Editing Observation events

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 22: Line 22:
  
 
== Alien Abductions ==
 
== Alien Abductions ==
While aggressively observing a machine, atomic or early space age civilization you might get a request from the observation post to use a science ship to abduct natives in order to experiment on them. If you accept the special project require a level 3 scientist and finishing it will add a substantial amount of {{iconify|society}} research. Carrying out the special project can potentially cause the pre-FTL species to become xenophobic.
+
While aggressively observing a machine, atomic or early space age civilization you might get a request from the observation post to use a science ship to abduct natives in order to experiment on them. If you accept the special project require a level 3 scientist and finishing it will add a substantial amount of {{iconify|society}} research.
  
 
== Scientist Abduction ==
 
== Scientist Abduction ==
While aggressively observing a civilization that has reached at least industrial age you might identify a scientist that's brilliant even by your science's standards and be given the option to abduct him or her to work for your empire. If the abduction is successful you will gain a maximum level scientist with the {{iconify|spark of genius}} trait. Carrying out the special project can potentially cause the pre-FTL species to become xenophobic.
+
While aggressively observing a civilization that has reached at least industrial age you might identify a scientist that's brilliant even by your science's standards and be given the option to abduct him or her to work for your empire. If the abduction is successful you will gain a maximum level scientist with the {{iconify|spark of genius}} trait.
  
 
== Implant Malfunction ==
 
== Implant Malfunction ==
As part of aggressive observation missions some native test subjects have implants installed in their brains. These can malfunction and bring side effects such as hysteria or suicide, starting a special project to remove them. Doing so will grant a moderate amount of {{iconify|society}} research from the implant data. This will likely cause the pre-FTL species to become xenophobic.
+
As part of aggressive observation missions some native test subjects have implants installed in their brains. These can malfunction and bring side effects such as hysteria or suicide, starting a special project to remove them. Doing so will grant a moderate amount of {{iconify|society}} research from the implant data.
  
 
== Anti-Alien Task Force ==
 
== Anti-Alien Task Force ==
As long as the observation post has the aggressive observation mission on a world that reached at least industrial age, there is a chance the fragmented nations will create together a military organization tasked with combating the alien abductions. The chance of this happening will greatly increase if the species is xenophobic. You will be notified early that they started intercepting the abduction flights as well. Eventually they will reverse-engineer technology from the downed shuttles to track the observation post and destroy it with a surface-to-space missile. There is a chance that the observation post will manage to identify their underground base and propose a surgical strike. Accepting will start a special project that requires an army in orbit although it is not always successful.
+
As long as the observation post has the aggressive observation mission on a world that reached at least industrial age, there is a chance the fragmented nations will create together a military organization tasked with combating the alien abductions. You will be notified early that they started intercepting the abduction flights as well. Eventually they will reverse-engineer technology from the downed shuttles to track the observation post and destroy it with a surface-to-space missile. There is a chance that the observation post will manage to identify their underground base and propose a surgical strike. Accepting will start a special project that requires an army in orbit although it is not always successful.
  
 
If enough time passes several of the most important states will decide to withdraw their funding and support for the project, leading to its termination.
 
If enough time passes several of the most important states will decide to withdraw their funding and support for the project, leading to its termination.
Line 40: Line 40:
 
The rogue agent can interfere with your process with three events, each with a MTTH of 60 months, and each can happen only once. He can either hunt operatives, cause a media witch-hunt, or have local authorities perform a mass arrest.  
 
The rogue agent can interfere with your process with three events, each with a MTTH of 60 months, and each can happen only once. He can either hunt operatives, cause a media witch-hunt, or have local authorities perform a mass arrest.  
  
The infiltrating empire gets a chance to find the rogue agent, with also a MTTH of 60 months. When found, you can start the special project to eliminate him, which involves bringing a military ship into orbit and blasting the city block he lives in with local orbital bombardment, with the cover story being a meteor strike (and does no other harm to the pre-FTL primitives.), eliminating the rogue agent. As with the rogue's actions, he can only be spotted once.
+
The infiltrating empire gets a chance to find the rogue agent, with also a MTTH of 60 months. When found, you can start the special project to eliminate him, which involves bringing a military ship into orbit. Blasting the city block with local orbital bombardment eliminates the agent, with the cover story being a meteor strike (and does no other harm to the pre-FTL primitives.)  As with the rogue's actions, he can only be spotted once.
  
 
== Growing Tensions ==
 
== Growing Tensions ==

Please note that all contributions to Stellaris Wiki are considered to be released under the Attribution-ShareAlike 3.0 (see Central:Central:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)