Jobs

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Version

Outliner top.png
This article has been verified for the current PC version (3.4) of the game.

A job is where Pop.png Pops work to produce resources on planets. Jobs are divided into different strata, with one higher than the other. Most Jobs are created by Districts and Buildings and thus limited in number.

Pops will automatically fill empty Jobs that they are capable of holding, and will choose the job that will get the most out of their traits based on a weighting system; however, priority can be set towards and away from specific Jobs to ensure they are filled before others. New Pops that are more suitable for a Job than the current Pop holding the Job may take the job from it.

It is possible to force a re-evaluation of jobs by blocking and then re-enabling the jobs.

Job categories[edit | edit source]

Most jobs belong to a job category that is mentioned on certain tooltips and groups it together with other similar jobs. This allows modifiers to apply to multiple job types. Additive modifiers do not apply to sub-categories but multiplicative ones do. For example, Mineral Purification Plants add Minerals from miners +1 Mineral output to Miners. This doesn't apply to just the specific Job miner.png Miner job, but to all jobs in the Miner jobs category (even if they don't normally produce Minerals.png Minerals), including but not limited to Job miner.png Scrap Miners and Job miner.png Cave Cleaners. Job livestock.png Livestock, Job organic battery.png Grid Amalgamated, and Purge.png purge jobs will benefit from the corresponding building (such as Mineral Purification Plants for lithoid livestock, lithoid processing, or lithoid forced labor), but are not otherwise considered to be e.g. miners for the purpose of modifiers.

Productive Job Categories
Category Sub-category Jobs
Job farmer.png Farmers None Job farmer.png Farmer/Farming Drone
Job angler.png Angler
Job hunter.png Titan Hunter
Job miner.png Miners None Job miner.png Miner/Mining Drone
Job miner.png Scrap Miner/Scrap Miner Drone
Job miner.png Cave Cleaner/Cave Cleaner Drone
Job miner.png Nemma Miner/Nemma Mining Drone
Job miner.png Strategic Resource Miners Job crystal miner.png Crystal Miner/Crystal Mining Drone
Job gas extractor.png Gas Extractor/Gas Extraction Drone
Job mote harvester.png Mote Harvester/Mote Harvesting Drone
Job livestock.png Livestock None Job livestock.png Livestock
Job technician.png Technician None Job technician.png Technician/Tech-Drone
Job administrator.png Politicians None Job administrator.png Politician
Job executive.png Executives Job executive.png Executive
Job noble.png Nobles Job noble.png Noble
Bureaucrat Administrators None Bureaucrat Bureaucrat
Job death chronicler.png Death Chronicler/Chronicle Drone
Job mortal initiate.png Mortal Initiate
Job coordinator.png Coordinator
Job synapse drone.png Synapse Drone
Job culture worker.png Robot Caretaker (unused)
Job manager.png Managers Job manager.png Manager
Priest Priests Job priest.png High Priest
Priest Priest
Job death priest.png Death Priest
Prosperity Preacher Prosperity Preacher
Job telepath.png Telepaths Job telepath.png Telepath
Job researcher.png Researchers None Job researcher.png Science Director
Job researcher.png Researcher
Job necromancer.png Necromancer
Brain Drone Brain Drone
Job researcher.png Calculator
Job researcher.png Dimensional Portal Researcher/Dimensional Portal Drone
Job researcher.png Space-Time Anomaly Researcher/Space-Time Anomaly Drone
Job foundry.png Metallurgists None Job foundry.png Transmuter/Transmuter Drone
Job foundry.png Metallurgist
Job foundry.png Catalytic Technician/Catalytic Drone
Job foundry.png Fabricator
Job foundry.png Alloy Drone
Job foundry.png Odd Factory Worker/Odd Factory Drone
Job culture worker.png Culture Workers None Job culture worker.png Culture Worker
Job ranger.png Ranger (unused)
Job evaluator.png Evaluators None Job evaluator.png Evaluator
Job synapse drone.png Synapse Drones None None (Synapse Drones are classified as Administrators)
Job gas refiner.png Refiners None Job gas refiner.png Gas Refiner/Gas Refiner Drone
Job gas extractor.png Gas Plant Engineer/Gas Plant Drone
Job translucer.png Translucers None Job translucer.png Translucer/Lensing Drone
Job chemist.png Chemists None Job chemist.png Chemist/Chem-Drone
Job artisan.png Artisans None Job artisan.png Artisan
Job artificer.png Artificer
Job pearl diver.png Pearl Diver
Job artisan.png Artisan Drone
Other Job Categories
Category Sub-category Jobs
None None Job organic battery.png Grid Amalgamated
Purge.png Purge
Pop cat assimilation.png Assimilation
Job criminal.png Deviant Drone/Corrupt Drone
Job colonist.png Colonist
Job necromancer.png Reassigner
Job spawning drone.png Spawning Drone/Offspring Drone
Job patrol drone.png Hunter-Seeker Drone
Job maintenance drone.png Maintenance Drone
Job foundry.png Subterranean Contact Drone
Bio-Trophy Bio-trophies None Bio-Trophy Bio-Trophy
Job organic battery.png Bio-Assistant
Pop assembly.png Pop Assemblers None Job roboticist.png Roboticist
Job replicator.png Replicator
Job apprentice.png Necro-apprentices Job apprentice.png Necrophyte
Job merchant.png Merchants None Job merchant.png Merchant
Job entertainer.png Entertainers None Job entertainer.png Entertainer
Job duelist.png Duelist
Job soldier.png Soldiers None Job soldier.png Soldier/Warrior Drone
Job enforcer.png Enforcers None Job enforcer.png Slave Overseer
Job enforcer.png Enforcer
Job healthcare.png Doctors None Job healthcare.png Medical Worker

Regular empires[edit | edit source]

Regular empires have three strata. If a pop takes a job above its stratum it will be promoted to the higher stratum. If there are no available jobs of equal or higher Stratum the pop will become unemployed, slowly demoting in stratum and causing Mod pop happiness.png happiness penalties at most levels of living standards.

Ruler jobs[edit | edit source]

For Pop cat ruler.png Ruler jobs new pops will only take the job from a current pop if the new pop's weight is ×5 higher.

Job Produces Upkeep Primary sources Default Priority Weight Modifiers
Job administrator.png Politician
  • Unity.png +6 Unity
  • Amenities.png +3 Amenities
Consumer goods.png −2 No.pngAuth corporate.png Corporate authority:
  • Building capital.pngBuilding major capital.pngBuilding system capital.pngBuilding imperial capital.png Capital building
2
Modifiers0
  • Charismatic.png ×1.5 Charismatic
  • Trait necrophage.png ×1.5 Necrophage
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Trait traditional.png ×1.25 Traditional
  • Propaganda machines.png ×1.25 Propaganda Machines
  • Trait brainslugged.png ×1.25 Brain Slug Host
  • Trait primitive.png ×1.13 Natural Intellectuals
  • Robust.png ×1.13 Robust
  • Trait quarrelsome.png ×0.75 Quarrelsome
  • Repugnant.png ×0.5 Repugnant
  • Menu icon policies.png ×0.1 not Full Citizenship rights
Job merchant.png Merchant
  • Trade value.png +12 Trade Value
  • Amenities.png +3 Amenities
Consumer goods.png −2

Civic merchant guilds.png Merchant Guilds civic:

  • Building capital.pngBuilding major capital.pngBuilding system capital.pngBuilding imperial capital.png Capital building
  • Building commercial megaplex.png Commerce Megaplexes
  • Building galactic stock exchange.png Galactic Stock Exchange
  • District hab commercial.png Commercial Segment

Tradition mercantile commercial enterprise.png Commercial Enterprise tradition:

  • Building commercial zone.png Commercial Zones
  • District hab commercial.png Trade District
2
Modifiers0
  • Thrifty.png ×2 Thrifty
  • Leader trait nuumismatic administration.png ×2 Numistic Administration
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait brainslugged.png ×1.25 Brain Slug Host
  • Trait primitive.png ×1.13 Natural Intellectuals
  • Robust.png ×1.13 Robust
  • Repugnant.png ×0.5 Repugnant
Job researcher.png Science Director
  • Affected by Job researcher.png Researcher modifiers
  • Research.png +6 Research Output
  • Unity.png +2 Unity
  • Amenities.png +3 Amenities
Consumer goods.png −2 Civic technocracy.png Technocracy civic:
  • Building capital.pngBuilding major capital.pngBuilding system capital.pngBuilding imperial capital.png Capital building

Building institute.png Research Institute

2
Modifiers0
  • Erudite.png ×3 Erudite
  • Menu icon policies.png ×2 Academic Privilege rights
  • Intelligent.png ×2 Intelligent
  • Logic engines.png ×2 Logic Engines
  • Trait primitive.png ×2 Natural Intellectuals
  • Trait uplifted.png ×2 Uplifted
  • Trait uplifted.png ×2 Somewhat Uplifted
  • Trait brainslugged.png ×2 Brain Slug Host
  • Trait psionic species.png ×2 Psionic
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait necrophage.png ×1.5 Necrophage
  • Natural Engineers.png ×1.5 Natural Engineers
  • Natural Physicists.png ×1.5 Natural Physicists
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Trait psionic species.png ×1.5 Latent Psionic
  • Robust.png ×1.5 Robust
  • Charismatic.png ×1.25 Charismatic
  • Domestic protocols.png ×1.25 Domestic Protocols
  • Repugnant.png ×0.75 Repugnant
  • Trait primitive.png ×0.65 Proles
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Trait uplifted.png ×0.1 Unlifted
Job priest.png High Priest
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +6 Unity
  • Civic exalted priesthood.png Exalted Priesthood civic:
  • Unity.png +1 Unity

Amenities.png +5 Amenities

Consumer goods.png −2

Civic exalted priesthood.png Exalted Priesthood civic:

  • Building capital.pngBuilding major capital.pngBuilding system capital.pngBuilding imperial capital.png Capital building

Spiritualist.png Spiritualist ethic:

  • Building citadel of faith.png Citadel of Faith
2
Modifiers0
  • Trait traditional.png ×1.5 Traditional
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Trait brainslugged.png ×1.5 Brain Slug Host
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait necrophage.png ×1.5 Necrophage
  • Charismatic.png ×1.25 Charismatic
  • Domestic protocols.png ×1.25 Domestic Protocols
  • Trait primitive.png ×1.25 Natural Intellectuals
  • Robust.png ×1.25 Robust
  • Spiritualist.png ×1.2 Spiritualist pop ethic
  • Repugnant.png ×0.75 Repugnant
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Materialist.png ×0.1 Materialist pop ethic
  • Menu icon policies.png ×0.1 not Full Citizenship rights
  • Materialist.png ×0 Materialist pop ethic
Job noble.png Noble
  • Unity.png +6 Unity
  • Stability.png +2 Stability
  • Amenities.png +3 Amenities
Consumer goods.png −2 Civic aristocratic elite.png Aristocratic Elite civic:
  • Building capital.pngBuilding major capital.pngBuilding system capital.pngBuilding imperial capital.png Capital building
  • Building palace.png Noble Estates
2
Modifiers0
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait necrophage.png ×1.5 Necrophage
  • Trait traditional.png ×1.5 Traditional
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Egalitarian.png ×0.1 Egalitarian pop ethic
  • Menu icon policies.png ×0.1 not Full Citizenship rights
Job manager.png Executive
  • Unity.png +6 Unity
  • Trade value.png +4 Trade Value
  • Amenities.png +3 Amenities
Consumer goods.png −2 Auth corporate.png Corporate authority:
  • Building capital.pngBuilding major capital.pngBuilding system capital.pngBuilding imperial capital.png Capital building
2
Modifiers0
  • Thrifty.png ×2 Thrifty
  • Leader trait nuumismatic administration.png ×2 Numistic Administration
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait necrophage.png ×1.5 Necrophage
  • Trait brainslugged.png ×1.3 Brain Slug Host
  • Trait traditional.png ×1.25 Traditional
  • Propaganda machines.png ×1.25 Propaganda Machines
  • Trait primitive.png ×1.13 Natural Intellectuals
  • Robust.png ×1.13 Robust
  • Trait quarrelsome.png ×0.75 Quarrelsome
  • Repugnant.png ×0.5 Repugnant
  • Menu icon policies.png ×0.1 not Full Citizenship rights

Specialist jobs[edit | edit source]

For Pop cat specialist.png Specialist jobs new pops will only take the job from a current pop if the new pop's weight is ×1.5 higher. Chattel Slaves cannot work Specialist or Ruler jobs. Other, more privileged, slaves may work on some Specialist jobs. See Species Rights for details.

Advanced and strategic resource production[edit | edit source]

These jobs predominantly use Minerals.png minerals upkeep to produce Consumer goods.pngAlloys.png advanced and Volatile motes.pngExotic gases.pngRare crystals.png strategic resources.

Job Produces Upkeep Default Priority Weight Modifiers
Job foundry.png Metallurgist Alloys.png +3 Alloys

Minerals.png −6 Minerals

6
Modifiers0
  • Robust.png ×15 Robust
  • Efficient processors.png ×15 Efficient Processors
  • Menu icon policies.png ×2 Indentured Servitude rights
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job foundry.png Catalytic Technician Alloys.png +3 Alloys

Food.png −9 Food

6
Job artisan.png Artisan Consumer goods.png +6 Consumer Goods

Minerals.png −6 Minerals

6
Modifiers0
  • Robust.png ×10 Robust
  • Efficient processors.png ×10 Efficient Processors
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Consumer goods.png ×1.2 Consumer Goods income below 5
  • Menu icon policies.png ×1.2 Indentured Servitude rights
Job artificer.png Artificer
  • Consumer goods.png +7 Consumer Goods
  • Trade value.png +2 Trade value
  • Engineering research +1.1 Engineering Research

Minerals.png −6 Minerals

6
Modifiers0
  • Robust.png ×10 Robust
  • Efficient processors.png ×10 Efficient Processors
  • Pop cat slave.png ×2 Enslaved
  • Trait void dweller positive.png ×1.5 Void Dweller
Job pearl diver.png Pearl Diver
  • Affected by Job artisan.png Artisan modifiers
  • Consumer goods.png +3 Consumer Goods
  • Trade value.png +3 Trade Value
Food.png −2 Food
Minerals.png −2 Minerals
6
Modifiers0
  • Robust.png ×10 Robust
  • Efficient processors.png ×10 Efficient Processors
  • Menu icon policies.png ×2 Indentured Servitude rights
Job chemist.png Chemist Volatile motes.png +2 Volatile Motes Minerals.png −10 Minerals 6
Modifiers0
  • Robust.png ×15 Robust
  • Efficient processors.png ×15 Efficient Processors
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Menu icon policies.png ×1.2 Indentured Servitude rights
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job gas refiner.png Gas Refiner Exotic gases.png +2 Exotic Gases Minerals.png −10 Minerals 6
Job translucer.png Translucer Rare crystals.png +2 Rare Crystals Minerals.png −10 Minerals 6

Pop growth and management[edit | edit source]

These jobs predominantly produce Mod pop growth speed.png pop growth, Mod pop assembly speed.png pop assembly, Job criminal.png crime reduction, Amenities.png amenities, and Army defense.png defense armies.

Job Produces Upkeep Default Priority Weight Modifiers
Job colonist.png Colonist
  • Amenities.png +3 Amenities
  • Army defense.png +1 Planetary Defense Army
  • Food.png +1 Food if not Trait lithoid.png Lithoid
  • Minerals.png +1 Minerals if Trait lithoid.png Lithoid
None 4
Modifiers0
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Repugnant.png ×0.8 Repugnant
  • Menu icon policies.png ×0.8 Indentured Servitude rights
Job roboticist.png Roboticist Mod pop assembly speed.png +2 Monthly Mechanical Pop Assembly Alloys.png −2 Alloys 3 No weight modifiers
Job healthcare.png Medical Worker
  • Amenities.png +5 Amenities
  • Mod pop growth speed.png +5% Pop Growth Speed
  • Mod pop growth speed.png +5% Organic Pop Assembly Speed
  • Mod habitability.png +2.5% Habitability
Consumer goods.png −1 Consumer Goods 1
Modifiers0
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Repugnant.png ×0.5 Repugnant
  • Menu icon policies.png ×0.5 Indentured Servitude rights
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job entertainer.png Entertainer
  • Amenities.png +10 Amenities
  • Unity.png +1 Unity
  • Civic pleasure seekers.png Pleasure Seekers / Civic corporate hedonism.png Corporate Hedonism:
  • Mod pop growth speed.png +1% Pop Growth Speed
Consumer goods.png −1 Consumer Goods 6
Modifiers0
  • Domestic protocols.png ×3 Domestic Protocols
  • Charismatic.png ×1.5 Charismatic
  • Trait traditional.png ×1.25 Traditional
  • Propaganda machines.png ×1.25 Propaganda Machines
  • Trait brainslugged.png ×1.25 Brain Slug Host
  • Trait primitive.png ×1.1 Natural Intellectuals
  • Robust.png ×1.1 Robust
  • Efficient processors.png ×1.1 Efficient Processors
  • Trait quarrelsome.png ×0.75 Quarrelsome
  • Repugnant.png ×0.5 Repugnant
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job duelist.png Duelist
  • Amenities.png +10 Amenities
  • Mod navy size add.png +2 Naval Capacity
  • Unity.png +2 Unity
Alloys.png −1 Alloys 6
Modifiers0
  • Menu icon policies.png ×10 Battle Thralls rights
  • Domestic protocols.png ×3 Domestic Protocols
  • Charismatic.png ×1.5 Charismatic
  • Trait traditional.png ×1.25 Traditional
  • Propaganda machines.png ×1.25 Propaganda Machines
  • Trait brainslugged.png ×1.25 Brain Slug Host
  • Militarist.png ×1.2 Militarist pop ethic
  • Trait primitive.png ×1.05 Natural Intellectuals
  • Trait quarrelsome.png ×0.75 Quarrelsome
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Pacifist.png ×0.1 Pacifist pop ethic
Job enforcer.png Enforcer Job criminal.png −25 Crime
  • Decision crime.png Anti-Crime Campaign: Job criminal.png −10
  • Army defense.png +2 Planetary Defense Armies
  • Stability.png +1 Stability

Civic police state.png Police State civic:

  • Unity.png +1 Unity

Tradition domination judgment corps.png Judgment Corps tradition:

  • Unity.png +1 Unity
Decision crime.png Anti-Crime Campaign:
  • Energy.png −2 Energy
6
Modifiers0
  • Robust.png ×20 Robust
  • Efficient processors.png ×20 Efficient Processors
  • Job criminal.png ×10 Crime above 15
  • Menu icon policies.png ×10 Battle Thralls rights
  • Trait primitive.png ×2 Earthbound
  • Trait lithoid.png ×2 Lithoid
  • Resilient.png ×2 Resilient
  • Very Strong.png ×2 Very Strong
  • Strong.png ×1.5 Strong
  • Trait traditional.png ×1.1 Traditional
  • Propaganda machines.png ×1.1 Propaganda Machines
  • Trait cybernetic.png ×1.1 Cybernetic
  • Limited Regeneration.png ×1.1 Limited Regeneration
  • Trait primitive.png ×1.1 Proles
  • Trait brainslugged.png ×1.1 Brain Slug Host
  • Trait primitive.png ×1.05 Natural Intellectuals
  • Trait quarrelsome.png ×0.9 Quarrelsome
  • Menu icon policies.png ×0.8 Indentured Servitude rights
  • Weak.png ×0.5 Weak
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Job criminal.png ×0.01 Crime below 15
Job telepath.png Telepath

Affected by Job bureaucrat.png Administrator modifiers
Job criminal.png −35 Crime

  • Job criminal.png −5 with Menu icon edicts.png Thought Enforcement edict
  • Job criminal.png −10 with Decision crime.png Anti-Crime Campaign

Unity.png +3 Unity

  • Unity.png +1 Civic police state.png Police State civic
  • Unity.png +1 with Tradition domination judgment corps.png Judgment Corps tradition

Mod pop resource output.png +5% Resources from planet Jobs

Energy.png −1 Energy

  • Decision crime.png Anti-Crime Campaign:
    Energy.png −2 Energy
6
Modifiers0
  • Resilient.png ×2 Resilient
  • Trait traditional.png ×1.5 Traditional
  • Trait brainslugged.png ×1.5 Brain Slug Host
  • Robust.png ×1.5 Robust
  • Trait primitive.png ×1.25 Natural Intellectuals
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Menu icon policies.png ×0.1 Indentured Servitude rights
  • Trait psionic species.png ×0 not Psionic or Latent Psionic
Job necromancer.png Necromancer Mod navy size add.png +2 Naval Capacity
  • Tech defense army.png Ground Defense Planning tech:
    Mod navy size add.png +2 Naval Capacity

Army defense.png +3 Planetary Defense Armies

  • Decision martial law.png Martial Law modifier:
    Army defense.png +2 Defense Armies

Physics Research +6 Physics Research
Society research +6 Society Research

Consumer goods.png −2 Consumer Goods 6
Modifiers0
  • Decision martial law.png ×10 Martial Law modifier
  • Trait primitive.png ×2 Earthbound
  • Trait lithoid.png ×2 Lithoid
  • Trait necrophage.png ×2 Necrophage
  • Resilient.png ×2 Resilient
  • Very Strong.png ×2 Very Strong
  • Erudite.png ×1.75 Erudite
  • Strong.png ×1.5 Strong
  • Intelligent.png ×1.35 Intelligent
  • Natural Physicists.png ×1.35 Natural Physicists
  • Natural Sociologists.png ×1.35 Natural Sociologists
  • Trait primitive.png ×1.35 Natural Intellectuals
  • Trait cybernetic.png ×1.1 Cybernetic
  • Limited Regeneration.png ×1.1 Limited Regeneration
  • Trait brainslugged.png ×1.1 Brain Slug Host
  • Robust.png ×1.05 Robust
  • Efficient processors.png ×1.05 Efficient Processors
  • Trait quarrelsome.png ×0.9 Quarrelsome
  • Weak.png ×0.5 Weak
Job necromancer.png Reassigner Mod pop assembly speed.png +2 Monthly Organic Pop Assembly
  • Consumer goods.png −2 Consumer Goods
  • Food.png −2 Food if not Trait lithoid.png Lithoid
  • Minerals.png −2 Minerals if Trait lithoid.png Lithoid
3 No weight modifiers
Job apprentice.png Necrophyte
  • Job can be taken all slave types
  • Amenities.png +5 Amenities
  • Unity.png +1.5 Unity
  • Time Every 10 years from the colony's creation all Necrophyte Pops are changed to primary species
No.pngAuth hive mind.png If not Hive Mind:
  • Consumer goods.png −1 Consumer Goods
  • Basic resource.png −1 Pop upkeep

Auth hive mind.png If Hive Mind:

  • Basic resource.png −2 Pop upkeep
2
Modifiers0
  • Charismatic.png ×1.5 Charismatic
  • Nerve Stapled.png ×0.75 Nerve Stapled
  • (unrecognized string “docile livestock” for Template:Icon) ×0.75 Docile Livestock
  • Pop cat slave.png ×0.75 Enslaved
  • Repugnant.png ×0.5 Repugnant

Abstract resource production[edit | edit source]

These jobs predominantly use Consumer goods.png consumer goods upkeep to produce Research.png research and Unity.png unity.

Job Produces Upkeep Default Priority Weight Modifiers
Job researcher.png Researcher Research.png +4 Research Output
  • Consumer goods.png −2 Consumer Goods
  • Menu icon edicts.png Research Subsidies edict:
  • Energy.png −1 Energy
6
Modifiers0
  • Erudite.png ×3 Erudite
  • Menu icon policies.png ×2 Academic Privilege rights
  • Intelligent.png ×2 Intelligent
  • Logic engines.png ×2 Logic Engines
  • Trait primitive.png ×2 Natural Intellectuals
  • Trait uplifted.png ×2 Uplifted
  • Trait uplifted.png ×2 Somewhat Uplifted
  • Trait brainslugged.png ×2 Brain Slug Host
  • Trait psionic species.png ×2 Psionic
  • Trait psionic species.png ×1.5 Latent Psionic
  • Natural Engineers.png ×1.5 Natural Engineers
  • Natural Physicists.png ×1.5 Natural Physicists
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Robust.png ×1.5 Robust
  • Charismatic.png ×1.25 Charismatic
  • Domestic protocols.png ×1.25 Domestic Protocols
  • Menu icon policies.png ×0.8 Indentured Servitude rights
  • Repugnant.png ×0.75 Repugnant
  • Trait primitive.png ×0.65 Proles
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Trait uplifted.png ×0.1 Unlifted
Job bureaucrat.png Bureaucrat
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +4 Unity
  • Unity.png +1 Unity with Civic byzantine bureaucracy.png Byzantine Bureaucracy

Stability.png +1 Stability with Civic byzantine bureaucracy.png Byzantine Bureaucracy

Consumer goods.png −2 Consumer Goods 6
Modifiers0
  • Propaganda machines.png ×2 Propaganda Machines
  • Trait traditional.png ×1.5 Traditional
  • Trait psionic species.png ×1.2 Psionic
  • Trait psionic species.png ×1.1 Latent Psionic
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Trait primitive.png ×0.5 Proles
  • Trait uplifted.png ×0.5 Unlifted
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job manager.png Manager
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +4 Unity
  • Trade value.png +2 Trade Value
Consumer goods.png −2 Consumer Goods 6
Modifiers0
  • Trait brainslugged.png ×3 Brain Slug Host
  • Trait primitive.png ×2 Natural Intellectuals
  • Erudite.png ×2 Erudite
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Thrifty.png ×1.5 Thrifty
  • Trait traditional.png ×1.5 Traditional
  • Robust.png ×1.5 Robust
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Efficient processors.png ×1.5 Efficient Processors
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Leader trait nuumismatic administration.png ×1.5 Numistic Administration
  • Intelligent.png ×1.4 Intelligent
  • Logic engines.png ×1.4 Logic Engines
  • Trait uplifted.png ×1.4 Uplifted
  • Trait necrophage.png ×1.25 Necrophage
  • Trait psionic species.png ×1.2 Psionic
  • Trait psionic species.png ×1.1 Latent Psionic
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Trait primitive.png ×0.5 Proles
  • Trait uplifted.png ×0.5 Unlifted
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job priest.png Priest
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +4 Unity
  • Unity.png +1 Unity with Civic exalted priesthood.png Exalted Priesthood

Amenities.png +2 Amenities

Consumer goods.png −2 Consumer Goods 6
Modifiers0
  • Civic exalted priesthood.png ×2 Exalted Priesthood civic
  • Charismatic.png ×2 Charismatic
  • Domestic protocols.png ×2 Domestic Protocols
  • Trait traditional.png ×1.5 Traditional
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait necrophage.png ×1.5 Necrophage
  • Trait brainslugged.png ×1.5 Brain Slug Host
  • Trait primitive.png ×1.3 Natural Intellectuals
  • Robust.png ×1.3 Robust
  • Efficient processors.png ×1.3 Efficient Processors
  • Spiritualist.png ×1.2 Spiritualist pop ethic
  • Natural Sociologists.png ×1.1 Natural Sociologists
  • Erudite.png ×1.05 Erudite
  • Intelligent.png ×1.05 Intelligent
  • Logic engines.png ×1.05 Logic Engines
  • Trait uplifted.png ×1.05 Uplifted
  • Trait primitive.png ×0.9 Proles
  • Trait uplifted.png ×0.7 Unlifted
  • Repugnant.png ×0.5 Repugnant
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Materialist.png ×0.1 Materialist pop ethic
Job death priest.png Death Priest
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +3 Unity
  • Unity.png +3 Unity while a Menu icon edicts.png Sacrifice edict is active
  • Unity.png +1 Unity with Civic exalted priesthood.png Exalted Priesthood
  • Amenities.png +2 Amenities
  • Society research +1 Society Research
Consumer goods.png −2 Consumer Goods 6
Modifiers0
  • Charismatic.png ×2 Charismatic
  • Domestic protocols.png ×2 Domestic Protocols
  • Civic exalted priesthood.png ×2 Exalted Priesthood civic
  • Trait brainslugged.png ×1.5 Brain Slug Host
  • Trait necrophage.png ×1.5 Necrophage
  • Trait traditional.png ×1.5 Traditional
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Efficient processors.png ×1.3 Efficient Processors
  • Trait primitive.png ×1.3 Natural Intellectuals
  • Robust.png ×1.3 Robust
  • Spiritualist.png ×1.2 Spiritualist pop ethic
  • Erudite.png ×1.15 Erudite
  • Natural Sociologists.png ×1.1 Natural Sociologists
  • Intelligent.png ×1.05 Intelligent
  • Logic engines.png ×1.05 Logic Engines
  • Trait psionic species.png ×1.05 Psionic
  • Trait uplifted.png ×1.05 Uplifted
  • Trait primitive.png ×0.9 Proles
  • Trait uplifted.png ×0.9 Unlifted
  • Repugnant.png ×0.5 Repugnant
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Materialist.png ×0.1 Materialist pop ethic
Job death chronicler.png Death Chronicler
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +2 Unity
  • Unity.png +1 Unity with Civic byzantine bureaucracy.png Byzantine Bureaucracy
  • Stability.png +2 Stability
  • Amenities.png +2 Amenities
  • Society research +2 Society Research
  • Consumer goods.png −2 Consumer Goods
  • Basic resource.png −1 Pop upkeep
6
Modifiers0
  • Trait traditional.png ×2.5 Traditional
  • Erudite.png ×2 Erudite
  • Intelligent.png ×1.5 Intelligent
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait necrophage.png ×1.5 Necrophage
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Trait psionic species.png ×1.5 Psionic
  • Trait psionic species.png ×1.4 Latent Psionic
  • Logic engines.png ×1.4 Logic Engines
  • Trait quarrelsome.png ×0.2 Quarrelsome
Job culture worker.png Culture Worker
  • Unity.png +3 Unity
  • Society research +3 Society Research
Consumer goods.png −2 Consumer Goods 6
Modifiers0
  • Erudite.png ×2 Erudite
  • Propaganda machines.png ×2 Propaganda Machines
  • Robust.png ×1.5 Robust
  • Efficient processors.png ×1.5 Efficient Processors
  • Trait traditional.png ×1.5 Traditional
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Trait primitive.png ×1.5 Natural Intellectuals
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Intelligent.png ×1.4 Intelligent
  • Logic engines.png ×1.4 Logic Engines
  • Trait uplifted.png ×1.4 Uplifted
  • Trait uplifted.png ×1.4 Somewhat Uplifted
  • Trait psionic species.png ×1.2 Psionic
  • Trait psionic species.png ×1.1 Latent Psionic
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Trait primitive.png ×0.5 Proles
  • Trait uplifted.png ×0.5 Unlifted
  • Menu icon policies.png ×0.2 not Full Citizenship rights

Worker jobs[edit | edit source]

For Pop cat worker.png Worker jobs new pops will always take the job from a current pop if the new pop's weight is higher. This stratum is also used by slaves of Gestalt consciousness.png Gestalt Consciousness empires.

Job Produces Upkeep Default Priority Weight Modifiers
Job clerk.png Clerk

Trade value.png +4 Trade Value

  • Trade value.png +1 Trade Value with Tradition mercantile trickle up economics.png Trickle Up Economics

Amenities.png +2 Amenities

N/A 8
Modifiers0
  • Thrifty.png ×2 Thrifty
  • Leader trait nuumismatic administration.png ×2 Numistic Administration
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Trait brainslugged.png ×1.25 Brain Slug Host
  • Trait primitive.png ×1.2 Natural Intellectuals
  • Robust.png ×1.13 Robust
  • Repugnant.png ×0.5 Repugnant
Job technician.png Technician

Energy.png +6 Energy

  • Energy.png +2 Energy if founder species is Trait mechanical.png Mechanical
Energy.png −0.5 Energy with Capacity Subsidies 7
Modifiers0
  • Pop cat slave.png ×8 Enslaved
  • Trait mechanical.png ×2 Mechanical
  • Ingenious.png ×2 Ingenious
  • Superconductive.png ×2 Superconductive
  • Leader trait nuumismatic administration.png ×2 Numistic Administration
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait primitive.png ×1.5 Serviles
  • Trait primitive.png ×1.5 Earthbound
  • Trait psionic species.png ×1.3 Psionic
  • Trait psionic species.png ×1.2 Latent Psionic
  • Very Strong.png ×1.2 Very Strong
  • Strong.png ×1.1 Strong
  • Robust.png ×1.1 Robust
  • Efficient processors.png ×1.1 Efficient Processors
  • Nerve Stapled.png ×1.1 Nerve Stapled
  • Weak.png ×0.9 Weak
  • Weak.png ×0.75 Necrophage
Job farmer.png Farmer

Food.png +6 Food

  • Food.png −1 Food if founder species is Trait mechanical.png Mechanical

Amenities.png +2 Amenities with Civic agrarian idyll.png Agrarian Idyll

Energy.png −0.5 Energy with Farming Subsidies 7
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Agrarian.png ×3 Agrarian
  • Harvesters.png ×3 Harvesters
  • Trait mechanical.png ×3 Mechanical
  • Trait primitive.png ×2.5 Serviles
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait primitive.png ×1.4 Proles
  • Very Strong.png ×1.2 Very Strong
  • Strong.png ×1.1 Strong
  • Robust.png ×1.1 Robust
  • Efficient processors.png ×1.1 Efficient Processors
  • Nerve Stapled.png ×1.1 Nerve Stapled
  • Civic agrarian idyll.png ×1.1 Agrarian Idyll civic
  • Weak.png ×0.9 Weak
  • Weak.png ×0.75 Necrophage
  • Repugnant.png ×0.5 Repugnant
  • Trait lithoid.png ×0.5 Lithoid
Job angler.png Angler
  • Food.png +8 Food
  • Trade value.png +2 Trade Value
N/A 7
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Agrarian.png ×3 Agrarian
  • Trait primitive.png ×1.5 Serviles
  • Trait primitive.png ×1.4 Proles
  • Robust.png ×1.1 Robust
  • Efficient processors.png ×1.1 Efficient Processors
Job miner.png Miner

Minerals.png +4 Minerals

  • Minerals.png +1 Minerals with Civic mining guilds.png Mining Guilds
Energy.png −0.5 Energy with Mining Subsidies 7
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Industrious.png ×3 Industrious
  • Power drills.png ×3 Power Drills
  • Trait mechanical.png ×3 Mechanical
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait primitive.png ×1.5 Serviles
  • Trait primitive.png ×1.4 Proles
  • Very Strong.png ×1.2 Very Strong
  • Strong.png ×1.1 Strong
  • Robust.png ×1.1 Robust
  • Efficient processors.png ×1.1 Efficient Processors
  • Nerve Stapled.png ×1.1 Nerve Stapled
  • Weak.png ×0.9 Weak
  • Weak.png ×0.75 Necrophage
Job miner.png Scrap Miner

Minerals.png +2 Minerals

  • Minerals.png +1 Minerals with Civic mining guilds.png Mining Guilds

Alloys.png +1 Alloys

N/A 7
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Industrious.png ×3 Industrious
  • Power drills.png ×3 Power Drills
  • Trait mechanical.png ×3 Mechanical
  • Trait void dweller positive.png ×1.5 Void Dweller
  • Trait primitive.png ×1.5 Serviles
  • Trait primitive.png ×1.4 Proles
  • Very Strong.png ×1.2 Very Strong
  • Strong.png ×1.1 Strong
  • Robust.png ×1.1 Robust
  • Efficient processors.png ×1.1 Efficient Processors
  • Nerve Stapled.png ×1.1 Nerve Stapled
  • Weak.png ×0.9 Weak
  • Weak.png ×0.75 Necrophage
Job soldier.png Soldier

Mod navy size add.png +4 Naval Capacity

  • Mod navy size add.png +2 Naval Capacity with Tech defense army.png Ground Defense Planning
  • Army defense.png +3 Planetary Defense Armies
  • Unity.png +2 Unity with Civic citizen service.png Citizen Service
  • Stability.png +5 Stability with Decision martial law.png Martial Law modifier
N/A 5
Modifiers0
  • Decision martial law.png ×10 Martial Law modifier
  • Menu icon policies.png ×10 Battle Thralls rights
  • Trait primitive.png ×2 Earthbound
  • Trait lithoid.png ×2 Lithoid
  • Resilient.png ×2 Resilient
  • Very Strong.png ×2 Very Strong
  • Strong.png ×1.5 Strong
  • Trait traditional.png ×1.1 Traditional
  • Propaganda machines.png ×1.1 Propaganda Machines
  • Trait cybernetic.png ×1.1 Cybernetic
  • Limited Regeneration.png ×1.1 Limited Regeneration
  • Trait primitive.png ×1.1 Proles
  • Trait brainslugged.png ×1.1 Brain Slug Host
  • Trait primitive.png ×1.05 Natural Intellectuals
  • Trait quarrelsome.png ×0.9 Quarrelsome
  • Menu icon policies.png ×0.8 Indentured Servitude rights
  • Weak.png ×0.5 Weak
  • Menu icon policies.png ×0.2 not Full Citizenship rights
Job crystal miner.png Crystal Miner Rare crystals.png +2 Rare Crystals
  • Minerals.png +1 Minerals with Civic mining guilds.png Mining Guilds
Energy.png −0.5 Energy with Mining Subsidies 6
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Trait primitive.png ×5 Serviles
  • Robust.png ×3 Robust
  • Efficient processors.png ×3 Efficient Processors
  • Very Strong.png ×3 Very Strong
  • Nerve Stapled.png ×3 Nerve Stapled
  • Trait void dweller positive.png ×3 Void Dweller
  • Trait mechanical.png ×2 Mechanical
  • Strong.png ×1.5 Strong
  • Weak.png ×0.75 Necrophage
  • Weak.png ×0.1 Weak
Job gas extractor.png Gas Extractor

Exotic gases.png +2 Exotic Gases

  • Minerals.png +1 Minerals with Civic mining guilds.png Mining Guilds
Energy.png −0.5 Energy with Mining Subsidies 6
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Trait primitive.png ×5 Serviles
  • Robust.png ×3 Robust
  • Efficient processors.png ×3 Efficient Processors
  • Very Strong.png ×3 Very Strong
  • Nerve Stapled.png ×3 Nerve Stapled
  • Trait void dweller positive.png ×3 Void Dweller
  • Trait mechanical.png ×2 Mechanical
  • Strong.png ×1.5 Strong
  • Weak.png ×0.75 Necrophage
  • Weak.png ×0.1 Weak
Job mote harvester.png Mote Harvester

Volatile motes.png +2 Volatile Motes

  • Minerals.png +1 Minerals with Civic mining guilds.png Mining Guilds
Energy.png −0.5 Energy with Mining Subsidies 6
Modifiers0
  • Pop cat slave.png ×10 Enslaved
  • Trait primitive.png ×5 Serviles
  • Robust.png ×3 Robust
  • Efficient processors.png ×3 Efficient Processors
  • Very Strong.png ×3 Very Strong
  • Nerve Stapled.png ×3 Nerve Stapled
  • Trait void dweller positive.png ×3 Void Dweller
  • Trait mechanical.png ×2 Mechanical
  • Strong.png ×1.5 Strong
  • Weak.png ×0.75 Necrophage
  • Weak.png ×0.1 Weak
Job mortal initiate.png Mortal Initiate
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +2 Unity
  • Amenities.png +2 Amenities
  • Society research +1 Society Research
N/A 6
Modifiers0
  • Civic exalted priesthood.png ×2 Exalted Priesthood civic
  • Charismatic.png ×1.5 Charismatic
  • Domestic protocols.png ×1.5 Domestic Protocols
  • Leader trait nuumismatic administration.png ×1.5 Numistic Administration
  • Thrifty.png ×1.5 Thrifty
  • Spiritualist.png ×1.2 Spiritualist pop ethic
  • Trait traditional.png ×1.1 Traditional
  • Propaganda machines.png ×1.1 Propaganda Machines
  • Trait primitive.png ×1.05 Natural Intellectuals
  • Weak.png ×1.05 Weak
  • Repugnant.png ×0.5 Repugnant
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Menu icon policies.png ×0.2 not Full Citizenship rights
  • Materialist.png ×0.1 Materialist pop ethic
  • Nerve Stapled.png ×0.01 Nerve Stapled
  • Trait mechanical.png ×0 Mechanical
Job priest.png Prosperity Preacher
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +1 Unity
  • Amenities.png +3 Amenities
  • Trade value.png +4 Trade Value
N/A 6
Modifiers0
  • Trait traditional.png ×1.5 Traditional
  • Propaganda machines.png ×1.5 Propaganda Machines
  • Trait brainslugged.png ×1.5 Brain Slug Host
  • Charismatic.png ×1.25 Charismatic
  • Domestic protocols.png ×1.25 Domestic Protocols
  • Trait primitive.png ×1.25 Natural Intellectuals
  • Robust.png ×1.25 Robust
  • Spiritualist.png ×1.2 Spiritualist pop ethic
  • Repugnant.png ×0.75 Repugnant
  • Trait quarrelsome.png ×0.5 Quarrelsome
  • Materialist.png ×0.1 Materialist pop ethic
  • Menu icon policies.png ×0.1 not Full Citizenship rights

Slave[edit | edit source]

Slave jobs can only be worked by Pops belonging to a species that is enslaved.

Job Produces Upkeep Requirements Source Description
Job organic battery.png Grid Amalgamated
  • Energy.png +4 Energy
  • Mod pop housing usage.png −0.50 Pop Housing Usage
N/A Pop cat slave.png Grid Amalgamation slavery Generated automatically for all Pops Their organic energy will be absorbed, until they expire.
Job livestock.png Livestock
  • Mod pop housing usage.png −0.50 Pop Housing Usage
  • Mod pop political power.png −10% Political Power
  • Food.png +4 Food if Pops is not Lithoid
  • Minerals.png +2 Minerals if Pops is Lithoid
N/A Pop cat slave.png Livestock slavery Generated automatically for all Pops They have but one purpose: to become food for their betters.
Job servant.png Servant
  • Amenities.png +4 Amenities
  • Mod pop housing usage.png −0.50 Pop Housing Usage if biological
N/A
  • Pop cat slave.png Domestic Servitude slavery
  • Pop cat slave.png Servitude AI policy
Generated automatically for Pops that can't find a job Servants perform various menial domestic tasks and household work for their masters.
Job enforcer.png Overseer
  • Job criminal.png −25 Crime
  • Mod pop happiness.png +25 Happiness
  • Army defense.png +2 Planetary Defense Armies
Energy.png −2 Energy with Anticrime Campaign modifier Decision slave colony.png Thrall World Generated by the capital and Overseer Residences buildings These relatively privileged slaves keep their less fortunate brethren in line.
Job primitive laborer.png Toiler Amenities.png +2 Amenities N/A Decision slave colony.png Thrall World Generated automatically for Pops that can't find a job Toilers perform the grueling menial labor required to keep the crude infrastructure of the Thrall-World running.

Gestalt Consciousness[edit | edit source]

Gestalt consciousness.png Gestalt Consciousness empires have only two main strata. Unlike individualist empires, drones can promote and demote in stratum immediately.

The amenity jobs' interactions with species traits is irregular enough that it is explicitly noted, rather than left implied. With the exception of Job spawning drone.png Spawning Drone, nothing gives the proper amount of amenities for all regularly applicable species modifiers.

Job Stratum Produces Upkeep Government Default Priority Weight
Job farmer.png Agri-Drone Pop cat simple drone.png Menial Drone
  • Food.png +6 Food if Auth hive mind.png Hive Mind
  • Food.png +5 Food if Auth machine intelligence.png Machine Intelligence
Energy.png −0.5 Energy with Farming Subsidies
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
6
Modifiers0
  • Agrarian.png ×2 Agrarian
  • Harvesters.png ×2 Harvesters
  • Trait cybernetic.png ×1.1 Cybernetic
  • Auth machine intelligence.png ×0.9 Machine Intelligence authority
  • Weak.png ×0.65 Necrophage
  • Trait lithoid.png ×0.5 Lithoid
Job maintenance drone.png Maintenance Drone Pop cat simple drone.png Menial Drone
  • Amenities.png +4 Amenities
  • Unity.png +1 Unity with Civic machine maintenance protocols.png Maintenance Protocols
N/A
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
6
Modifiers0
  • Charismatic.png ×2 Charismatic
  • Emotion emulators.png ×2 Emotion Emulators
  • Trait traditional.png ×1.1 Traditional
  • Propaganda machines.png ×1.1 Propaganda Machines
  • Trait cybernetic.png ×1.1 Cybernetic
  • Weak.png ×0.85 Necrophage
  • Repugnant.png ×0.5 Repugnant
  • Uncanny.png ×0.5 Uncanny
Job miner.png Mining Drone Pop cat simple drone.png Menial Drone
  • Minerals.png +4 Minerals without Civic machine rockbreakers.png Rockbreakers
  • Minerals.png +5 Minerals with Civic machine rockbreakers.png Rockbreakers
Energy.png −0.5 Energy with Mining Subsidies
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
6
Modifiers0
  • Industrious.png ×2 Industrious
  • Power drills.png ×2 Power Drills
  • Trait cybernetic.png ×1.1 Cybernetic
  • Weak.png ×0.65 Necrophage
Job miner.png Scrap Miner Drone Pop cat simple drone.png Menial Drone
  • Minerals.png +2 Minerals
  • Alloys.png +1 Alloys
N/A
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
6
Modifiers0
  • Industrious.png ×2 Industrious
  • Power drills.png ×2 Power Drills
  • Trait cybernetic.png ×1.1 Cybernetic
  • Weak.png ×0.65 Necrophage
Job technician.png Tech-Drone Pop cat simple drone.png Menial Drone
  • Energy.png +6 Energy if Auth hive mind.png Hive Mind
  • Energy.png +8 Energy if Auth machine intelligence.png Machine Intelligence
Energy.png −0.5 Energy with Capacity Subsidies
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
6
Modifiers0
  • Ingenious.png ×2 Ingenious
  • Superconductive.png ×2 Superconductive
  • Trait cybernetic.png ×1.1 Cybernetic
  • Weak.png ×0.65 Necrophage
Job soldier.png Warrior Drone Pop cat simple drone.png Menial Drone
  • Mod navy size add.png +4 Naval Capacity without Tech defense army.png Ground Defense Planning
  • Mod navy size add.png +6 Naval Capacity with Tech defense army.png Ground Defense Planning
  • Army defense.png +3 Planetary Defense Armies
  • Stability.png +5 Stability with Decision martial law hive.png Deploy Hunter-Killer Drones or Decision martial law machine.png Activate Compliance Protocols modifier
N/A
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
4
Modifiers0
  • Decision martial law hive.png ×10 Hunter-Killer Drones modifier
  • Decision martial law machine.png ×10 Compliance Protocols modifier
  • Resilient.png ×4 Resilient
  • Very Strong.png ×4 Very Strong
  • Strong.png ×3 Strong
  • Trait lithoid.png ×2 Lithoid
  • Trait cybernetic.png ×1.2 Cybernetic
  • Weak.png ×0.5 Weak
Job brain drone.png Brain Drone Pop cat complex drone.png Complex Drone Research.png +4 Research Output
  • Minerals.png −6 Minerals
  • Energy.png −1 Energy with Research Subsidies
Auth hive mind.png Hive Mind 5
Modifiers0
  • Erudite.png ×3 Erudite
  • Intelligent.png ×2 Intelligent
  • Natural Engineers.png ×1.5 Natural Engineers
  • Natural Physicists.png ×1.5 Natural Physicists
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Trait cybernetic.png ×0.9 Cybernetic
  • Trait primitive.png ×0.65 Serviles
  • Trait primitive.png ×0.65 Proles
Job researcher.png Calculator Pop cat complex drone.png Complex Drone Research.png +4 Research Output
  • Energy.png −4 Energy without Research Subsidies
  • Energy.png −5 Energy with Research Subsidies
Auth machine intelligence.png Machine Intelligence 5
Modifiers0
  • Erudite.png ×3 Erudite
  • Intelligent.png ×2 Intelligent
  • Logic engines.png ×2 Logic Engines
  • Natural Engineers.png ×1.5 Natural Engineers
  • Natural Physicists.png ×1.5 Natural Physicists
  • Natural Sociologists.png ×1.5 Natural Sociologists
  • Trait cybernetic.png ×0.9 Cybernetic
  • Trait primitive.png ×0.65 Serviles
  • Trait primitive.png ×0.65 Proles
Job foundry.png Catalytic Drone Pop cat complex drone.png Complex Drone
  • Alloys.png +3 Alloys if Auth hive mind.png Hive Mind
  • Alloys.png +4 Alloys if Auth machine intelligence.png Machine Intelligence
  • Food.png −9 Food if Auth hive mind.png Hive Mind
  • Food.png −12 Food if Auth machine intelligence.png Machine Intelligence
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait necrophage.png ×1.5 Necrophage
Job chemist.png Chem-Drone Pop cat complex drone.png Complex Drone Volatile motes.png +2 Volatile Motes Minerals.png −10 Minerals
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×0.9 Cybernetic
Job death chronicler.png Chronicle Drone Pop cat complex drone.png Complex Drone
  • Affected by Job bureaucrat.png Administrator modifiers
  • Stability.png +2 Stability
  • Amenities.png +2 Amenities
  • Society research +2 Society Research
  • Unity.png +2 Unity
  • Energy.png −2 Energy if Machine unit.png Machine
  • Energy.png −1 Energy if not Machine unit.png Machine
  • Minerals.png −2 Minerals if Trait lithoid.png Lithoid
  • Minerals.png −1 Minerals if Machine unit.png Machine
  • Food.png −2 Food if neither
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Charismatic.png ×1.25 Charismatic
  • Repugnant.png ×0.8 Repugnant
Job coordinator.png Coordinator Pop cat complex drone.png Complex Drone
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +4 Unity
  • Job criminal.png −2 Deviancy with Tradition harmony the greater good.png Integrated Preservation
Energy.png −4 Energy Auth machine intelligence.png Machine Intelligence 3
Modifiers0
  • Trait cybernetic.png ×0.9 Cybernetic
Job crystal miner.png Crystal Mining Drone Pop cat complex drone.png Complex Drone
  • Rare crystals.png +2 Rare Crystals
  • Minerals.png +1 Minerals with Civic machine rockbreakers.png Rockbreakers
  • Energy.png −1 Energy without Mining Subsidies
  • Energy.png −1.5 Energy with Mining Subsidies
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×1.1 Cybernetic
Job evaluator.png Evaluator Pop cat complex drone.png Complex Drone Unity.png +4 Unity Energy.png −1 Energy Auth machine intelligence.png Machine Intelligence 3
Modifiers0
  • Trait traditional.png ×1.25 Traditional
  • Propaganda machines.png ×1.25 Propaganda Machines
  • Trait cybernetic.png ×0.9 Cybernetic
Job foundry.png Fabricator Pop cat complex drone.png Complex Drone Alloys.png +4 Alloys
  • Minerals.png −8 Minerals
  • Energy.png −1 Energy with Forge Subsidies
Auth machine intelligence.png Machine Intelligence 5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×0.9 Cybernetic
Job foundry.png Foundry Drone Pop cat complex drone.png Complex Drone Alloys.png +3 Alloys
  • Minerals.png −6 Minerals
  • Energy.png −1 Energy with Forge Subsidies
Auth hive mind.png Hive Mind 5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait necrophage.png ×1.5 Necrophage
Job gas extractor.png Gas Extraction Drone Pop cat complex drone.png Complex Drone
  • Exotic gases.png +2 Exotic Gases
  • Minerals.png +1 Minerals with Civic machine rockbreakers.png Rockbreakers
  • Energy.png −1 Energy without Mining Subsidies
  • Energy.png −1.5 Energy with Mining Subsidies
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×1.1 Cybernetic
Job patrol drone.png Hunter-Seeker Drone Pop cat complex drone.png Complex Drone
  • Unity.png +1 Unity
  • Job criminal.png −20 Deviancy
  • Army defense.png +2 Planetary Defense Armies
N/A
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Job criminal.png ×50 Deviancy above 50
  • Diplomacy war.png ×20 War
  • Resilient.png ×3 Resilient
  • Very Strong.png ×3 Very Strong
  • Strong.png ×2 Strong
  • Trait lithoid.png ×2 Lithoid
  • Trait cybernetic.png ×1.2 Cybernetic
  • Trait traditional.png ×1.1 Traditional
  • Propaganda machines.png ×1.1 Propaganda Machines
  • Weak.png ×0.5 Weak
Job translucer.png Lensing Drone Pop cat complex drone.png Complex Drone Rare crystals.png +2 Rare Crystals Minerals.png −10 Minerals
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×0.9 Cybernetic
Job mote harvester.png Mote Harvesting Drone Pop cat complex drone.png Complex Drone
  • Volatile motes.png +2 Volatile Motes
  • Minerals.png +1 Minerals with Civic machine rockbreakers.png Rockbreakers
  • Energy.png −1 Energy without Mining Subsidies
  • Energy.png −1.5 Energy with Mining Subsidies
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×1.1 Cybernetic
Job spawning drone.png Offspring Drone Pop cat complex drone.png Complex Drone
  • Amenities.png +5 Amenities
  • Mod pop growth speed.png +2 Monthly Organic Pop Assembly
  • Mod pop resource output.png +10% Menial Drone Output
  • Army xenomorph.png Defense Armies are replaced by Offspring-Led Armies
  • Food.png −5 Food if not Trait lithoid.png Lithoid
  • Minerals.png −5 Minerals if Trait lithoid.png Lithoid
Auth hive mind.png Hive Mind 2
Modifiers0
  • Decision politics.png ×0.5 Declare Population Controls decision
Job gas refiner.png Refinery Drone Pop cat complex drone.png Complex Drone Exotic gases.png +2 Exotic Gases Minerals.png −10 Minerals
  • Auth hive mind.png Hive Mind
  • Auth machine intelligence.png Machine Intelligence
5
Modifiers0
  • Robust.png ×5 Robust
  • Efficient processors.png ×5 Efficient Processors
  • Trait cybernetic.png ×0.9 Cybernetic
Job replicator.png Replicator Pop cat complex drone.png Complex Drone
  • Mod pop assembly speed.png +1 Monthly Pop Assembly
Alloys.png −1 Alloys Auth machine intelligence.png Machine Intelligence 2 no weight modifiers
Job spawning drone.png Spawning Drone Pop cat complex drone.png Complex Drone
  • Amenities.png +5 Amenities
  • Mod pop growth speed.png +2 Monthly Organic Pop Assembly
  • Food.png −5 Food if not Trait lithoid.png Lithoid
  • Minerals.png −5 Minerals if Trait lithoid.png Lithoid
Auth hive mind.png Hive Mind 2
Modifiers0
  • Charismatic.png ×1.25 Charismatic
  • Repugnant.png ×0.9 Repugnant
  • Decision politics.png ×0.5 Drone Population Controls modifier
Job synapse drone.png Synapse Drone Pop cat complex drone.png Complex Drone
  • Affected by Job bureaucrat.png Administrator modifiers
  • Unity.png +4 Unity
  • Amenities.png +2 Amenities with Tradition harmony the greater good.png Instinctive Synchronization
  • Energy.png −2 Energy
  • Food.png −2 Food if not Trait lithoid.png Lithoid
  • Minerals.png −2 Minerals if Trait lithoid.png Lithoid
Auth hive mind.png Hive Mind 3
Modifiers0
  • Trait necrophage.png ×1.5 Necrophage
  • Trait traditional.png ×1.25 Traditional
Job artisan.png Artisan Drone Pop cat complex drone.png Complex Drone Consumer goods.png +10 Consumer Goods
  • Minerals.png −10 Minerals
  • Energy.png −1 Energy with Industrial Subsidies
Civic machine servitor.png Rogue Servitor 1
Modifiers0
  • Efficient processors.png ×2 Efficient Processors
Job bio trophy.png Bio-Trophy Bio-Trophy Bio-Trophy
  • Unity.png +3 Unity when above 50% Happiness
  • Mod pop resource output.png +1% Complex Drone Output when above 50% Happiness
  • Mod pop housing usage.png −1 Pop Housing Usage
N/A Civic machine servitor.png Rogue Servitor 1 no weight modifiers

Overlord jobs[edit | edit source]

Overlord jobs are generated by Overlord holdings and can be used by both individualist and Gestalt consciousness.png Gestalt Consciousness subjects. The upkeep is paid by the subject. All overlord jobs have a priority of 4 and the subject cannot lower or raise the jobs' priority.

Job Stratum Gestalt consciousness.png Gestalt Consciousness stratum Overlord output Subject output Upkeep
Job spawning drone.png Offspring Drone Feeder Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Society research +8 Society Research
  • Mod pop resource output.png +5% Planet Worker Pop Resource Output
  • Army undead.png Defense Armies become Offspring-Led Armies
  • Food.png −6 Food if not Trait lithoid.png Lithoid overlord
  • Minerals.png −6 Minerals if Trait lithoid.png Lithoid overlord
Job overlord academic.png Overlord Academic Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Research.png +3 Research Research.png +1 Research
  • Consumer goods.png −2 Consumer Goods if not Gestalt consciousness.png Gestalt Consciousness subject
  • Minerals.png −6 Minerals if Auth hive mind.png Hive Mind subject
  • Energy.png −4 Energy if Auth machine intelligence.png Machine Intelligence subject
Job overlord beholder.png Overlord Beholder Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Alloys.png −2 Alloys
Job overlord breeder.png Overlord Breeder Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Mod pop growth speed.png +2 Pop Assembly
  • Food.png −6 Food if not Trait lithoid.png Lithoid overlord
  • Minerals.png −6 Minerals if Trait lithoid.png Lithoid overlord
Job foundry.png Overlord Catalytic Technician Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Alloys.png +3 Alloys if not Auth machine intelligence.png Machine Intelligence subject
  • Alloys.png +4 Alloys if Auth machine intelligence.png Machine Intelligence subject
Food.png −9 Food if not Auth machine intelligence.png Machine Intelligence subject
  • Food.png −12 Food if Auth machine intelligence.png Machine Intelligence subject
Job manager.png Overlord Manager Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Unity.png +0.25 Unity
  • Unity.png +4 Unity
  • Trade value.png +1 Trade Value
Consumer goods.png −2 Consumer Goods
Job foundry.png Overlord Metallurgist Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Alloys.png +3 Alloys if not Auth machine intelligence.png Machine Intelligence subject
  • Alloys.png +4 Alloys if Auth machine intelligence.png Machine Intelligence subject
Minerals.png −6 Minerals if not Auth machine intelligence.png Machine Intelligence subject
  • Minerals.png −8 Minerals if Auth machine intelligence.png Machine Intelligence subject
Job necromancer.png Overlord Necromancer Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone
  • Physics Research +6 Physics Research
  • Society research +6 Society Research
Army defense.png +2 Planetary Defense Army
  • Food.png −6 Food if not Trait lithoid.png Lithoid subject
  • Minerals.png −6 Minerals if Trait lithoid.png Lithoid subject
Job overlord propagandist.png Overlord Propagandist Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Influence.png +0.15 Influence Unity.png −1 Unity
Job necromancer.png Overlord Reassigner Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Trait zombie.png +1 Zombie pop every 5 years
  • Food.png −6 Food if not Trait lithoid.png Lithoid subject
  • Minerals.png −6 Minerals if Trait lithoid.png Lithoid subject
Job soldier.png Overlord Recruiter Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Mod planet immigration pull mult.png 20% chance pop migrates to the capital every 5 years Army defense.png +3 Planetary Defense Army
  • Energy.png −5 Energy
  • Unity.png −2 Unity
Job overlord trader.png Overlord Trader Pop cat specialist.png Specialist Pop cat complex drone.png Complex Drone Energy.png +7 Energy Amenities.png +10 Planet Amenities Energy.png −7 Energy
Job aid worker.png Aid Worker Pop cat worker.png Worker Pop cat simple drone.png Menial Drone Unity.png +5 Unity Amenities.png +5 Amenities N/A
Job mind thrall.png Mind Thrall Pop cat worker.png Worker Pop cat simple drone.png Menial Drone Research.png +1.5 Research N/A
Job ranger.png Overlord Arborist Pop cat worker.png Worker Pop cat simple drone.png Menial Drone Food.png +15 Food Food.png −10 Food
Job bio trophy.png Overlord Bio-Trophy Pop cat worker.png Worker Pop cat simple drone.png Menial Drone
  • Unity.png +3 Unity if pop is affected by Happiness
  • Unity.png +2 Unity if pop is not affected by Happiness
  • Unity.png +2 Unity if pop is affected by Happiness
  • Unity.png +1 Unity if pop is not affected by Happiness
  • Mod pop happiness.png +40% Pop Happiness if affected by Happiness
  • Pop housing usage −1 Pop Housing Usage
  • Upkeep No Pop Upkeep
N/A
Job ranger.png Overlord Ranger Pop cat worker.png Worker Pop cat simple drone.png Menial Drone Unity.png +10 Unity Consumer goods.png −10% Planet Pop Consumer Good Upkeep N/A
Job mortal initiate.png Overlord Mortal Initiate Pop cat worker.png Worker Pop cat simple drone.png Menial Drone Menu icon edicts.png Pop can be used for Sacrifice edicts
  • Unity.png +2 Unity
  • Society research +1 Society Research
  • Amenities.png +2 Amenities
N/A

Special jobs[edit | edit source]

Unemployed[edit | edit source]

Pops that do not have a Job, either because none is available or because their Stratum is higher than that of available Jobs, are Unemployed. Unemployed Pops produce the following and cannot have their output improved by modifiers:

Living standards Output
Any other
  • Mod pop happiness.png −80% Happiness if Bio-Trophy Bio-Trophy
  • Mod pop happiness.png −40% Happiness if Pop cat ruler.png Ruler
  • Mod pop happiness.png −30% Happiness if Pop cat specialist.png Specialist
  • Mod pop happiness.png −20% Happiness if Pop cat worker.png Worker
Social Welfare Unity.png +1 Unity
Shared Burden Unity.png +1 Unity
Utopian Abundance
  • Research.png +2 Research
  • Unity.png +1 Unity
Drone
  • Minerals.png +1 Minerals if biological
  • Upkeep −75% Upkeep Cost if robot
  • Physics Research +1 / Society research +1.5 / Engineering research +1 Research with Civic natural neural network.png Natural Neural Network

Purging[edit | edit source]

Pops that have the Job purge.png Undesirables stratum due to being purged produce resources as they decline based on the purge type. All Purging Jobs also produce Unity.png +2 Unity if the empire has the Civic fanatic purifiers.png Fanatic Purifiers civic.

Purge Mod pop happiness.png Happiness Output
Displacement −30%
Neutering −20%
Necrophage −50% Time Purged pop becomes primary species
Extermination −1000% Unity.png +2 Unity if Civic machine terminator.png Determined Exterminator
Forced Labor −1000%
  • Food.png +3 Food
  • Minerals.png +3 Minerals
Processing −1000%
  • Food.png +6 Food if pop is organic
  • Minerals.png +4 Minerals if pop is Trait lithoid.png Lithoid
  • Alloys.png +3 Alloys if pop is Trait mechanical.pngMachine unit.png robotic
  • Society research +2 Society research if Civic devouring swarm.png Devouring Swarm
Chemical Processing −1000% Energy.png +6 Energy

Subversive Jobs[edit | edit source]

High crime, deviancy or unemployment can create planet modifiers that add subversive jobs. Pops will abandon subversive hobs if Pop cat ruler.png Ruler, Pop cat specialist.png Specialist or Job soldier.png Soldier jobs become available. All subversive jobs have negative output.

Job Output Requirements Description
Job criminal.png Criminal
  • Trade value.png −5 Trade value
  • Trade value.png +5 Criminal branch office trade value
Criminal-related planet modifier These criminals live outside the bounds of legal society, some by choice and some by circumstances.
Job criminal.png Deviant Drone Energy.png −1 Energy Auth hive mind.png Drone Deviancy planet modifier These deviants no longer obey the Hive Mind.
Job criminal.png Corrupt Drone Energy.png −1 Energy Auth machine intelligence.png Drone Corruption planet modifier These drones have been corrupted and no longer obey the directives of the core intelligence.

Event jobs[edit | edit source]

Event jobs are generated by either planetary features or planet modifiers.

Job Stratum Produces Upkeep Sources
Job hunter.png Titan Hunter Pop cat worker.png Worker
  • Food.png +8 Food
  • Trade value.png +8 Trade value
N/A Pm titanic life.pngPm frame 1.png Delicious Titans planet modifier
Job culture worker.png Robot Caretaker Pop cat specialist.png Specialist
  • Unity.png +5 Unity
  • Engineering research +5 Engineering Research
N/A D building.png Enigmatic Robot planetary feature
Job organic battery.png Bio-Assistant Bio-Trophy Bio-Trophy
  • Unity.png +3 Unity when above 50% Happiness
  • Mod pop resource output.png +5% Drone Output when above 50% Happiness
  • Mod pop housing usage.png −1 Pop Housing Usage
Energy.png −1 Energy D building.png Machine Interface Center planetary feature
Job miner.png Cave Cleaners
Gestalt consciousness.png Cave Cleaner Drone
  • Pop cat specialist.png Specialist
  • Pop cat complex drone.png Complex Drone
  • Minerals.png +5 Minerals
  • Minerals.png +10% Minerals
Energy.png −2 Energy D fungal caves.png Cave Shroom Veins planetary feature
Job gas extractor.png Gas Plant Engineer
Gestalt consciousness.png Gas Plant Drone
  • Pop cat specialist.png Specialist
  • Pop cat simple drone.png Menial Drone
  • Exotic gases.png +3 Exotic gases
  • Exotic gases.png +5% Exotic gases
Minerals.png −10 Minerals D gaseous eruption.png Spore Vents planetary feature
Job miner.png Nemma Miner
Gestalt consciousness.png Nemma Mining Drone
  • Pop cat worker.png Worker
  • Pop cat simple drone.png Menial Drone
  • Minerals.png +3 Minerals
  • Food.png +2 Food
Energy.png −2 Energy D crystalline caverns.png Nemma Mining Operation planetary feature
Job foundry.png Odd Factory Worker
Gestalt consciousness.png Odd Factory Drone
  • Pop cat worker.png Worker
  • Pop cat simple drone.png Menial Drone
Alloys.png +4 Alloys N/A D building.png Odd Factory planetary feature
Job clerk.png Subterranean Liaison Officer
Gestalt consciousness.png Subterranean Contact Drone
  • Pop cat specialist.png Specialist
  • Pop cat simple drone.png Menial Drone
  • Amenities.png +3 Amenities
  • Mod pop housing usage.png −1 Pop housing usage
  • Trade value.png +6 Trade value if not Gestalt consciousness.png Gestalt Consciousness
  • Energy.png +3 Energy if Auth hive mind.png Hive Mind
  • Food.png +2 Food if Auth hive mind.png Hive Mind
  • Energy.png +6 Energy if Auth machine intelligence.png Machine Intelligence
N/A D quarantine zone.png Subterranean Contact Zone planetary feature
Job foundry.png Transmuter
Gestalt consciousness.png Transmuter Drone
  • Pop cat specialist.png Specialist
  • Pop cat complex drone.png Complex Drone
Alloys.png +4 Alloys
  • Basic resource.png −1 Pop upkeep
  • D bunker door.png Blue Lotus Prototype planetary feature
  • D bunker door.png Blue Lotus Facility planetary feature
Job researcher.png Dimensional Portal Researcher
Gestalt consciousness.png Dimensional Portal Drone
  • Pop cat specialist.png Specialist
  • Pop cat complex drone.png Complex Drone
  • Physics Research +6 Physics research if closed Dimension of Suffering outcome
  • Physics Research +12 Physics research otherwise
  • Energy.png +6 Energy if High-Energy Dimension outcome
  • Dark Matter.png +0.2/1.2 if Null Void outcome
  • Amenities.png +2/3/6/12 Amenities if Mirror Dimension outcome
  • Energy.png +2/4/6/8 Energy if Mirror Dimension outcome
  • Consumer goods.png −3 Consumer Goods if not Gestalt consciousness.png Gestalt Consciousness and not Dimension of Suffering outcome
  • Consumer goods.png −6 Consumer Goods if not Gestalt consciousness.png Gestalt Consciousness and Dimension of Suffering outcome
  • Food.png −3 Food if Auth hive mind.png Hive Mind and not Trait lithoid.png Lithoid
  • Minerals.png −3 Minerals if Auth hive mind.png Hive Mind and Trait lithoid.png Lithoid
  • Energy.png −3 Energy if Auth machine intelligence.png Machine Intelligence
  • D crystalline caverns.png Portal Research Area planetary feature
  • Decision engineering research.png Extradimensional Experimentation decision
Job researcher.png Space-Time Anomaly Researcher
Gestalt consciousness.png Space-Time Anomaly Researcher
  • Pop cat specialist.png Specialist
  • Pop cat complex drone.png Complex Drone
  • Physics Research +8 Physics research
  • Engineering research +8 Engineering research
  • Dark Matter.png +0.2 Dark Matter
  • Consumer goods.png −2 Consumer Goods if not Gestalt consciousness.png Gestalt Consciousness
  • Minerals.png −6 Minerals if Auth hive mind.png Hive Mind
  • Energy.png −4 Energy if Auth machine intelligence.png Machine Intelligence
D surreal visions.png Space-Time Anomaly planetary feature

Primitive jobs[edit | edit source]

Primitive civilizations use the same strata system as normal empires but their jobs provide negligible output.

Job Stratum Produces Requirements Description
Job noble.png Feudal Noble Pop cat ruler.png Ruler
  • Amenities.png +3 Amenities
  • Unity.png +1 Unity
Bronze Age - Steam Age The landed nobility rule from their stone castles and keeps.
Job bureaucrat.png Bureaucrat Pop cat ruler.png Ruler
  • Amenities.png +3 Amenities
  • Unity.png +1 Unity
Industrial Age - Early Space Age Many early industrialist and post-industrialist societies are governed by an ever-expanding class of civil servants.
Job priest.png Cleric Pop cat specialist.png Specialist
  • Amenities.png +2 Amenities
  • Unity.png +1 Unity
Bronze Age - Steam Age Spiritual leaders and preachers who conduct religious ceremonies and oversee all matters concerning faith.
Job priest.png Priest Pop cat specialist.png Specialist
  • Amenities.png +2 Amenities
  • Unity.png +1 Unity
Industrial Age - Early Space Age Religious leaders who occupy various priestly offices.
Job researcher.png Scholar Pop cat specialist.png Specialist
  • Research.png +1 Research Output
Bronze Age - Steam Age The learned of this society, often relying on oral tradition to pass knowledge between generations.
Job researcher.png Researcher Pop cat specialist.png Specialist
  • Research.png +1 Research Output
Industrial Age - Early Space Age Researchers employing scientific methodology to advance the rapidly expanding knowledge base of their civilization.
Job hunter.png Warrior Pop cat specialist.png Specialist
  • Army defense.png +3 Planetary Defense Armies
Bronze Age - Steam Age Members of a primitive warrior class. These fighters rely on bladed weapons, spears or various blunt instruments to see them through combat.
Job soldier.png Soldier Pop cat specialist.png Specialist
  • Army defense.png +3 Planetary Defense Armies
Industrial Age - Early Space Age Professional Soldiers, typically armed with early projectile weapons powered by exothermic combustion.
Job farmer.png Peasant Pop cat worker.png Worker
  • Food.png +2 Food
Bronze Age - Steam Age The peasants toil endlessly in the fields, so that those perceived as their betters might prosper.
Job farmer.png Farmer Pop cat worker.png Worker
  • Food.png +3 Food
Industrial Age - Early Space Age These farmers work the land, typically with the help of primitive but effective farming equipment.
Job miner.png Miner Pop cat worker.png Worker
  • Minerals.png +3 Minerals
Steam Age - Early Space Age Dangerous and sometimes lethal work in the dark bowels of the planet.
Job primitive laborer.png Laborer Pop cat worker.png Worker
  • Consumer goods.png +2 Consumer Goods
  • Minerals.png −2 Minerals
Steam Age - Early Space Age These early industrial laborers toil away in factories, which can now be operated day and night thanks to recent advances in electricity.
Job technician.png Technician Pop cat worker.png Worker
  • Energy.png +1 Energy
Industrial Age - Early Space Age These technicians shuffle coal or maintain primitive nuclear generators.
Job hunter.png Hunter-Gatherer Pop cat worker.png Worker
  • Food.png +1 Food
  • Amenities.png +1 Amenities
Stone Age These semi-nomadic primitives survive by foraging and hunting. There is evidence of early tool use.
Job miner.png Scavenger Pop cat worker.png Worker
  • Food.png +1 Food
  • Minerals.png +1 Minerals
  • Consumer goods.png +1 Consumer Goods
Junkheap capital building They scurry amongst the scrapyards, collecting discarded machinery and ancient electronics for repurposing.

Fallen empire jobs[edit | edit source]

Fallen empires use a special set of high-output jobs that have no upkeep.

Job Produces Fallen Empire Description
Job administrator.png Overseer
  • Stability.png +5 Stability
  • Amenities.png +10 Amenities
  • Fanatic Materialist.png Keepers of Knowledge
  • Fanatic Xenophile.png Enigmatic Observers
  • Fanatic Xenophobe.png Militant Isolationists
The stalwart few who have rejected lives of luxury in favor of public service. It is up to them to oversee and guide the remnants of their ancient civilization.
Job priest.png Sky Cardinal
  • Stability.png +5 Stability
  • Amenities.png +10 Amenities
  • Fanatic Spiritualist.png Holy Guardians
And it was there, in the sky, that the future was born. The light was blinding, but a few could see past it. They took it upon themselves to lead others forwards.
Job enforcer.png Protector
  • Job criminal.png −25 Crime
  • Army defense.png +3 Defense Armies
  • Fanatic Materialist.png Keepers of Knowledge
  • Fanatic Xenophile.png Enigmatic Observers
  • Fanatic Spiritualist.png Holy Guardians
  • Fanatic Xenophobe.png Militant Isolationists
So that the majority can sleep peacefully and enjoy their lives of extravagance, these rough individuals stand ready in the night to visit violence on those who would do them harm.
Job fe archivist.png Archivist
  • Research.png +5 Research
  • Fanatic Materialist.png Keepers of Knowledge
Each data fragment must be filed, cataloged and indexed exactly according to the ancient rites as they were established eons ago by the First Librarian.
Job technician.png Acolyte of the Hyperspanner
  • Energy.png +6 Energy
  • Fanatic Spiritualist.png Holy Guardians
Remember also the hyperspanner, and how it was used by Bazagg the Shining to tame the sun when it seemed like darkness would overtake the world.
Job miner.png Acolyte of the Hammer
  • Minerals.png +6 Minerals
  • Fanatic Spiritualist.png Holy Guardians
And with one mighty blow, Saint Mazakudal used her burning hammer to split the skull of the First Wraith in two, opening up the path to the crystals.
Job farmer.png Acolyte of the Plow
  • Food.png +8 Food
  • Fanatic Spiritualist.png Holy Guardians
For was it not the plow, this most noble of instruments, that Kazargiel used to sever the poisonous tail of the thrice-cursed demon and stave off famine?
Job priest.png Augur of the Shroud
  • Unity.png +10 Unity
  • Fanatic Spiritualist.png Holy Guardians
It speaks, but not in words. To divine any kind of meaning, one must hover on the precipice of madness.
Job artisan.png Acolyte of the Workshop
  • Amenities.png +3 Amenities
  • Consumer goods.png +2 Consumer Goods
  • Fanatic Spiritualist.png Holy Guardians (unemployed)
And so Aznakha said to the acolytes, "go to the workshops, and form with your own crafts the future you seek."
Job culture worker.png Xeno-Keeper
  • Amenities.png +10 Amenities
  • Job criminal.png −20 Crime
  • Army defense.png +2 Defense Armies
  • Fanatic Xenophile.png Enigmatic Observers
These precursor zookeepers look after the needs of the Xeno-Wards under their care.
Job fe xeno ward.png Xeno-Ward
  • Unity.png +2 Unity
  • Fanatic Xenophile.png Enigmatic Observers (Primitives stratum)
These specimens have been gathered here, in settings that approximate their natural environments, to ensure the preservation of their species in an often chaotic and destructive galaxy.
Job fe hedonist.png Hedonist
  • Unity.png +2 Unity
  • Fanatic Materialist.png Keepers of Knowledge (unemployed)
  • Fanatic Xenophile.png Enigmatic Observers (unemployed)
  • Fanatic Xenophobe.png Militant Isolationists (unemployed)
A life of total opulence, where every possible material need or desire can be satisfied.
Job soldier.png Guardian
  • Job criminal.png −25 Crime
  • Army defense.png +3 Defense Armies
  • Auth machine intelligence.png Ancient Caretakers
These ancient machines maintain a ceaseless vigil over the long-expired remains of billions of cyrogenically frozen sapients.
Job maintenance drone.png Caretaker
  • Amenities.png +5 Amenities
  • Auth machine intelligence.png Ancient Caretakers (unemployed)
These ancient machines tirelessly maintain and repair the decaying machinery of the ringworld on which they reside.

References[edit | edit source]

Game concepts
Governance EmpireEthicsGovernmentCivicsPoliciesEdictsLeaderFactionsPopulationSpecies rightsEconomyTechnologyTraditionsCrime
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