* Habitat Stations: Build “tall” and establish space stations that will house more population, serving the role of planets in a small and confined empire.
* Rights and Privileges: Set specific policies for which of the many species under your thumb will have the rights and privileges of full citizenship.
* Ascension Perks: Unique unlockable features for Empires which will see a species becoming ever more enlightened. In time the three paths to
true ascension will be revealed - biological, psionic or synthetic.
* Purge and Slavery Types: Further define the different treatment and purging options of species.
* Native Indoctrination: Help pre-FTL species think in the right way, your way!