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Policies

No change in size, 1 year ago
no change in 2.3
{{version|2.23}}
[[File:UI policies edicts.png|right|thumb|400px|Policies window]]
{{see also|Species rights}}
== War Philosophy ==
{{SVersion|2.23}}
{{Main|Warfare}}
War philosophy limits the systems an empire is allowed to make claims for. The limit is removed during defensive wars for the defender. War philosophy cannot be changed while at war.
== War Doctrine ==
{{SVersion|2.23}}
The War Doctrine policy becomes available after finishing the Supremacy Tradition tree and determines the overall strategic military doctrine for fleets.
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== Orbital Bombardment ==
{{SVersion|2.23}}
This policy limits the maximum available stance of planetary bombing when orbiting enemy worlds.
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== Native Interference ==
{{SVersion|2.23}}
Native Interference determines an empires' policy on how to interact with pre-FTL civilizations. This policy becomes available once a primitive civilization has been found.
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== Native Enlightenment ==
{{SVersion|2.23}}
Native Enlightenment determines whether or not an empire can enlighten pre-FTL civilizations. This policy becomes available once a primitive civilization has been found.
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== Resettlement ==
{{SVersion|2.23}}
This policy determines if pops that aren't enslaved can be forcibly moved from one planet to another. The policy is not available if {{iconify|Gestalt Consciousness}}.
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== Land Appropriation ==
{{SVersion|2.23}}
Land Appropriation determines if newly acquired planets with Pops without ''Full Citizenship'' will have some Pops replaced with ''Full Citizenship'' Pops. The replaced Pops will become [[refugees]]. The policy is not available to {{iconify|Gestalt Consciousness}} empires.
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== Leader Enhancement ==
{{SVersion|2.23}}
Leader Enhancement determines if technology can be used to improve leader's abilities. This policy becomes available once {{icon|selected lineages tech|21px}} Selected Lineages is researched and the effect affects already living leaders.
== First Contact Protocol ==
{{SVersion|2.23}}
First Contact Protocol dictates if an empire can order fleets to attack another empire before establishing communications. A direct attack order is still needed to engage.
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== Initial Border Status ==
{{SVersion|2.23}}
Initial Border Status determines if borders start open or closed to other empires.
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== Food Policy ==
{{SVersion|2.23}}
The food policy determines an empire's allocation of food for its Pops. It is not available to {{iconify|Machine Intelligence}} empires unless they have the {{iconify|Rogue Servitor}} civic.
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== Economic Policy ==
{{SVersion|2.23}}
The economic policy determines whether civilian or military resource production should receive more focus. The policy is not available to {{iconify|Gestalt Consciousness}} empires. Using {{iconify|Artisan}} / ({{iconify|Artisan}} + {{iconify|Metallurgist}}) as the percentage of your civilian industry, Civilian Economy is beneficial when above 62.5% and Militarised Economy is beneficial when the percentage of civilian industry is below 37.5%.
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== Artificial Intelligence ==
{{SVersion|2.23}}
This policy determines how much freedom an empire gives to artificial intelligence. This policy becomes available once the {{iconify|Positronic AI|21px}} technology is obtained. In {{iconify|Synthetic Dawn}} synthetics in servitude may start an AI rebellion.
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== Robotic Workers ==
{{SVersion|2.23}}
This policy determines whether robots are allowed in an empire. This policy is not available to {{iconify|Hive Mind}} empires, which disassemble all robots.
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== Pre-Sapients ==
{{SVersion|2.23}}
This policy determines whether an empire tolerates Pre-Sapients living on their planets or not. This policy is unlocked when a planet within the empire's borders has a Pre-Sapient pop on it.
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== Refugees ==
{{SVersion|2.23}}
This policy determines the stance on accepting refugees that are fleeing from purges, displacement and persecution in other empires. This policy is unlocked when another species has been met and is not available to {{iconify|Gestalt Consciousness}} empires unless they have the {{iconify|Rogue Servitor}} civic.
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== Slavery ==
{{SVersion|2.23}}
This policy determines whether an empire can give an alien species the ''Slavery'' Citizenship. Slavery is not possible if {{iconify|Gestalt Consciousness}}.
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== Purge ==
{{SVersion|2.23}}
This policy determines an empire's position on the forced removal of species that are no longer wanted. This policy option only dictates which degree of [[purge|purging]] is allowed, further details on which pops are to be purged and in what way can be managed with the [[species rights]] system.
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