Talk:Subject empire

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Uh, what the hell is this page talking about? Tributaries? Tributes as a wargoal? Supporting independence and liberty desire? Is this an outdated design doc or just lifted from EU 4? I wouldn't mind having EU4's diplomatic options in Stellaris. — Preceding unsigned comment added by Fat4eyes (Talk) 14:06, 16 May 2016‎ (CEST)

Right, there is no tribute relationships yet, but supporting independence is totally possible with protectorates, though with low chances, since protectorates usually in love with their masters. — Preceding unsigned comment added by (Talk) 16:00, 16 May 2016‎ (CEST)

Adding Vassals[edit source]

What about the option of "Adding Vassal" (Not sure of traslation, game in Spanish). What are the perks? — Preceding unsigned comment added by Gruffley (Talk) 22:13, 17 May 2016 (CEST)

Integrate[edit source]

The bit on "a vassal can be integrated" could use a little bit of expansion, such as describing what integration actually means.

Thralls[edit source]

The bit on Thralls says "They can not colonize new worlds outside their borders". Since 2.0 you can only colonize worlds inside your borders. Does a thrall lose the ability to build starbases instead? Hairy Dude (talk) 00:18, 15 March 2018 (CET)

The "Feudal Society" civic has the same thing and its description in game is "all subjects are allowed to expand into unclaimed systems". I can't see how that can mean anything but building starbases. Hairy Dude (talk) 00:21, 15 March 2018 (CET)

Colonization : What does it mean they cannot colonize outside their border range. Can they build outpost, and then colonize? Is it not the rule for all colonization, that the star has to be inside your border range. — Preceding unsigned comment added by Golden Lord (talk) 07:58, 6 July 2018‎ (CEST)

Awakened empire types Materialist and Spiritualist do not actually ban AI[edit source]

Using a Mechanist Origin to get robots, I tested becoming a materialist and spiritualist Signatory and Dominion. Neither sets my AI policy to Outlawed.

Complete rework for Overlord[edit source]

Once the next expansion, "Overlord", comes out, this entire page is going to need a complete rework. --SkyGuy7617 (talk) 18:45, 20 March 2022 (UTC)