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Land warfare

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|* '''Despotic Hegemony''' or '''Illuminated Autocracy''' government*<br>Each ruler can only recruit one Elite Guard Army
|The ruler's personal elite guard force.
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|*{{iconify|Neural Implants|21px}}*<br>[[Slave Processing Facility]] on planet
|Slave soldiers who serve their masters on the battlefield. Most are conscripted by force, but many slaves volunteer in a desperate attempt to increase their food rations or escape from grueling labor.
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|*{{iconify|Cloning|21px}}*<br>[[Clone Vats]] on planet
|Vat-grown clones that reach adulthood in a matter of months. With a natural lifespan of less than a decade, their lack of personal initiative is deemed an acceptable trade-off for their total obedience to officers.
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* '''Titanic Beast Armies''' Only can be recruited on planets with Titanic Life modifier. A maximum 3 armies of this kind can be recruited in the entire game (a better limitation is not possible based on the Script limitations). They are stronger than xenomorph armies.
* '''Titanic Guard Army''' A special kind of Garrison army that spawns upon completing the quest that allows Titanic Beast Armies. A minor trade-off for getting the quest multiple times.
* '''Avatar''' Basically a one entity army, it is by far the most resilient and scary. Its health will ensure it survives every battle as long as supported by other armies, especially since enemy armies lose morale if as much as the avatar looks at them.
* '''Primitive Army''' / '''Industrial Army''' / '''Post Atomic Army''' A special kind of army only Pre-FTL Species possess. Performance is even inferior to garrisons, while they operate like them. They may stay around upon a species learning FTL travel, taking up valuable slots. If deciding on conquering a Pre-FTL planet, Industrial and especially Post Atomic armies should not be underestimated; while nevertheless inferior to regular army types, their numbers should not be shrugged off.
* '''Swarm Army''' Only used by the Swarm [[Crisis]], this army is only outclassed by Gene warrior Army and about equal to the 2nd Robot Army.
* '''Rebel Slave Army''' Will only spawn on Malcontent Slave Faction Revolts. Their power is somewhere slightly above defensive Armies. They will operate as defensive armies after victory.
* '''Mutant Horror''' This army may be spawned as part of a terraforming related Event Chain. It is superior to Clone Armies.
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* '''Avatar''' Basically a one entity army, it is by far the most resilient and scary. Its health will ensure it survives every battle as long as supported by other armies, especially since enemy armies lose morale if as much as the avatar looks at them.
== References ==
Halfop, ck3beta
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