Ancient Relics

From Stellaris Wiki
Revision as of 13:17, 10 June 2019 by (talk) (released, changed to past tense)
Jump to navigation Jump to search


Outliner top.png
This article is timeless and should be accurate for any version of the game.
Ancient Relics.png Ancient Relics
Outliner top.png
Banner Ancient Relics.jpg
Release date / Patch
2019-06-04 / 2.3

Store: Story pack
Stellaris: Ancient Relics story pack feature breakdown by Stellaris' game director Daniel "Grekulf" Moregård.

Ancient Relics is the 4th story pack for Stellaris. It was announced on 2019-05-14[1] and was released on 2019-06-04[2]. The story pack is accompanied by the free 2.3 patch.

Expansion features

  • Said Ancient Relics: Collect and acquire valuable relics in your adventures as rewards for overcoming major crises or after completing a dig at an archaeological site and solving the chapters. Each relic gives significant benefits to your empire to aid in your interstellar escapades
  • Those Who Came Before: Encounter two new extinct Precursor civilizations, each with their own anomalies. Players can investigate these to understand who they were and, more importantly, what one can learn from their demise.
  • Relic Worlds: Once teeming with life, these Relic worlds now lie dead, covered with desolate ruins and dormant mysteries. Players can create archaeological sites to explore these remains and bring to light powerful relics and artifacts.
  • Matter of Artifacts: Utilizing archaeological research, discover Minor Artifacts, a new resource type which can help empower one's empire.
  • Dig In: Hit the dirt on a variety of enigmatic and alien worlds with more archaeology sites available for your empire to study... or plunder. Each site begins a story with between one and six chapters to investigate. Retrace the history to discover artifacts and relics that can be boons to your empire.

Free features

  • to be added.

Dev diaries

Main article: Developer diaries

All developer diaries about the Ancient Relics story pack, patch 2.3 (aka Wolfe), patch 2.4 (aka Lee) and patch 2.5 (aka Shelley).

Patch 2.5 (Shelley)
No. Title and Link Description Date
14 Things That Rock Lithoid species mechanics 2019-10-24
Patch 2.4 (Lee)
No. Title and Link Description Date
11 Summer Experimentation Useful experimentation that didn't make it 2019-08-15
12 UX Design Behind-the-scenes of the UI 2019-09-12
13 The 2.4 "Lee" patch The new paradox launcher comes to Stellaris 2019-10-09
Patch 2.3 (Wolfe)
No. Title and Link Description Date
1 Sectors The future of the sector system 2019-03-28
2 Changes to megastructures Rework of Galactic Wonders ascension perk and megastructures now require a research component 2019-04-11
3 Megastructures, Habitats and Minor Artifacts Rework of Habitats, Ringworlds, megastructure construction changes and introducing Minor Artifacts 2019-04-18
4 Archaeology A new dimension to anomalies and express narrative in a more evolving and controlled manner 2019-04-25
5 The Baol and The Zroni Precursor: changes and new ones 2019-05-02
6 An update on Sectors & Designations Details of new sector and designation system for planet automation 2019-05-09
7 Relics & Relic Worlds Relics, Relic Worlds, Relic UI and User Experience 2019-05-16
8 Technical improvements 64 bit, Performance improvement and AI 2019-05-23
9 2.3 "Wolfe" Patch Notes An early peek at the 2.3 'Wolfe' patch notes 2019-05-30
10 2.3.3 beta patch A beta patch for the summer 2019-07-04