High Priest[edit source]
The Exalted Priesthood is listed as a requirement for this job, yet in the description/notes section is states "Exalted Priesthood civic adds +1 Unity output to the job". This is confusing because it lists the abovesaid civic as a requirement. Is the unity for the job +5 or +6? --Eric Snyder (talk) 01:35, 7 January 2020 (UTC)
Weight & Weighting System[edit source]
As it stands there's insufficient information to decide if pops are taking the wrong worker jobs, due to a design error in the weighting system OR some kind of bug meaning the worker attributes are being ignored, this effects robots especially with technician bonus (superconductive trait) because the total generated is higher but biopops with food upkeep & consumer goods are preferred.
Required buildings?[edit source]
Job category[edit source]
(Stellaris 3.3) Will you add the job category (such Administrator for Politician and Chronicle Drone) in the tables? 2A01:CB14:D52:1200:8153:3DB8:4B5B:1F02 13:54, 12 March 2022 (UTC)
- So i have looked thru the code and found all the jobs and sub categories of administrators and have listed them below, all these jobs benefit from any administrator modifiers such as efficient bureaucracy or the Wenkwort Custodian planet modifier.
- Jobs affected by administrator modifiers:
-planet_administrators: bureaucrat, death_chronicler, mortal_initiate, coordinator, chronicle_drone, synapse_drone, robot_caretaker
-planet_priests: high_priest, death_priest, priest, preacher
- Jack Cyber (talk) 14:55, 24 March 2022 (UTC)