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Species

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This article has been verified for the current PC version (2.6) of the game.

Every habitable planet has the potential of developing different kinds of intelligent beings that may, naturally or not, develop technologically. Sometimes, such beings reach a crucial point in their development that allows them access to FTL technology and, as a consequence, the ability to become full-fledged interstellar empires.

A species may or may not equate with an empire. At first every empire will be made up entirely of its original species but eventually, it may include other species through conquest, migration pacts, enlightening pre-FTL cultures, or accepting refugees.

The portrait of a species can be changed at will through pop modification if the Tech genetic resequencing.png Genetic Resequencing technology is researched although but the archetype cannot be changed.

Species identity[edit]

At galaxy generation species are divided into species archetype groups, parent species and sub-species.

There are 10 different species archetypes, representing species with similar observable characteristics, including its morphology or physical form and structure, its developmental processes and its biochemical and physiological properties.

A parent species is the first spawned species of its kind (a kind is defined by its species portrait and name). A sub-species is created when a pop modification template is applied to a parent species or another sub-species and is considered to be the same species for the purposes of xenophobia, xenophilia and species rights.

Species within the same archetype group will be less affected by xenophobia and xenophilia, with the effect increasing if they share the same portrait.

List of species archetypes[edit]

A number of species are pre-defined, including the Humans of the Sol system. Each race will belong to one of the eight archetype: Arthropod (insect-like), Avian (bird-like), Fungoid (fungus-like), Humanoid (human-like), Mammalian (mammal-like), Molluscoid (invertebrates), Reptilian, Plantoid (part of the Plantoids Species Pack DLC), Lithoid (part of the Lithoids Species Pack DLC) and Machine.

Each species have traits and ethics that can be selected, as well as homeworld preference. Traits and ethics are independent of the species or portrait selected, though players can, of course, use the portrait art as inspiration for their choices, adding to role-playing.

The first ruler of every empire can be customized. For non-humanoid species customization is limited to colors and possibly clothes, while some humanoid species feature hairstyle customization too. Humanoids are the only species group to feature differences in gender appearance.

Different species will use different voices and manners of speaking when contacted via the Contacts menu.

Note: The order of the portraits is meant to reflect their in-game order.

Humanoid[edit]

The humanoids are the only archetype that uses different models and voices for each gender. In addition each humanoid portraits has its own diplomacy voice.

Ten additional portraits are available as part of the Humanoid Species Pack DLC.

Mammalian[edit]

Most of mammalian portraits have a unique insult targeted specifically to them.

The Evil Porcupine (Massive #17) portrait was originally exclusive players who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

Reptilian[edit]

The Fairy Dragon (Reptilian #17) portrait is part of the free Anniversary Portraits Pack DLC.

Avian[edit]

Note: The Chirpy portrait is available to those who login to their Paradox account while in-game.[1]

The Dinosaur Bird (Massive #17) portrait was originally exclusive to players who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Peacock Avian (Avian #18) portrait is part of the free Anniversary Portraits Pack DLC.

Arthropoid[edit]

Note:The Shadowy Arthropod (Massive #17) portrait was originally exclusive players who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Arachnoid (Massive #16) portrait is included only in the Nova Edition or the Galaxy Edition of Stellaris.

The Larvae (Arthropoid #20) portrait is part of the free Anniversary Portraits Pack DLC.

The Mantis Shrimp (Arthropoid #19) portrait is available to those who login to their Paradox account while in-game[2]

Molluscoid[edit]

Note: The Hydra/Xenomorph (Massive #16) portrait was originally exclusive to players those who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

Fungoid[edit]

Note: The Fungoid Infected Mammalian (Massive #16) portrait was originally exclusive to players who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

Plantoid[edit]

The Plantoid archetype is part of the Plantoids Species Pack DLC.

Lithoid[edit]

The Lithoid archetype is part of the Lithoids Species Pack DLC. Each portrait has its own diplomacy voice.

Machine[edit]

Robots are not a naturally evolved species but rather an artificial one that can be constructed with the required technology or if by starting as a machine empire. Each portrait has its own diplomacy voice. When an empire first creates robots they'll use the portrait that matches their main species' archetype.

Crisis species[edit]

These are species that accompany the arrival of Endgame Crises. They cannot be found or built before a crisis is triggered.

Compliments and insults[edit]

When contacted, empires with a high opinion may compliment you while those with a low opinion may insult you. The flavor text depends on the ruler's species.

Species Group Compliment Insult
Human angel monkey
Mammalian (including Humanoids) sphinx beast
Reptilian dragon lizard
newt
Avian phoenix bird
chicken
dodo
buzzard
Arthropoid scarab bug
Molluscoid kraken parasite
Fungoid chanterelle shroom
Plantoid rose weed
Machine elegant automaton
technological marvel
tin can
toaster
Lithoid gem rock

References[edit]

Game concepts