Talk:Space warfare

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Given their actual stats it seems paradox's weapon description for mass drivers actually refers to Autocannons. Christopholes (talk) 21:06, 10 May 2016 (CEST)

I have read that there was a complete balance pass on the weapons late into the beta, mentioned in one of the dev streams - the description of Projectile weapons being good against shields is no longer true. They are just a jack of all trades weapon now. Nothing special about them at all. --Surge72 (talk) 22:48, 12 May 2016 (CEST)

Accuracy, Tracking, and Evasion[edit source]

"In turn low accuracy weapons will not suffer additionally against decent amounts of remaining evasion" (diff). Is there a source for this? The equation provided, which does have a source, directly contradicts this statement. -- 09:22, 8 March 2017 (CET)

I keep getting confused myself as far as that Formula is concerned. In particular if the chance to hit is Accuracy - Remaining Evasion. Or "Accuracy or 100-Remaining Evasion, wichever is less". And then the formula is from back in November 2016. So it might no longer apply anyway. --The Founder (talk) 15:46, 8 March 2017 (CET)
Should be relatively easy to test (I guess... I'm pretty new to the game). Try to hit a corvette with 72+ evasion with a Large Mass Driver (67 accuracy, 5 tracking). If it ever hits the corvette, the formula is wrong (and it should hit at least 15% of the time even vs. 90 evasion); if it can't hit, the formula is right. -- 21:22, 8 March 2017 (CET)
I just ran a test. 1 Battleship with 4 Large Mass Driver (base Computer and Sensor) vs 1 80% evasion corvette. Let the battle run for 10 years and L Mass Drivers didn't get any hits. I have screens on my Steam (LtWelkin) if anyone wants to double check. --LtWelkin (talk) 05:25, 21 April 2017 (CEST)

"There are three basic weapon types"[edit source]

What are they? IMHO, no point of mentioning them if you're not going to say what they are.

"At the top of the results sub-screen is a bar measuring the approximate strength of the opposing sides in combat."[edit source]

I need to verify this, but I think it's showing the relative Hull remaining, not the strength. I remember being confused because I had a higher rated force going in but the bar favored the enemy. -- 15:32, 17 January 2018 (CET)

"Force Disparity"[edit source]

This section does not define how force size is measured, but should. I do not know how force size is defined. Anyone? --Eric Snyder (talk) 03:11, 18 December 2019 (UTC)

Carrier Combat Computer[edit source]

There is no mention of the Carrier mode for the combat computer (available for Cruisers, Battleships, Titans and Juggernauts in v2.6). Moviuro (talk) 19:43, 21 April 2020 (UTC)

Combat page definitely not updated to 3.6[edit source]

I was trying to find any info on the new disengagement opportunities mechanic, but not a single mention to that is in the page. Don't see any mentions of ANYTHING from the new 3.6 update, but the page clearly says it was updated to 3.6 --Redredgreengreen (talk) 03:02, 4 December 2022 (UTC)