Stellaris Wiki

Diplomatic StanceEdit

Cannot be changed while the TORA! TORA! TORA! modifier is active (it is applied to any empire entering a war and lasts 1 year).

TORA! TORA! TORA!
  •   −10% Diplomatic Weight
  •   Cannot change military stance
We are suddenly at war, and changing diplomatic posture will require some time.

Normal empiresEdit

Stance Effects Requirements Description
  Disarmament
  •   +1 merchant job per 20 pops
  •   +1 clerk job per 10 pops
  •   −20% Ship Upkeep
  •   +20% Diplomatic weight from Economy
  •   +10% War exhaustion gain
  •   −20% Ship fire rate
  •   −20% Diplomatic weight from Fleet Power
  • All must be true:
    • has completed Harmony
    • has Minimal Army stance

Let's prosper in peace.

  Minimal Army
  •   +1 clerk job per 20 pops
  •   −10% Ship Upkeep
  •   +10% Diplomatic weight from Economy
  •   +5% War exhaustion gain
  •   −10% Ship fire rate
  •   −10% Diplomatic weight from Fleet Power
  • Any must be true:
    • has Disarmament stance
    • has Neutral stance

Cut the military budget and invest those resources for our people.

  Neutral
  • Any must be true:
    • has Disarmament stance
    • has Conscription stance

We must stand ready for everything.

  Conscription
  •   +1 soldier job per 20 pops
  •   −5% War exhaustion gain
  •   +10% Ship fire rate
  •   +10% Diplomatic weight from Fleet Power
  •   +10% Ship Upkeep
  •   −10% Diplomatic weight from Economy
  • Any must be true:
    • has Neutral stance
    • has Full Scale Mobilization stance

Enlist our youngs and keep the military machine well oiled.

  Full Scale Mobilization
  •   +1 noble job per 20 pops
  •   +1 soldier job per 10 pops
  •   −10% War exhaustion gain
  •   +20% Ship fire rate
  •   +20% Diplomatic weight from Fleet Power
  •   +20% Ship Upkeep
  •   −20% Diplomatic weight from Economy
  • All must be true:
    • has completed Supremacy
    • has Conscription stance

Total war is now inevitable. Throw everything and everyone in!

Genocidal EmpiresEdit

Cannot be changed while the TORA! TORA! TORA! modifier is active. The one reported below applies to Fanatic Purifiers, but apart from a name and flavour change, the bonuses/maluses are the same also for Determined Exterminators and Devouring Swarms.

Stance Effects Requirements Description
  Blood Orgies

  +10% Pop Growth

  −10% Ship speed

  • has Purification stance
Our warriors mate and grow over xenos bloodied corpses.
  Purification
  • Any must be true:
    • has Blood Orgies stance
    • has Exhaltation stance
  Exhaltation

  −10% Pop Growth

  +10% Ship speed

  • has Purification stance
Our scouts saw you. We now come and purify.

EconomyEdit

Type Effects Requirements Description
Balanced -
Diplomacy Focus
  •   +10 monthly consumer goods per non-aggression treaty or defensive pact (if you border or improve relation with target)
  •   +10 monthly alloys per rivalry (if you border or are harming relation with target)
  •   +10 monthly consumer goods and +10   monthly alloys per member in your federation
Diplomacy Tradition Tree unlocked We must retool our economy in order to get the most out of our diplomatic relations.
Expansion Focus
  •   +100% terraforming speed
  •   +20% habitability
  •   −20% minerals from jobs
  •   −20% energy from jobs
  •   −20% food from jobs
Expansion Tradition Tree unlocked Focusing on the quality of life of our colonists will improve the outcomes.
Supremacy Focus
  •   −25% ship upkeep
  •   −10% monthly alloys production
Supremacy Tradition Tree unlocked Our economy only serves our Great Navy.
Prosperity Focus
  •   +20% trade
  •   +10% pop consumer goods upkeep
Prosperity Tradition Tree unlocked The more we consume the stronger the economy.
Mercantile Focus
  •   +10% trade
  •   +1 collection range
Mercantile Tradition Tree unlocked Our starbases are always open for business.
Domination Focus
  •   +100% leader experience gain
  •   +200% resources from ruler jobs
  •   −10% happiness for specialists and workers strata
Domination Tradition Tree unlocked With ruling responsibilities come some perks...
Harmony Focus
  •   −20% trade
  •   −20% pop consumer goods upkeep
  •   −10% job upkeep
Harmony Tradition Tree unlocked Have not. Want not.
Discovery Focus
  •   −10% physics research speed
  •   −10% society research speed
  •   +20% engineering research speed
Discovery Tradition Tree unlocked Let's divert some funds towards applied sciences.
Subterfuge Focus
  •   +25 society research per empire if we improve/harm relations
Subterfuge Tradition Tree unlocked We will study the others in order to understand ourselves.
Adaptability Focus
  •   −10% empire sprawl from planets and systems
  •   +50% leaders upkeep
Adaptability Tradition Tree unlocked We allocate the necessary resources for our leaders to be successful.

Trade PolicyEdit

This policy determines what each unit of   Trade Value is converted into once it reaches the capital system. The policy is not available to   Gestalt Consciousness empires.

Type Exchange Rate Condition Description
Wealth Creation   Energy Credits 1 The purpose of trade is to generate profits for individuals and revenue for the state. We should focus our trade efforts fully on this creation of wealth.
Consumer Benefits   Energy Credits 0.25
  Consumer Goods 0.5

has completed Prosperity Tradition

Profits and taxes must take second place to improving the lives of our citizens. We should focus our trade efforts towards the manufacture and distribution of everyday necessities.
Marketplace of Ideas   Energy Credits 0.25
  Unity 0.5

has completed Harmony Tradition

Trade can be used not only to move goods around, but also to facilitate the spread of ideas. We should focus our trade efforts towards ensuring that the message of our government is heard on all planets where we do business.
Trade League   Energy Credits 0.25
  Consumer Goods 0.25
  Unity 0.25
  Society Research 0.25

has completed Mercantilism Tradition

By banding together in a trade league, we are able to prosper and secure profits on a whole new level.
Knowledge Exchange   Energy Credits 0.25
  Society Research 0.5

has completed Discovery Tradition

We also exchange knowledge when we trade goods and services with foreigners.