Special projects 3
Version

This article is for the PC version of Stellaris only.
This is the list of special projects found in /Stellaris/common/special_projects/00_projects_3.txt, /Stellaris/common/special_projects/00_projects_4.txt, and /Stellaris/common/special_projects/00_projects_5.txt.
Contents
- 1 Derelict Ship
- 2 Warrior from Sand
- 3 Fire of the Furnace
- 4 Improbable Ceramics
- 5 Drill Rampage
- 6 Abandoned Sensor Array
- 7 Adrift
- 8 The Rulers of the Plains
- 9 The Machines Left Behind
- 10 Alien Beast Onboard
- 11 The Tree
- 12 Translating Settlers' Texts
- 13 Translating Explorers' Texts
- 14 Translating Traders' Texts
- 15 Translating Warrior's Texts
- 16 Underground Vault
- 17 Cracking it Open
- 18 Submerged Cruiser
- 19 Hallucinogen Removal
- 20 Asteroid Defense System
- 21 Titanic Life Study
- 22 Titanic Life Necropsies
- 23 Titanic Life Monitoring
- 24 Investigate the Magnetic Mystery of [Root.GetName]
- 25 Retaliatory Genome Mapping
- 26 Woodwind Instrument Investigation
- 27 Disappearances on [missing_pops_planet.GetName]
- 28 Age less with Ageless
- 29 In Pursuit of a Wrinkle-Free Existence
- 30 Investigate the Mysterious Moon of [Root.GetName]
- 31 Probe the Dimensional Portal on [Root.GetName]
- 32 Close the portal!
- 33 Close the portal!
- 34 Close the portal!
- 35 Close the portal!
- 36 MegaCorpse Origins
- 37 Probe the Void
- 38 Limbo: A Second Chance
- 39 References
Derelict Ship

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A ship adrift in space, no signals going in or coming out. Inspecting it more closely might shed some light on what has happened to the crew.
Requirements:
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Time to Research:
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On Success
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Warrior from Sand

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An ancient fleet has been found crashed on a desert planet, with a still-active shipboard AI. If we do not move to subdue it, things might take a turn for the worse.
Requirements:
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Time to Research:
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On Success
On Failure
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Fire of the Furnace

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The star is appearing to be able to fuse beryllium, which shouldn't be possible.
Requirements:
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Time to Research:
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On Success
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Improbable Ceramics

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A ceramic pot is orbiting a sun... this is beyond improbable. Figuring out what it does there will take quite some time. Who knows what the answer will be, or if there even is one?
Requirements:
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Time to Research:
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On Success
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Drill Rampage

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An ancient excavator is digging deep into a giant asteroid. If we can stop it before it gets crushed by debris we might be able to learn something worthwhile about the construction.
Requirements:
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Time to Research:
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On Success
On Failure
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Abandoned Sensor Array

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An abandoned sensor dish seems to be in working condition. If we perform some repairs and figure out how it functions we might be able to gain more insight into neighboring systems.
Requirements:
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Time to Research:
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On Success
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Adrift

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An alien ship is drifting inside an asteroid belt. It will not respond to hails. We should investigate and see what is going on.
Requirements:
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Time to Research:
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On Success
Science ship or Empire permanent mod: +10% sublight speed. Non stackable, so if you find it again, choose to dismantle the ship. On Failure
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The Rulers of the Plains

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A majestic race of mammals roam fields of water grass. They seem skittish and have insight into our approaches. Studying them up close could give us more information.
Requirements:
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Time to Research:
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On Success
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The Machines Left Behind

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A facility filled with robots has been found on a distant planet. If we reactivate them, they might reveal the secrets of their home.
Requirements:
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Time to Research:
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On Success
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Alien Beast Onboard

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A savage creature has invaded our science ship and is trying to kill the crew. They won't last long without assistance from the military!
Requirements:
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Time to Research:
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On Success
On Failure:
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The Tree

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A tree drifts defiantly through the emptiness of space. Its sap seems to attract monstrous spaceborne organics. We should investigate to figure out its purpose.
Requirements:
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Time to Research:
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On Success
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Translating Settlers' Texts

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We have uncovered a stash of documents that seem to have been important to the now dead society. Translating them will surely provide us with a more in-depth look into its history and culture.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Translating Explorers' Texts

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We've found some texts that were carried by an alien expedition. If we translate them we might uncover more information and learn about the previous owners.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Translating Traders' Texts

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We've found some texts among the ruins of a possible interstellar trading hub. If we translate these documents we could learn more about the ones who founded it.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Translating Warrior's Texts

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We found remains of a warrior people on a long abandoned battlefield, and they were carrying texts that must have been important to them. If we translate these documents we could learn more about this people and the wars they fought.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Underground Vault

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We found a structure beneath a mountain which could contain valuable information or gear. It is surrounded by dangerous wildlife and we need to subdue these beasts in order to get to it.
Requirements:
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Time to Research:
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On Success
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Cracking it Open

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The underground vault we found held only a container of sorts. We need to figure out how to best pry it open if we want to find out what is inside.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Submerged Cruiser

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An alien battlecruiser lies beneath the waves of [Root.GetName]. Salvaging it could yield valuable technology or resources.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Hallucinogen Removal

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Attempt to remove the hallucinogen from [Root.GetName]'s atmosphere.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Asteroid Defense System

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We must investigate how best to protect the colony on [Root.GetName] from the frequent asteroid impacts which plague the planet.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Titanic Life Study

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By studying the Titanic Life of [Root.GetName], we can hopefully learn to understand them and possibly even communicate.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Titanic Life Necropsies

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By harvesting the Titanic Life of [Root.GetName], we should soon work out how best to exploit them!
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Titanic Life Monitoring

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By carefully monitoring the Titanic Life of [Root.GetName], we hope to be able to coexist peacefully with them.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Investigate the Magnetic Mystery of [Root.GetName]

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Several strange magnetic disturbances have unsettled life on [Root.GetName]. Until recently their cause was a complete mystery, but with the data gathered from repeated events it should now be possible to uncover the truth behind them.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event colony_events_3#colony_mod.18. |
Retaliatory Genome Mapping

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Sending a ship to the alien homeworld, we will be able to gather the same data on them that we suspect them to have on us.
Requirements:
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Time to Research:
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On Success
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Woodwind Instrument Investigation

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The source material of mysterious instrument that appears to have a relaxing effect on our biology must be found.
Requirements:
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Time to Research:
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On Success
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Disappearances on [missing_pops_planet.GetName]

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Local law-enforcement on [missing_pops_planet.GetName] need the support of a military strike force to stifle unrest as they investigate a recent wave of mysterious disappearances.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Age less with Ageless

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The new anti-aging cream Ageless is spreading like a wild-fire throughout the empire, and has shown promise of actually stimulating cell-regeneration. If we could identify the active agent we might be able to use it to produce a more lasting effect.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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In Pursuit of a Wrinkle-Free Existence

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We must find the origin of this cream.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Investigate the Mysterious Moon of [Root.GetName]

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Conduct a detailed survey of [event_target:roguemoon.Planet.GetName] and attempt to figure out where it came from."
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Probe the Dimensional Portal on [Root.GetName]

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Investigate where the Dimensional Portal leads to.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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Close the portal!

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There has to be a way to close this portal, and science will find it!
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event planet_events#colony_mod.3010. |
Close the portal!

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Such a portal can surely be countered with positive energy!
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event planet_events#colony_mod.3011. |
Close the portal!

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Such a portal can surely be countered with Psionic energy!
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event planet_events#colony_mod.3011. |
Close the portal!

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Perhaps dumping enough rock into the portal will block it up?
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event planet_events#colony_mod.3012. |
MegaCorpse Origins

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After the incredible destruction on [Root.GetName] we are left wondering: Who or what are MegaCorpse?
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event planet_events#cara.4161. |
Probe the Void

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Whatever the strange force bringing Dark Matter to our portal is, attracting a higher level of it should result in increased production.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
Triggers planet event planet_events#colony.3041. |
Limbo: A Second Chance

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We could give an extinct species of ancient aliens a second chance at life by uploading their neural scans to robotic bodies.
Requirements:
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Cost to Research: "tech_department" must be one of the three types of research!
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On Success
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