Edict

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This article is for the PC version of Stellaris only.

Edicts are instant or temporary effects or modifiers the player or AI may choose to apply to one of their planets (in the case of planetary edicts) or their entire empire (in the case of empire-wide ones), usually in exchange for a cost in Energy Credits or Influence. Most edicts are unavailable at the beginning of the game, and must be unlocked by researching specific technologies.[1]

It is important to note that empire edicts can be enabled for a monthly Influence cost and will remain active until cancelled while planetary edicts can be enabled for a fixed amount and last for a duration of 10 years.

Planetary edicts

This is an incomplete list of planetary edicts, based on pre-release footage of the game. Planetary edicts last for 10 years once activated.

Planetary Edict Requirements Cost Effect Description
Capacity Overload New Worlds.png New Worlds Protocol Influence.png 150 Energy Credits.png Energy Credits +15% This Edict allows short-term overloading of local grids, letting local plants to run at increased capacity.
Farming Subsidies Biology.png Eco Simulation Influence.png 150 Food.png Food +25% This Edict provides aggressive economic stimulus for positive, quantifiable impacts on food production.
Infrastructure Projects Influence.png 150
  • Building Cost -25%
  • Construction Time -25%
This Edict puts considerable political weight behind new construction initiatives.
Land of Opportunity Influence.png 150 Migration Attraction +100% This Edict creates targeted PR campaigns that frame the plant as being on the cutting edge, a new social frontier - a place where anyone can thrive, a fresh start.
Legal Aliens Influence.png 150
Privatization Effort[2] Fanatic Individualist.png Fanatic Individualist Influence.png 100 Energy Credits.png Energy Credits +50% This Edict represents a major effort to sell off or outsource government property and institutions to private investors.
Production Targets New Worlds.png Colonial Centralisation Influence.png 150
Propaganda Broadcasts Statecraft.png Planetary Unification Influence.png 150 Happiness +10.0% This Edict creates broad information delivery mechanisms, ensuring that a consistent and positive narrative is maintained.
Reeducation Campaign Influence.png 150 Ethics Divergence: -10% This Edict creates local reeducation campaigns, affirming that dissent is naught but the product of ignorance and a failure of reason.

Empire edicts

This is an incomplete list of empire-wide edicts, based on pre-release footage of the game. Empire edicts remain active until canceled.

Empire Edict Requirements Cost Effect Description
Encourage Free Thought Influence.png 1
  • Ethics Divergence +15.0%
  • Research Speed +10.0%
This Edict encourages the populace to always challenge conventional wisdom, even if the path taken may lead them astray.
Engineering Research Grants Influence.png 1
  • Engineering Research Research Speed (Engineering) +30.0%
  • Society Research Research Speed (Society) -10.0%
  • Physics Research Research Speed (Physics) -10.0%
This Edict favors the Engineering department with additional funds, at the cost of other scientific disciplines.
Information Quarantine Influence.png 1
  • Ethics Divergence -10.0%
  • Research Speed -5.0%
This Edict puts strict checks on the flow of information, better preserving local cultural identities.
Physics Research Grants Influence.png 1
  • Engineering Research Research Speed (Engineering) -10.0%
  • Society Research Research Speed (Society) -10.0%
  • Physics Research Research Speed (Physics) +30.0%
This Edict favors the Physics department with additional funds, at the cost of other scientific disciplines.
Share the Burden Influence.png 2
  • Robot Resource Output +20.0%
  • Food.png Slave Food Output +20.0%
  • Minerals.png Slave Mineral Output +20.0%
This Edict dictates that the various burdens of society should be shared by each according to their ability. Manual labour is best left to those used to such tasks...
Social Welfare Programs Statecraft.png The Living State Influence.png 1
  • Happiness +15.0%
  • Energy Credits.png Energy Credits -20.0%
  • Minerals.png Minerals -20.0%
This Edict establishes a large amount of social programs, at a considerable cost, to ease the lives of the populace.
Society Research Grants Influence.png 1
  • Engineering Research Research Speed (Engineering) -10.0%
  • Society Research Research Speed (Society) +30.0%
  • Physics Research Research Speed (Physics) -10.0%
This Edict favors the Society department with additional funds, at the cost of other scientific disciplines.
The Grand Fleet Military Theory.png Interstellar Fleet Traditions

References