Edict

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Revision as of 01:00, 25 March 2016 by 73.71.218.14 (talk)
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Please help with verifying or updating older sections of this article. At least some were last verified for version Pre-release.

This article is for the PC version of Stellaris only.

Edicts are instant or temporary effects or modifiers the player or AI may choose to apply to one of their planets (in the case of planetary edicts) or their entire empire (in the case of empire-wide ones), usually in exchange for a cost in Energy Credits or Influence. Most edicts are unavailable at the beginning of the game, and must be unlocked by researching specific technologies.[1] Empire-wide edicts can be enabled for a monthly Influence cost.[2]

List of empire-wide edicts

This is an incomplete list of empire-wide edicts, based on pre-release footage of the game.

Name Monthly cost Effect
Information Quarantine[2] 1 Influence -10% Ethics Divergence
Propaganda Broadcasts[2] Happiness: +10%

References