The Shroud

From Stellaris Wiki
Jump to navigation Jump to search

Version

Outliner top.png
This article has been verified for the current PC version (2.7) of the game.
The Shroud

The Shroud is a realm of pure psionic energy that existed since the dawn of time. It is the place from where psionic species and individuals draw their power, and a place where those who awakened their psionic potential could see in their dreams. The realm is inhabited by powerful beings of pure psionic energy that can be communed with through great effort.

Accessing the Shroud[edit]

90 days after the empire has selected the Ap transcendence.png Transcendence Ascension Perk it will receive a special project called Breaching the Shroud that requires 20000 Society Research Society Research. Upon completion, the Shroud will be added to the Contacts menu from where it can be entered.

Entering the Shroud requires 1000 Energy Credits.png Energy and adds the Mustering Psionic Strength empire modifier for 5 years, which makes the Shroud unavailable for some time. The R zro crystal.png Psionic Archive Relic reduces the duration of the Mustering Psionic Strength empire modifier to 2.5 years, allowing the Shroud to be entered twice as often.

Shroud visions[edit]

Upon entering the Shroud the empire will receive a random vision. The outcome of each vision choice is randomized. Each vision also has the option to exit the Shroud if the risk is deemed too great.

Vision Requirements Possible Options
[capital name]... the vision is hazy and indistinct, but there can be no question - it is [capital name], our capital. The great cities look different yet familiar, even through the obscuring wall of flames and smoke. Thousands... no, millions of mutilated bodies litter the streets, all of them [main species name]. The stench of decay is unbearable.

"YOUR FUTURE."

Nothing living remains in the ruins. In the sky above, massive orbital installations, trailing smoke, have begun a slow and inevitable descent towards the planet. Are we witnessing one possible future out of many?

"NOT ONE OF MANY. IT SHALL COME TO PASS. AS SURELY AS THE SUN RISES. IT IS YOUR DESTINY."

The vision ends as quickly as it began, leaving behind a miasma of swirling psychic energies.
Can only happen once
  • Channel the energies into an avatar
    • 35%: gain a Psionic Avatar fleet
      • (47.5% with R zro crystal.png Psionic Archive Relic)
    • 35%: gain a Psionic Avatar army
      • (47.5% with R zro crystal.png Psionic Archive Relic)
    • 20%: nothing happens
      • (5% with R zro crystal.png Psionic Archive Relic)
    • 10%: a hostile Corrupted Avatar appears for 10 years
      • (0% with R zro crystal.png Psionic Archive Relic)
  • Boon: Medium Probability of Success
    • 50%: gain a Boon for 5 years
    • 30%: nothing happens
    • 20%: gain a Curse for 5 years
  • Boon: Low Probability of Success
    • 30%: gain a Boon for 5 years
    • 40%: nothing happens
    • 30%: gain a Curse for 5 years
In the deeper regions of the Shroud, a presence suddenly makes itself felt. Visitors, like us - a powerful psionic probe made by minds as utterly alien to us as they are to the Shroud.

A faint image of massive organic beings floating in some kind of thick, gaseous atmosphere while being attended by swarms of smaller creatures flickers briefly into existence as their psychic echo touches our own.
Can only happen once
  • Boon: High Probability of Success
    • 70%: gain a Boon for 5 years
    • 20%: nothing happens
    • 10%: gain a Curse for 5 years
  • Boon: Medium Probability of Success
    • 50%: gain a Boon for 5 years
    • 30%: nothing happens
    • 20%: gain a Curse for 5 years
  • Boon: Low Probability of Success
    • 30%: gain a Boon for 5 years
    • 40%: nothing happens
    • 30%: gain a Curse for 5 years
An endless desert stretches before us. We have been here before.

"Shala'kul milem zunak?"

Something emerges from the sand. It is difficult to see.

"Zharabi, melasuk."

The words are like thunder, spoken by a mouth for which they were never intended. We are compelled to answer.
Can only happen once
  • Shashka malak.
    • 70%: gain a Boon for 5 years
    • 20%: nothing happens
    • 10%: gain a Curse for 5 years
  • Tirit nali dasumara!
    • 50%: gain a Boon for 5 years
    • 30%: nothing happens
    • 20%: gain a Curse for 5 years
  • Kunak de'Kirak.
    • 30%: gain a Boon for 5 years
    • 40%: nothing happens
    • 30%: gain a Curse for 5 years
Suddenly, in a painful moment of clarity, the nature of our existence is laid bare. A multiverse where thousands of galaxies like our own are locked in endless cycles of conflict.

It begins, it ends, and then it begins again. Each time with trillions of lives hanging in the balance.

"So it is," a voice whispers, "and so it shall always be."
Can only happen once
  • Boon: High Probability of Success
    • 70%: gain a Boon for 5 years
    • 20%: nothing happens
    • 10%: gain a Curse for 5 years
  • Boon: Medium Probability of Success
    • 50%: gain a Boon for 5 years
    • 30%: nothing happens
    • 20%: gain a Curse for 5 years
  • Boon: Low Probability of Success
    • 30%: gain a Boon for 5 years
    • 40%: nothing happens
    • 30%: gain a Curse for 5 years
This is a particularly tempestuous region of the Shroud. Massive currents of raw psionic energy is funneled through here, sometimes giving violent birth to semi-intelligent spiritual apparitions.

These confused spirits often clash with one another, unleashing massive amounts of psychic power in battles that can last millennia. In fact, several such duels seem to be taking place right now.

We should proceed with caution.
Not having a Psionic Avatar fleet or army
  • Summon a psionic Avatar
    • 35%: gain a Psionic Avatar fleet
      • (47.5% with R zro crystal.png Psionic Archive Relic)
    • 35%: gain a Psionic Avatar army
      • (47.5% with R zro crystal.png Psionic Archive Relic)
    • 20%: nothing happens
      • (5% with R zro crystal.png Psionic Archive Relic)
    • 10%: a hostile Corrupted Avatar appears for 10 years
      • (0% with R zro crystal.png Psionic Archive Relic)
  • Boon: Medium Probability of Success
    • 50%: gain a Boon for 5 years
    • 30%: nothing happens
    • 20%: gain a Curse for 5 years
  • Boon: Low Probability of Success
    • 30%: gain a Boon for 5 years
    • 40%: nothing happens
    • 30%: gain a Curse for 5 years
We are looking down upon our galaxy from far above, at a distance of what must be hundreds of thousands of lightyears. Without warning, the psionic current plunges us down towards the myriad stars at an incredible speed, into the region of space belonging to one of the Fallen Empires - the [fallen empire name].

Stars swish by, then planets, until the vision finally settled on a [fallen empire species name] city. Incredible spires rise towards the sky, aided by anti-grav technology generations beyond our own. The current takes us into such a spire, through wall after wall until we reach a large meeting room of sorts. It is occupied by two [fallen empire species plural], floating comfortably in zero-gravity chairs while conversing with each other in soft voices.

They are oblivious to our presence.
Existing biological Fallen Empire
Can only happen once
  • Reach into their minds in search of secrets.
    • 60%: gain a random technology
      • (80% with R zro crystal.png Psionic Archive Relic)
    • 40%: temporarily −35 Diplomacy opinion.png Opinion with the Fallen Empire
      • (20% with R zro crystal.png Psionic Archive Relic)
In one of the lower planes of the Shroud, we encounter a spirit that has ensconced itself behind some kind of powerful psionic shield.

"Leave."
Tech psionic shield.png Psionic Shields not discovered
  • Attempt to penetrate the shield
    • 60%: Tech psionic shield.png Psionic Shields research option
      • (80% with R zro crystal.png Psionic Archive Relic)
    • 40%: a hostile Corrupted Avatar appears for 10 years
      • (20% with R zro crystal.png Psionic Archive Relic)
The concept of time, as we know it, is alien to this part of the Shroud. What can seem like centuries here may equal mere hours or even minutes in the real world. If one knows where to look, it is even possible to glimpse into the future...

Precognition is one of the surest paths to madness for a telepath, so we must use caution.
Tech precognition interface.png Precognition Interface not discovered
  • Meditate here for a moment
    • 60%: Tech precognition interface.png Precognition Interface research option
      • (80% with R zro crystal.png Psionic Archive Relic)
    • 40%: cannot enter the Shroud for 10 years
      • (20% with R zro crystal.png Psionic Archive Relic)
A small, flickering star materializes inside the Shroud. It flies past at incredible speed, and for a second, it reveals itself as an alien ship of unknown configuration. Then it vanishes in a cloud of psionic energy as quickly as it appeared.

Can it be? Is it possible to physically enter the Shroud and then emerge somewhere else entirely in normal space?
Tech psi jump drive 1.png Psi Jump Drive not discovered
  • Linger for a while
    • 60%: Tech psi jump drive 1.png Psi Jump Drive research option
      • (80% with R zro crystal.png Psionic Archive Relic)
    • 40%: −20% Mod ship speed mult.png Sublight Speed for 5 years
      • (20% with R zro crystal.png Psionic Archive Relic)
We have found a tiny space within the Shroud that has a concentration of psionic energy that is of a magnitude we have never before seen. Any psychic that managed to successfully tap into this pocket of raw energy would become immensely powerful... but there is only enough for a single individual, and there are risks involved.

There are only three individuals in the entire [empire name] that possess the psionic strength needed to tap into this energy pocket with any hope of survival. Who should it be?
No leader has the Leader trait psionic chosen one.png Chosen One trait
Can only happen once
  • Go with [ruler name]
    • 50%: the ruler upgrades into Leader trait psionic chosen one.png Chosen One
    • 30%: the ruler dies
    • 20%: the ruler dies and a hostile Corrupted Avatar appears for 10 years
  • Go with [leader name]
    • 50%: the leader upgrades into Leader trait psionic chosen one.png Chosen One
    • 30%: the leader dies
    • 20%: the leader dies and a hostile Corrupted Avatar appears for 10 years
  • Go with [leader name]
    • 50%: the leader upgrades into Leader trait psionic chosen one.png Chosen One
    • 30%: the leader dies
    • 20%: the leader dies and a hostile Corrupted Avatar appears for 10 years
There is a presence here, occupying this entire part of the Shroud. We have met spirits before, but this is something else, something vastly more powerful... something far more ancient.

It seems unaware of us as of yet. Perhaps it is sleeping. Perhaps we are simply beneath its notice.

Perhaps we should leave.
No Covenant empire modifier
  • Attempt to communicate with the presence
    • Green: 33% (57.6% with R zro crystal.png Psionic Archive Relic)
      • 70%: can form a Covenant
      • 20%: a Leader trait psionic leader.png Psychic leader dies
      • 10%: nothing happens
    • Yellow: 33% (28.6% with R zro crystal.png Psionic Archive Relic)
      • 50%: can form a Covenant
      • 30%: a Leader trait psionic leader.png Psychic leader dies
      • 20%: nothing happens
    • Red: 33% (14.3% with R zro crystal.png Psionic Archive Relic)
      • 30%: can form a Covenant
      • 40%: a Leader trait psionic leader.png Psychic leader dies
      • 30%: nothing happens
  • [chosen one name] will speak to the presence (requires Leader trait psionic chosen one.png Chosen One leader)
    • 85%: can form a Covenant
    • 10%: a Leader trait psionic leader.png Psychic or Leader trait psionic chosen one.png Chosen One leader dies
    • 5%: nothing happens
Random generic vision None
  • Boon: High Probability of Success
    • 70%: gain a Boon for 5 years
    • 20%: nothing happens
    • 10%: gain a Curse for 5 years
  • Boon: Medium Probability of Success
    • 50%: gain a Boon for 5 years
    • 30%: nothing happens
    • 20%: gain a Curse for 5 years
  • Boon: Low Probability of Success
    • 30%: gain a Boon for 5 years
    • 40%: nothing happens
    • 30%: gain a Curse for 5 years

Covenants[edit]

There are 5 incomprehensibly powerful beings in the Shroud an empire can form a Covenant with given the right vision. Forming a covenant grants an empire modifier that's usually permanent, but also comes with recurring drawbacks as well as stops you from forming a covenant with the others.

Patron Chance Empire modifier Drawbacks (roughly every 25 years)
Composer of Strands 24.5%
  • Mod pop growth req.png +20% Pop Growth Speed
  • Mod leader age.png +20 years Leader Lifespan
A Trait psionic species.png Psionic species gains and/or loses a random trait
Eater of Worlds 24.5%
  • Mod army morale.png +30% Army Morale
  • Mod ship fire rate mult.png +15% Fire Rate
  • 65%: a planet loses a Pop and gets −20% Mod pop happiness.png Happiness for 10 years
  • 30%: a planet loses 3 Pops and gets −40% Mod pop happiness.png Happiness for 10 years
  • 5%: a planet becomes a Shrouded World and the empire gets −30% Mod pop happiness.png Happiness for 10 years
Instrument of Desire 24.5% Mod pop resource output.png +10% Resources from Jobs
  • 40%: a planet gets +200% Mod pop consumer goods mult.png Pop Consumer Goods Upkeep for 20 years
  • 40%: a planet gets −100% Mod pop government ethic attraction.png Governing Ethics Attraction for 20 years
  • 20%: the empire gets −50% Mod pop government ethic attraction.png Governing Ethics Attraction for 10 years
Whispers in the Void 24.5%
  • Mod country all tech research speed.png +15% Research Speed
  • Influence.png +15% Monthly Influence
  • 45%: a Leader trait psionic leader.png Psychic leader gains the Leader trait substance abuser.png Substance Abuser trait
  • 25%: a Leader trait psionic leader.png Psychic leader commits suicide
  • 20%: a planets with at least one Trait psionic species.png Psionic Pop gets −30 Stability.png Stability for 10 years
  • 10%: a planets with 5 or more Trait psionic species.png Psionic Pops loses 1-8 Pops and gets −100 Stability.png Stability for 10 years
End of the Cycle 2%
  • Mod pop resource output.png +100% Resources from Jobs
  • Mod pop resource output.png +100% Resources from Orbital Stations
  • Mod fleet size add.png +100% Naval Capacity
  • Influence.png +5 Monthly Influence
  • Spaceport 1.png +10 Starbase Capacity
Covenant expires in 50 years and The Reckoning takes place

Boons and curses[edit]

Boons and curses are temporary empire modifiers that can be obtained by trying to get a boon via the Shroud. Being successful will grant a boon but being unsuccessful will grant a curse. Boons will also please the Traditionalist Faction while curses will displease it while the modifiers last. Boons and curses can grant any of the following:

Possible boons Possible curses
  • Mod army morale.png +40% Army Morale
  • Mod ship auto repair add.png +0.5% Daily Hull and Armor Regen
  • Influence.png +30% Empire Influence Gain
  • Mod ship evasion mult.png +30% Evasion
  • Mod ship fire rate mult.png +20% Fire Rate
  • Mod pop government ethic attraction.png +50% Governing Ethics Attraction
  • Mod pop happiness.png +25% Happiness
  • Unity.png +30% Monthly Unity
  • Mod country all tech research speed.png +20% Research Speed
  • Mod planet sensor range mult.png +2 Sensor Range
  • Mod ship shield hp mult.png +50% Shield Hit Points
  • Mod ship upkeep mult.png −30% Ship Upkeep
  • Mod ship speed mult.png +40% Sublight Speed
  • Mod ship weapon damage.png +20% Weapons Damage
  • Mod army morale.png −20% Army Morale
  • Influence.png −20% Empire Influence Gain
  • Mod pop government ethic attraction.png −50% Governing Ethics Attraction
  • Mod pop happiness.png −20% Happiness
  • Unity.png −20% Monthly Unity
  • Mod pop growth req.png −30% Pop Growth Speed
  • Mod country all tech research speed.png −20% Research Speed
  • Mod planet sensor range mult.png −2 Sensor Range
  • Mod ship armor mult.png −20% Ship Armor
  • Mod ship speed mult.png −20% Sublight Speed

A Divine Sovereign[edit]

If a leader gains the Leader trait psionic chosen one.png Chosen One trait then some years later an event will trigger where the empire will gain the option to reform itself into a Divine Empire. Accepting will reform the empire with the following government:

  • Authority: Imperial Imperial
  • Ethics: Shifted to Authoritarian.png Authoritarian twice and to Spiritualist.png Spiritualist once
  • Civics: Civic imperial cult.png Imperial Cult + Civic philosopher king.png Philosopher King + Civic aristocratic elite.png Aristocratic Elite
  • Leader trait psionic chosen one.png Chosen One leader becomes the new ruler if not already

Civics that cannot be added or removed after game starts, like Civic inwards perfection.png Inward Perfection, will be overridden by this event.