Economy

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Resources are used for various purposes in the game. There are a range of different resources with different in-game impact.

Standard resources

Standard resources are gained principally from planets. On a habitable planet, assigning a population unit to a tile can result in resources dependent on the tile and any buildings present. On uninhabited worlds, and also stars and other features, orbital stations can give access to resources without requiring population. The standard resources are:

Food. Food is a local resource for each inhabited star system. Surplus food results in population growth. If there is insufficient food, POPs will starve and become unhappy.

Energy Credits. Energy is described as the game's analogy for money. Some construction and upgrades require Energy expenditure, but also importantly almost all buildings and units come with an Energy cost.

Minerals. Minerals are the principal building resource. Constructing almost any unit or building comes with a Minerals cost.

Technology resources

Technology resources are gained from planets in a similar manner to standard resources. There are three flavours of technology resource: Physics, Society and Engineering. The only use of the Technology resources is to contribute to research in the relevant domain.

Influence

Influence is a special diplomatic and political resource. It is earned principally by declaring other civilizations as Rivals in diplomacy. It is spent on, among other things, conducting diplomacy, changing policies and issuing edicts.

Strategic Resources

Strategic resources are rare resources that can be found throughout the galaxy. They have an abnormal or useful behaviour when processed. Each strategic resource can be used for either a special building or a spaceport module, and their effects can range from financial to destructive. They can also be traded with other empires, and may take an important role in diplomacy. Due to their rarity and potency, they may lead to tensions with rival empires who will try to control the rare resources by force. Certain technology is needed to reveal and to make use of them.

Resource Required Technology Effect Description
Betharian Stone[1] Betharian Refining Allows: Betharian Power Plant (+6 energy credits) These rare stones have been deposited on many worlds through meteor strikes. They burn very slowly and are very efficient energy sources.
Engos Vapor[2] Increase thruster speed or soothe local populace.
Garanthium Ore[1] Garanthium Mining +25% ship armor This ore is several times stronger than diamond and is useful in the construction of ship armor.
Pitharan Dust[2] Research Station +10% happiness This fine dust is a natural occuring stimulant found on some worlds. It has a calming effect on most beings, and can be used as a non-violent way of pacifying hostile individuals.

References