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Synthetic Dawn

947 bytes added, 2 years ago
Free features
These features will be added to the base game via de 1.8 (Čapek) patch meaning that they are free for all players and function without the need of the forthcoming DLC.
* '''Revamped election mechanics''' – Democratic [[governmentsDemocratic]] governments no longer get to choose their ruler from a pool of active [[leaders]], instead it will be centered around [[factions]]. Candidates are now representatives of factions and by taking into account the [[Species rights#Citizenship|citizenship]] status of [[pops]], the odds of a candidate winning an election are determined by the amount of support a given faction has throughout the [[empire]]. * '''Leader skill changes''' – Depending on an empires' [[civics]], [[traditions]], [[policies]] and a species' [[traits]], leaders can now earn up to ten skill levels. * '''Core sector governor''' – Instead of hiring a [[governor]] for each [[Empire#Core_systems|core system]], there is now a single governor that governs all core systems. Additionally, a governor skill level now provides a direct increase to all resource production in a sector independent of their [[leader traits]] bonuses. * '''Simplifying vassal creation''' – Previously it was only possible to create vassals by releasing an entire species whose homeworld was captured. Now to create a vassal all that is needed now is to select a planet that contains a species (or sub-species) you want to make a vassal of and click on the ''Create Vassal'' button. Vassal empires will receive their overlords' ethics and authority but they are able to choose their own civics.
== Dev diaries ==
Halfop
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