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Modding

401 bytes added, 7 months ago
+ file format structure desc
| <code>remote_file_id="1234567890"</code>
|}
The data structure is like the proprietary Valve Data Format<ref>VDF is a ad-hoc file format designed by Valve to support storage of hierarchical data.</ref> (VDF is also used by [https://developer.valvesoftware.com/wiki/SDK_Installation Steam]).<ref>There are several open VDF parser available: https://github.com/rossengeorgiev/vdf-parser/, [https://github.com/shravan2x/Gameloop.Vdf for .NET]</ref>
'''Example modname.mod file:'''<br>
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