Patch 3.1.X

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Nemesis.png Nemesis
3.23.2.1
3.13.1.2
3.03.0.13.0.23.0.33.0.4
Federations.png Federations
2.82.8.1
2.72.7.2
2.62.6.12.6.22.6.3
Ancient Relics.png Ancient Relics
2.52.5.1
2.42.4.1
2.32.3.12.3.22.3.3
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2.2.42.2.52.2.62.2.7
2.22.2.12.2.22.2.3
Distant Stars.png Distant Stars
2.12.1.12.1.22.1.3
Apocalypse.png Apocalypse
2.02.0.12.0.22.0.42.0.5
Synthetic Dawn.png Synthetic Dawn
1.91.9.1
1.81.8.21.8.3
Utopia.png Utopia
1.61.6.11.6.2
1.51.5.1
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1.41.4.1
1.31.3.11.3.2
Stellaris.png Base version
1.21.2.11.2.21.2.31.2.41.2.5
1.1
1.01.0.11.0.21.0.3

Patch 3.1.X are all patches beginning with 3.1.

3.1

Main article: Patch 3.1

3.1.2

Patch 3.1.2 was released on 2021-09-29[1] with the checksum 6df7.

Performance and Stability

  • Fixed a crash where releasing a vassal as a Clone Army could cause an invalid species.

Bugfixes

  • Fixed the Clone Army origin tooltip not having a matching ship upkeep reduction with their admirals. Also changed the bonus to scale in a cleaner way, the upkeep is now 5/10/20% based on the Army's decisions.
  • The Genetic Crossroads special project will now abort if a species completes Synthetic Evolution before finishing it.
  • Fixed habitability of planets that clone armies have abandoned through lack of clone vats being locked at 0% for them.
  • Ancient Clone Vats can now only assemble Clone Soldier pops.
  • Going into a food deficit when using the Catalytic Processing civic will now give a -50% production penalty to alloy production. This penalty is in line with the penalty non-catalytic empires suffer from a mineral deficit
  • Fixed players being able to move their Science Ship to blow up systems using the “Elder One” event.
  • Fixed exploit where AI acceptance from Eminent Diplomats tradition also applied to trade deals.

References