Galactic community
The Galactic Community is a governing body where each member empire can vote on laws that affect all other member empires. Any empire that established communications with a Galactic Community member is able to join or leave. Leaving the Galactic Community costs between 100 and 500 Influence, depending on Empire Sprawl. If an empire leaves it will be unable to rejoin for 20 years and suffer a permanent -30
Opinion penalty with the current Galactic Community members until it rejoins. By default, the Galactic Community button is located next to the top of the Outliner.
Contents
Formation[edit]
Once an empire that is not Gestalt Consciousness or
Fanatic Purifiers has established communications with half of the other empires in the galaxy all said empires will be offered to form the Galactic Community. If at least 3 empires agree the Galactic Community will be created. When the option to form or join the Galactic Community is offered AI empires will vote with the following weights:
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Senate[edit]
The galactic senate is where Resolutions are proposed and voted. It goes through two recurring phases.
When the senate is in Recess no Resolution is voted on. When the Recess ends the proposed Resolution with the highest Diplomatic Support will be put in Session. An empire that's part of the Galactic Council can declare a Resolution an Emergency Measure every 20 years, instantly ending the Recess. A Recess lasts 720 days.
When the senate is in Session all empires vote on the debated Resolution. Supporting or opposing a Resolution will add an empire’s Diplomatic Weight to either side while abstaining will not add Diplomatic Weight to either site. All empires can change their vote every 4 months. When the Session ends the Resolution is passed if the total Diplomatic Weight of empires that supported it exceeds the total Diplomatic Weight of empires that opposed it. A Session lasts 1440 days.
Diplomatic Weight[edit]
Diplomatic Weight is a measure of how influential an empire is within the Senate and determines its power when supporting or opposing Resolutions that are proposed or voted on. Diplomatic Weight is gained from Fleet Power, Economy, Technology and Pops and their Happiness. Assigning an
Envoy to the Galactic Community increases Diplomatic Weight by +10% and the Cooperative Diplomatic Stance Policy increases the empire's Diplomatic Weight by +25%.
Resolutions[edit]
Resolutions are laws passed by the Galactic Community Senate and affect every member of the Galactic Community. Any member can propose a Resolution at any time, which is then added to the proposal list. Each member can only have one Resolution in the list. After a Resolution is added to the list all member empires can support it, oppose it or abstain, which determines its Diplomatic Support.
There are four Resolution trees, each one containing at least two Resolution lists. Most Resolution lists contain 5 Resolutions each, which must be passed in order, in addition to the option to vote to repeal the current highest level Resolution in a list. Sanction Resolution lists contain 3 Resolutions each. Once a Resolution passes another Resolution from the same list, including the option to repel the new Resolution, cannot be proposed until a Resolution from another list is voted on. The last two Resolutions of each list require the Federations DLC and the last two Sanction Resolutions from each list can only be proposed by members of the Galactic Council.
The Resolutions, depending on their tier, require 100, 150, 200, 250 or 300 Influence to propose. An empire can withdraw its own resolution to propose another one but the cost is not refunded. Repealing a resolution costs as much as it took to propose it.
When a Resolution that bans a Policy is passed all members of the Galactic Community that use it are given the option to change the policy as long as their ethics allow. The option can be offered again after enough time passes.
An empire that has proposed a Resolution will gain for 6 years +5% Diplomatic Weight if the Resolution passes and -5%
Diplomatic Weight if it fails.
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Available only with the Utopia DLC or the Synthetic Dawn DLC enabled. |
Gestalt Consciousness empires are not affected by modifiers that have no effect on their pops or planets, making certain resolutions have fewer drawbacks or benefits than they would for other empires.
Commerce and Industry[edit]
Sanctions | Effects | Level 1 | ![]() |
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---|---|---|---|---|
![]() Economic Sanctions |
-- (Applies to Empires Denounced or Breaching Galactic Law) -- | |||
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+10% | +20% | +30% | |
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-20% | -40% | -60% |
Galactic Market | Effects | ![]() |
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![]() Slave Trade |
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Mechanical pops only | None |
Politics and Culture[edit]
Environment and Technology[edit]
Resolutions | Effects | Level 1 | Level 2 | Level 3 | ![]() |
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---|---|---|---|---|---|---|
![]() Ecological Protection |
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-20% | -40% | -60% | -80% | -100% |
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-5% | -5% | -5% | -5% | -5% | |
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+10% | +25% | +50% | +100% | +200% | |
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-5% | -5% | -5% | -5% | ||
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-5% | -15% | -15% | -15% | ||
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+5% | +10% | +15% | |||
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+5% | +10% | +20% | |||
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-10% | -30% | ||||
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-20% | -50% | ||||
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+5% | +10% | ||||
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+25% | +100% | ||||
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Banned | Banned | ||||
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+5% | |||||
![]() Unchained Knowledge |
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+20% | +40% | +60% | +80% | +100% |
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+10% | +20% | +30% | +40% | +50% | |
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+5% | +10% | +15% | +20% | +25% | |
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+1 | +1 | +1 | +1 | ||
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+100% | +100% | +100% | +100% | ||
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+100% | +100% | +100% | +100% | ||
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+100% | +100% | +100% | +100% | ||
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+100% | +100% | +100% | |||
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+4 | +4 | +4 | |||
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+6 | +6 | +6 | |||
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+4 | +4 | +4 | |||
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+10% | +10% | ||||
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+25% | +50% | ||||
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-15% | -15% | ||||
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Banned | Banned | Banned | |||
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Banned | Banned | Banned | |||
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Banned | Banned | ||||
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Chance for the Extradimensional Invaders crisis to trigger | Doubled | |||||
![]() Divinity of Life |
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-20% | -40% | -60% | -80% | -100% |
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+10% | +20% | +30% | +40% | +50% | |
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+5% | +10% | +15% | +20% | +25% | |
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-10% | -10% | -10% | -10% | -10% | |
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-5% | -5% | -5% | -10% | ||
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+25% | +25% | +50% | +50% | ||
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+10% | +10% | +20% | +20% | ||
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-25% | -25% | -25% | |||
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-25% | -25% | ||||
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+10% | |||||
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Banned | Banned | ||||
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Banned | |||||
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Banned | |||||
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Sanctions | Effects | Level 1 | ![]() |
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![]() Research Sanctions |
-- (Applies to Empires Denounced or Breaching Galactic Law) -- | |||
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-5% | -10% | -15% | |
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-20% | -40% | -60% |
Defense and War[edit]
Space Fauna[edit]
The Space Fauna Resolutions determine the status of Space Amoeba and Tiyanki Space Whales and cost 25 Influence to propose.
Galactic Priorities[edit]
Galactic Priorities are Resolutions that create a Galactic Focus, an objective that when accomplished will grant every member of the Galactic Community 100 Influence. Galactic Priorities will only appear when certain conditions are met and cost 100
Influence to propose.
Galactic Focus | Effect | Galactic Focus | Requirement |
---|---|---|---|
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None | Pass a Resolution | Activated automatically |
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Starts the Birth of the Galactic Market event chain![]() |
Nominate an empire to house the Galactic Market | Galactic Market not formed |
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All members of the Galactic Community open borders towards each other | Defeat the Contingency crisis | Contingency crisis |
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All members of the Galactic Community open borders towards each other | Defeat the Prethoryn Scourge crisis | Prethoryn Scourge crisis |
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All members of the Galactic Community open borders towards each other | Defeat the Extredimensional Invaders crisis | Extredimensional Invaders crisis |
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All members of the Galactic Community open borders towards each other | Defeat the Horde | The Horde |
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All members of the Galactic Community open borders towards each other | Defeat the Gray Tempest | Gray Tempest L-Cluster outcome |
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Bans being a subject of the first Awakened Empire | End the War in Heaven | War in Heaven |
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Bans being a subject of the second Awakened Empire | End the War in Heaven | War in Heaven |
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Bans being a subject of either Awakened Empire Empires that are not subjects of an Awakened Empire gain +25% ![]() |
End the War in Heaven | War in Heaven |
Denouncement[edit]
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Available only with the Federations DLC enabled. |
Denouncements are a unique type of Resolution that targets a certain member empire. If the denouncement Resolution passes the denounced empire will get a -25% Diplomatic Weight modifier for 10 years. If the empire is a member of the Galactic Community it will be affected by Sanction Resolutions even if it didn't breach the Galactic Law. A denouncement Resolution can only be proposed against empires with rivalry or negative Relations. There are two types of denouncements:
- Castigation denouncements cost 25
Influence and can be proposed by any empire if the 4th Mutual Defense Resolution is passed against an empire that is either in breach of the Galactic Law or is not a member of the Galactic Community
- Council denouncements cost 100
Influence can be proposed by members of the Galactic Council against any member of the Galactic Community
Galactic Council[edit]
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Available only with the Federations DLC enabled. |
The Galactic Council can be created by passing the Form Galactic Council Resolution, which requires the Galactic Community to be at least 20 years old. Members chosen from the member empires with the highest Diplomatic Weight every 20 years and have their
Diplomatic Weight increased by +20%, can propose council denouncement Resolutions and can declare a proposed Resolution an Emergency Measure and put it into session immediately once every 10 years.
After the Galactic Council is created the Galactic Reforms Resolution list will have various Resolutions that can be passed to affect the Galactic Council. They can be used to increase or lower the number of members in the Galactic Council between 1 and 5, grant them the power to Veto a Resolution, remove the council denouncement Resolutions or make a member empire a permanent Galactic Council member.
Galactic Law[edit]
The Galactic Law represents actions that are forbidden within the Galactic Community. When the Galactic Community is formed nothing is forbidden, but passed Resolutions can ban certain actions. If a member of the Galactic Community breaches the Galactic Law all other members will lose Opinion towards the breaching empire. In addition, as long as an empire is in breach of Galactic Law it will be affected by passed Sanction Resolutions. Sanction Resolutions themselves can only be proposed after at least one thing is banned by Galactic Law.
AI voting[edit]
AI empires will never vote for Resolutions that would cause them to be in breach of the Galactic Law and will always vote for repealing them. Beyond that they will vote Resolutions with the following weights. A value above 1 will make them more likely to vote for the Resolution while a value below 1 will make them more likely to vote against it. If the AI is neutral on an issue it will vote solely based on its Opinion of the empire that proposed the resolution.
Resolution | Level | Voting for resolution | Voting for repeal |
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![]() Galactic Commerce |
All | ||
![]() Industrial Development |
All | ||
![]() The Greater Good |
All | ||
![]() Galactic Reforms |
All | ||
![]() Ecological Protection |
All | ||
![]() Unchained Knowledge |
All | ||
![]() Divinity of Life |
1 | ||
2 | 4 |
|
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5 | |||
![]() Mutual Defense |
All | ||
![]() Rules of War |
All | ||
![]() Form the Galactic Market |
All | ![]() | |
![]() ![]() ![]() ![]() Sanctions |
All |
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References[edit]
Governance | Empire • Ethics • Government • Civics • Policies • Edicts • Leader • Factions • Population • Species rights • Economy • Technology • Traditions • Crime |
Exploration | Exploration • Map • Species • Anomaly • Events • FTL • Fallen empire • Pre-FTL species • Precursors • Spaceborne aliens |
Colonization | Colonization • Celestial body • Planetary features • Planetary management • Districts • Buildings • Ship • Starbase • Megastructures |
Diplomacy | Diplomacy • Trade • Subject empire • Federations • Galactic community • AI personalities |
Warfare | Warfare • Space warfare • Land warfare • Ship designer |
Others | Traits • Terraforming • Pop modification • Slavery • Crisis • Preset empires • AI players • Easter eggs |