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Synthetic Dawn

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== Free features ==
These features will be added to the base game via by the 1.8 (Čapek) patch meaning that they are free for all players and function without the need of the accompanying DLC.
* '''Revamped election mechanics''' – [[Democratic]] governments no longer get to choose their ruler from a pool of active [[leaders]], instead it will be centered around [[factions]]. Candidates are now representatives of factions and by taking into account the [[Species rights#Citizenship|citizenship]] status of [[pops]], the odds of a candidate winning an election are determined by the amount of support a given faction has throughout the [[empire]].
* '''Manual Purging''' – [[Purging]] specific pops is once again possible on special cases if said pop is either: a [[slave]], a non-protected pre-sapient or an undesirable.
* '''Simplifying vassal creation''' – Previously it was only possible to create [[vassals]] by releasing an entire species whose homeworld was captured. Now to create a vassal all that is needed is to select a planet that contains a species (or sub-species) you want to make a vassal of and click on the ''Create Vassal'' button. Vassal empires will receive their overlords' ethics and authority but they are able to choose their own civics. Systems can be granted or seized via by [[trade]].
* '''Land appropriation and refugees''' – This new policy governs whether or not newly conquered planets should have tiles appropriated from non-citizen species. It is available for all [[ethics]] types and it works by clearing some tiles either by driving the occupying species away and turning it into refugees or by outright eliminating them from the game. Homogeneity-seeking empires will make use of this policy meaning that wars of conquest will usually generate refugees.
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