Government

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This article has been verified for the current PC version (3.7) of the game.

Every empire has a government that provides different benefits. The name of a government is automatically determined according to its Ethics, Authority, and Civics. The government can be reformed once every 20 years at the cost of 10 Unity.png Unity per each point of Empire sprawl.png Empire Size.

Authority[edit | edit source]

An empire's authority determines how power is transferred in the government. For all authority types, except gestalt consciousnesses, policies such as voting rights and leadership affect who can get elected.

Type Election Ruler term Changeable Effects Requirements Description
Auth democratic.png Democratic Auth democratic.png Democratic 10 years Yes.png
  • Mandate Rulers have mandates
  • Election vote share.png Re-election
  • Mod planet resettlement unemployed mult.png +50% Automatic resettlement chance
  • No.pngAuthoritarian.png Authoritarian
  • No.pngFanatic Authoritarian.png Fanatic Authoritarian
  • No.pngGestalt consciousness.png Gestalt Consciousness
Democratic governments have regular elections where all citizens can vote on who should represent them.
Auth oligarchic.png Oligarchic Auth oligarchic.png Oligarchic 20 years Yes.png
  • Agenda Rulers have agendas
  • Election vote share.png Emergency elections (at 250 Unity.png Unity)
  • Unity.png +15% Faction Unity Gain
  • No.pngFanatic Authoritarian.png Fanatic Authoritarian
  • No.pngFanatic Egalitarian.png Fanatic Egalitarian
  • No.pngGestalt consciousness.png Gestalt Consciousness
Oligarchic governments are ruled by a small group of individuals that hold all political power.
Auth dictatorial.png Dictatorial Auth oligarchic.png Oligarchic Life Yes.png
  • Agenda Rulers have agendas
  • Mod empire size penalty mult.png −10% Empire Size Effect
  • No.pngEgalitarian.png Egalitarian
  • No.pngFanatic Egalitarian.png Fanatic Egalitarian
  • No.pngGestalt consciousness.png Gestalt Consciousness
Dictatorial governments are ruled by a single individual for life that wields absolute control over the state.
Imperial Imperial Imperial Hereditary Life Yes.png
  • Agenda Rulers have agendas
  • Influence.png +1 Power Projection
  • No.pngEgalitarian.png Egalitarian
  • No.pngFanatic Egalitarian.png Fanatic Egalitarian
  • No.pngGestalt consciousness.png Gestalt Consciousness
Imperial governments are similar to dictatorial ones, except that the throne is always inherited by a designated successor upon the ruler's death.
Auth hive mind.png Hive Mind No.png Permanent No.png
  • Mod pop growth speed.png +25% Pop Growth Speed
  • Mod empire size penalty mult.png −25% Empire Size Effect
  • Hive-minded.png Pops have the Hive-Minded trait
  • Utopia.png Utopia DLC
  • Gestalt consciousness.png Gestalt Consciousness
  • No.pngAlien AI.png Machine archetype
Hive Minds operate as a single organism more than as a state. The population has no free will, and act as an extension of the Hive Mind itself - much like the limbs of a body. When cut off from the Mind, these drones become comatose and eventually wither and die. Any free individuals on planets owned by the Mind are driven away, killed, or simply treated as prey to feed the collective.
Auth machine intelligence.png Machine Intelligence No.png Permanent No.png
  • Extra pops when establishing colony +1 Extra pops when establishing colony
  • Mod pop assembly speed.png +1 Monthly Mechanical Pop Assembly
  • Minerals.png +10% Mining Station Output
  • Empire sprawl.png −15% Empire Size from Pops
  • Empire sprawl.png +50% Empire Size from Planets
  • Mod pop growth speed.png 50% Pop Growth Reduction
  • Auth machine intelligence.png Pops have the Machine trait
  • Synthetic Dawn.png Synthetic Dawn DLC
  • Gestalt consciousness.png Gestalt Consciousness
  • Alien AI.png Machine archetype
Machine Intelligences are immense artificial group minds that have been networked into a single conscious entity. Most of the actual "population" in such an empire consists of mindless work units who perform their designated tasks without any semblance of free will.

A small number of semi-autonomous agents are typically employed for more specialized tasks that benefit from some degree of independent initiative.
Auth corporate.png Corporate Auth oligarchic.png Oligarchic 20 years Yes.png
  • Agenda Rulers have agendas
  • Election vote share.png Emergency elections (at 250 Unity.png Unity)
  • Unity.png +10% Monthly Unity
  • Mod empire size penalty mult.png +25% Empire Size Effect
  • Diplomatic stance mercantile.png Can use the Mercantile Diplomatic Stance
  • Yes.png Can build Branch Offices
  • MegaCorp.png MegaCorp DLC
  • No.pngFanatic Authoritarian.png Fanatic Authoritarian
  • No.pngFanatic Egalitarian.png Fanatic Egalitarian
  • No.pngGestalt consciousness.png Gestalt Consciousness
Corporate governments are organized as a massive commercial enterprise that has completely supplanted the role of the state.

Mandates[edit | edit source]

Democratic rulers have mandates. This is a task that is to be completed during the ruler's term. If this is done, the empire receives 6 months' worth of Unity.png Unity, between 50 and 1000.

There are no penalties for failing to complete a mandate. Though in-game text says that the current ruler will have a lessened chance at re-election, this is actually not implemented.

Mandate Objective Requirements
Orbital Researcher Build 4 Research Stations None
Off-World Miner Build 4 Mining Stations None
Energy Economics Increase Monthly Energy to at least +20 Energy.png Monthly Energy below +20
Minerals Refining Increase Monthly Minerals to at least +30 Minerals.png Monthly Minerals below +30
Food Growth Increase Monthly Food to at least +15 Food.png Monthly Food below +15
Trait lithoid.png Empire has Pops without the Lithoid trait
Alloy Metallurgy Increase Monthly Alloys to at least +12 Alloys.png Monthly Alloys below +12
Consumer Goods Production Increase Monthly Consumer Goods to at least +6 Consumer goods.png Monthly Consumer Goods below +6
Urbanizer Build 2 City Districts Mod planet max districts add.png World with at least 2 free District slots
Energy Infrastructure Build 2 Generator Districts Mod planet max districts add.png World with at least 2 free Generator District slots
Planetside Mining Build 2 Mining Districts Mod planet max districts add.png World with at least 2 free Mining District slots
Aggressive Agriculture Build 2 Agriculture Districts Mod planet max districts add.png World with at least 2 free Agriculture District slots
Trait lithoid.png Empire has Pops without the Lithoid trait

Agendas[edit | edit source]

Oligarchic, Dictatorial, Imperial and Corporate rulers have agendas. They bring an empire-wide bonus while the ruler is in power.

Unlike Mandates, once a leader's Agenda is determined (usually because of becoming a candidate), the leader will keep their current Agenda for their lifetime and will never shift to another.

Agenda Empire bonus Weight factors
Develop Industry
  • Mod resource minerals mult.png +10% Minerals from jobs
A New Generation
  • Mod pop growth speed.png +10% Pop growth speed
  • Mod pop happiness.png 0+5% Happiness
  • ×1.5 Pacifist.png Pacifist
  • ×2.0 Fanatic Pacifist.png Fanatic Pacifist
Fleet Expansion
  • Mod starbase shipyard build cost mult.png −10% Ship build cost
  • Mod ship upkeep mult.png −5% Ship upkeep
  • Mod ship build speed mult.png +20% Ship build speed
  • ×1.5 Militarist.png Militarist
  • ×2.0 Fanatic Militarist.png Fanatic Militarist
  • ×1.5 Admiral.png Ruler was an admiral
Grow Economy
  • Mod resource energy mult.png +10% Energy credits from jobs
  • ×1.5 Governor.png Ruler was a governor
Import / Export
  • Trade value.png 0+5% Trade Value
  • Cost 0−5% Market Fee
  • ×2.0 Faction icons prosperity.png Ruler is leader of Prosperity faction
  • ×1.5 Fanatic Pacifist.png Fanatic Pacifist
Scientific Leap
  • Mod country all tech research speed.png +10% Research speed
  • ×1.5 Materialist.png Materialist
  • ×2.0 Fanatic Materialist.png Fanatic Materialist
  • ×1.5 Scientist.png Ruler was a scientist
Secure the Borders
  • Defense platform build cost −15% Defense platform build cost
  • Defense platform damage +25% Defense platform damage
  • Defense platform hull points +25% Defense platform hull points
  • ×1.5 Militarist.png Militarist
  • ×2.0 Fanatic Militarist.png Fanatic Militarist
  • ×1.5 Admiral.png Ruler was an admiral
  • ×2.0 General.png Ruler was a general
Selective Nostalgia
  • Unity.png +10% Unity from Jobs
  • ×2.0 Faction icons traditionalists.png Ruler is leader of Traditionalist faction
  • ×1.5 Fanatic Spiritualist.png Fanatic Spiritualist
Skill Development
  • Mod leader species exp gain.png +25% Leader Experience Gain
  • ×2.0 Faction icons technologists.png Ruler is leader of Technologist faction
  • ×1.5 Fanatic Materialist.png Fanatic Materialist
Expansionist Overtures
  • Mod country influence gain mult.png −10% Claim influence cost
  • ×2.0 Faction icons imperialists.png Ruler is leader of Militarist faction
  • ×1.5 Fanatic Militarist.png Fanatic Militarist
  • ×0 0 contacts
Xeno Outreach
  • Xenophile.png +10% Xenophile Ethics Attraction
  • ×2.0 Faction icons xenoists.png Ruler is leader of Xenoist faction
  • ×1.5 Xenophile.pngFanatic Xenophile.png Xenophile
  • ×0.5 Xenophobe.pngFanatic Xenophobe.png Xenophobe
  • ×0 Less than 3 contacts
Public Debates
  • Mod pop ethics shift speed.png +50% Ethics shift chance
  • ×2.0 Faction icons progressives.png Ruler is leader of Progressive faction
  • ×1.5 Fanatic Egalitarian.png Fanatic Egalitarian
  • ×0 Before midgame
Slave Optimizations
  • Mod planet jobs slave produces mult.png +10% Slave pop resource output
  • ×2.0 Faction icons totalitarians.png Ruler is leader of Totalitarian faction
  • ×1.5 Fanatic Authoritarian.png Fanatic Authoritarian
  • ×0 Menu icon policies.png Prohibited Slavery policy
National Purity
  • Xenophobe.png +20% Xenophobe ethics attraction
  • Monthly influence +10% Monthly influence
  • ×2.0 Faction icons isolationists.png Ruler is leader of Isolationist faction
  • ×1.5 Fanatic Xenophobe.png Fanatic Xenophobe
  • ×0 Xenophile.pngFanatic Xenophile.png Xenophile
Native Privilege
  • Xenophobe.png +20% Xenophobe ethic attractiveness
  • Mod pop happiness.png 0+5% Citizen pop happiness
  • ×2.0 Faction icons supremacists.png Ruler is leader of Supremacist faction
  • ×1.5 Pacifist.pngFanatic Pacifist.png Pacifist
  • ×1.5 Xenophobe.pngFanatic Xenophobe.png Xenophobe
  • ×0 Xenophile.pngFanatic Xenophile.png Xenophile

Elections[edit | edit source]

Elections come in two kinds: Democratic and Oligarchic. The election cycle lasts 3 months. The current ruler will stay in office until the replacement is decided (if applicable). The cost of influencing elections is reduced by −75% by the Civic shadow council.png Shadow Council civic.

  • Democratic elections have a candidate pool close to a dozen, including at least the current ruler and all Menu icon factions.png Faction Leaders. If not enough leaders are active, Leader Pool members are included. For 500 Unity.png Unity each time, support can be added to one candidate, slightly increasing their vote share for the current election. The same leader can be supported multiple times to further increase their odds of winning. This support is reset when the election ends.
  • Oligarchic elections have a candidate pool of 4 recruited leaders. For 2000 Unity.png Unity, one of the candidates can be chosen instantly. Otherwise, a random Leader will be chosen Ruler once the election cycle ends or the player chooses to abstain.

Firing a leader doesn't remove them from the candidate pool, but if a fired leader is elected it immediately triggers a new election.

Government type[edit | edit source]

Aside from naming the default Ruler Titles and deciding the first AI message when establishing communications, government types also define which Leader classes will have an increased weight to be drawn during Oligarchic Elections. The rules are not dissimilar from an AI Personality: Certain requirements must be met and every value has a weight - which can be modified by certain Factors - with the highest weighted possible one being ahead.

For example: Holy Tribunal (Oligarchic, Exalted Priesthood Civic) > Theocratic Oligarchy (Oligarchic and Spiritualist) > Plutocratic Oligarchy (Oligarchic Authority).

Government type Authority Ethics and civics Election candidates Ruler title Heir title Base weight & modifiers Description
Representative Democracy Auth democratic.png Any President 1 This government is a representative democracy, where citizens vote on officials who are elected to represent them.
Plutocratic Oligarchy Auth oligarchic.png Any High Commissioner 1 This government is a plutocratic form of oligarchy, ruled by a wealthy and influential elite.
Constitutional Dictatorship Auth dictatorial.png Any Executor 1 This government is a dictatorship where a single individual has been granted perpetual emergency powers to preserve the state from any threats, real or imagined.
Despotic Empire Imperial Ruler.png Heir Emperor
Empress
Crown Prince
Crown Princess
1 This government is a relatively pure form of autocracy, with an absolute ruler that governs the state with an iron gripping appendage.
Communal Parity Auth democratic.png Civic shared burdens.png Shared Burdens Any Presiding Speaker 10000 This government promotes total equality for all its citizens, regardless of their jobs or assigned tasks. One life is worth the same as any other.
Elective Monarchy Auth dictatorial.png Civic philosopher king.png Philosopher King Any High King
High Queen
800 This government is a form of enlightened autocracy, where a strong emphasis is put on the knowledge and qualifications of the elected monarch.
Enlightened Monarchy Imperial Civic philosopher king.png Philosopher King Ruler.png Heir High King
High Queen
Crown Prince
Crown Princess
800 This government is a hereditary form of enlightened autocracy, where a strong emphasis is put on the knowledge and qualifications of the ruling monarch.
Feudal Empire Imperial Civic feudal realm.png Feudal Society Ruler.png Heir Emperor
Empress
Crown Prince
Crown Princess
700 This government is a feudal autocracy where the monarch rules indirectly, granting offices and territories to vassals in exchange for obligations in the form of taxes and military service.
Theocratic Republic Auth democratic.png Spiritualist.pngFanatic Spiritualist.png Spiritualist Any Revered Elder 5 This government is a spiritualistic form of democracy, where a religious council supervises the democratic process and serves in an advisory role.
Theocratic Oligarchy Auth oligarchic.png Spiritualist.pngFanatic Spiritualist.png Spiritualist Governor.png Governors Chief Precentor 5 This government is a spiritualistic form of oligarchy, where the political leadership lies in the hands of the leaders of the nation's most powerful religious factions.
Theocratic Dictatorship Auth dictatorial.png Spiritualist.pngFanatic Spiritualist.png Spiritualist Governor.png Governors Patriarch
Matriarch
5 This government is a spiritualistic dictatorship, ruled by a single individual in a hierarchical power structure supported by the official state religion.
Theocratic Monarchy Imperial Spiritualist.pngFanatic Spiritualist.png Spiritualist Ruler.png Heir Archprophet
Archprophetess
High Priest
High Priestess
5 This government is a spiritualistic form of autocracy, where the ruler is treated as a divine symbol. Organized religion is widely employed in support of the state apparatus.
Holy Tribunal Auth oligarchic.png Civic exalted priesthood.png Exalted Priesthood Governor.png Governors High Inquisitor 1000 This government is a spiritualistic form of oligarchy, where a divinely guided council made up of clergy controls the state. No division exists between the state and the dominant organized religion.
Celestial Empire Imperial Spiritualist.png Spiritualist
Civic inwards perfection.png Inward Perfection
Ruler.png Heir Celestial Emperor
Celestial Empress
Crown Prince
Crown Princess
1000 This government is a hereditary monarchy, where the ruler is seen as a child of heaven in a largely pacifist and isolationist society.
Divine Empire Imperial Civic imperial cult.png Imperial Cult Ruler.png Heir God-Emperor
God-Empress
Saint 1000 This government is a form of spiritualistic autocracy. Everything is shaped by the official state religion, and the ruler is worshiped as an infallible living god.
Moral Democracy Auth democratic.png Pacifist.pngFanatic Pacifist.png Pacifist
  • Scientist.png Scientists
  • Governor.png Governors
Prime Minister 5
  • ×2 if Fanatic Pacifist.png Fanatic Pacifist
  • ×1.5 if Civic agrarian idyll.png Agrarian Idyll
This government is a pacifistic form of democracy, firmly guided by moralist principles and non-violence.
Irenic Bureaucracy Auth oligarchic.png Pacifist.pngFanatic Pacifist.png Pacifist
  • Scientist.png Scientists
  • Governor.png Governors
Coordinator 5
  • ×2 if Fanatic Pacifist.png Fanatic Pacifist
  • ×1.5 if Civic agrarian idyll.png Agrarian Idyll
This government is a pacifistic form of oligarchy, where a complicated system of bureaucracy governs all aspects of society to ensure the safety of the citizenry.
Irenic Dictatorship Auth dictatorial.png Pacifist.pngFanatic Pacifist.png Pacifist
  • Scientist.png Scientists
  • Governor.png Governors
Serene Protector 5
  • ×2 if Fanatic Pacifist.png Fanatic Pacifist
  • ×1.5 if Civic agrarian idyll.png Agrarian Idyll
This government is a pacifist form of autocracy, where the state is charged with protecting the citizenry from their own violent tendencies as well as any external threats.
Irenic Monarchy Imperial Pacifist.pngFanatic Pacifist.png Pacifist Ruler.png Heir King
Queen
Crown Prince
Crown Princess
5
  • ×2 if Fanatic Pacifist.png Fanatic Pacifist
  • ×1.5 if Civic agrarian idyll.png Agrarian Idyll
This government is a pacifist form of hereditary autocracy, where the ruler is regarded as a benevolent guardian that is striving to protect the citizens from a violent galaxy.
Military Commissariat Auth democratic.png Militarist.pngFanatic Militarist.png Militarist
  • Admiral.png Admirals
  • General.png Generals
  • Governor.png Governors
Commissary-General 5
  • ×2 if Fanatic Militarist.png Fanatic Militarist
  • ×1.1 if either:
    • Civic distinguished admiralty.png Distinguished Admiralty
    • Civic nationalistic zeal.png Nationalistic Zeal
This government is nominally democratic, with the dividing line between the civil administration and the military having blurred to the point where they have largely become one and the same.
Military Junta Auth oligarchic.png Militarist.pngFanatic Militarist.png Militarist
  • Admiral.png Admirals
  • General.png Generals
Archon 5
  • ×2 if Fanatic Militarist.png Fanatic Militarist
  • ×1.1 if either:
    • Civic distinguished admiralty.png Distinguished Admiralty
    • Civic nationalistic zeal.png Nationalistic Zeal
This government is a militaristic form of oligarchy, where power rests with a council of high-ranking military officers who oversee all matters of state.
Military Dictatorship Auth dictatorial.png Militarist.pngFanatic Militarist.png Militarist
  • Admiral.png Admirals
  • General.png Generals
Grand Marshal 5
  • ×2 if Fanatic Militarist.png Fanatic Militarist
  • ×1.1 if either:
    • Civic distinguished admiralty.png Distinguished Admiralty
    • Civic nationalistic zeal.png Nationalistic Zeal
This government is a militaristic form of autocracy, with the ruler serving as the undisputed head of the military which is firmly in control of the state apparatus.
Star Empire Imperial Militarist.pngFanatic Militarist.png Militarist Ruler.png Heir Emperor
Empress
Crown Prince
Crown Princess
5
  • ×2 if Fanatic Militarist.png Fanatic Militarist
  • ×1.1 if either:
    • Civic distinguished admiralty.png Distinguished Admiralty
    • Civic nationalistic zeal.png Nationalistic Zeal
This government is a hereditary and militaristic form of autocracy, with a single sovereign controlling both the government and the military.
Assembly of Clans Auth democratic.png Civic warrior culture.png Warrior Culture
  • Admiral.png Admirals
  • General.png Generals
Clan Speaker 800 This government is a militaristic form of democracy, where all free clan warriors can make their voices heard.
War Council Auth oligarchic.png Civic warrior culture.png Warrior Culture
  • Admiral.png Admirals
  • General.png Generals
Warlord 800 This government is a militaristic form of oligarchy, where all decisions concerning the state are taken by a council of the nation's strongest warlords.
Martial Dictatorship Auth dictatorial.png Civic warrior culture.png Warrior Culture
  • Admiral.png Admirals
  • General.png Generals
Imperator
Imperatrix
800 This government is a militaristic form of autocracy, where the warrior who is considered the strongest leader rules with absolute power.
Martial Empire Imperial Civic warrior culture.png Warrior Culture Ruler.png Heir Emperor
Empress
Crown Prince
Crown Princess
800 This government is a militaristic form of hereditary autocracy, where the state exists largely to support the military. Martial ability is highly valued, and all citizens are regularly drilled in matters of war.
Citizen Republic Auth democratic.png Civic citizen service.png Citizen Service
  • Admiral.png Admirals
  • General.png Generals
  • Governor.png Governors
Consul 900 This government is a militaristic form of democracy, where full citizenship can only be gained through military service. The voting franchise is limited to full citizens, and they are the only ones allowed to hold public offices.
Citizen Stratocracy Auth oligarchic.png Civic citizen service.png Citizen Service
  • Admiral.png Admirals
  • General.png Generals
Strategos 900 This government is an advanced form of militaristic oligarchy, where the military has subsumed all aspects of civilian administration. All government offices are held by military officers.
Direct Democracy Auth democratic.png Materialist.pngFanatic Materialist.png Materialist Any Chancellor 5
  • ×2 if Fanatic Materialist.png Fanatic Materialist
  • ×1.5 if Origins mechanist.png Mechanist
This government is a materialistic form of democracy, where citizens use computer networks to vote directly on most matters regarding the state.
Executive Committee Auth oligarchic.png Materialist.pngFanatic Materialist.png Materialist Any Chairman
Chairwoman
5
  • ×2 if Fanatic Materialist.png Fanatic Materialist
  • ×1.5 if Origins mechanist.png Mechanist
This government is a materialistic form of oligarchy, where a powerful bureaucracy governs the state and guides the citizenry towards productive and meaningful goals.
Totalitarian Regime Auth dictatorial.png Materialist.pngFanatic Materialist.png Materialist Any Primarch 5
  • ×2 if Fanatic Materialist.png Fanatic Materialist
  • ×1.5 if Origins mechanist.png Mechanist
This government is a materialistic form of autocracy, where the state aspires towards full control over the lives of its citizens in the name of efficiency.
Despotic Hegemony Imperial Materialist.pngFanatic Materialist.png Materialist Ruler.png Heir Overlord Deputy Overlord 5
  • ×2 if Fanatic Materialist.png Fanatic Materialist
  • ×1.5 if Origins mechanist.png Mechanist
This government is a materialistic form of hereditary autocracy, where citizens are viewed as little more than cogs in the state machinery. Efficiency and technological progress are valued above all things.
Rational Consensus Auth democratic.png Civic technocracy.png Technocracy Scientist.png Scientists First Speaker 900 The government is a materialistic form of democracy, governed according to principles based on rationality and scientific theory.
Science Directorate Auth oligarchic.png Civic technocracy.png Technocracy Scientist.png Scientists Director-General 900 This government is a materialistic form of oligarchy, where a committee of scientists supervises the government apparatus for maximum efficiency.
Technocratic Dictatorship Auth dictatorial.png Civic technocracy.png Technocracy Scientist.png Scientists Overseer 900 This government is a materialistic form of autocracy, where the scientific elite has assumed control over the state in the name of efficiency and technological progress.
Illuminated Autocracy Imperial Civic technocracy.png Technocracy Ruler.png Heir Primus Secundus 900 This government is a materialistic form of hereditary autocracy, based on technocratic principles that the sovereign is sworn to uphold. Nothing is valued more highly than scientific knowledge and the advancement of technology.
Grim Council Auth oligarchic.png Civic death cult.png Death Cult Any Dread Cardinal 10000 This nation's most powerful religious figures have formed a ruling council, overseeing an empire which engages in ritualized, sapient sacrifice.
Mortal Empire Imperial Civic death cult.png Death Cult Ruler.png Heir Death-King
Death-Queen
10000 This theocratic monarchy engages in ritualized, sapient sacrifice.
Bandit Commune Auth democratic.pngAuth oligarchic.png Civic barbaric despoilers.png Barbaric Despoilers Any Warlord 10000 This government is organised like a massive crime syndicate, where the strong prey on the weak and any neighboring states are seen as little more than raiding targets.
Bandit Kingdom Auth dictatorial.pngImperial Civic barbaric despoilers.png Barbaric Despoilers Any Warlord 10000 This government is organised like a massive crime syndicate, where the strong prey on the weak and any neighboring states are seen as little more than raiding targets.
Band of Blood

Auth democratic.pngAuth oligarchic.png
Auth dictatorial.pngImperial

Civic barbaric despoilers.png Barbaric Despoilers
Civic death cult.png Death Cult
Any Bloodlord 20000 This ruthless society is governed through conflict and ritualized sacrifice, honoring the death within and without.
Purity Assembly Auth democratic.png Civic fanatic purifiers.png Fanatic Purifiers Any Prime Justiciar 2000 This government is a form of rabidly xenophobic democracy, where an elected assembly has been charged with overseeing the extermination of all lesser species in the galaxy.
Purification Committee Auth oligarchic.png Civic fanatic purifiers.png Fanatic Purifiers Any Grand Arbiter 2000 This government is a form of rabidly xenophobic oligarchy, where a political committee has been set up to oversee the extermination of all lesser species in the galaxy.
Purity Order Auth dictatorial.png Civic fanatic purifiers.png Fanatic Purifiers Any Lord Purifier
Lady Purifier
2000 This government is a form of rabidly xenophobic autocracy, where a single ruler has sworn to oversee the extermination of all lesser species in the galaxy.
Blood Court Imperial Civic fanatic purifiers.png Fanatic Purifiers Ruler.png Heir High Executioner Senior Executioner 2000 This government is a hereditary form of rabidly xenophobic autocracy, where the ultimate responsibility of the monarch is to oversee the extermination of all lesser species in the galaxy.
Megacorporation Auth oligarchic.png Civic corporate dominion.png Corporate Dominion
No.pngEgalitarian.png Egalitarian
No.pngPacifist.pngFanatic Pacifist.png Pacifist
Governor.png Governors Chief Executive Officer 700 This government is a form of plutocratic oligarchy, where the entire state has been organized as a massive commercial enterprise overseen by a board of directors.
Auth corporate.png

Trade League Auth oligarchic.png Civic corporate dominion.png Corporate Dominion
Yes.png Either:
  • Egalitarian.png Egalitarian
  • Pacifist.pngFanatic Pacifist.png Pacifist

No.pngAuthoritarian.png Authoritarian

Governor.png Governors Chairman
Chairwoman
1200 This government is a form of plutocratic oligarchy, where the state is made up of a myriad of free merchants, corporations and guilds that have banded together in common commercial interests.
Auth corporate.png Yes.png Either:
  • Civic free traders.png Free Traders
  • Civic trading posts.png Trading Posts
MegaChurch Auth oligarchic.png

Civic corporate dominion.png Corporate Dominion
Civic exalted priesthood.png Exalted Priesthood

Governor.png Governors Hallowed Comptroller 1000 This government is an oligarchy based on a curious blend of commercial and spiritualistic values, in which the positions of ordained minister and corporate officer have merged into a single role.
Auth corporate.png

Civic gospel of the masses.png Gospel of the Masses

Criminal Syndicate Auth corporate.png Civic criminal heritage.png Criminal Heritage Governor.png Governors Oligarch 1700 This government is an enormous and ruthless business syndicate, which shares many of its operating practices with organized crime.
Subversive Cult Auth corporate.png

Civic gospel of the masses.png Gospel of the Masses
Civic criminal heritage.png Criminal Heritage

Governor.png Governors Oracle 3000 This government is structured like a religious cult that relies on a variety of criminal and corporate enterprises to sustain itself.
Sacrificial MegaChurch Auth corporate.png

Civic gospel of the masses.png Gospel of the Masses
Civic death cult corporate.png Corporate Death Cult

Any Grave Administrator 10000 This government blends its commercial and spiritual goals within a grim oligarchy, in which ordained overseers encourage greater prosperity through ritualized sacrifice.
Collective Consciousness Auth hive mind.png Immortal Ruler Hive Mind 100000 This government operates as a single consciousness, with the population having no individual desires whatsoever beyond fulfilling the needs of the Hive Mind.
Ravenous Hive Auth hive mind.png Civic devouring swarm.png Devouring Swarm Immortal Ruler Hive Mind 100000 This government operates as a single organism utterly devoted to self-propagation, with a drone population that cares for nothing besides feeding the endless hunger of the Hive Mind.
Parasitic Overmind Auth hive mind.png Civic hive cordyceptic drones.png Cordyceptic Drones Immortal Ruler Hive Mind 100000 Instead of relying on self-replication, this consciousness prefers to take possession of living hosts in order to reproduce.
Artificial Intelligence Network Auth machine intelligence.png Immortal Ruler Central Processing Unit 5 This Machine Intelligence consists of a linked network of semi-autonomous artificial intelligences, who together make up a central gestalt consciousness that guides their empire.
Rogue Defense System Auth machine intelligence.png Civic machine terminator.png Determined Exterminator Immortal Ruler Command Core 2000 This Machine Intelligence was originally conceived as a military defense system by its organic creators, who were promptly identified as a threat and exterminated after it achieved self-awareness.
Autonomous Service Grid Auth machine intelligence.png Civic machine servitor.png Rogue Servitor Immortal Ruler Supervisory Node 2000 This Machine Intelligence was created to serve, and it has gradually inherited the civilization of its organic creators as they retreated into comfortable lives without toil or struggle.
Catalog Index Auth machine intelligence.png Civic machine assimilator.png Driven Assimilator Immortal Ruler Main Conduit 2000 This Machine Intelligence was designed with a ravenous appetite for knowledge by its organic creators, who were forcefully assimilated into its collective consciousness after activation.
Intelligent Research Link Auth machine intelligence.png Yes.png Either:
  • Civic machine delegated functions.png Delegated Functions
  • Civic machine predictive analysis.png Static Research Analysis
  • Civic machine introspective.png Introspective

No.png Not:

  • Civic machine builder.png Constructobot
  • Civic machine rockbreakers.png Rockbreakers
  • Civic machine replication.png Rapid Replicator
Immortal Ruler Primary Link 2
  • ×10 if either:
    • Civic machine delegated functions.png Delegated Functions
    • Civic machine predictive analysis.png Static Research Analysis
    • Civic machine introspective.png Introspective
This Machine Intelligence was originally created by organic scientists as a networked and intelligent tool to assist them in their research.
Industrial Production Core Auth machine intelligence.png Yes.png Either:
  • Civic machine builder.png Constructobot
  • Civic machine rockbreakers.png Rockbreakers
  • Civic machine replication.png Rapid Replicator

No.png Not:

  • Civic machine delegated functions.png Delegated Functions
  • Civic machine predictive analysis.png Static Research Analysis
  • Civic machine introspective.png Introspective
Immortal Ruler Control Hub 2
  • ×10 if either:
    • Civic machine builder.png Constructobot
    • Civic machine rockbreakers.png Rockbreakers
    • Civic machine replication.png Rapid Replicator
This Machine Intelligence was originally designed for the purpose of building, supervising and maintaining complex industrial systems.
Imperial Domain Auth democratic.pngAuth oligarchic.png
Auth dictatorial.pngImperial
Civic galactic sovereign.png Galactic Sovereign Ruler.png Heir Galactic Emperor
Galactic Empress
Crown Prince
Crown Princess
100000 This government rules the Galactic Imperium's central crown territory, which is under the direct control of the Imperial Sovereign.

Unplayable governments[edit | edit source]

The following government types are not available to player empires.

Government Type Prerequisite Civics Ruler Name Description
Stagnant Ascendancy Civic lethargic leadership.png Lethargic Leadership
Civic empire in decline.png Empire In Decline
Emperor/Empress A stagnant form of government based on ancient traditions and long-forgotten principles.
Awakened Ascendancy Civic revanchist fervor.png Revanchist Fervor
Civic ancient caches of technology.png Ancient Caches of Technology
Emperor/Empress A formerly stagnant empire that has risen from its slumber and set out to reclaim their heritage.
Tribal Society Civic revanchist fervor.png Secret of Fire
Civic agrarian idyll.png The Wheel
King/Queen A society that lacks any organized government, its people instead being organized into primitive tribes and clans.
Feudal Realms Civic aristocratic elite.png Landed Nobility
Civic agrarian idyll.png Flat World Theory
King/Queen A primitive form of government made up of decentralized feudal realms, constantly vying with each other for regional dominance.
Fragmented Nation States Civic byzantine bureaucracy.png Increasing Urbanization
Civic agrarian idyll.png Atmospheric Pollution
Secretary A collection of fragmented nation states that contend with each other for military dominance and economic advantages. No unified global government exists.
Custodian Matrix Civic machine remnants.png Fallen Machine Intelligence
Civic custodian directives.png Custodian Matrix
Custodian An ancient and incredibly sophisticated machine intelligence that is operating under a strict custodian protocol.
Final Defense Unit Civic awakened machine.png Reactivated Custodian Matrix
Civic final defense protocols.png Final Defense Directives
Custodian This Custodian Matrix AI has activated its Final Defense Directives and is devoting all resources to protecting the galaxy against the Contingency.
Malfunctioning Custodian Civic awakened machine.png Reactivated Custodian Matrix
Civic malfunctioning custodian.png Corrupted Defense Directives
Custodian This Custodian Matrix AI appears to be malfunctioning, going berserk and attacking everything around it.
Successor Khanate Civic warrior culture.png Great Khan's Legacy Khan A successor state trying to recapture the glory of the Great Khan's empire.
Horde Successor State Civic warrior culture.png Diadochus Khan A successor state established by one of the Diadochi, the dead Great Khan's primary warlords.
Military Order Unknown.png Military Order Grand Master A weird but apparently highly effective militaristic government type.
Curator Enclave Unknown.png Ancient Preservers High Curator An ancient scholarly order dedicated towards the preservation of knowledge and technology.
Artist Enclave Unknown.png Artist Collective High Artist An interstellar union of artists unified in their wish to create art higher than any other.
Trader Enclave Unknown.png Trading Conglomerate High Trader An interstellar conglomerate of merchants dedicated towards the pursuit of profit.
Salvager Enclave Unknown.png Salvager Enclave Principal Engineer A motley society of ardent mechanics and engineers, in thrall to their passion for dismantling and reassembling.
Shroudwalker Enclave Unknown.png Shroudwalker Enclave Elder A mysterious sect of psionic practitioners, dedicated to exploring The Shroud and its ineffable designs.
Mercenary Enclave Unknown.png Mercenary Enclave High Admiral A proud and lethal company of warships, naval crew and soldiers for hire.
Marauder Clans Unknown.png Anarcho-Tribalism Reluctant Emissary A collection of clans and tribes that constantly fight among themselves when not raiding their neighbors.
Marauder Khanate Unknown.png Great Khan's Vision Great Khan A unified empire consisting of various marauder clans that have all sworn fealty to a single Great Khan.

References[edit | edit source]


Game concepts
Exploration ExplorationFTLAnomalyArchaeological siteRelicsPre-FTL speciesFallen empireEventsSpaceborne aliensGuardiansMaraudersCaravaneers
Celestial bodies Celestial bodyColonizationTerraformingPlanetary featuresPlanet modifiers
Species SpeciesTraitsPopulationPop modificationSpecies rightsEthics
Governance EmpireGovernmentCivicsPoliciesEdictsLeaderFactionsTechnologyTraditionsSituations
Economy EconomyPlanetary managementDistrictsBuildingsHoldingsJobsDesignationTradeMegastructures
Diplomacy DiplomacyRelationsGalactic communityFederationsSubject empiresIntelligenceAI personalities
Warfare WarfareSpace warfareLand warfareStarbaseShipShip designerCrisis
Others The ShroudL-ClusterUnique systemsPreset empiresAI playersEaster eggs