Phi mp balancing/Phi traditions

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Diplomacy[edit | edit source]

Unavailable for Inward Perfection and Devouring Swarm empires.

Tradition icon diplomacy.png

Adoption effect: Influence.png −100% Diplomatic Influence Cost, unlocks the Menu icon edicts.png Diplomatic Grants edict and the Diplomatic Focus economic policy

Tradition diplomacy the federation.png
Diplomacy federation.png Can create Federations
Envoy.png +1 Available Envoys
Tradition diplomacy federal unity.png

Embassies: +10 Unity

Tradition diplomacy entente coordination.png
Mod navy size add.png +100% Federation Naval Capacity Contribution
Mod navy size add.png +10% Naval Capacity
Tradition diplomacy federal unity.png
Monthly influence: +1
Tradition diplomacy secure shipping.png
Diplomatic Weight: +100%
Envoys Improving Relation have a +1% chance each month of acquiring a Favor
Finisher effect: Envoy.png +1 Available Envoys

Adaptability[edit | edit source]

Unavailable for Machine empires.

Tradition icon adaptability.png

Adoption effect: Pop housing usage −25% Pop housing usage

Tradition diplomacy the federation.png
Food.png +10% Monthly Food output

Jobs upkeep −10%

Menu icon traditions.png Tradition Swaps:
Trait lithoid.pngMod planet building cost mult.png 15% Refund per demolished building

Jobs upkeep −10%
Civic barbaric despoilers.pngOrigins necrophage.pngAuth hive mind.png(No.pngCivic devouring swarm.png)
Diplomacy federation.png Can create Federations
Envoy.png +1 Available Envoys

Tradition adaptability environmental diversification.png
Mod habitability.png +10% Habitability
Tradition adaptability survival fittest.png
Mod ship orbital bombardment mult.png −25% Bombardment Damage from Enemy Fleets
Mod army damage mult.png +100% Defense Army Damage
Tradition adaptability adaptive ecology.png
Building +2 Building slot for all planets
Tradition adaptability appropriation.png
Mod pop resettlement cost mult.png −50% Resettlement Cost

Enables Land Appropiation Allowed policy

Finisher effect: unlocks Decision prospect.png Planetary Prospecting Decision

Versatility[edit | edit source]

Only available for Machine empires.

Tradition icon versatility.png
  • Cost −20% Pop Assembly Cost
Tradition versatility universal compatability.png
  • World shaper +200% Terraforming Speed
  • Engineering research 5% Engineering Research speed
  • Available envoys +1 Available envoys
Tradition versatility peak performance.png
  • Mod pop housing usage.png −20% Pop Housing Usage
Tradition versatility adaptive programming.png
  • Mod leader species exp gain.png +50% Leader Experience Gain
  • Navbar icons market.png −10% Market Fee
Tradition versatility material analysis.png
  • Upkeep −5% Job Upkeep
Tradition versatility operational proxies.png
  • Engineering research 5% Engineering Research speed
  • Mod pop resettlement cost mult.png −33% Resettlement Cost
Engineering research 10% Engineering Research speed

Discovery[edit | edit source]

Tradition icon discovery.png

Adoption effect: Mod ship anomaly research speed.png +20% Anomaly Research Speed and unlocks the Menu icon edicts.png Map the Stars edict

Tradition discovery to boldly go.png
Mod ship science survey speed.png +35% Survey Speed
Mod ship disengagement.png +50% Science Ship Disengage Chance
Tradition discovery science division.png
Mod num tech alternatives add.png +1 Research Alternatives
Leader skill levels.png +2 Scientist Level Cap
Tradition discovery planetary survey corps.png
Research.png +50% Research Station Output
Menu icon edicts.png Unlocks the Research Subsidies edict
Tradition discovery polytechnic education.png
Mod leader species exp gain.png +50% Leader Experience Gain
Leader skill levels.png +1 Leader Level Cap
Scientist.png Scientists start at level 3
Tradition discovery faith in science.png
Upkeep −20% Researcher Upkeep
Finisher effect: Mod country all tech research speed.png +10% Research speed

Domination[edit | edit source]

Tradition icon domination.png
  • Authoritarian.png Authoritarian etich attraction increased by +100%
  • Worker and Simple Drone Jobs output 5%
  • Grants Demand Vassalization and the Vassalization casus belli
Tradition domination colonial viceroys.png
  • Leader skill levels.png +2 Governor level Cap
  • Ruler and Governor start at level 3
  • Monthly Influence: +0.5
Tradition domination imperious architecture.png
  • Housing.png +1 Housing from upgraded capital buildings if not Gestalt consciousness.png Gestalt Consciousness
  • Housing.png +1 Housing from all Housing buildings if not Gestalt consciousness.png Gestalt Consciousness
  • Housing.png +2 Housing from Synaptic Nodes if Auth hive mind.png Hive Mind
  • Empire sprawl.png −25% Empire Sprawl from Districts if Auth machine intelligence.png Machine Intelligence
Tradition domination judgment corps.png
  • Unity.png +1 Unity per Enforcer if not Gestalt consciousness.png Gestalt Consciousness
  • Menu icon edicts.png Unlocks the Enhanced Surveillance edict if not Gestalt consciousness.png Gestalt Consciousness
  • Job criminal.png −10 Deviancy on all planets if Gestalt consciousness.png Gestalt Consciousness
Tradition domination grand council.png
  • Leader skill levels.png +2 Ruler Level Cap
  • Mod country edict cap add.png +1 Edict capacity
Tradition domination workplace motivators.png
  • Mod pop resource output.png +5% Worker and Slave Output if not Gestalt consciousness.png Gestalt Consciousness
  • Menu icon edicts.png Unlocks the Extended Shifts edict if not Gestalt consciousness.png Gestalt Consciousness
  • Mod pop resource output.png +5% Menial Drone Output if Gestalt consciousness.png Gestalt Consciousness
  • Menu icon edicts.png Unlocks the Drone Overdrive edict if Gestalt consciousness.png Gestalt Consciousness
Mod country admin cap add.png +20% Administrative Capacity

Expansion[edit | edit source]

Tradition icon expansion.png
  • Mod planet colony development speed.png +25% Colony Development Speed
Tradition expansion reach for the stars.png
  • Mod country starbase influence cost mult.png −10% Starbase Influence Cost
Tradition expansion colonization fever.png
  • Extra pops when establishing colony +1 Extra pops when establishing colony
Tradition expansion courier network.png
  • Empire sprawl.png −25% Empire Sprawl from Systems and Colonies
Tradition expansion galactic ambition.png
  • Spaceport 1.png −20% Starbase Upkeep
  • Upkeep −20% Building and District Upkeep
Tradition expansion a new life.png
  • Mod pop growth speed.png +10% Pop Growth Speed if not Auth machine intelligence.png Machine Intelligence
  • Mod pop assembly speed.png +10% Pop Assembly Speed if Auth machine intelligence.png Machine Intelligence
Mod planet max districts add.png +1 Max Districts for all non-artificial planets if not Origin void dwellers.png Void Dwellers
Mod megastructure build speed.png −50% Habitat Build Cost if Origin void dwellers.png Void Dwellers

Mercantile[edit | edit source]

Unavailable for Gestalt empires.

Tradition icon mercantile.png
  • Mod starbase trade collection range add.png +2 Collection range
Tradition mercantile trickle up economics.png
  • Trade value.png +1 Trade Value per Clerk
Tradition mercantile adaptive economic policies.png
  • Empire Sprawl from Districts: −50%
  • Empire Sprawl from Systems: −10%
  • Mod navy size add.png +50% Federation Naval Capacity Contribution
Tradition mercantile commercial enterprise.png
  • Job merchant.png +1 Merchant job per Commercial Zone
Tradition mercantile marketplace of better ideas.png
  • Trade value.png +10% Trade Value
Tradition mercantile insider trading.png
  • Navbar icons market.png −10% Market Fee
Trade value.png +10% Trade Value

Supremacy[edit | edit source]

Tradition icon supremacy.png
  • Mod navy size add.png +20 Naval Capacity
  • Mod army damage mult.png +20% Army Damage
Tradition supremacy master shipwrights.png
  • Mod starbase shipyard build cost mult.png −10% Ship Build Cost
  • Mod ship build speed mult.png +25% Ship Build Speed
Tradition prosperity fleet logistical corps.png
  • Mod ship upkeep mult.png −10% Ship Upkeep
  • Mod navy size add.png +20% Naval Capacity
Tradition supremacy overwhelming force.png
  • Mod ship fire rate mult.png +10% Ship Fire Rate
  • Mod ship orbital bombardment mult.png +20% Orbital Bombardment Damage
Tradition supremacy war games.png
  • Mod navy size add.png +20 Fleet command limit
  • Leader skill levels.png +2 Admiral Level Cap
  • Admiral.png Admirals and Generals start at level 3
Tradition supremacy great game.png
  • Damage +20% Damage against Starbases
Menu icon policies.png Unlocks War Doctrine policies
Unlocks the Full Scale Mobilization diplomatic stance

Unyielding[edit | edit source]

Tradition icon unyielding.png
  • Spaceport 1.png +2 Starbase Capacity
  • Mod starbase upgrade time mult.png +50% Starbase Upgrade Speed
Tradition unyielding resistance is frugal.png
  • Mod army health.png +100% Defense Army Health
  • Unity.png +3 Unity per Stronghold
Tradition unyielding defensive zeal.png
  • Health +33% Starbase Health
  • Damage +33% Starbase Damage
  • Defense platform damage +33% Defense platform damage
  • Defense platform hull points +33% Defense platform hull points
Tradition unyielding never surrender.png
  • Mod ship orbital bombardment mult.png −25% Orbital Bombardment Damage Received
  • Mod country war exhaustion.png −25% War exhaustion gain
  • Hostile claim influence cost +50% Hostile claim influence cost
Tradition unyielding fortress doctrine.png
  • Spaceport 1.png +2 Starbase Capacity
  • Mod country spaceport cost mult.png −50% Starbase Upgrade Cost
  • OperationButton difficultyIcon.png +4 Hostile Operation Difficulty for Sabotage Starbase
Tradition harmony bulwark of harmony.png
  • Mod ship fire rate mult.png +100% Ship Fire Rate within the empire's borders
  • Mod ship build speed mult.png +100% Ship Build Speed while in a defensive war
Defense platform cap +100% Defense platform cap
Upkeep −50% Starbase Upkeep

Harmony[edit | edit source]

Tradition icon harmony.png
  • Food.png −10% Pop Food Upkeep
  • Minerals.png −10% Pop Minerals Upkeep
Tradition harmony mind and body.png
  • Mod leader age.png +20 Years Leader Lifespan if not Origins necrophage.png Necrophage
  • Leader skill levels.png +1 Leader Level Cap if not Origins necrophage.png Necrophage
  • Unity.png +5-100 Unity per converted pop if Origins necrophage.png Necrophage
Tradition harmony kinship.png
  • Time −75% Pop Demotion Time if not Civic shared burdens.png Shared Burdens
  • Mod leader influence cost.png −20% Leader Upkeep if Civic shared burdens.png Shared Burdens
Tradition harmony the greater good.png
  • Mod pop government ethic attraction.png +25% Governing Ethics Attraction
Tradition harmony harmonious directives.png
  • Mod country edict cap add.png +1 Edict capacity
Tradition harmony utopian dream.png
  • Mod planet stability add.png +5 Stability on all planets
Empire sprawl.png −10% Empire Sprawl from Pops
  • Unlocks the Disarmament diplomatic stance

Synchronicity[edit | edit source]

Tradition icon synchronicity.png
  • Upkeep −20% Food.png Pop Upkeep if Organics Auth hive mind.png Hive Mind
  • Upkeep −20% Minerals.png Pop Upkeep if Lithoid Auth hive mind.png Hive Mind
  • Upkeep −20% Energy.png Pop Upkeep if Auth machine intelligence.png Machine Intelligence
Tradition harmony mind and body.png
  • Mod leader age.png +20 Years Leader Lifespan if niether Auth machine intelligence.png Machine Intelligence nor Origins necrophage.png Necrophage
  • Mod leader age.png −50% Leader accident chance[1] if Auth machine intelligence.png Machine Intelligence
  • Unity.png +5-100 Unity per converted pop if Origins necrophage.png Necrophage
Tradition harmony kinship.png
  • Mod leader influence cost.png −50% Leader Upkeep
  • Mod leader species exp gain.png +50% Leader Experience Gain
Tradition harmony the greater good.png
  • Amenities.png +2 Amenities per Synapse Drone if Auth hive mind.png Hive Mind
  • Mod country admin cap add.png +3 Administrative Capacity per Coordinator if Auth machine intelligence.png Machine Intelligence
  • Job criminal.png −2 Deviancy per Coordinator if Auth machine intelligence.png Machine Intelligence
Tradition harmony harmonious directives.png
  • Mod country edict cap add.png +1 Edict capacity
Tradition harmony utopian dream.png
  • Mod planet stability add.png +10 Stability on all planets
Empire sprawl.png −20% Empire Sprawl from Pops
Menu icon edicts.png Unlocks the Industrial Maintenance edict if Auth machine intelligence.png Machine Intelligence

Subterfuge[edit | edit source]

Tradition icon subterfuge.png
  • Intel encryption.png +1 Codebreaking
  • +3 Planet Sensor Range
Tradition subterfuge information security.png
  • Intel encryption.png +1 Encryption
  • +1 Ship Sensor Range
  • +5 Ship Evasion
Tradition subterfuge operational security.png
  • Intel encryption.png +1 Codebreaking
  • OperationButton difficultyIcon.png +2 Operation Skill
  • +10% Ship Disengage Chance
Tradition subterfuge nda.png
  • OperationButton difficultyIcon.png +1 Hostile Operation Difficulty
  • Cost +10% Hostile Operation Cost
  • +10 Ship Tracking
  • +2 Ship Sensor Range
Tradition subterfuge double agents.png
  • Envoy.png +1 Envoy
  • Diplomatic weight.png +25% Diplomatic Weight
Tradition subterfuge shadow recruits.png
  • Spy network.png +50% Infiltration Speed
  • +3 Planet Sensor Range
1 Ship Sensor Range
  • +3 Planet Sensor Range

Prosperity[edit | edit source]

The Prosperity tradition tree focuses on various empire-wide bonuses and is available to all empires.

Tradition icon prosperity.png
  • Minerals.png +20% Mining Station Output
Tradition prosperity administrative operations.png
  • Upkeep −10% Building and District Upkeep
Tradition prosperity sct.png
  • Mod planet building cost mult.png −10% Building and District Build Cost
  • Mod planet building build speed mult.png +25% Planet Build Speed
Tradition prosperity pursuit of profit.png
  • Mod pop resource output.png +5% Specialist and Complex Drone Output
Tradition prosperity trans stellar corporations.png
  • Job clerk.png +1 Clerk per City District if not Gestalt consciousness.png Gestalt Consciousness
  • Job clerk.png +1 Clerk per Trade District if not Gestalt consciousness.png Gestalt Consciousness
  • Job clerk.png +3 Clerk per Residential Arcology if not Gestalt consciousness.png Gestalt Consciousness
  • Job clerk.png +5 Clerk per City Segment if not Gestalt consciousness.png Gestalt Consciousness
  • Energy.png +5% Monthly Energy Credits if Gestalt consciousness.png Gestalt Consciousness
Tradition prosperity public works.png
  • Housing.png +1 Housing per City/Hive/Nexus District if not Origin void dwellers.png Void Dwellers
  • Housing.png +3 Housing per Residential Arcology if not Origin void dwellers.png Void Dwellers
  • Housing.png +5 Housing per City/Hive/Nexus Segment if not Origin void dwellers.png Void Dwellers
  • Mod planet max buildings add.png +1 Building Slot for Orbital Habitats if Origin void dwellers.png Void Dwellers
Mod pop resource output.png +5% Resources from Jobs
Mod planet stability add.png +5 Stability on all planets
  1. Leader malfunction events are triggered on a decade pulse. With this tradition, each bad event has a 50% lower weight. Since the weight for no event is unchanged, the probability of a bad event is actually reduced to 53.17% of normal.