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* '''Simplifying vassal creation''' – Previously it was only possible to create [[vassals]] by releasing an entire species whose homeworld was captured. Now to create a vassal all that is needed is to select a planet that contains a species (or sub-species) you want to make a vassal of and click on the ''Create Vassal'' button. Vassal empires will receive their overlords' ethics and authority but they are able to choose their own civics. Systems can be granted or seized via [[trade]].
* '''Land appropriation and refugees''' – This new policy governs whether or not newly conquered planets should have tiles appropriated from non-citizen species. It is available for all [[
ethos]] types and it works by clearing some tiles either by driving the occupying species away and turning it into refugees or by outright eliminating them from the game. Homogeneity-seeking empires will make use of this policy meaning that wars of conquest will usually generate refugees.
* '''Pre-sapient policies''' – New [[policies]] are available that dictate how species with the potential to be [[uplift]] are treated and they include: extermination, tolerance, protection and use as livestock.