Precursor events 2

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Please help with verifying or updating older sections of this article. At least some were last verified for version 1.9.

This article is for the PC version of Stellaris only.

Precursors are long dead galactic empires predating even the fallen empires and the curators. Their ruins are scattered across the galaxy for the player to find. Only one precursor event chain (out of 5 available) is placed in a campaign during the galaxy generation.

Upon starting a precursor event chain the player has to successfully survey 6 precursor related anomalies (to gather their artifacts) in order to find the location of the precursor's home system. The first empire to survey said home world receives large amounts of resources as a reward. If a player has ran out of planets to survey (therefore no possible anomalies) a precursor anomaly will be generated every ~30 years.

This is a partial list of events relating to precursors (ids 1500 - 2300 from /Stellaris/events/precursor_events.txt).

Contents

The Irassian (id 1500 - 1590)[edit]

The Irassian Concordat

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We have recovered artifacts from an ancient alien civilization on §Y[From.GetName]§!! From what we have translated so far of their language, we have learned that these aliens called themselves the "Irassian Concordat." They were an interstellar power that held sway over this region of the galaxy a little over a million years ago.

They appear to have been six-limbed mammalians, and there are several references to some sort of plague called the "Javorian Pox" which swept across their empire with devastating results, possibly leading to their extinction.


 
Trigger conditions
  • Solar system:
    • Star flag precursor_4 is set
    • Not Our Empires capital system
  • The following country flags are not set:
    • cybrex_intro
    • first_league_intro
    • irassian_intro
    • vultaum_intro
    • yuht_intro
Is triggered only by
  • On survey

Immediate effects
  • Set country flag irassian_intro

Event button on.png
Interesting.

Quarantined World

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§Y[From.GetName]§! was once a large Irassian colony, showing signs of both industrial development and terraforming. As on other Irassian worlds, the fossilized remains tell a harrowing tale - the population rapidly succumbed to the Javorian Pox, and there appears to have been widespread panic in all of the [From.GetPlanetMoon]'s major settlements. There is also an unusually large amount of debris in orbit, possibly the remnants of a battle.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_1

Event button on.png
Fascinating.

Archaeological Project Completed

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We have analyzed the orbital debris, and our archaeologists conclude that §Y[From.From.GetName]§! was subjected to a military blockade before and during the Irassian colony's demise. The Irassian fleet had strict orders to quarantine the [From.From.GetPlanetMoon] in a vain attempt to contain the Javorian Pox. At least a dozen civilian ships made an attempt to break the blockade, and despite the heavy fighting it appears some were successful.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Purified World

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It is immediately apparent that §Y[From.GetName]§!, an ancient Irassian colony, has been the victim of extensive orbital bombardment. Large craters are still visible from space where the [From.GetPlanetMoon]'s major population centers used to be roughly 1.2 million years ago.

The handful of survivors from the initial bombardment appear to have succumbed shortly afterwards to the Javorian Pox that was then ravaging most Irassian worlds.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_2

Event button on.png
Remarkable.

Archaeological Project Completed

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Our archaeological expedition has recovered a communications log from the ruins of a listening post on §Y[From.From.GetName]§!. It shows the contents of a transmission between the commander of an Irassian fleet in orbit, and their naval headquarters on Irassia. The commander questions orders to "purge" the colony of all life to prevent the spreading of the pox. Although the log ends before the issue is resolved, the orders were evidently carried out.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

The Joggra Homeworld

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This [From.GetPlanetMoon] was the homeworld of the Joggra, a subjugated client species of the Irassian Concordat. A molluscoid species that was on the verge of achieving space flight when the Irassians discovered them, the Joggra were conquered after a lengthy military campaign that devastated many of their cities.

There is evidence on the surface that a sizeable Irassian military garrison was stationed there for decades afterwards, suggesting that the Joggra were not content to remain under the Irassian yoke.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_3

Event button on.png
Interesting.

Archaeological Project Completed

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Remnants of a Joggran subspace message have been found on §Y[From.From.GetName]§!, which appears to have been transmitted to the homeworlds of the Irassian Concordat's other client species:

§S"The time to strike at the tyrants is now. Our agents have learned that the Javorian Pox only affects the weak Irassians, but any species can act as a carrier for the disease. Every effort must be made to infiltrate their worlds, their space stations, their ships, even their *unintelligible*!

At long last, the Irassians have met a foe that cannot be brought low by their vaunted starfleet. By the *unintelligible*, this opportunity must not be squandered!"§!


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

The Ti'Derg Homeworld

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§Y[From.GetName]§! was the homeworld of the Ti'Derg roughly 1.2 million years ago, a client species of the Irassian Concordat. They were winged arthropoids, and recovered fossils suggest they were capable of at least limited flight - what little we have seen of their surviving architecture supports this theory.

Unfortunately, there are few remains of this civilization, as the [From.GetPlanetMoon] seems to have been subjected to a massive orbital bombardment.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_4

Event button on.png
Intriguing.

Archaeological Project Completed

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Our study of the alien ruins on §Y[From.From.GetName]§! has offered us new insights into the final moments of the Irassian Concordat. The Irassians believed that the Ti'Derg were part of a plot together with several of the Concordat's other client species to deliberately spread the Javorian Pox to Irassian worlds.

Whether this was true or not we will likely never know, but the Irassian fleet felt the evidence was compelling enough to incinerate the entire [From.From.GetPlanetMoon] from orbit.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Dead Colony

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§Y[From.GetName]§! shows every sign of having been a thriving Irassian colony world up until approximately 1,200,000 years ago. Given their age, the ruins found so far on the [From.GetPlanetMoon]'s surface are in fairly good condition. There are no signs of orbital bombardment or armed conflict.

The Irassian colonists appear to have succumbed to the Javorian Pox, after which the aggressive native flora reclaimed the lifeless cities and hid them under a dense layer of vegetation.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_5

Event button on.png
Curious.

Archaeological Project Completed

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After clearing away the vegetation from one of the ancient Irassian settlements on §Y[From.From.GetName]§! and setting up energy field generators to keep predators at bay, our archaeologists conducted a thorough excavation of the ruins. We now have a much better understanding of what daily life in Irassian society was like.

Among the most valuable finds is a digital atlas, apparently used to teach Irassian children about their empire. It also contains detailed and disparaging descriptions of all of the Concordat's subjugated client species.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Irassian Mining Base

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A series of deep boreholes on the surface of §Y[From.GetName]§! are all that remain of the Irassian mining operation that was active on this world some 1.2 million years ago. The [Root.GetName] has conducted a thorough surface scan, but we have yet to find the remains of any actual mining facilities.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_6

Event button on.png
Peculiar.
  • Enable (at location) research of the special project "Mining Base"

Archaeological Project Completed

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After investigating the boreholes on §Y[From.From.GetName]§!, our archaeologists found the fossilized remains of over a hundred Irassian miners at the bottom of one of them. They appear to be more victims of the Javorian Pox that brought about the fall of the Irassian Concordat. In a futile attempt to keep the disease from spreading, their comrades dumped the bodies down one of the boreholes before the [From.From.GetPlanetMoon] was evacuated.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Irassian Colony

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§Y[From.GetName]§! was a young Irassian colony that had only just been founded at the time of their extinction. We have found the sparse ruins of a single settlement and a rudimentary spaceport in the [From.GetPlanetMoon]'s northern hemisphere. Judging by the fossilized remains, this world appears to have been among the first to be hit by the Javorian Pox that ravaged Irassian space.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_7

Event button on.png
Fascinating.

Archaeological Project Completed

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Our archaeologists on §Y[From.From.GetName]§! have made a startling discovery. All evidence points conclusively towards this unassuming [From.From.GetPlanetMoon] having been the origin of the Javorian Pox!

A rare form of native bacteria invaded the Irassian colony due to a manufacturing flaw in a quarantine seal, and from there it spread to the air filters of a visiting merchant ship. Since the pox spread at such an unprecedented rate, it is doubtful whether the Irassians themselves ever had time to learn of its origin.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Derelict Irassian Ship

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A derelict Irassian cruiser has been left forgotten for over a million years in close orbit around §Y[From.GetName]§!. The slowly spinning vessel shows no obvious signs of weapon damage, and all escape pods remain accounted for. As would be expected, no power signatures can be detected from within its hull.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_8

Event button on.png
Remarkable.

Archaeological Project Completed

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The inside of the Irassian cruiser found orbiting §Y[From.From.GetName]§! contains the dead remains of its full crew complement. Most of them perished as a result of the Javorian Pox that would later render the Irassians extinct, but some of the crew were gunned down by marine guards while trying to reach the escape pods. According to recovered log files, the captain issued strict orders to quarantine the ship after the outbreak became apparent.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Disease Control

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Debris from what must have been a massive orbital installation has been discovered above §Y[From.GetName]§!. Artifacts recovered amongst the debris have confirmed that this space station served as the headquarters of the Irassian Concordat's Authority of Disease Control some 1.2 million years ago.

The Irassians were far more susceptible to alien diseases than most known species, and the budget of their public health institute nearly rivaled that of their military. Despite this, surviving records show that their entire species perished from the Javorian Pox.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_9

Event button on.png
Interesting.

Archaeological Project Completed

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We have recovered the remnants of several research logs from the debris field above §Y[From.From.GetName]§!. Their final entries are all focused on finding a cure for the Javorian Pox that was sweeping across the Irassian Concordat, and they grow increasingly desperate as the situation worsened.

The last entry reveals that the pox had spread in an uncontrolled fashion on the space station itself. An attachment details all of their failed attempts to produce a cure in the vain hope that the data would be useful to future generations of Irassian scientists.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Asteroid Listening Post

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A small Irassian military listening post has been built into a hollowed-out portion of this asteroid's interior. It is equipped with an array of powerful sensors that seem to be aimed towards neighboring systems. None of them are functional, and the asteroid appears to have been gone over and looted at least once by another party.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_10

Event button on.png
Interesting.

Archaeological Project Completed

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We have learned that the Irassians used the listening post on asteroid [From.From.GetName] to spy and plan attacks on neighboring civilizations during the expansionist phase of their empire. These attacks met with dramatic success, and the Irassians soon became the dominant power in this section of the galaxy. By the time they were decimated by the Javorian Pox, this listening post had long since been abandoned by the Irassian military.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Gas Giant Science Station

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Orbital wreckage that once belonged to a sizable Irassian research station have been found above §Y[From.GetName]§!. Exactly what the Irassians were researching here remains unclear, but their instruments appear to have been aimed towards the gas giant itself.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag irassians_11

Event button on.png
Interesting.

Archaeological Project Completed

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An analysis of the Irassian orbital wreckage discovered above §Y[From.From.GetName]§! has yielded few answers, but we have some idea of what their scientists were studying in their research station. Recovered logs make references to some kind of artificial object floating deep inside the gas giant's crushing atmosphere.

The [Root.GetName] has found no trace of such an object despite repeated atmospheric scans, so either the Irassians finally managed to retrieve it or someone else did in the countless years since their demise.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

The Irassian Home (id 1591 - 1610)[edit]

(Hidden) Port to Irassian Home System events

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • None
Is triggered only by

Precursor events:


Immediate effects

Event button on.png
(Hidden) Port to Irassian Home System events
  • None

(Hidden) First to Discover Irassian Home System

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Can fire only once
Is triggered only by

Immediate effects
  • Set global flag irassia_discovered
  • Set country flag irassian_system
  • Spawn the Irass system at a distance of 20 ~ 50 from the origin system of the precursor event chain (star flag precursor_4 is set)
  • Get the country event "Irassian Home System Located" in 2 days

Event button on.png
(Hidden) First to Discover Irassian Home System
  • None

(Hidden) Not First to Discover Irassian Home System

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • None
Is triggered only by

Immediate effects

Event button on.png
(Hidden) Not First to Discover Irassian Home System
  • None

Irassian Home System Located

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After intense study of our recovered Irassian artifacts, scientists on §Y[Root.Capital.GetName]§! have managed to deduce the exact galactic coordinates of Irass - the home system of the ancient Irassian civilization! We should launch an expedition to this system before someone else beats us to it.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
Contact the nearest Science Ship!
  • End the event chain "Precursors - The Irassians"
  • Start the event chain "The Irassian Home System"
  • Get the PoI "Irass"

The Irassian Homeworld

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Irassia - the former homeworld of the Irassian Concordat. Someone has relatively recently (within the last 2,000 years) gone through the trouble of systematically bombarding every square meter of the [From.GetPlanetMoon]'s surface from orbit - possibly a misguided attempt to keep the Javorian Pox from resurfacing.

Despite this, the surface is still covered in the fossilized remains of the billions of Irassians who succumbed to the plague in the final years of their empire. By the time it had spread to their homeworld, most of the worlds in the Irassian Concordat had already fallen, and their alien vassals were in open revolt.

Judging by ancient satellite logs recovered from orbit, the mood among the population on the Irassian homeworld was largely resigned by this point. The widespread panic that accompanied the first outbreaks of the pox on the colonies was largely absent, as most had come to accept the fact that the end was drawing near.


 
Trigger conditions
  • Country flag irassian_system is set
  • Planet flag irassian_homeworld is set
Is triggered only by
  • On anomaly research

Immediate effects
  • Set global flag irassian_homeworld_found
  • Set country flag irassian_world_found
  • End the event chains:
    • "Precursors - The Irassians"
    • "The Irassian Home System"

Event button on.png
Fascinating.
  • Gain Unity.png 120x Unity output (potential yield gain of 240 ~ 9999)
  • Gain Minerals.png 24x Minerals output (potential yield gain of 350 ~ 2000)
  • Gain Physics Research.png 24x Physics output (potential yield gain of 150 ~ 500)

Irassian Homeworld Found

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Event trigger.png The below description is one of several available for this event.

This is Irassia, or at least what remains of the once proud capital of the Irassian Concordat. If any artifacts survived the destruction of the Irassian homeworld, someone else has already made off with them - there are clear signs that someone visited here recently.


 
Trigger conditions
  • Global flag irassian_homeworld_found is set
  • Country flag irassian_system is not set
  • Planet flag irassian_homeworld is set
Is triggered only by
  • On survey

Immediate effects
  • Set country flag irassian_world_found
  • End the event chains:
    • "Precursors - The Irassians"
    • "The Irassian Home System"

Event button on.png
Unfortunate.
  • None

The Cybrex (id 2000 - 2090)[edit]

The Cybrex

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We have recovered artifacts from an ancient alien civilization on §Y[From.GetName]§!! Incredibly, this civilization, which apparently referred to itself as the "Cybrex," seems to have been made up of machines that were linked together in some sort of collective consciousness. The age of the artifacts indicate they were active some 600,000 years ago - in this portion of the galaxy at least - but we have learned nothing of their exact origins.

According to a partial data fragment that our scientists managed to extract from one of the artifacts, the Cybrex at some point launched a crusade to destroy all sentient organic life in the galaxy for reasons unknown.


 
Trigger conditions
  • Solar system:
    • Star flag precursor_5 is set
    • Not Our Empires capital system
  • The following country flags are not set:
    • cybrex_intro
    • first_league_intro
    • irassian_intro
    • vultaum_intro
    • yuht_intro
Is triggered only by
  • On survey

Immediate effects
  • Set country flag cybrex_intro

Event button on.png
Interesting.

Kuur Homeworld

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§Y[From.GetName]§! was the homeworld of the ancient Kuur, an alien civilization wiped out by the Cybrex roughly 600,000 years ago. The [From.GetPlanetMoon] has been thoroughly strip-mined by the machines, and a few scattered ruins are all that remain of the Kuur civilization. The rest has been grounded into dust.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_1

Event button on.png
Fascinating.

Archaeological Project Completed

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We have learned that §Y[From.From.GetName]§! was the point of origin of the Cybrex. Some kind of sentient machine was created by the [From.From.GetPlanetMoon]'s original inhabitants, the Kuur. Although the details of how it happened are unknown to us, this eventually resulted in the birth of a massive communal machine consciousness - the Cybrex.

At some point they turned on the Kuur, butchering the population of their homeworld in a brief but destructive war that all but destroyed the [From.From.GetPlanetMoon]'s biosphere. The systematic elimination of Kuur colonies in neighboring systems followed, until their civilization had ceased to be.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Indimak Homeworld

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§Y[From.GetName]§! was originally the homeworld of the Indimak, another victim of the relentless expansion of the Cybrex. The [From.GetPlanetMoon] was bombarded from orbit until the Indimak offered their surrender. Cybrex warforms then descended to the surface, initiating a program to exterminate the Indimak population that would last for three years.

Along with seven billion Indimak, this also resulted in the destruction of an estimated 97% of the [From.GetPlanetMoon]'s biota.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_2

Event button on.png
Remarkable.

Archaeological Project Completed

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The biosphere of §Y[From.From.GetName]§! has only now started recovering from the Cybrex invasion 600,000 years ago. We have found the overgrown ruins of a Cybrex factory, where Indimak slaves were forced to assist in the demise of their own species by building war machines. When their extermination program was reaching completion, the Cybrex "disassembled" the remaining slave workers and dismantled the factories.

Although they initially maintained a significant mining operation on the [From.From.GetPlanetMoon], the Cybrex appear to have later withdrawn from the entire system for unknown reasons.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Broken Cybrex Warforms

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The broken remains of two Cybrex warforms have been discovered in orbit around §Y[From.GetName]§!. They appear to have been destroyed in battle, but no debris from their adversary has been found. Either they were badly outmatched, or there is more to this engagement than it seems.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_3

Event button on.png
Interesting.

Archaeological Project Completed

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After studying the wreckage of the two Cybrex warforms over §Y[From.From.GetName]§!, Science Officer [Root.GetLeaderName] has concluded that they were most likely destroyed while fighting each other. This theory explains the lack of non-Cybrex debris, and it fits the damage patterns found on the wrecks.

Why the two Cybrex vessels turned on each other remains a mystery, however. After they were immobilized, both warforms triggered some kind of self-destruct mechanism that fried their neural processors.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Cybrex Invasion

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A massive ground war took place on §Y[From.From.From.GetName]§! when the Cybrex invaded the [From.From.From.GetPlanetMoon] more than 600,000 years ago. The name of the alien species that fought against them has not survived the passage of time, but they seem to have put up stiff resistance. Broken Cybrex war machines can be found all over the [From.From.From.GetPlanetMoon], and debris from their invasion fleet still drifts in orbit.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_4

Event button on.png
Intriguing.

Archaeological Project Completed

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After their initial invasion of §Y[From.From.GetName]§! stalemated due to the unexpected tenacity of the [From.From.GetPlanetMoon]'s defenders, the Cybrex seem to have withdrawn back into orbit to reconsider their options.

Their solution to the problem was to maneuver two large asteroids on a collision course with the [From.From.GetPlanetMoon]. The impacts destroyed most of the industries and infrastructure the Cybrex had calculated on subverting for their own use, but this was deemed a necessary sacrifice to break the stalemate.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Cybrex Ruins

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§Y[From.GetName]§! shows signs of having once been a heavily developed Cybrex world. With their typical efficiency, the machines have thoroughly strip-mined the [From.GetPlanetMoon] and ruins from massive factory complexes can be found in both hemispheres. Curiously, a large rectangular area near the equator appears to have been left largely untouched.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_5

Event button on.png
Curious.

Archaeological Project Completed

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In a surprising departure from their previous behavior, the Cybrex seem to have established a large reservation on [From.From.GetName] where sentient organics were allowed to live completely undisturbed.

Although they were closely monitored, the Cybrex left the inhabitants to develop on their own, even when a destructive civil war between the organics left the reservation largely depopulated. After several centuries the Cybrex suddenly abandoned the [From.From.GetPlanetMoon], and the reservation's remaining population gradually died out.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Cybrex Listening Post

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§Y[From.GetName]§! is in fact an artificially constructed object, carefully concealed with a thin layer of rock to make it appear as an asteroid. The hollow interior houses an ancient Cybrex listening post, which was used to spy on space traffic within the system. It has long since ceased functioning.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_6

Event button on.png
Peculiar.

Archaeological Project Completed

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A closer study of asteroid §Y[From.From.GetName]§! - in reality a hidden Cybrex listening post - has produced some interesting results. For whatever reason, the asteroid was left behind when the rest of the Cybrex vanished from the galaxy. It remained functional for at least 50,000 years after their disappearance, despite increasingly erratic behavior from its administrative AI.

After more than five trillion failed attempts to connect with the Cybrex subspace hub, the AI appears to have suicided by short-circuiting all of the asteroid's systems.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Cybrex Refinery

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Ancient debris from some kind of massive Cybrex refinery complex has been found in orbit around the gas giant §Y[From.GetName]§!. Lingering energy traces suggest that it was destroyed by some kind of antimatter weapon.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_7

Event button on.png
Fascinating.

Archaeological Project Completed

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Evidence has been found indicating that the Cybrex were mining helium-3 from §Y[From.From.GetName]§!, using their orbital complex to refine the gas before distributing it as fuel to their roving space fleets.

Interestingly, the energy signature of the antimatter weapon that destroyed the facility is distinctly Cybrex in origin. Why would they destroy their own refinery?


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Battle Debris

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A colossal space battle occurred in high orbit of §Y[From.GetName]§! some 600,000 years ago, with ships from at least five different fleets participating. One of the fleets belonged to the Cybrex, although the vast majority of orbital debris seems to come from the other participants.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_8

Event button on.png
Remarkable.

Archaeological Project Completed

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After analyzing the debris left behind from the ancient battle fought above §Y[From.From.GetName]§!, we have learned that four alien empires contemporary with the Cybrex pooled their forces together in a desperate attempt to halt the advancing fleets of the machine consciousness.

Judging by the small amounts of Cybrex debris that was produced by the battle, they were not successful.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Ancient Cybrex Base

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The hostile and unforgiving world of §Y[From.GetName]§! was home to what once appears to have been a large Cybrex base. Nothing remains of it now aside from scattered debris and a large crater. We will have to investigate the site of the base more closely if we are to learn more.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_9

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Interesting.

Archaeological Project Completed

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We have found debris on §Y[From.From.GetName]§! from a large ship that does not appear to have been of Cybrex origin in the crater that was once the site of their base. Our archaeologists speculate that the ship belonged to one of the organic civilizations under Cybrex attack. If so, it may have been sent to collide with the base on some kind of suicide run.

No other explanation for the destruction of the base has been found.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Organic Remains

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The ancient, frozen remains of almost a thousand aliens have been found in the vicinity of §Y[From.GetName]§!. They come from over a dozen different species and preliminary dating puts the corpses at roughly 600,000 years old... around the same time as the Cybrex machine consciousness ravaged this part of the galaxy.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_10

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Interesting.

Archaeological Project Completed

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The dead aliens we found above [From.From.GetName] all died from vacuum exposure, and each individual had the barcode the Cybrex were known to laser onto the skin of organic captives. It seems like the Cybrex executed these aliens by "spacing" them, perhaps after having finished interrogations or to keep them from escaping during some kind of rescue operation.

We may never know the truth.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

Cybrex Research Station

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A single, badly scorched module is all that is left of a Cybrex research station that once orbited §Y[From.GetName]§! hundreds of thousands of years ago. The vacuum-exposed inside of the module is filled with the dead remains of creatures that are part machine and part organic.


 
Trigger conditions
  • None
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_11

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Interesting.

Archaeological Project Completed

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An analysis of the Cybrex research module we found above §Y[From.From.GetName]§! has revealed that the machine consciousness was experimenting with cybernetic life forms. Hundreds of unfortunate prisoners were transported to this facility for the purpose of having their limbs and organs replaced with various mechanical contraptions.

The exact objective of these tests remains unclear - there is no evidence that the Cybrex ever made use of cybernetic units outside of this lab.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
An interesting find.

The Cybrex Home (id 2091 - 2110)[edit]

(Hidden) First to Discover Cybrex Home System

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Can fire only once
Is triggered only by

Immediate effects
  • Set global flag cybrex_discovered
  • Set country flag cybrex_system
  • Spawn the Cybrex Alpha system at a distance of 20 ~ 50 from the origin system of the precursor event chain (star flag precursor_5 is set)
  • Get the country event "Cybrex Home System Located" in 2 days

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(Hidden) First to Discover Cybrex Home System
  • None

(Hidden) Not First to Discover Cybrex Home System

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • None
Is triggered only by

Immediate effects

Event button on.png
(Hidden) Not First to Discover Cybrex Home System
  • None

Cybrex Home System Located

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After intense study of our recovered Cybrex artifacts, scientists on §Y[Root.Capital.GetName]§! have managed to deduce the exact galactic coordinates of a system the ancient machines referred to as "Cybrex Prime" - possibly where their civilization retreated after their abortive attempt to exterminate all sentient organic life! We should launch an expedition to this system before someone else beats us to it.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
Contact the nearest Science Ship!
  • End the event chain "Precursors - The Cybrex"
  • Start the event chain "The Cybrex Home System"
  • Get the PoI "Cybrex Alpha"

The Cybrex Central Nexus

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It would seem that the Cybrex re-evaluated their galactic crusade against organic life at some point during its seventeenth year. Whether this change was prompted by losses on the battlefield or an ideological shift in their networked consensus we may never know, but for whatever reason the Cybrex decided to halt their campaign.

They began a slow withdrawal that lasted for nearly a century, until they eventually vanished completely. We now know that they retreated to this system, where they had constructed a massive ring world designed to house their entire civilization.

They isolated themselves here for several millennia, until an independent explorer chanced upon their system and spread its location to the rest of the galaxy. The news that the dreaded Cybrex had been found again prompted several neighboring powers to organize a massive military expedition, which bombarded the Cybrex ring world into rubble.

Strangely, the Cybrex seem to have offered no resistance whatsoever.


 
Trigger conditions
  • Country flag cybrex_system is set
  • Country flag cybrex_world_found is not set
  • Star flag cybrex is set
Is triggered only by
  • On anomaly research

Immediate effects
  • Set country flag cybrex_world_found
  • Set country flag if started the relevant event chain
    • "Precursors - The Cybrex": cybrex_end1
    • "The Cybrex Home System": cybrex_end2

Option conditions

Event trigger.pngEnabled if: Country flag cybrex_end1 is set

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Fascinating.
  • End the event chain "Precursors - The Cybrex"

Event trigger.pngEnabled if: Country flag cybrex_end2 is set

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Fascinating.
  • End the event chain "The Cybrex Home System"

Event trigger.pngEnabled if:

  • Country flag cybrex_end1 is not set
  • Country flag cybrex_end2 is not set
Event button on.png
Fascinating.
  • None

Effects after selecting any option
  • Gain Unity.png 120x Unity output (potential yield gain of 240 ~ 9999)
  • Gain Energy Credits.png 24x Energy output (potential yield gain of 350 ~ 2000)
  • Gain Engineering Research.png 24x Engineering output (potential yield gain of 150 ~ 500)

Cybrex Ring World Found

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Event trigger.png The below description is one of several available for this event.

This colossal ring world was clearly built by the Cybrex, and must be where they retreated after their failed crusade. Sadly, others have recently visited here, and it looks like they were quite thorough - nothing of value remains.


 
Trigger conditions
  • Country flag cybrex_system is not set
  • Country flag cybrex_world_found is not set
  • Star flag cybrex is set
Is triggered only by
  • On survey

Immediate effects
  • Set country flag cybrex_world_found
  • End the event chains:
    • "Precursors - The Cybrex"
    • "The Cybrex Home System"

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Unfortunate.
  • None

(Hidden) Port to Cybrex Home System events

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • None
Is triggered only by

Precursor events:


Immediate effects

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(Hidden) Port to Cybrex Home System events
  • None

Other[edit]

Precursor Discovery

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Event trigger.png The below description is one of several available for this event.

Intercepted communications from a group of independent prospectors indicate that they recently found something relating to an ancient Precursor civilization on [precursor_planet.GetName]. Superstition compelled them to leave the [precursor_planet.GetPlanetMoon] alone, so whatever they discovered must still be there.


 
Trigger conditions
  • Country flag new_precursor is not set
  • Years since game start >50
  • Has started one of the precursor event chains
  • Precursor (type) artifacts recovered <6
  • Within Our Empires borders there is:
    • Origin system of the precursor event chain (star flag precursor_Xn is set)
      • Note: Xn = 1 ~ 5
    • A planet which is:
      • Planet flag precursor_world is not set
      • Unowned, surveyed and with no anomalies
      • Habitable (if event chain for Cybrex, Irassian or Yuht)
      • Uninhabitable (if event chain for First League or Vultaum)
Mean time to happen
  • 360 months

Immediate effects
  • Set country flag new_precursor for 1200 days
  • Spawn a random precursor anomaly within Our Empires borders
    • An as of yet unseen anomaly belonging to the active precursor event chain

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We should investigate this.
  • None