Template:Reward

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[view] [edit]Template-info.png Template documentation

The template can be used in cases where resource rewards are being given using namespace parameters (as in events and similar cases) - these parameters (and their associated values) stay consistent across the files.

Parameters

Note: Make sure to use the right parameter 2 (multiplier/amount) on Unity.png Unity and Influence.png Influence special cases.

Resource Parameter 1 Parameter 2 Multi Amount
Energy.png Energy enc
  • mat1
  • mat2
  • mat3
  • mat4
  • mat5
  • 06x
  • 12x
  • 18x
  • 24x
  • 48x
  • 100 ~ 1000
  • 150 ~ 2000
  • 250 ~ 5000
  • 350 ~ 10000
  • 700 ~ 30000
Minerals.png Minerals min
Food.png Food food
Unity.png Unity uni
Alloys.png Alloys all
Consumer goods.png Consumer goods cgd
Exotic gases.png Exotic Gases gas
Rare crystals.png Rare crystals crystal
Volatile motes.png Volatile motes mote
  • Engineering research Engineering
  • Physics Research Physics
  • Society research Society
  • Research.png Research
  • eng
  • phy
  • soc
  • res
  • res1
  • res2
  • res3
  • res4
  • res5
  • 12x
  • 18x
  • 24x
  • 48x
  • 96x
  • 0250 ~ 100000
  • 0350 ~ 100000
  • 0500 ~ 1000000
  • 1000 ~ 1000000
  • 2000 ~ 2000000
Influence.png Influence
  • inf
  • inf1
  • inf2
  • inf3
  • inf4
  • inf5
  • inf6
  • 06x
  • 12x
  • 18x
  • 24x
  • 36x
  • 48x
  • 040 ~ 100
  • 080 ~ 175
  • 125 ~ 250
  • 150 ~ 300
  • 250 ~ 500
  • 300 ~ 600
Influence.png Influence
(First contact cases)
  • inf
  • con11
  • con12 (if proactive)
  • con21
  • con22 (if proactive)
  • 06x
  • 09x
  • 10x
  • 15x
  • 20 ~ 80
  • 30 ~ 120
  • 40 ~ 100
  • 60 ~ 150
Unity.png Unity
(special cases)
  • uni
  • uni1
  • uni2
  • uni3
  • uni4
  • uni5
  • 06x
  • 12x
  • 18x
  • 24x
  • 48x
  • 100 ~ 100000
  • 150 ~ 100000
  • 250 ~ 1000000
  • 350 ~ 1000000
  • 700 ~ 2000000
Minor artifacts.png Minor artifacts
  • art
  • art1
  • art2
  • art3
  • art4
  • 1x
  • 1x
  • 1x
  • 1x
  • 1, 3, or 5
  • 6, 8, or 10
  • 10, 20, or 30
  • 50, 75, or 100

Usage

Format: {{reward|Resource_Type|Resource_Amount|Custom_Prefix|Custom_Yield_Prefix}}
The Custom_Prefix and Custom_Yield_Prefix variables can have "empty" values to not display anything at all for shorter formatting.

Examples

The following will produce the below results (in the listed order):

* {{reward|enc|mat3}}
* {{reward|cgd|mat2}}
* {{reward|uni|mat1}}
* {{reward|uni|uni1}}
* {{reward|phy|res2}}
* {{reward|res|res4}}
* {{reward|uni|uni9}}
* {{reward|inf|inf1}}
* {{reward|inf|con12}}
* {{reward|art|art1|Recive|One of}}
* {{reward|art|art2|empty|empty}}
  • Gain Energy.png 18x Energy output (potential yield gain of 250 ~ 5000)
  • Gain Consumer goods.png 12x Consumer goods output (potential yield gain of 150 ~ 2000)
  • Gain Unity.png 6x Unity output (potential yield gain of 100 ~ 1000)
  • Gain Unity.png 6x Unity output (potential yield gain of 100 ~ 100000)
  • Gain Physics Research.png 18x Physics output (potential yield gain of 350 ~ 100000)
  • Gain Research.png 48x Research output (each potential yield gain of 1000 ~ 1000000)
  • Gain Unity.png 120x Unity output (potential yield gain of 240 ~ 9999)
  • Gain Influence.png 6x Influence output (potential yield gain of 40 ~ 100)
  • Gain Influence.png 9x Influence output (potential yield gain of 30 ~ 120)
  • Recive Minor artifacts.png 1x Minor artifact output (One of 1, 3, or 5)
  • Minor artifacts.png 1x Minor artifact output (6, 8, or 10)

References

  1. To update template values see reference files in folder Stellaris/common:
    1. For event rewards see reference file Stellaris/common/scripted_variables/00_scripted_variables.txt (appears under ### EVENT REWARDS).