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Changed "Machine Empire do not die from old age" to "Machine Empire pops do not die from old age"
* Organic pops can not be integrated into a machine empire, and must be displaced or purged.
* A special form of purging called 'Grid Amalgamation' - kills pops at a moderate speed, but the pops produce a large amount of energy while being purged (similar to processing for organic empires)
Empires do not die from old age, but can suffer potentially lethal accidents and malfunctions, though this is fairly rare.
* They also have their own sets of tradition swaps, similar to Hive Minds, including a new 'Versatility' tree that replaces the Diplomacy tree
* They have their own unique personalities, dialogue and interaction with entities such as the Contingency and Fallen Machine Empires.