Stellaris Wiki talk:Versioning
Versioning edit disputes
Stellaris scripting is of such complexity that I don't think it's reasonable to expect sole contributors to bring entire sections up to date on their own.
One problem I see with this versioning policy is that it does not allow iterative collaboration. As an example (Leader Experience), I know that odds of gaining a trait for Levels 3 and 4 are no longer equal in 1.8, but the prior version of this article suggests that
random_list is weighted in a way that is not immediately apparent. As I'm not an expert at this sort of math, I am unable to make all of the edits myself and need someone to take my work one step further. Unfortunately, the current policy encourages editing out inline "FIXME" text in favor of using the template versioning disclaimers. The result is now that the example is using my 1.8 edit for Level 5+, but Level 4 is for a previous version with no obvious indication of this.
In short, "all or nothing" section edits simply are not possible unless you are either 1) familiar with all disciplines necessary for the scripting, or 2) already collaborating directly with other editors through some medium outside of the wiki itself.
- The versioning tags do their job - if a section is not fully up-to-date then it is not updated - and most wiki users know what they mean. If you're unsure of how/what to update, then while the thought is appreciated, it would be best to leave the actual article as is. Finding inline notes such as "I think this is how it works, but not sure" simply disparages the validity of the rest of the wiki.
- As a general advice, users are encouraged to use a sandbox when they make big changes to an existing article or when the rework may take some time. This can allow them to experiment with the content until they are satisfied with the result and then only apply the final revision to the actual article. If you wish to collaborate on an article you can use the forums to gather information or leave notes in the article's talkpage for others to chip in. ~ SolSys (talk) 16:17, 8 October 2017 (CEST)