Difference between revisions of "Leader"

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(Corrected all pronouns to gender neutral as to be in accordance with section 11 of the central writing style guidelines.)
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Leaders can be recruited by spending [[Influence]]. The maximum number of leaders is capped, but the cap can be increased by [[technology]].
 
Leaders can be recruited by spending [[Influence]]. The maximum number of leaders is capped, but the cap can be increased by [[technology]].
  
A leader becomes more experienced with time, increasing his skill level in the process. When they grow old they die and aren't available for the player anymore.
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A leader becomes more experienced with time, increasing their skill level in the process. When they grow old they die and aren't available for the player anymore. But their life span can be increased by [[technology]].<ref>http://www.stellariswiki.com/Technology</ref>
  
 
Depending on the current [[Government | government type]] a leader can be appointed as the nation's ruler. A ruler gives boni to the whole empire.<ref name="dev_diary_6">[[forum:888500|Dev Diary #6 - Rulers and Leaders]]</ref>
 
Depending on the current [[Government | government type]] a leader can be appointed as the nation's ruler. A ruler gives boni to the whole empire.<ref name="dev_diary_6">[[forum:888500|Dev Diary #6 - Rulers and Leaders]]</ref>
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A governor can rule over [[sectors]] or a single [[planet]]. Their traits focus on populace happiness and efficiency.
 
A governor can rule over [[sectors]] or a single [[planet]]. Their traits focus on populace happiness and efficiency.
  
He is valid ruler for several [[Government | government types]].
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They are valid rulers for several [[Government | government types]].
  
 
=== Scientist ===
 
=== Scientist ===
A scientists can be employed to run one of the three [[Technology | research departments]]. He can also be assigned to a [[science ship]].
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A scientists can be employed to run one of the three [[Technology | research departments]]. They can also be assigned to a [[science ship]].
  
He is a valid ruler for a [[Government | technocracy government]].
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They are valid rulers for a [[Government | technocracy government]].
  
 
=== Admiral ===
 
=== Admiral ===
 
An admiral can be appointed to lead a fleet.
 
An admiral can be appointed to lead a fleet.
  
He is a valid ruler for a [[Government | military government]].
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They are valid rulers for a [[Government | military government]].
  
 
=== General ===
 
=== General ===
 
A general leads armies and therefore is useful for defending against invasions and invading other planets.
 
A general leads armies and therefore is useful for defending against invasions and invading other planets.
  
He is a valid ruler for a [[Government | military government]].
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They are valid rulers for a [[Government | military government]].
  
 
== References ==
 
== References ==
  
 
[[Category:Game concepts]]
 
[[Category:Game concepts]]

Revision as of 15:12, 24 February 2016

Version

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for Pre-release.

This article is for the PC version of Stellaris only.
File:Employed leaders.png
Employed leaders
Leader appointed as a ruler

A leader is a character which allow boosting certain aspects. They can be deployed to various positions in you empire.

Leader

Leaders have personal traits which can have influence on the outcomes of events and improve certain aspects of your empire. They all have a skill level determining the effectiveness of their traits. Leaders belong to one out of four groups: Governors, Scientists, Admirals and Generals.

Leaders can be recruited by spending Influence. The maximum number of leaders is capped, but the cap can be increased by technology.

A leader becomes more experienced with time, increasing their skill level in the process. When they grow old they die and aren't available for the player anymore. But their life span can be increased by technology.[1]

Depending on the current government type a leader can be appointed as the nation's ruler. A ruler gives boni to the whole empire.[2]

Governor

A governor can rule over sectors or a single planet. Their traits focus on populace happiness and efficiency.

They are valid rulers for several government types.

Scientist

A scientists can be employed to run one of the three research departments. They can also be assigned to a science ship.

They are valid rulers for a technocracy government.

Admiral

An admiral can be appointed to lead a fleet.

They are valid rulers for a military government.

General

A general leads armies and therefore is useful for defending against invasions and invading other planets.

They are valid rulers for a military government.

References