War in Heaven events

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Version

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for 1.6.

This article is for the PC version of Stellaris only.

This is a list of all War in Heaven related events (from /Stellaris/events/war_in_heaven_events.txt).

id 1 - 10[edit]

(Hidden) Ancient Rival awakens

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Leviathans.png Leviathans is enabled
  • Is fallen empire
    • At peace
    • Fleet Size.png Fleet power >40000
  • Global flag sleepers_awake_happened is set
  • Global flag sleepers_awake_rival_waking is not set
  • Country flag sleepers_awake_ancient_rival is set
  • Any awakened fallen empire has
    • Country flag sleepers_awake_first_sleeper is set
Mean time to happen
  • 5 years
Modifiers
  • 0.01x Country flag timed_ancient_rival is not set

Immediate effects
  • A random awakened fallen empire with country flag sleepers_awake_first_sleeper set
    • Set country flag ai_no_wars for Time 3650 days
    • Set empire as FirstSleeper
  • Set global flag sleepers_awake_rival_waking
  • Set the following timed country flags:
    • ai_no_wars for Time 3650 days
    • war_in_heaven_timer for Time 730 days
    • war_in_heaven_timer_2 for Time 3650 days
  • Set country type to awakened fallen empire
  • Replace empire civics with:
    • Civic agrarian idyll.png Ancient Caches of Technology:
      • Energy Credits.png +50% Energy output
      • Minerals.png +50% Minerals output
    • Civic agrarian idyll.png Revanchist Fervor:
      • Gain Influence.png +1 Monthly influence
  • Gain Energy Credits.png +5000 Energy credits
  • Gain Influence.png +1000 Influence
  • Gain Minerals.png +20000 Minerals
  • Every empire gets the country event "(Hidden) Fallen Empire fleet spawning" if is either:
    • Our Empire
    • A regular empire with Fleet Size.png Fleet power >50000
  • Every regular or fallen empire gets the country events:

Event button on.png
(Hidden) Ancient Rival awakens
  • None

Ancient Rivals

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The return of the §H[FirstSleeper.GetSpeciesName]§! to the galactic scene has not gone unnoticed by the other Fallen Empires present in our galaxy. The §H[From.GetSpeciesName]§! in particular appeared most agitated at the news. It seems that these two precursors are ancient rivals, and though the reasons for their rivalry has long since faded into history, the sudden reawakening of §H[FirstSleeper.GetName]§! has enflamed old animosities and triggered a counter-reaction. The §H[From.GetName]§! have roused themselves from their slumber to face their old rivals, with the whole galaxy as their battleground.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
What will this mean for us all?
  • None

(Hidden) The War in Heaven

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Leviathans.png Leviathans is enabled
  • Is awakened fallen empire
    • At peace
    • Fleet Size.png Fleet power >40000
  • Global flag sleepers_awake_rival_waking is set
  • Global flag war_in_heaven_started is not set
  • Country flag sleepers_awake_ancient_rival is set
  • Country flag war_in_heaven_timer is not set
  • Any awakened fallen empire has
    • Country flag sleepers_awake_first_sleeper is set
    • At peace
    • Fleet Size.png Fleet power >40000
Mean time to happen
  • 5 years
Modifiers
  • 0.01x Country flag war_in_heaven_timer_2 is not set

Immediate effects
  • Set global flag war_in_heaven_ongoing
  • Set global flag war_in_heaven_started
  • A random awakened fallen empire with country flag sleepers_awake_first_sleeper set
    • Clear country flag ai_no_wars
    • Set empire as FirstSleeper
  • Start war against FirstSleeper
    • Total Victory CB (The War in Heaven)
  • Every empire gets the country event "(Hidden) Fallen Empire fleet spawning" if is either:
    • Our Empire
    • A regular empire with Fleet Size.png Fleet power >50000
    • An awakened fallen empire with
      • Country flag sleepers_awake_first_sleeper set
  • Every regular empire gets the country event "The War in Heaven"

Event button on.png
(Hidden) The War in Heaven
  • None

The War in Heaven

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Ever since the awakening of the §H[FirstSleeper.GetSpeciesName]§! and their ancient §H[From.GetSpeciesName]§! rivals, the two giants have been at odds, skirmishing and jockeying for influence, probing each others' might. This has resulted in a series of increasingly terse confrontations, finally erupting in an open battle between a [FirstSleeper.GetSpeciesName] fleet and their [From.GetSpeciesName] counterparts in a remote system. The conflict has now escalated into full-blown war between the §H[FirstSleeper.GetName]§! and the §H[From.GetName]§!.

Each side has sent a representative to the younger races, promising great rewards for those who join them in their war and terrible punishments for those who choose to stand against them. Choosing either side in this conflict will mean giving up our independence, but remaining neutral may be even more dangerous unless we can find other neutral empires to stand by our side.


 
Trigger conditions
  • None
Is triggered only by

Option conditions

Event trigger.pngEnabled if:

  • Is not a subject
  • At peace
  • Is a regular empire
Event button on.png
We will stand with [FirstSleeper.GetName].
  • Set country flag war_in_heaven_picked_side
  • FirstSleeper guarantees Our Empire for 3650 days
  • Set subject type according to FirstSleepers ethic:
    • Fanatic Materialist.png Fanatic materialist: Satellite
    • Fanatic Spiritualist.png Fanatic spiritualist: Dominion
    • Fanatic Xenophile.png Fanatic xenophile: Signatory
    • Fanatic Xenophobe.png Fanatic xenophobe: Thrall
  • Join the war as an ally of FirstSleeper
  • Our Empire and FirstSleeper gain opinion modifier towards each other:
    • Ally in War of Heaven (Diplomacy opinion.png +100 Opinion / –2 Monthly decay)
  • Our Empire and Target Empire gain opinion modifier towards each other:
    • Enemy in War of Heaven (Diplomacy opinion.png –100 Opinion / –2 Monthly decay)

Event trigger.pngEnabled if:

  • Is not a subject
  • At peace
  • Is a regular empire
Event button on.png
The [From.GetName] have our allegiance.
  • Set country flag war_in_heaven_picked_side
  • Target Empire guarantees Our Empire for 3650 days
  • Set subject type according to Target Empires ethic:
    • Fanatic Materialist.png Fanatic materialist: Satellite
    • Fanatic Spiritualist.png Fanatic spiritualist: Dominion
    • Fanatic Xenophile.png Fanatic xenophile: Signatory
    • Fanatic Xenophobe.png Fanatic xenophobe: Thrall
  • Join the war as an ally of Target Empire
  • Our Empire and Target Empire gain opinion modifier towards each other:
    • Ally in War of Heaven (Diplomacy opinion.png +100 Opinion / –2 Monthly decay)
  • Our Empire and FirstSleeper gain opinion modifier towards each other:
    • Enemy in War of Heaven (Diplomacy opinion.png –100 Opinion / –2 Monthly decay)

Event trigger.pngEnabled if: Is not a subject

Event button on.png
We will not take sides in this conflict.
  • None

Event trigger.pngEnabled if: Is a subject

Event button on.png
As a subject nation, it is not up to us to decide.
  • If overlord is an awakened fallen empire (fighting in WiH)
    • Join overlord in the war

The End of the War in Heaven

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After a long and bloody conflict, the §H[WarInHeavenWinnerFE.GetName]§! have emerged victorious in their war with the §H[WarInHeavenLoserFE.GetName]§!. The defeated precursor empire has been fully annexed by their old rival, and the §H[WarInHeavenWinnerFE.GetSpeciesName]§! now stand triumphant as the undisputed dominant power in the galaxy.

Those empires who sided with the §H[WarInHeavenLoserFE.GetName]§! are now without the protection of their former master and have been stripped of numerous planets that were given to empires that supported the winner.

For now, an uneasy peace reigns over the galaxy, but how long can this new peace last?


 
Trigger conditions
  • Country flag war_in_heaven_loser is not set
  • Country flag war_in_heaven_winner is not set
Is triggered only by
  • On end of War in Heaven

Event button on.png
Pax [WarInHeavenWinnerFE.GetSpeciesName] reigns.
  • None

The War in Heaven Ends - Victory

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After a long and bloody conflict, the §H[WarInHeavenWinnerFE.GetName]§! have emerged victorious in their war with the §H[WarInHeavenLoserFE.GetName]§!. The defeated precursor empire has been fully annexed by their old rival, and §H[WarInHeavenWinnerFE.GetSpeciesName]§! now stand triumphant as the undisputed dominant power in the galaxy.

Though we supported the winning side, our overlords did not deem us worthy of a reward in the form of planets, either because there was no suitable nearby worlds to assign us, or simply because they felt we failed to earn them.


 
Trigger conditions
  • Country flag war_in_heaven_planet_was_given is not set
  • Country flag war_in_heaven_winner is set
Is triggered only by
  • On end of War in Heaven

Event button on.png
That is unfortunate, but at least we won.
  • None

The War in Heaven Ends - Victory

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After a long and bloody conflict, the §H[WarInHeavenWinnerFE.GetName]§! have emerged victorious in their war with the §H[WarInHeavenLoserFE.GetName]§!. The defeated precursor empire has been fully annexed by their old rival, and the §H[WarInHeavenWinnerFE.GetName]§! now stand triumphant as the undisputed dominant power in the galaxy.

As supporters of the winning side, our overlord has seen fit to reward us by granting us planets taken from our defeated enemies.


 
Trigger conditions
  • Country flag war_in_heaven_planet_was_given is set
  • Country flag war_in_heaven_winner is set
Is triggered only by
  • On end of War in Heaven

Event button on.png
A reward well earned!
  • None

The War in Heaven Ends - Defeat

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After a long and bloody conflict, the §H[WarInHeavenWinnerFE.GetName]§! have emerged victorious in their war with the §H[WarInHeavenLoserFE.GetName]§!. The defeated precursor empire has been fully annexed by their old rival, and the §H[WarInHeavenWinnerFE.GetName]§! now stand triumphant as the undisputed dominant power in the galaxy.

Despite supporting the losing power, the victors were gracious enough to not strip us of any planets - either because they felt we did not deserve to be punished or simply because they have no immediate interest in our territory.


 
Trigger conditions
  • Country flag war_in_heaven_loser is set
  • Country flag war_in_heaven_planet_was_lost is not set
Is triggered only by
  • On end of War in Heaven

Event button on.png
That's a mercy, at least.
  • None

The War in Heaven Ends - Defeat

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After a long and bloody conflict, the §H[WarInHeavenWinnerFE.GetName]§! have emerged victorious in their war with the §H[WarInHeavenLoserFE.GetName]§!. The defeated precursor empire has been fully annexed by their old rival, and the §H[WarInHeavenWinnerFE.GetName]§! now stand triumphant as the undisputed dominant power in the galaxy.

As backers of the losing side, we have been stripped of planets by the winner, who will undoubtedly give them out in reward to empires that backed them.


 
Trigger conditions
  • Country flag war_in_heaven_loser is set
  • Country flag war_in_heaven_planet_was_lost is set
Is triggered only by
  • On end of War in Heaven

Event button on.png
A black day for us all.
  • None

(Hidden) Non-aligned defeated awakened empire

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Is awakened fallen empire
  • Global flag war_in_heaven_first_awakened_down is not set
  • Global flag war_in_heaven_ongoing is set
Mean time to happen
  • 1 days

Immediate effects

Event button on.png
(Hidden) Non-aligned defeated awakened empire
  • None

id 11 - 20[edit]

Precursor Empire Defeated

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The war between the precursor empires has ended with the destruction of one of the combatants - but not at the hands of their old rival. Whether it was due to the war weakening them or simply due to the strength of the younger races, the destruction of a precursor empire at the hands of their supposed lessers has changed the situation considerably. Now the question remains - will the §H[RemainingAwakened.GetName]§! be able to avoid the fate of their ancient foe, or does this defeat signal the dawn of a new age in the galaxy?


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
It remains to be seen...
  • None

(Hidden) Non-aligned league leader

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Global flag war_in_heaven_ongoing is set
  • Global flag war_in_heaven_nonaligned_league is not set
  • Global flag war_in_heaven_seeking_league_leader is not set
  • Is an awakened fallen empire
    • Country flag sleepers_awake_first_sleeper is set
  • Any empire:
    • Country flag war_in_heaven_league_leader_declined is not set
    • Is not a subject
    • At peace
    • Is a regular empire
Mean time to happen
  • 1 months

Immediate effects
  • A random empire:
    • Global flag war_in_heaven_seeking_league_leader is not set
    • Global flag stop_further_leader_seek is not set
    • Country flag war_in_heaven_league_leader_declined is not set
    • Is not a subject
    • At peace
    • Is a regular empire
    • Fleet Size.png Fleet power >100000
      • Fleet power reduced by 10000 for each seeking batch
  • Gets:
  • Clear global flag stop_further_leader_seek

Event button on.png
(Hidden) Non-aligned league leader
  • None

The League of Non-Aligned Powers

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Not all of the younger races chose to join with either side in the war raging between the precursor empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the precursor menace alone if the war should come their way. We have been contacted by representatives from other empires about the idea of creating a §HLeague of Non-Aligned Powers§! with the explicit goal of opposing both sides in the war. Due to our military might and influence, we have been asked to lead this league. Accepting would almost certainly mean war with the precursor empires, but at least we would have allies to stand by our side instead of facing them alone.


 
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • Set country flag war_in_heaven_nonaligned_league_check

Event button on.png
We will lead this league!
  • Set global flag war_in_heaven_nonaligned_league
  • Set country flag war_in_heaven_league_leader
  • Set country flag war_in_heaven_nonaligned_league_timer for Time 180 days
  • Every awakened fallen empire and Our Empire gain opinion modifier towards each other:
    • Non-Aligned League (Diplomacy opinion.png –200 Opinion / –2 Monthly decay)
  • Get the country event "The League of Non-Aligned Powers" if
    • Country flag war_in_heaven_nonaligned_league_check is not set
    • Is not Our Empire
    • Is a subject
  • Get the country event "The League of Non-Aligned Powers" if
    • Country flag war_in_heaven_nonaligned_league_check is not set
    • Is not Our Empire
    • Is not a subject
Event button on.png
No, it is simply too dangerous.
  • Set country flag war_in_heaven_league_leader_declined

Effects after selecting any option
  • Clear global flag war_in_heaven_seeking_league_leader

(Hidden) AI non-aligned league check

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Global flag war_in_heaven_nonaligned_league_check is set
  • Is AI
    • Country flag war_in_heaven_nonaligned_league_check is not set
    • Is not a subject
    • At peace
    • Is a regular empire
  • Any empire:
    • Country flag war_in_heaven_league_leader is set
    • Is not a subject
    • Is a regular empire
    • Is not in a federation with Our Empire
Mean time to happen
  • 1 months

Immediate effects
  • Set country flag war_in_heaven_nonaligned_league_check

Event button on.png
(Hidden) Join non-aligned league
  • Get the country event "League Membership Request" if
    • Country flag war_in_heaven_league_leader is set
    • Is not a subject
    • Is a regular empire
Event button on.png
(Hidden) Do not join non-aligned league
  • None

League Membership Request

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The §H[From.GetName]§! have formally requested to join the §HLeague of Non-Aligned Powers§!.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
We will be glad to have them!
  • Target Empire and Our Empire gain opinion modifier towards each other:
    • Ally in Non-Aligned League (Diplomacy opinion.png +200 Opinion / –2 Monthly decay)
  • Every empire in a federation with Our Empire gains opinion modifier towards Target Empire:
    • Ally in Non-Aligned League (Diplomacy opinion.png +200 Opinion / –2 Monthly decay)
  • Every awakened fallen empire and Target Empire gain opinion modifier towards each other:
    • Non-Aligned League (Diplomacy opinion.png –200 Opinion / –2 Monthly decay)
  • Target Empire:
Event button on.png
No, we do not need them.
  • Target Empire gains opinion modifier towards Our Empire:
    • Refused to allow us into the Non-Aligned League (Diplomacy opinion.png –100 Opinion / –1 Monthly decay)
  • Target Empire gets the country event "League Membership Refused"

War with the Awakened

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It did not take long for the precursors to take notice of the §HLeague of Non-Aligned Powers§!. Representatives from both warring powers have come to [Root.Capital.GetName] demanding the dissolution of the league, and for its members to choose sides in the war. Naturally, we refused, and as of this morning we are now in a state of war with both the §H[FirstAwakened.GetName]§! and the §H[SecondAwakened.GetName]§!.


 
Trigger conditions
  • Global flag war_in_heaven_nonaligned_league is set
  • Global flag war_in_heaven_nonaligned_league_war is not set
  • Country flag war_in_heaven_league_leader is set
  • Country flag war_in_heaven_nonaligned_league_timer is not set
  • Is not a subject
  • At peace
  • Is in a federation
  • Is a regular empire
  • Any awakened fallen empire
    • Country flag sleepers_awake_first_sleeper is set
  • Any awakened fallen empire
    • Country flag sleepers_awake_first_sleeper is not set
Mean time to happen
  • 3 months

Immediate effects
  • Set global flag war_in_heaven_nonaligned_league_war
  • Two random awakened fallen empires with country flag sleepers_awake_first_sleeper (one of each):
    • Yes.png Set: Set empire as FirstAwakened
    • No.png Set: Set empire as SecondAwakened

Event button on.png
Get the hell out of our galaxy, both of you!
  • Start wars against FirstAwakened and SecondAwakened
    • Total Victory CB (The War in Heaven)

(Hidden) Both Awakened Empires gone

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(This event is hidden and is used to trigger other events and/or effects.)


 
Trigger conditions
  • Global flag war_in_heaven_ongoing is set
  • Awakened fallen empires do not exist
Mean time to happen
  • 7 days

Immediate effects
  • If global flag war_in_heaven_ended is not set
    • Set global flag war_in_heaven_ended
    • Clear global flag war_in_heaven_ongoing
    • Set country flag last_best_hope for
      • A random empire with country flag war_in_heaven_league_leader set
    • Every empire gets the country event "The Fall of the Awakened"

Event button on.png
(Hidden) Both Awakened Empires gone
  • None

The Fall of the Awakened

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After a long and bloody conflict, the war that begun as a battle between two precursor empires has ended in the destruction of both at the hands of the younger races. For all their ancient technological might, the arrogance and inflexibility of these ancient giants proved their undoing, and now they are gone, reduced to no more than another set of broken ruins of the past. A new age dawns on the galaxy, and from now on the fate of the younger races will be entirely their own to decide.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
This will be the age of the [Root.GetName].
  • None

The League of Non-Aligned Powers

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Not all of the younger races chose to join with either side in the war raging between the precursor empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the precursor menace alone if the war should come their way. A §HLeague of Non-Aligned Powers§! has formed under the leadership of the §H[From.GetName]§! with the the explicit goal of opposing both sides in the war. Joining this league would almost certainly mean war with the precursor empires, but at least we would have allies to stand by our side instead of facing them alone.


 
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • Set country flag war_in_heaven_nonaligned_league_check

Event button on.png
We will join this league!
Event button on.png
No, it is simply too dangerous.
  • None

League Membership Accepted

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We have been accepted into the §HLeague of Non-Aligned Powers§! by the §H[From.GetName]§!, and now we will stand together against the precursor menace.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
To victory and freedom!
  • None

id 21 - 30[edit]

League Membership Refused

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Our request to join the §HLeague of Non-Aligned Powers§! was refused by the §H[From.GetName]§!, and now we will have to stand alone against the precursor menace.


 
Trigger conditions
  • None
Is triggered only by

Event button on.png
This is not good...
  • None

The League of Non-Aligned Powers

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Not all of the younger races chose to join with either side in the war raging between the precursor empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the precursor menace alone if the war should come their way. A §HLeague of Non-Aligned Powers§! has formed under the leadership of the §H[From.GetName]§! with the the explicit goal of opposing both sides in the war. Joining this league would almost certainly mean war with the precursor empires, but at least we would have allies to stand by our side instead of facing them alone.


 
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • Set country flag war_in_heaven_nonaligned_league_check

Event button on.png
A bold move.
  • None