The sentinels[edit source]
Looks like this has changed in 3.0, the choices are now (as a fan puri, fan xeno and mili) 'Put their minds to work on science' (presumably this is the research option, doing an ironman run so idk what this gives) and 'Modify the Evermore to entertain the masses' (This is similar to 'Cheap Thrills', it gives +5% consumer goods and +5% happiness empire-wide). Both issue special projects named 'Repurposing the Evermore'. Also, instead of the sentinels killing all the pops, when the last pop dies you get given one pop who 'survived by hiding in the forest' and the sentinels 'hide underground' (but the armies stay there). This means the planet remains yours. There's a lot more event chain stuff, looks like the 2.8 event chain happens as well? Might be a bug/oversight though, I got a double reward
in the last point theres one choice missing
- take 300 unity
- take planet buff
- get access to a new special project called "replicate the evermore"
Multiple Ending(s?) Beyond Random as described[edit source]
Deja Vu Dig at least has had the alternate ending for me that it turns out that the dig team had originally made the shaft, which collapses on them, and the lead scientist gained "traumatized" as a trait as a consequence. I'm curious if any other events have such alternate endings. — Preceding unsigned comment added by 126.96.36.199 (talk) 07:47, 31 August 2020 (CEST)
- Fossilized Jellyfish = Dotted archipelago
- Sky glow hymn = beautiful bubble
Ah that would be my bad, apologies i will help in the fixing of my mistakes and will double check the names in the upcoming sites that still need to be updated/added. – Jack (talk) 15:10, 28 May 2021 (CEST)
The spawning rate for archeological sites[edit source]
The chance that a site will spawn is 1/81 (5/405) normally for a player but the rate is divided by 5 if you've discovered a site in the last 1800 days, or if you're the AI. — Preceding unsigned comment added by 188.8.131.52 (talk) 22:52, 26 May 2021 (CEST)
Site ID Reference[edit source]
Archaeological sites info taken from files "00_base_game_arc_sites.txt" and ancient_relics_arcsite_events_2.txt".
|Ancient battle site||ancient_battle_site|
|City Of Bones||city_of_bones|
|Ruined Star System||site_ruins_of_shallash|
|The Endless Expanse||endless_expanse_digsite|
|Seeds of Destruction||site_rage_sage_dig|
|Message in the Canopy||site_transformation_dig|
Archaeological sites info taken from files "01_precursor_arc_sites.txt" and "???.txt".
|Abandoned Colony Ruins||zroni_digsite_1|
|Zroni Minor Colony||zroni_digsite_2|
|Zroni Minor Colony||zroni_digsite_3|
|Zroni Minor Colony||zroni_digsite_4|
|Zroni Major Colony||zroni_digsite_5|
Archaeological sites info taken from files "02_ancient_relics_arc_sites.txt" and "???.txt".
|Asteroid Blast Door||site_command_center|
|Gas Giant Structure||site_star_petal|
|The Echoes Inside||site_echoes_inside|
|Target From Orbit||site_target_from_orbit|
|Hole in the Ground||site_shot_into_the_ground|
|Déjà Vu Dig||site_deja_vu_dig|
|Any Other Rock||site_ebb_and_flow|
|The Grand Herald||site_grand_herald|
|Beneath the Waves||site_hive_coral|
|Get to the Bottom||site_orbital_rain|
|Message in the Dust||site_lesser_messenger|
|Whispers in the Stone||lithoids_digsite|
|One Last Hope||site_polaris_seed_vault|
Archaeological sites info taken from files "03_federations_arc_sites.txt" and "???.txt". (Gateway origin and On the Shoulders of Giants Origin)
|From Gateway Sent||site_from_gateway_sent|
|The Last Stand||site_the_last_stand|
|Bury The Hatchet||site_bury_the_hatchet|
Archaeological sites info taken from files "04_leviathans_arc_sites.txt" and "???.txt".
|The Broken Gates||broken_world_digsite|
Archaeological sites info taken from files "05_humanoids_arc_sites.txt" and "???.txt".
3.1 New Archaeological sites?[edit source]
So I don't know if this is a new site form 3.1, or if the precursor sites haven't been updated from a previous patch but after testing the new plantoid stuff yesterday I encountered a site not on the list here, "Desiccated" that involved five chapters, and after the fifth chapter seemingly ended with no reward, a few days/months later in game a mycelial network activated on the planet giving me a +1 codebreaking spy fungous emeshed in subspace and spying on all the fungi bits across the galaxy linked to it. About 3 decades in game later I encountered an anomaly on another planet that involved some of the spores from that network that were stronger than the ones on the planet the dig had been located, and the anomaly enabled a research project to change my empire mycelial network bonus to +1 codebreaking and +10 base intel. Things I do not know, if this fungal network dig is triggerable only by a civic I had (radiotropic + idyllic bloom) or a plant/fungal empire as a hidden part of the LEM patch effort to spruce up plantoid DLC?
I didn't have an account, and have never edited this wiki so I didn't feel comfortable adding, but I did post over on reddit screen shots of the archaeological dig along with the screen shots of the two options from the event that followed the fifth chapter, and screenshots of the anomaly that occurred decades after as a reply in the same post. I've included the link here in case any of that is helpful for you guys updating the site. I have the file save, so if there's more information about the intervening chapters of the site I think the rewards were all generic minor artifacts but I can screenshot more if needed. You guys do amazing work. (Knowing external links can be problematic, I broke up the link to the reddit page where i posted the screenshots, by inserting spaces. If this is still problematic I can try to get the shots to you another way if you need, this is the only tool I had on hand?
https: //www. reddit. com/r/Stellaris/comments/poilex/dessicated_stellaris_archeological_excavation/
UPDATE 9/15 I've found an additional archeology site not listed here or reddit that I can determine called, "The Library" After finishing the chain of excavation, I given a reward option between a killer bacterium modifier to increase my army damage and collaboration damage, or on the alternative to grant the planet an 8/8/8 research bonus to all three schools. Either way a "Remnant of a Remnant" situation log event is created that points to a distant system. I've yet to finish this Situation event because the bloody location is far off and surrounded by unknowns but I've again included a spaced link to what images I've taken of the archeological even and eventually if I find out the situation "Remnant of a Remnant" I'll include information there. In case of any of this is empire dependent, I'm using the same empire and civics as listed above for the Desiccated site. All DLCS bought, with 3.1 patched.
https: //www. reddit. com/r/Stellaris/comments/poy6la/the_library_possible_new_stellaris_31/
- Yes there ware 5 new archaeology sites added with the LEM update, none of them have been added to the list just yet, but will be added in time, thank you for the info, most of the info on the wiki comes from the config files from the game, but appreciate the effort – Jack (talk) 22:40, 15 September 2021 (CEST)