.png 25 Until ended
(no cost)
  • Job enforcer.png +10 Enforcer Crime Reduction
  • Energy.png +2 Enforcer Upkeep
  • Decision deal.png Negotiate with Crime Lords decision disabled
  • Job criminal.png 10+ Crime
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngDecision deal.png Crime Lord Deal modifier
Job criminal.png 51+ Crime
Decision deal.png Negotiate with Crime Lords Influence.png 25 Until ended
  • Stability.png +10 Stability
  • Job criminal.png +50% Crime
  • Job criminal.png +2 Criminal job
  • Job criminal.png +1 Criminal job per 33 Crime
  • Decision crime.png Launch Anti-Crime Campaign decision disabled
  • Yes.png Prevents crime events

Ending the modifier adds the Broken Crime Lord Deal modifier for 5 years:

  • Stability.png −10 Stability
  • Job criminal.png +1 Criminal job per 33 Crime
  • Job criminal.png 10+ Crime
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngDecision crime.png Anti-Crime Campaign modifier
Job criminal.png 51+ Crime
Civic criminal heritage.png Branch Office
Decision expel population.png Expel Excess Population Influence.png 25 5 Years

Expels enough Pops (max 10) from the planet as refugees to fix the housing shortage

  • Stability.png −10 Stability
  • Housing.png Negative Housing
  • Menu icon policies.png Allowed Population Controls policy
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngPm expel population.pngPm frame 3.png Population Expelled modifier
No.png
Decision politics.png Declare Population Controls Influence.png 25 Until ended
(no cost)
  • Mod pop growth speed.png −100% Pop Growth
  • Stability.png −5 Stability
  • Mod planet immigration pull mult.png +100 Emigration Push
  • Menu icon policies.png Allowed Population Controls policy
  • No.pngGestalt consciousness.png Gestalt Consciousness
Decision politics.png Discourage Planetary Growth Influence.png 25 Until ended
(no cost)
  • Mod pop growth speed.png −75% Pop Growth Reduction
  • Amenities.png +25% Pop Amenities Usage
  • Consumer goods.png +25% Pop Upkeep
  • Mod planet immigration pull mult.png +100 Emigration Push
  • Menu icon policies.png Prohibited Population Controls policy
  • No.pngGestalt consciousness.png Gestalt Consciousness
Decision politics.png Cease Robot Assembly Influence.png 25 Until ended
(no cost)
  • Mod pop assembly speed.png −100% Robotic Pop Assembly Speed
  • Cost −75% Pop Assembly Cost
Menu icon policies.png Robotic Workers policy is set to Allowed
Decision politics.png Cease Drone Production Influence.png 25 Until ended
(no cost)
Mod pop growth speed.png −100% Pop Growth Gestalt consciousness.png Gestalt Consciousness
Decision martial law.png Declare Martial Law Influence.png 50 Until ended
(no cost)
  • Job soldier.png +2 Soldier Jobs
  • Stability.png +5 Stability from Soldier Jobs
  • Mod pop resource output.png −33% Job Resource Output
  • Mod pop growth speed.png −50% Pop Growth
No.pngGestalt consciousness.png Gestalt Consciousness
Decision martial law hive.png Deploy Hunter-Killer Drones Influence.png 50 Until ended
(no cost)
  • Job soldier.png +2 Warrior Drone Jobs
  • Stability.png +5 Stability from Warrior Drone Jobs
  • Mod pop resource output.png −33% Job Resource Output
  • Mod pop growth speed.png −50% Pop Growth
Auth hive mind.png Hive Mind
Decision martial law machine.png Activate Compliance Protocols Influence.png 50 Until ended
(no cost)
  • Job soldier.png +2 Warrior Drone Jobs
  • Stability.png +5 Stability from Warrior Drone Jobs
  • Mod pop resource output.png −33% Job Resource Output
  • Mod pop growth speed.png −50% Pop Growth
Auth machine intelligence.png Machine Intelligence
Decision crime.png Activate Oracle Nexus Energy.png 200
Influence.png 50
10 Years
  • Stability.png +10 Stability
  • Job criminal.png −15 Deviancy
Yes.png
Decision mastery of nature.png Mastery of Nature
  • Energy.png 2000
  • Influence.png 100
  • Time 360 Days
Permanent Mod planet max districts add.png +2 Max Districts
Decision default.png Galactic Market Hub Nomination
  • Energy.png 1000
  • Influence.png 150
Until ended
(Influence.png 10)
Applies a Base Marketplace Competition Rating modifier to the world
  • Resolution galactic market.png Form the Galactic Market resolution
  • Pop.png At least 20 pops
Yes.png
Decision default.png Boost Nomination Bid
  • Energy.png 2000
  • Influence.png 300
Increase the planet's Base Marketplace Competition Rating modifier one stage
  • Decision default.png Galactic Market Hub Nomination
  • Usable up to 2 times
Yes.png
Decision penal colony.png Create Penal Colony Influence.png 100 Until ended
(Influence.png 250)
Job criminal.png Designation changed to Penal Colony
  • Penal Colonies Penal Colonies technology
  • Planet Size.png Planet Size 15 or greater
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngEmpire Capital Empire Capital
  • No.pngPm unknown.pngPm frame 2.png Penal Colony, Resort World, or Thrall-World modifier
  • No.pngPm penal colony.pngPm frame 2.png Any owned planet has the Penal Colony modifier
  • No.pngPlanet habitat.png Habitat
  • No.pngPlanet ringworld.png Ring World
No.png
Decision resort colony.png Create Resort World Influence.png 100 Until ended
(Influence.png 250)
Job entertainer.png Designation changed to Resort World
  • Tech resort colonies.png Resort Worlds technology
  • Planet Size.png Planet Size 15 or greater
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngEmpire Capital Empire Capital
  • No.pngPm unknown.pngPm frame 2.png Penal Colony, Resort World, or Thrall-World modifier
  • No.pngPm resort planet.pngPm frame 1.png Any owned planet has the Resort World modifier
  • No.pngPlanet city.png Ecumenopolis
  • No.pngPlanet habitat.png Habitat
  • No.pngPlanet ringworld.png Ring World
  • No.pngDistrict.png Any built district
  • No.pngBuilding Any building besides an unupgraded capital building
No.png
Decision slave colony.png Create Thrall-World Influence.png 100 Until ended
(Influence.png 250)
Job primitive laborer.png Designation changed to Thrall-World
  • Decision slave colony.png Thrall-Worlds technology
  • Pop cat slave.png At least 1 pop from a fully enslaved species on the colony
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngEmpire Capital Empire Capital
  • No.pngPm unknown.pngPm frame 2.png Penal Colony, Resort World, or Thrall-World modifier
  • No.pngPlanet city.png Ecumenopolis
  • No.pngPlanet habitat.png Habitat
  • No.pngPlanet ringworld.png Ring World
  • No.pngDistrict.png Any built district
  • No.pngBuilding Any building besides the capital building
No.png
Decision resources.png Deploy Tissue Growth Stimulants Energy.png 200 10 years
  • Mod pop growth speed.png +10% Pop Growth Speed
  • Mod pop happiness.png −10% Happiness
  • Stability.png −5 Stability
  • City of Bones Excavation complete
  • No.pngAuth machine intelligence.png Machine Intelligence
Decision resources.png Construct Explosive Fungiform Housing Units Energy.png 500 Permanent Pop housing usage −10% Pop housing usage
  • City of Bones Excavation complete
  • Auth machine intelligence.png Machine Intelligence
Decision art monument.png Exhibit Art Monument Time 15 Days Until ended
(Time 15)
  • Amenities.png +15% Amenities
  • Mod planet immigration pull mult.png +50 Immigration Pull
  • Yes.png If ended can be used again
  • Leviathans.png Bought from the Artisan Enclave
  • One use only
No.png
Decision divine algorithm.png Implement Divine Algorithm
  • Influence.png 50
  • Time 360 Days
10 years
  • Mod resource energy mult.png +10% Energy from Jobs
  • Job technician.png +1 Tech-Drone Job
MegaCorp.png Numistic Order caravan deal
Decision resources.png Trium Atmospheric Deodorizer Deployment None 80 Years
  • Mod planet immigration pull mult.png +30% Immigration Pull
  • Pop growth from immigration +10% Pop growth from immigration
  • MegaCorp.png Vengralian Trium caravan deal
  • One use only
Decision resources.png Trium Bunk Beds Deployment None 80 Years Housing.png +10% Housing
  • MegaCorp.png Vengralian Trium caravan deal
  • One use only
Decision resources.png Trium Food Container Deployment None 80 Years Mod pop food req.png −10% Pop Food Upkeep MegaCorp.png Vengralian Trium caravan deal
One use only
Decision museum.png Send Artifacts to Museum Exhibits Minor artifacts.png 2 10 Years Job culture worker.png +20% Culture Worker Output
  • No.pngGestalt consciousness.png Gestalt Consciousness
  • No.pngAuth corporate.png Corporate Authority
Decision deal.png Initiate Performance Competition Minor artifacts.png 2 10 Years
  • Job executive.png +10% Executive Output
  • Job manager.png +10% Manager Output
Auth corporate.png Corporate Authority
Decision satellite in orbit.png Incorporate Artifact Relays Minor artifacts.png 2 10 Years
  • Job synapse drone.png Synapse Drones on the planet provide +1% Menial Drone Output and +2 Stability
  • Job coordinator.png Coordinators on the planet provide +1% Menial Drone Output and +2 Stability
Gestalt consciousness.png Gestalt Consciousness
Decision museum.png Send Artifacts to Organic Sanctuaries Minor artifacts.png 2 10 Years Bio-Trophy +10% Bio-Trophies Output Civic machine servitor.png Rogue Servitor
Decision animal wildlife.png Initiate Yuht Cleansing Process
  • Energy.png 500
  • Devastation.png 50
Permanent Mod habitability.png +10% Habitability Ancient Relics.png Delve into the Secrets of the Yuht Special Project
Decision engineering research.png Extradimensional Experimentation Zro.png 500 Until ended
(no cost)
  • Job researcher.png +1 Dimensional Portal Researcher
  • Zro.png +1 Zro upkeep
Resolution galactic studies.png Unchained Knowledge Resolution 5
Decision deal.png Crystalline Construction Influence.png 10 Permanent
  • Housing.png +8 Housing
  • Mod planet building cost mult.png -10% Building Cost
  • Federations Offer from the Crystalline Empire
  • Planet habitat.png Once per Habitat
Yes.png
Decision default.png Study the Living Sea Energy.png 500 Permanent Unknown.png Triggers the next event in the Unknown Contact event chain
  • Pm resort planet.pngPm frame 2.png Sea of Consciousness planet modifier
  • Living Planet event chain
Decision victorious army.png Introduce Chaos
  • Energy.png 500
  • Time 5 Years
Permanent Mod pop resource output.png +5% Resources from Jobs
  • Pm drilling for gas.pngPm frame 1.png Perfect Organization planet modifier
  • No.pngGestalt consciousness.png Gestalt Consciousness
Yes.png

Consecrate World[edit | edit source]

The Consecrate World decision requires the Ap consecrated worlds.png Consecrated Worlds ascension perk and can only be used on up to 3 uncolonized planets at the same time at the cost of 50 Influence.png influence. It can be canceled at any time for the same cost and if taken again the result will be re-rolled. When the decision is taken the empire will gain a Consecrated modifier and give the empire the following bonuses:

Pm consecrated worlds.png Consecrated modifier Unity.png Unity Amenities.png Amenities Spiritualist.png Spiritualist ethic attraction Chance Description
Gaia World AridDesertSavannahContinentalTropicalOceanAlpineArcticTundra BarrenBarren (Cold)FrozenMoltenToxic Tomb WorldGas GiantAsteroid EcumenopolisInfestedAIShrouded
Holy World +8% +4% +8% 100% 10% 0% 0% 0% This planet is deemed an immaculate and sacrosanct place.
Venerated World +6% +3% +6% 0% 40% 20% 0% 0% This is deemed a most blessed planet.
Respected World +4% +2% +4% 0% 50% 70% 20% 0% This is deemed a suitable object of worship.
Profane World +2% +1% +2% 0% 0% 10% 80% 100% This is deemed a poor object of worship.

References[edit | edit source]

Game concepts
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Warfare WarfareSpace warfareLand warfareShip designer
Others TraitsTerraformingPop modificationSlaveryCrisisPreset empiresAI playersEaster eggs