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Economy

133 bytes removed, 2 months ago
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Shortages
{{version|2.67}}
[[File:Resources.png|thumb|330px|A [[gas giant]] with four units of research resources and one unit of the very rare Zro aerosol.]]
== Material Resources ==
{{SVersion|2.67}}
Material resources are the most straightforward and important type as they provide the means to expand both geographically, developmentally and technologically. They are gathered and stockpiled on a monthly basis, but not necessarily on the same day. While they all have a stockpile, how that stockpile and the excess is used varies fundamentally between each resource.
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* {{icon|faction}} Factions
* [[File:Leader_trait_magnifying_glass.png|24px]] Event rewards
* {{icon|opinion}} Humiliate Wargoal
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* {{icon|democratic}} Fulfilling Ruler Mandates
* [[File:Leader_trait_magnifying_glass.png|24px]] Event rewards
* {{iconify|Ruler}} and {{iconify|Specialist}} jobs
* {{iconify|Planetary Unification|24px}} technology adds {{green|+2}}
* {{icon|policy}} Marketplace of Ideas policy adds {{green|+0.25}} per {{iconify|Trade Value}}
* {{iconify|Driven Assimilator}} Assimilating pops yelds yields 15 base unity
* [[File:Sb deep space black site.png|24px]] Deep Space Black Site starbase buildings add {{green|+1}} each
* [[File:Sb artist college.png|24px]] Art College starbase buildings add {{green|+10}} each
* Finishing Special Projects
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* [[File:Leader_trait_magnifying_glass.png|24px]] Event rewards
* {{iconify|Ruler}} and {{iconify|Specialist}} jobs
* [[File:Fleet task build research station action.png|24px]] Celestial Body deposits
== Strategic resources ==
{{SVersion|2.67}}
{{icon|Strategic}} Strategic resources are special rare resources required to both build and maintain advanced buildings and ship components. They are much harder to obtain than the common basic resources and are therefore also much more highly valued. Strategic resources can be obtained by either extracting them from natural deposits or manufacturing them synthetically. Natural strategic resource deposits are always visible but requires specific technology to exploit. Synthetic versions are produced from {{iconify|minerals}}, albeit at a steep price. All strategic resources can also be manufactured from Dimensional Fabricator buildings.
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== Shortages ==
{{SVersion|2.67}}If an empire's stored stockpile for a certain resource drops to {{red|0}} with negative income, a resource shortage will occur. Resource shortages should be avoided at all costs as they impart massive penalties:.
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! {{iconify|Energy}} shortage
* {{icon|robot build speed}} {{red|-75%}} Robot Build Speed
* {{icon|happiness}} {{red|-25%}} Lithoid Pop Happiness
* {{icon|growth speed}} {{red|-75%}} Lithoid Pop Growth
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* {{icon|happiness}} {{red|-25%}} Organic Pop Happiness
* {{icon|growth speed}} {{red|-75%}} Organic Pop Growth Speed
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* {{icon|ship armor}} {{red|-75%}} Ship Armor
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