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Society research

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Statecraft
== Statecraft ==
The {{iconify|Statecraft}} tech tree focuses on {{iconify|Administrative Cap}}acity, buildings and leaders. Of all tech trees this one is by far the most sensitive to government.
{| class="wikitable" style="text-align: center;
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| rowspan="7" style="width: 270px;" | [[File:Tech planetary government.png|left]] {{tech|start|Planetary Government}}<br>{{icon|building}} Level 2 Capital Buildings| rowspan="7" style="width: 280px;" | [[File:Tech planetary unification.png|left]] '''Planetary Unification'''<br>Cost: 2000, Weight: 400<br>{{icon|unity}} {{green|+2}} Monthly Unity<br>{{icon|edict}} Campaign edicts| rowspan="5" style="width: 270px;" | [[File:Tech colonial centralization.png|left]] '''Colonial Centralization'''<br>Cost: 5000, Weight: 300<br>{{icon|building}} Level 3 Capital Buildings| style="width: 270px;" | [[File:Tech global production strategy.png|left]] '''Global Production Strategy'''<br>Cost: 8000, Weight: 97.5<br>{{icon|building}} Ministry of Production |style="width: 270px;" | |style="width: 270px;" |
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| [[File:Tech collective self.png|left]] '''Collective Self'''<br>Cost: 12000, Weight: 50<br>{{icon|leader skill levels}} {{green|+1}} Leader Level Cap<br>{{icon|leader recruitment cost}} {{green|+1}} Leader Upkeep || ||
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| [[File:Tech galactic administration.png|left]] '''Galactic Administration'''<br>Cost: 12000, Weight: 200<br>{{icon|building}} Level 4 Capital Buildings || ||
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| [[File:Tech living state.png|left]] '''The Living State'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 6000, Weight: 70<br>{{icon|influence}} {{green|+1}} Faction Influence Gain<br>{{icon|starbase}} Deep Space Black Site || ||
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| [[File:Tech galactic markets.png|left]] {{tech|rare|Galactic Markets}}<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 16000, Weight: 22.5<br>{{icon|building}} Level 4 Capital Buildings || ||
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| rowspan="2" | [[File:Tech adaptive bureaucracy.png|left]] '''Adaptive Bureaucracy'''<br>Cost: 2500, Weight: 95<br>{{icon|leader recruitment cost}} {{green|-20%}} Leader Cost<br>{{icon|empire leader capacity}} {{green|+1}} Leader Pool Size| rowspan="2" | [[File:Tech colonial bureaucracy.png|left]] '''Colonial Bureaucracy'''<br>Cost: 4000, Weight: 85<br>{{icon|administrative cap}} {{green|+20}} Administrative Capacity| [[File:Tech galactic bureaucracy.png|left]] '''Galactic Bureaucracy'''<br>Cost: 8000, Weight: 65<br>{{icon|administrative cap}} {{green|+20}} Administrative Capacity| [[File:Tech repeatable improved core planet cap.png|left]] '''Administrative Efficiency'''<br>Cost: 50000, Weight: 12.5<br>{{icon|administrative cap}} {{green|+15}} Administrative Capacity
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| [[File:Tech adaptive combat algorithms.png|left]] '''Adaptive Combat Algorithms'''<br>{{icon|machine intelligence}} Cost: 5000, Weight: 112.5<br>{{icon|machine army}} Battle Frame Armies| [[File:Tech biomechanics.png|left]] {{tech|rare|Biomechanics}}<br>{{icon|machine intelligence}} Cost: 20000, Weight: 40<br>{{icon|machine army}} Mega-Warform Armies
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| rowspan="2" | [[File:Tech cultural heritage.png|left]] {{tech|start|Sociocultural History}}<br>{{icon|building}} Level 1 Culture Buildings| [[File:Tech heritage site.png|left]] '''Heritage Sites'''<br>{{icon|no}}{{icon|spiritualist}} Cost: 5000, Weight: 75<br>{{icon|building}} Level 2 Culture Buildings| [[File:Tech hypercomms forum.png|left]] '''Local Hypercommunication'''<br>{{icon|no}}{{icon|spiritualist}} Cost: 10000, Weight: 60<br>{{icon|building}} Level 4 Culture Buildings| [[File:Tech autocurating vault.png|left]] '''Automate Curation Algorithms'''<br>{{icon|no}}{{icon|spiritualist}} Cost: 20000, Weight: 40<br>{{icon|building}} Level 5 Culture Buildings || ||
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| [[File:Tech holographic rituals.png|left]] '''Holographic Rituals'''<br>{{icon|spiritualist}} Cost: 5000, Weight: 75<br>{{icon|building}} Holotemple| [[File:Tech sacred nexus.png|left]] '''Consecration Fields'''<br>{{icon|spiritualist}} Cost: 10000, Weight: 60<br>{{icon|building}} Sacred Nexus| [[File:Tech transcendent faith.png|left]] '''Metacognitive Faith'''<br>{{icon|spiritualist}} Cost: 20000, Weight: 40<br>{{icon|building}} Citadel of Faith || ||
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| [[File:Tech offworld trading.png|left]] '''Offworld Trade Companies'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 3000, Weight: 90<br>{{icon|starbase}} Offworld Trading Company| [[File:Tech interstellar economics.png|left]] '''Interstellar Economics'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 8000, Weight: 130<br>{{icon|building}} Commerce Megaplexes || || || ||
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| [[File:Tech neural implants.png|left]] '''Neural Implants'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 3000, Weight: 90<br>{{icon|building}} Slave Processing Facility<br>{{icon|slave army}} Slave Armies| [[File:Tech slave colonies.png|left]] '''Thrall-Worlds'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 6000, Weight: 35<br>[[File:Tech slave colonies.png|24px]] Create Thrall World Decision || || || ||
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| [[File:Tech hive cluster.png|left]] '''Clustered Synapses'''<br>{{icon|hive mind}} Cost: 5000, Weight: 75<br>{{icon|building}} Synaptic Clusters| [[File:Tech hive confluence.png|left]] '''Confluence of Thought'''<br>{{icon|hive mind}} Cost: 10000, Weight: 60<br>{{icon|building}} Confluence of Thought || || || ||
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| rowspan="3" | [[File:Tech artificial moral codes.png|left]] '''Artificial Moral Codes'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 6000, Weight: 105<br>{{icon|amenities}} {{green|+5%}} Amenities<br>{{icon|crime}} {{green|-15%}} Crime| [[File:Tech synthetic thought patterns.png|left]] '''Synthetic Thought Patterns'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 12000, Weight: 75<br>{{icon|pop resource output}} {{green|+5%}} Resources from Jobs || || || ||
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| [[File:Tech resort colonies.png|left]] {{tech|rare|Resort Worlds}}<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 8000, Weight: 32.5<br>[[File:Tech resort colonies.png|24px]] Create Resort World Decision || || || ||
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| [[File:Tech penal colonies.png|left]] {{tech|rare|Penal Colonies}}<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 8000, Weight: 32.5<br>[[File:Tech penal colonies.png|24px]] Create Penal Colony Decision || || || ||
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| [[File:Tech unity of purpose.png|left]] '''Unity of Purpose'''<br>{{icon|gestalt consciousness}} Cost: 6000, Weight: 105<br>{{icon|amenities}} {{green|+5%}} Amenities<br>{{icon|crime}} {{green|-15%}} Deviancy| [[File:Tech artificial moral codes.png|left]] '''Collective Production Methods'''<br>{{icon|gestalt consciousness}} Cost: 12000, Weight: 65<br>{{icon|pop resource output}} {{green|+5%}} Resources from Jobs || || || ||
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| [[File:Tech ascension theory.png|left]] {{tech|rare|Ascension Theory}}<br> Cost: 40000, Weight: 12.5<br>[[File:Feature.png]] Can pick Ascension Perks<br>{{icon|ascension perk}} {{green|+1}} Ascension Perk || || || || ||
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| [[File:Tech hyper entertainment forum.png|left]] '''Hyper-Entertainment Forum'''<br>{{icon|no}}{{icon|gestalt consciousness}} Cost: 4000, Weight: 90<br>{{icon|building}} Hyper-Entertainment Forum || || || || ||
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| [[File:Tech housing agrarian idyll.png|left]] '''Agrarian Utopias'''<br>{{icon|agrarian idyll}} Cost: 8000, Weight: 97.5<br>{{icon|housing}} {{green|+1}} Agrarian District Housing || || || || ||
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| [[File:Tech executive retreat.png|left]] '''Executive Leisure Program'''<br>{{icon|corporate}} Cost: 8000, Weight: 65<br>{{icon|building}} Executive Retreat || || || || ||
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| [[File:Tech xeno tourism agency.png|left]] '''Xeno Outreach Agencies'''<br>{{icon|corporate}} Cost: 8000, Weight: 65<br>{{icon|building}} Xeno-Outreach Agency || || || || ||
|}
Halfop, ck3beta
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