Something iv noticed but cannot fix because the planets page can't be edited, the shattered world notes don't mention that you find quite a few of them in the l cluster.
- Alright, I think I've fixed the problem somewhat for this article. If you see any other articles that can link to this one please link them up. I'll remember to keep my eyes open for new linking opportunities in the future; I knew we'd need this article eventually though, so I figured it would be best to have something that could be added to and improved. -GC13 (talk) 17:02, 16 March 2016 (CET)
I feel like this article is way too long right now. Perhaps split off colony stuff (tiles, planet modifiers) from stuff you do in orbit (resource stations, stars, uninhabitables, etc.)? --Evil4Zerggin (talk) 08:32, 23 May 2016 (CEST)
- It used to be two pages, colony and celestial body. The second one ended up ridiculously small, so they were merged. There's only three sections that'd be split off (the three you mention), and they don't amount to much.
- Maybe if the last three sections (the world lists) were split off as a single page, that'd make some sense; they're 25-30% of the article length. ~ Meneth (talk) 10:32, 23 May 2016 (CEST)
Move to "Worlds"
- We might as well create a "Celesial Objects" page and include other features, such as stars, black holes, worm holes, asteroid belts, moons, etc. - Sithril (talk) 02:15, 9 April 2016 (CEST)
I've found a planetary modifier not documented on this page. It's called "Atmospheric Hallucinogen" and it gives +10% to happiness and society output and increases ethics divergence by 10%. I have a screenshot that shows the flavor description and has an unobscured view of the icon, but I'm unsure on how to get the icon onto the wiki. For one, I don't know how to upload an image to the wiki, and I don't know how to isolate the icon from the screenshot for the table. I've only encountered it once so far so I don't know if it's more likely to appear on tropical worlds or alongside the atmospheric aphrodesiac modifier. It makes sense to me that it might be more common on tropical worlds but further study will be needed. Can anyone suggest a free image hosting site so I can pass this screenshot onto someone who can make it work? Databug (talk) 23:57, 18 May 2016 (CDT)
- Good to see its solved, we keep the talk page content for reference for future use. Dauth (talk) 10:33, 21 May 2016 (CEST)
Anyone knows what the percentage modifiers on uninhabitable worlds do?
To be specific, anyone knows the purpose of the 'Extensive Moon System' and 'Carbon World' planetary modifiers? They both give a percentage increase to minerals, but since these are uninhabitable worlds, they are quite unlikely to have minerals in the first place (if it's even possible, I'm looking at you 'Extensive Moon System'), and especially not in amounts for which a +10-15% increase matters... Bearmarshal (talk) 15:52, 17 July 2016 (CEST)
Below is a description of rewrites, where the page has been tagged delete the comments not needed and add in any special instructions.
- Use of you/your: Please change to third person
- Use of gender: Please use gender neutral language
- Use of slang/ internet speak: Please correct to full English sentences
- Excessive use of bold/capitals: Use italics instead for emphasis, if emphasis is not needed then remove is
- List: Reformat into prose (a listed ideas section is acceptable)
- Absence of links: Links missing or replaced by bold or italics which do not function
- Poor sectioning: Article should be broken up into easy to understand sections
Modifier Discovered: Predatory Plants
I was looking at the wiki in-game to try and find out whether or not the modifier would be removed by terraforming (I'm currently leaning towards yes due to the environmental nature of the modifier and the red outline) and found out that the modifier wasn't even listed on the page. What I do know about the modifier are its effects, which are Habitability: -10% and Society Research from Jobs: +10%. I've taken a screenshot in case nobody has the image but come to think of it, it can probably be retrieved from the game files, huh... --Nathan67003 (talk) 22:19, 23 August 2019 (UTC)
Starting homeworld Bias
I've just recently found out about the starting Homeworld having a slight bias towards certain resource (i.e. cold biomes have more minerals) and most links point to this page. However, I can't find it in this page at all. Is the bias still around? And if yes, should it be added into this page?