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Show new changes starting from 19:52, 28 January 2022
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26 January 2022

     07:30  Population diffhist +295 Moyang talk contribs Happiness from missing Amenity Tag: Visual edit

25 January 2022

     07:47  Intelligence diffhist +396 Diagrapher talk contribs Explained what having "high", "medium", "low", or "full" intel on systems and colonies actually means. Tag: Visual edit
     01:27  Empire diffhist +85 2601:647:4A01:830:E5AB:44CC:543:2E3A talk →‎Empire sprawl: Noting that the species traits and governor skill are applied per pop, not to the entire empire. This makes them multiplicative, rather than additive, with other bonuses. Tag: Visual edit

23 January 2022

     20:14  Megastructures diffhist +24 Hermocrates talk contribs →‎Habitats: Added hyperlink for the Horde Tag: Visual edit: Switched

22 January 2022