Jobs

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Version

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This article has been verified for the current PC version (2.7) of the game.

A job is where Pop.png Pops work to produce resources on planets. Jobs are divided into different strata, with one higher than the other. Most Jobs are created by Districts and Buildings and thus limited in number. Pops will automatically fill empty Jobs that they are capable of holding and will choose the job that will get the most out of their traits but priority can be set towards and away from specific Jobs to ensure they are filled before others. New Pops that are more suitable for a Job than the current Pop holding the Job will take it from it.

Job weight

Which job any specific pop takes is defined via a weighting system. It can be overriden by decreasing the priority of certain jobs, ensuring that certain job slots will be left empty.

Each job has a Default priority. Higher stratum jobs always have higher priority to ensure they are filled first. Pop cat worker.png Worker and Pop cat simple drone.png Menial Drone pops will change jobs within the same stratum if their traits are changed, but higher stratum pops will not. It is possible to force a re-evaluation of those jobs by blocking and then re-enabling the jobs.

Species Rights and Living Standards:

  • Non-Mechanical pops that lack citizenship have a ×0.2 multiplier on nearly every ruler and specialist job. This appears to even affect cyborg pops in driven assimilator empires.
  • Academic Privilege living standard is a large multiplier on many research-focused jobs.
  • Pops that can take Job servant.png Servant jobs have the weight for all other jobs drastically cut.
  • Most slaves have around ×10 weight to most worker jobs. That drops to around ×2 if they could be Job servant.png Servants instead.
  • Battle Thralls have ×10 for Job soldier.png Soldier jobs.

Traits:

  • Highly specific bonus traits (like Thrifty.png Thrifty, Industrious.png Industrious, Trait traditional.png Traditional, etc.) give a ×1.5 weight multiplier to related jobs.
  • Very Strong.png Very Strong, Strong.png Strong and Weak.png Weak give a ×1.2, ×1.1 and ×0.9 to worker jobs.
  • Shackled and non-sentient robots have an ×2 weight to fill jobs fitting their traits. This is on top of the normal weight modifier for having the trait.
  • Trait primitive.png Serviles trait gives a ×1.5–2 multiplier to worker jobs.

Finally there are some very specific modifiers that are probably at fault for any discrepancies:

  • Pops with the Racket species flag have ×4 to work as Technicians.
  • Materialist.png Materialist (×0.1) and Spiritualist.png Spiritualist (×1.2) pop ethics give a modifier to preacher jobs.

A newly grown pop will automatically displace a pop if it has a higher weight than the pop currently occupying the job.

Regular empires

Regular empires have three strata. If a pop takes a job above its stratum it will be promoted to the higher stratum. If there are no available jobs of equal or higher Stratum the pop will become unemployed, slowly demoting in stratum and causing Mod pop happiness.png happiness penalties at most levels of living standards.

Ruler Jobs

These Jobs belong to the Pop cat ruler.png Ruler Stratum.

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job administrator.png Administrator
  • Unity.png +3 Unity
  • Amenities.png +8 Amenities
N/A 1 The administration of an entire planet is a daunting task that requires dedicated and highly trained individuals.
Job manager.png Executive
  • Unity.png +2 Unity
  • Amenities.png +5 Amenities
  • Trade value.png +4 Trade Value
N/A 1 Auth corporate.png Corporate Authority Only an executive has the power to drive leading-edge initiatives and synergistically benchmark dynamically conceptualized deliverables.
Job priest.png High Priest
  • Society Research +2 Society Research
  • Unity.png +5 Unity
  • Unity.png +1 if Civic exalted priesthood.png Exalted Priesthood
  • Amenities.png +5 Amenities
N/A 1 Spiritualist.pngFanatic Spiritualist.png Spiritualist
Civic exalted priesthood.png Exalted Priesthood or advanced temple buildings
To whom do guides turn when they themselves seek guidance? Another, more experienced guide.
Job merchant.png Merchant
  • Unity.png +2 Unity if Civic merchant guilds.png Merchant Guilds
  • Amenities.png +5 Amenities
  • Trade value.png +8 Trade Value
N/A 1 Civic merchant guilds.png Merchant Guilds or advanced trading buildings They buy. They sell. They hoard. They re-sell. Agents dealers, retailers, wholesalers - wherever there is trade, there are merchants.
Job noble.png Noble
  • Unity.png +3 Unity
  • Stability.png +5 Planet Stability
N/A 1 Civic aristocratic elite.png Aristocratic Elite Heavy is the burden of the nobility, whose birthright is to rule over their unwashed lessers. Luckily, there are a few financial advantages to the position.
Job researcher.png Science Director
  • Research.png +5 Research Output
  • Amenities.png +5 Amenities
N/A 1 Civic technocracy.png Technocracy or advanced research buildings These specialists coordinate and manage the research and development of new technologies.

Specialist Jobs

These Jobs belong to the Specialist Specialist Stratum.

Manufacturing

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job foundry.png Metallurgist Alloys.png +3 Alloys Minerals.png −6 Minerals 4 Highly trained workers are needed to turn raw materials into the durable alloys that are used in a wide variety of advanced construction.
Job artisan.png Artisan Consumer goods.png +6 Consumer Goods Minerals.png −6 Minerals 4 Skilled craft workers that manufacture domestic and luxury goods of various types.
Job chemist.png Chemist Volatile motes.png +2 Volatile Motes Minerals.png −10 Minerals 4 The synthetic development of volatile motes by chemical processes is left to these specialists.
Job gas refiner.png Gas Refiner Exotic gases.png +2 Exotic Gases Minerals.png −10 Minerals 4 Managing the complex chain of reactions required to refine gas from minerals effectively requires advanced machinery and highly-trained experts.
Job translucer.png Translucer Rare crystals.png +2 Rare Crystals Minerals.png −10 Minerals 4 These specialists transform minerals into rare crystals in a laboratory environment.

Research and Unity

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job researcher.png Researcher
  • Research.png +4 Research Output
  • Unity.png +1 Unity if Civic technocracy.png Technocracy
Consumer goods.png −2 Consumer Goods 4 The eternal mystery of the world is its comprehensibility.
Job culture worker.png Culture Worker
  • Society Research +3 Society Research
  • Unity.png +3 Unity
Consumer goods.png −2 Consumer Goods 4 Maintaining the arts is the realm of these workers, vital for the inner development and social expression of citizens.
Job priest.png Priest
  • Society Research +2 Society Research
  • Unity.png +3 Unity
  • Unity.png +1 if Civic exalted priesthood.png Exalted Priesthood
  • Amenities.png +5 Amenities
Consumer goods.png −2 Consumer Goods 4 Spiritualist.pngFanatic Spiritualist.png Spiritualist The spiritual guidance of the masses is performed by the most pious and devout.
Job manager.png Manager
  • Society Research +2 Society Research
  • Unity.png +3 Unity
  • Trade value.png +2 Trade Value
Consumer goods.png −2 Consumer Goods 4 Auth corporate.png Corporate authority The endless struggle to balance conflicting demands from the middle of the managerial hierarchy is envied by few.

Crime Fighter

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job enforcer.png Enforcer
  • Unity.png +1 Unity
  • Unity.png +1 if Civic police state.png Police State
  • Job criminal.png −25 Crime
  • Army defense.png +2 Planetary Defense Armies
Energy Credits.png −2 Energy with Anticrime Campaign modifier 4 Law enforcement officers are responsible for upholding the law and maintaining peace.
Job telepath.png Telepath
  • Unity.png +3 Unity
  • Unity.png +1 if Civic police state.png Police State
  • Job criminal.png −35 Crime
  • Energy Credits.png −1 Energy
  • Energy Credits.png −2 Energy with Anticrime Campaign modifier
4 Ap mind over matter.png Mind over Matter ascension perk Members of the Psi-Corps, a unit of psionically-gifted crime fighters.

Only species with the Trait psionic species.png Psionic trait can take the job.

Amenities

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job entertainer.png Entertainer
  • Unity.png +2 Unity
  • Amenities.png +10 Amenities
Consumer goods.png −1 Consumer Goods 4 It is said there are two types of lifeforms in the galaxy; the entertainers, and the entertained.
Job duelist.png Duelist
  • Unity.png +3 Unity
  • Amenities.png +12 Amenities
  • Mod fleet size add.png +2 Naval Capacity
Alloys.png −1 Alloys 4 Civic warrior culture.png Warrior Culture civic Martial experts who display their deadly art for the entertainment of the masses.

Population

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job healthcare.png Medical Worker
  • Amenities.png +5 Amenities
  • Mod pop growth req.png +5% Pop Growth Speed
Consumer goods.png −1 Consumer Goods 4 A micro-unit of prevention is worth a macro-unit of cure. Sometimes, however, both are needed.
Job roboticist.png Roboticist Mod pop robot build speed mult.png +2 Monthly Pop Assembly Alloys.png −2 Alloys 4 These technicians build robots, that the robots may build for the nation.
  • Ap synthetic evolution.png Synthetic Evolution ascension perk adds the job to all capital buildings and gives it highest priority.

Administrative Capacity

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job bureaucrat.png Bureaucrat
  • Mod country admin cap add.png +10 Administrative Capacity
  • Stability.png +1 Planet Stability if Civic byzantine bureaucracy.png Byzantine Bureaucracy
  • Unity.png +1 Unity if Civic byzantine bureaucracy.png Byzantine Bureaucracy
Consumer goods.png −1 Consumer Goods 4 The bureaucratic demands of an empire is a daunting task that requires dedicated and highly trained individuals.

New Colony

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job colonist.png Colonist
  • Amenities.png +5 Amenities
  • Army defense.png +1 Planetary Defense Army
  • Food.png +1 Food if not Trait lithoid.png Lithoid
  • Minerals.png +1 Minerals if Trait lithoid.png Lithoid
N/A 2 The settling of a new world is no easy undertaking.

Worker Jobs

These Jobs belong to the Pop cat worker.png Worker Stratum.

Resources

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job technician.png Technician
  • Energy Credits.png +4 Energy
  • Energy Credits.png +2 if Ap synthetic evolution.png Synthetic Evolution
N/A 5 Power plants require plenty of warm bodies to operate equipment and oversee operations.
Job miner.png Miner
  • Minerals.png +4 Minerals
  • Minerals.png +1 if Civic mining guilds.png Mining Guilds
N/A 5 With modern power drills and other advanced tools, mining may not be the back-breaking profession it once was, but it is still far from easy.
Job farmer.png Farmer
  • Food.png +6 Food
  • Food.png -1 if Ap synthetic evolution.png Synthetic Evolution
  • Amenities.png +2 Amenities if Civic agrarian idyll.png Agrarian Idyll
N/A 5 Farming looks mighty easy when your plow is a pencil and you're a thousand miles from the corn field.
Job crystal miner.png Crystal Miner Rare crystals.png +2 Rare Crystals N/A 5 Specialist miners are employed for the careful extraction and refinement of rare crystals.
Job mote harvester.png Mote Harvester Volatile motes.png +2 Volatile Motes N/A 5 One of the most dangerous professions, mote harvesting involves trapping and sealing volatile motes to be used as fuel or explosives.
Job gas extractor.png Gas Extractor Exotic gases.png +2 Exotic Gases N/A 5 Advanced hydraulic fracking methods are employed by Gas Extractors in order to free rare, exotic gases from promising rockbeds.

Trade Value

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job clerk.png Clerk
  • Trade value.png +2 Trade Value
  • Amenities.png +2 Amenities
N/A 6 White-collar workers perform the various administrative office tasks that are crucial to any sufficiently complex working environment.
Job priest.png Prosperity Preacher
  • Unity.png +1 Unity
  • Amenities.png +3 Amenities
  • Trade value.png +3 Trade Value
N/A 5 Civic gospel of the masses.png Gospel of the Masses civic Prosperity Preachers spread the good word to the masses that they, too, can prosper, if only they will part with a small donation to the cause.
  • Added only by the Temple of Prosperity Branch Office building

Soldier

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job soldier.png Soldier
  • Mod fleet size add.png +4 Naval Capacity
  • Army defense.png +3 Planetary Defense Armies
  • Unity.png +2 Unity if Civic citizen service.png Citizen Service
  • Stability.png +5 Stability with Decision martial law.png Martial Law modifier
N/A 3 Military professionals are needed to train a steady stream of new recruits for army and naval operations.

Gestalt Consciousness

Gestalt consciousness.png Gestalt Consciousness empires have only two main strata. Unlike individualist empires, drones can promote and demote in stratum immediately.

Complex Drone

These Jobs belong to the Pop cat complex drone.png Complex Drone Stratum.

Manufacturing

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job foundry.png Foundry Drone Alloys.png +3 Alloys Minerals.png −6 Minerals 4 Auth hive mind.png Hive Mind Valuable minerals are processed into durable alloys for naval development and advanced construction by highly-specialized Foundry Drones.
Job foundry.png Fabricator Alloys.png +4 Alloys Minerals.png −8 Minerals 4 Auth machine intelligence.png Machine Intelligence Valuable minerals are processed into durable s for naval development and advanced construction by highly-specialized Fabricators.
Job artisan.png Artisan Drone Consumer goods.png +8 Consumer Goods Minerals.png −8 Minerals 1 Civic machine servitor.png Rogue Servitor A variety of consumer goods and necessities are manufactured by these artisanal drones. Additionally, the occasional aesthetic creation is not entirely without merits.
Job chemist.png Chem-Drone Volatile motes.png +2 Volatile Motes Minerals.png −10 Minerals 4 Rather than maintain systems of mote traps, Chem-Drones distill volatile motes directly from minerals through a series of complex chemical processes.
Job gas refiner.png Refinery Drone Exotic gases.png +2 Exotic Gases Minerals.png −10 Minerals 4 The management and operation of exotic gas refineries is handled by these drones.
Job translucer.png Lensing Drone Rare crystals.png +2 Rare Crystals Minerals.png −10 Minerals 4 Those rare crystals that cannot be found can be manufactured via translucing instead. Lensing Drones specialize in just that.

Resources

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job crystal miner.png Crystal Mining Drone Rare crystals.png +2 Rare Crystals Energy Credits.png −1 Energy 4 Miner specialized in carefully extracting and refining rare crystals from geological formations.
Job gas extractor.png Gas Extraction Drone Exotic gases.png +2 Exotic Gases Energy Credits.png −1 Energy 4 These specialized drones employ advanced hydraulic fracking methods to free rare, exotic gases from promising rockbeds.
Job mote harvester.png Mote Harvesting Drone Volatile motes.png +2 Volatile Motes Energy Credits.png −1 Energy 4 Due to the inherently volatile nature of preternatural motes, the drones who specialize in trapping and harvesting them have a high turnover rate.

Research and Unity

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job brain drone.png Brain Drone Research.png +4 Research Output Minerals.png −6 Minerals 4 Auth hive mind.png Hive Mind Scientists, researchers, and inventors: Brain Drones are responsible for the technological development of the nation.
Job researcher.png Calculator Research.png +4 Research Output Energy Credits.png −4 Energy 4 Auth machine intelligence.png Machine Intelligence Endlessly processing equtations, probabilities, and testing new functions, Calculators lead the technological development of the Machine Intelligence.'
Job evaluator.png Evaluator Unity.png +4 Unity Energy Credits.png −1 Energy 2 Auth machine intelligence.png Machine Intelligence Signals to and from the Core must be amplified, boosted, and cleaned of static and data corruption.
Job synapse drone.png Synapse Drone
  • Energy Credits.png −2 Energy
  • Food.png −2 Food if not Trait lithoid.png Lithoid
  • Minerals.png −2 Minerals if Trait lithoid.png Lithoid
2 Auth hive mind.png Hive Mind The macroscopic embodiment of a synapse, these drones focus on amplifying the overmind's ceaseless messages, and cleaning them of distortions.

Crime Fighter

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job patrol drone.png Hunter-Seeker Drone
  • Unity.png +1 Unity
  • Job criminal.png −20 Deviancy
  • Army defense.png +2 Planetary Defense Armies
N/A 4 Deviancy and function corruption that threatens the stability of the collective must be remedied.

Population

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job spawning drone.png Spawning Drone
  • Amenities.png +5 Amenities
  • Mod pop growth req.png +25% Pop Growth Speed
  • Food.png −5 Food if not Trait lithoid.png Lithoid
  • Minerals.png −5 Minerals if Trait lithoid.png Lithoid
1 Auth hive mind.png Hive Mind By careful management of temperatures, nutrition, and infection prevention, these drones tend to the spawning pools that produce young.
Job replicator.png Replicator
  • Mod pop robot build speed mult.png +1 Monthly Pop Assembly
Alloys.png −1 Alloys 1 Auth machine intelligence.png Machine Intelligence A machine that builds a machine that builds a machine that...

Administrative Capacity

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job coordinator.png Coordinator Energy Credits.png −4 Energy 2 Auth machine intelligence.png Machine Intelligence Signals to and from the Core must be amplified, boosted, and cleaned of static and data corruption.

Menial Drone

These Jobs belong to the Pop cat simple drone.png Menial Drone Stratum.

Resources

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job technician.png Tech-Drone
  • Energy Credits.png +4 Energy
  • Energy Credits.png +2 if Auth machine intelligence.png Machine Intelligence
N/A 5 The machinists, operators, and technicians who manage and oversee power plant operations.
Job miner.png Mining Drone
  • Minerals.png +4 Minerals
  • Minerals.png +1 if Civic machine rockbreakers.png Rockbreakers
N/A 5 Equipped with modern power drills and advanced machinery, these drones extract and prepare valuable minerals for industrial, military and consumer use.
Job farmer.png Agri-Drone
  • Food.png +6 Food
  • Food.png -1 if Auth machine intelligence.png Machine Intelligence
N/A 5 Food Production requires a variety of workers, from operator of planting and harvesting machinery, to watering, ferilizer and pesticide systems managers, to livestock handlers.

Amenities

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job maintenance drone.png Maintenance Drone
  • Amenities.png +4 Amenities
  • Unity.png +1 Unity if Civic machine maintenance protocols.png Maintenance Protocols
N/A 5 The machinery, systems and infrastructure that serve our needs must be constantly maintained. As must other drones.

Soldier

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job soldier.png Warrior Drone
  • Mod fleet size add.png +4 Naval Capacity
  • Army defense.png +3 Planetary Defense Armies
N/A 3 Military Experts who specialize in the training of new army drones and naval crew.

Bio-Trophy

Icon Job Produces Upkeep Default priority Requirements Description & notes
Job bio trophy.png Bio-Trophy
  • Unity.png +2 Unity
  • Mod pop resource output.png +0.25% Complex Drone Output
  • Mod pop housing usage.png −1 Pop Housing Usage
N/A 1 Civic machine servitor.png Rogue Servitor Sheltered from harm, suffering, and even their own self-destructive tendencies, Bio-Trophies wants for nothing: their every need tended to and provided for by a team of tireless servitors. Their only job is to be themselves.

Can only be worked by biological Pops

Special jobs

Slave

Slave Jobs can only be worked by Pops belonging to species that are enslaved.

Job Produces Upkeep Requirements Source Description
Job organic battery.png Grid Amalgamated
  • Energy Credits.png +6 Energy
  • Mod pop housing usage.png −0.50 Pop Housing Usage
N/A Slave Grid Amalgamation slavery Generated automatically for all Pops Their organic energy will be absorbed, until they expire.
Job livestock.png Livestock
  • Mod pop housing usage.png −0.50 Pop Housing Usage
  • Food.png +4 Food if Pops is not Lithoid
  • Minerals.png +2 Minerals if Pops is Lithoid
N/A Slave Livestock slavery Generated automatically for all Pops They have but one purpose: to become food for their betters.
Job servant.png Servant
  • Amenities.png +4 Amenities
  • Mod pop housing usage.png −0.50 Pop Housing Usage if biological
N/A
  • Slave Domestic Servitude slavery
  • Slave Servitude AI policy
Generated automatically for Pops that can't find a job Servants perform various menial domestic tasks and household work for their masters.
Job enforcer.png Overseer
  • Job criminal.png −25 Crime
  • Mod pop happiness.png +25 Happiness
  • Army defense.png +2 Planetary Defense Armies
Energy Credits.png -2 Energy with Anticrime Campaign modifier Decision slave colony.png Thrall World Generated by the capital and Overseer Residences buildings These relatively privileged slaves keep their less fortunate brethren in line.
Job primitive laborer.png Toiler Amenities.png +2 Amenities N/A Decision slave colony.png Thrall World Generated automatically for all Pops Toilers perform the grueling menial labor required to keep the crude infrastructure of the Thrall-World running.

Unemployed

Pops that do not have a Job, either because none is available or because their Stratum is higher than that of available Jobs, are Unemployed. Unemployed Pops produce the following and cannot have their output improved by modifiers:

Living standards Output
Any other
  • Mod pop happiness.png −80% Happiness if Job bio trophy.png Bio-Trophy
  • Mod pop happiness.png −40% Happiness if Pop cat ruler.png Ruler
  • Mod pop happiness.png −30% Happiness if Specialist Specialist
  • Mod pop happiness.png −20% Happiness if Pop cat worker.png Worker
Social Welfare Unity.png +1 Unity
Shared Burden Unity.png +1 Unity
Utopian Abundance Research.png +2 Research
Auth hive mind.png Hive Mind Drone
  • Minerals.png +1 Minerals
  • Physics Research +1 / Society Research +1.5 / Engineering Research +1 Research with Civic natural neural network.png Natural Neural Network
Auth machine intelligence.png Machine Intelligence Drone Upkeep -75% upkeep cost reduction

Purging

Pops that have the Job purge.png Undesirable Stratum due to being purged produce resources as they decline based on the purge type. All Purging Jobs also produce +2 Unity.png Unity if the empire has the Civic fanatic purifiers.png Fanatic Purifiers civic.

Purge Mod pop happiness.png Happiness Output
Displacement −30%
Neutering −20%
Extermination −1000% Unity.png +2 Unity if Civic machine terminator.png Determined Exterminator
Forced Labor −1000%
  • Food.png +3 Food
  • Minerals.png +3 Minerals
Processing −1000%
  • Food.png +6 Food if Pop is Organic
  • Minerals.png +4 Minerals if Pop is Lithoid
  • Alloys.png +3 Alloys if Pop is Robot
  • Society Research +2 Society Research if Civic devouring swarm.png Devouring Swarm
Chemical Processing −1000% Energy Credits.png +6 Energy

Subversive Jobs

High Crime, Deviancy or Unemployment can create planet modifiers that add Subversive Jobs. Individualist Pops will abandon Subversive Jobs if Pop cat ruler.png Ruler, Specialist Specialist or Job soldier.png Soldier jobs become available. All Subversive Jobs have negative output.

Job Output Requirements Description
Job criminal.png Criminal Trade value.png −1 Trade Value Criminal-related planet modifier These criminals live outside the bounds of legal society, some by choice and some by circumstances.
Job criminal.png Deviant Drone Energy Credits.png −1 Energy Auth hive mind.png Drone Deviancy planet modifier These deviants no longer obey the Hive Mind.
Job criminal.png Corrupt Drone Energy Credits.png −1 Energy Auth machine intelligence.png Drone Corruption planet modifier These drones have been corrupted and no longer obey the directives of the core intelligence.

Event jobs

Event jobs are generated by either planetary features or planet modifiers.

Job Stratum Produces Upkeep Source Description
Job hunter.png Titan Hunter Pop cat worker.png Worker
  • Food.png +8 Food
  • Trade value.png +6 Trade Value
N/A PM Titanic Life.png Delicious Titans planet modifier Fearless individuals who hunt the planet's titanic lifeforms for food. Their bones, teeth and tusks also make impressive - and valuable - trophies.
Job foundry.png Odd Factory Worker Pop cat worker.png Worker Alloys.png +4 Alloys N/A D building.png Odd Factory planetary feature These workers labor in the ancient and mysterious factory of unknown origin. What could go wrong?
Job foundry.png Odd Factory Drone Pop cat simple drone.png Menial Drone Alloys.png +4 Alloys N/A D building.png Odd Factory planetary feature These drones labor in the ancient and mysterious factory of unknown origin. What could go wrong?
Job foundry.png Subterranean Liaison Officer Specialist Specialist
  • Trade value.png +5 Trade Value
  • Amenities.png +3 Amenities
  • Mod pop housing usage.png −1 Pop Housing Usage
N/A D quarantine zone.png Subterranean Contact Zone planetary feature These officers live underground and work for closer relations and improved trade with the Subterranean Civilization.
Job foundry.png Subterranean Contact Drone Pop cat simple drone.png Menial Drone
  • Energy Credits.png +3 Energy
  • Amenities.png +3 Amenities
  • Mod pop housing usage.png −1 Pop Housing Usage
N/A D quarantine zone.png Subterranean Contact Zone planetary feature These drones live underground, transferring resources to and from the Subterranean Civilization.
Job foundry.png Transmuter Specialist Specialist Alloys.png +4 Alloys N/A
  • D bunker door.png Blue Lotus Prototype planetary feature
  • D bunker door.png Blue Lotus Facility planetary feature
Specialist scientists who work on the Blue Lotus project to transmute everyday silicates into useful alloys.
Job foundry.png Transmuter Drone Pop cat complex drone.png Complex Drone Alloys.png +4 Alloys N/A
  • D bunker door.png Blue Lotus Prototype planetary feature
  • D bunker door.png Blue Lotus Facility planetary feature
Transmuter Drones employ experimental methods to transmute everyday silicates into useful alloys.
Job gas extractor.png Gas Plant Engineer Specialist Specialist Exotic gases.png +3 Exotic Gases Minerals.png −10 D gaseous eruption.png Spore Vents planetary feature These workers operate the massive filter facilities built over cave mushroom spore exhausts.
Job gas extractor.png Gas Plant Drone Pop cat simple drone.png Menial Drone Exotic gases.png +2 Exotic Gases Minerals.png −10 D gaseous eruption.png Spore Vents planetary feature These drones operate the massive filter facilities built over cave mushroom spore exhausts.
Job miner.png Cave Cleaners Specialist Specialist Minerals.png +5 Minerals Energy Credits.png −2 D fungal caves.png Cave Shroom Veins planetary feature These workers clear out burner-out cave mushroom passages to unearth mineral veins.
Job researcher.png Dimensional Portal Researcher Specialist Specialist
  • Physics Research +12 Physics Research
  • Unity.png +1 Unity if Civic technocracy.png Technocracy
  • Energy Credits.pngDark Matter.pngAmenities.pngTrade value.png Additional resources depending on the outcome of event
Consumer goods.png Variable D crystalline caverns.png Portal Research Area planetary feature Researchers who risk their very existence and sanity to study the mysteries of the Dimensional Portal.
Job researcher.png Dimensional Portal Drone Pop cat complex drone.png Complex Drone
  • Physics Research +12 Physics Research
  • Energy Credits.pngDark Matter.pngAmenities.png Additional resources depending on the outcome of event
Food.pngEnergy Credits.png Variable D crystalline caverns.png Portal Research Area planetary feature Drones at risk of destruction or subversion which study the mysteries of the Dimensional Portal.

Primitive

Primitive civilizations use the same strata system as normal empires but their jobs provide negligible output.

Job Stratum Produces Requirements Description
Job noble.png Feudal Noble Pop cat ruler.png Ruler
  • Amenities.png +3 Amenities
  • Unity.png +1 Unity
Bronze Age - Steam Age The landed nobility rule from their stone castles and keeps.
Job bureaucrat.png Bureaucrat Pop cat ruler.png Ruler
  • Amenities.png +3 Amenities
  • Unity.png +1 Unity
Industrial Age - Early Space Age Many early industrialist and post-industrialist societies are governed by an ever-expanding class of civil servants.
Job priest.png Cleric Specialist Specialist
  • Amenities.png +2 Amenities
  • Unity.png +1 Unity
Bronze Age - Steam Age Spiritual leaders and preachers who conduct religious ceremonies and oversee all matters concerning faith.
Job priest.png Priest Specialist Specialist
  • Amenities.png +2 Amenities
  • Unity.png +1 Unity
Industrial Age - Early Space Age Religious leaders who occupy various priestly offices.
Job researcher.png Scholar Specialist Specialist
  • Research.png +1 Research Output
Bronze Age - Steam Age The learned of this society, often relying on oral tradition to pass knowledge between generations.
Job researcher.png Researcher Specialist Specialist
  • Research.png +1 Research Output
Industrial Age - Early Space Age Researchers employing scientific methodology to advance the rapidly expanding knowledge base of their civilization.
Job hunter.png Warrior Specialist Specialist
  • Army defense.png +3 Planetary Defense Armies
Bronze Age - Steam Age Members of a primitive warrior class. These fighters rely on bladed weapons, spears or various blunt instruments to see them through combat.
Job soldier.png Soldier Specialist Specialist
  • Army defense.png +3 Planetary Defense Armies
Industrial Age - Early Space Age Professional Soldiers, typically armed with early projectile weapons powered by exothermic combustion.
Job farmer.png Peasant Pop cat worker.png Worker
  • Food.png +2 Food
Bronze Age - Steam Age The peasants toil endlessly in the fields, so that those perceived as their betters might prosper.
Job farmer.png Farmer Pop cat worker.png Worker
  • Food.png +3 Food
Industrial Age - Early Space Age These farmers work the land, typically with the help of primitive but effective farming equipment.
Job miner.png Miner Pop cat worker.png Worker
  • Minerals.png +3 Minerals
Industrial Age - Early Space Age Dangerous and sometimes lethal work in the dark bowels of the planet.
Job technician.png Technician Pop cat worker.png Worker
  • Energy Credits.png +1 Energy
Industrial Age - Early Space Age These technicians shuffle coal or maintain primitive nuclear generators.
Job primitive laborer.png Laborer Pop cat worker.png Worker
  • Consumer goods.png +2 Consumer Goods
  • Minerals.png −2 Minerals
Steam Age - Early Space Age These early industrial laborers toil away in factories, which can now be operated day and night thanks to recent advances in electricity.
Job hunter.png Hunter-Gatherer Pop cat worker.png Worker
  • Food.png +1 Food
  • Amenities.png +1 Amenities
Stone Age These semi-nomadic primitives survive by foraging and hunting. There is evidence of early tool use.
Job miner.png Scavenger Pop cat worker.png Worker
  • Food.png +1 Food
  • Minerals.png +1 Minerals
  • Consumer goods.png +1 Consumer Goods
Junkheap capital building They scurry amongst the scrapyards, collecting discarded machinery and ancient electronics for repurposing.

Fallen empires

Fallen empires use a special set of high-output jobs that have no upkeep.

Job Produces Fallen Empire Description
Job administrator.png Overseer
  • Stability.png +5 Stability
  • Amenities.png +10 Amenities
  • Fanatic Materialist.png Keepers of Knowledge
  • Fanatic Xenophile.png Enigmatic Observers
  • Fanatic Xenophobe.png Militant Isolationists
The stalwart few who have rejected lives of luxury in favor of public service. It is up to them to oversee and guide the remnants of their ancient civilization.
Job priest.png Sky Cardinal
  • Stability.png +5 Stability
  • Amenities.png +10 Amenities
  • Fanatic Spiritualist.png Holy Guardians
And it was there, in the sky, that the future was born. The light was blinding, but a few could see past it. They took it upon themselves to lead others forwards.
Job enforcer.png Protector
  • Job criminal.png −25 Crime
  • Army defense.png +3 Defense Armies
  • Fanatic Materialist.png Keepers of Knowledge
  • Fanatic Xenophile.png Enigmatic Observers
  • Fanatic Spiritualist.png Holy Guardians
  • Fanatic Xenophobe.png Militant Isolationists
So that the majority can sleep peacefully and enjoy their lives of extravagance, these rough individuals stand ready in the night to visit violence on those who would do them harm.
Job fe archivist.png Archivist
  • Research.png +5 Research
  • Fanatic Materialist.png Keepers of Knowledge
Each data fragment must be filed, cataloged and indexed exactly according to the ancient rites as they were established eons ago by the First Librarian.
Job technician.png Acolyte of the Hyperspanner
  • Energy Credits.png +6 Energy
  • Fanatic Spiritualist.png Holy Guardians
Remember also the hyperspanner, and how it was used by Bazagg the Shining to tame the sun when it seemed like darkness would overtake the world.
Job miner.png Acolyte of the Hammer
  • Minerals.png +6 Minerals
  • Fanatic Spiritualist.png Holy Guardians
And with one mighty blow, Saint Mazakudal used her burning hammer to split the skull of the First Wraith in two, opening up the path to the crystals.
Job farmer.png Acolyte of the Plow
  • Food.png +8 Food
  • Fanatic Spiritualist.png Holy Guardians
For was it not the plow, this most noble of instruments, that Kazargiel used to sever the poisonous tail of the thrice-cursed demon and stave off famine?
Job priest.png Augur of the Shroud
  • Unity.png +10 Unity
  • Fanatic Spiritualist.png Holy Guardians
It speaks, but not in words. To divine any kind of meaning, one must hover on the precipice of madness.
Job artisan.png Acolyte of the Workshop
  • Amenities.png +3 Amenities
  • Consumer goods.png +2 Consumer Goods
  • Fanatic Spiritualist.png Holy Guardians (unemployed)
And so Aznakha said to the acolytes, "go to the workshops, and form with your own crafts the future you seek."
Job culture worker.png Xeno-Keeper
  • Amenities.png +10 Amenities
  • Job criminal.png −20 Crime
  • Army defense.png +2 Defense Armies
  • Fanatic Xenophile.png Enigmatic Observers
These precursor zookeepers look after the needs of the Xeno-Wards under their care.
Job fe xeno ward.png Xeno-Ward
  • Unity.png +2 Unity
  • Fanatic Xenophile.png Enigmatic Observers (Primitives stratum)
These specimens have been gathered here, in settings that approximate their natural environments, to ensure the preservation of their species in an often chaotic and destructive galaxy.
Job fe hedonist.png Hedonist
  • Unity.png +2 Unity
  • Fanatic Materialist.png Keepers of Knowledge (unemployed)
  • Fanatic Xenophile.png Enigmatic Observers (unemployed)
  • Fanatic Xenophobe.png Militant Isolationists (unemployed)
A life of total opulence, where every possible material need or desire can be satisfied.
Job soldier.png Guardian
  • Job criminal.png −25 Crime
  • Army defense.png +3 Defense Armies
  • Auth machine intelligence.png Ancient Caretakers
These ancient machines maintain a ceaseless vigil over the long-expired remains of billions of cyrogenically frozen sapients.
Job maintenance drone.png Caretaker
  • Amenities.png +5 Amenities
  • Auth machine intelligence.png Ancient Caretakers (unemployed)
These ancient machines tirelessly maintain and repair the decaying machinery of the ringworld on which they reside.

References

Game concepts