Difference between revisions of "Physics research"

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{{Version|1.9}}
 
{{Version|1.9}}
 
{{Technav}}
 
{{Technav}}
''{{iconify|Physics}} research'' area is compromised mainly of the fields: {{iconify|Computing}}, {{iconify|Field Manipulation}} and {{iconify|Particles}}. It also includes, to a lesser extent, the fields: {{iconify|Industry}} and {{iconify|Voidcraft}}.
+
''{{iconify|Physics}} research'' area is compromised mainly of the fields: {{iconify|Computing|24px}}, {{iconify|Field Manipulation|24px}} and {{iconify|Particles|24px}}. It also includes, to a lesser extent, the fields: {{iconify|Industry|24px}} and {{iconify|Voidcraft|24px}}.
  
 
The area provides access to several key points, including: additional research capabilities, strategic resources reveal, point-defense  & energy weapons, improved FTL capabilities, improved energy production & storage, and more.  
 
The area provides access to several key points, including: additional research capabilities, strategic resources reveal, point-defense  & energy weapons, improved FTL capabilities, improved energy production & storage, and more.  
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| {{iconify|Computing}}
 
| {{iconify|Computing}}
 
| {{MultiColumn|
 
| {{MultiColumn|
* {{icon|research speed}} Improved research capabilities
+
* {{icon|research speed|24px}} Improved research capabilities
* {{icon|building}} Physics producing buildings
+
* {{icon|building|24px}} Physics producing buildings
* {{icon|point}} Point-defense weapons
+
* {{icon|point|24px}} Point-defense weapons
* {{icon|component}} Ship combat computers
+
* {{icon|component|24px}} Ship combat computers
* {{icon|growth time}} Increased colony development speed
+
* {{icon|growth time|24px}} Increased colony development speed
* {{icon|cost}} Building cost modifiers |2}}
+
* {{icon|cost|24px}} Building cost modifiers |2}}
 
| ''The science of applied algorithms.''
 
| ''The science of applied algorithms.''
 
|-
 
|-
 
| {{iconify|Field Manipulation}}
 
| {{iconify|Field Manipulation}}
 
| {{MultiColumn|
 
| {{MultiColumn|
* {{icon|Shield}} Increased planetary fortification toughness
+
* {{icon|Shield|24px}} Increased planetary fortification toughness
* {{icon|component}} Shield components
+
* {{icon|component|24px}} Shield components
* {{icon|Strategic}} Strategic resources reveal
+
* {{icon|Strategic|24px}} Strategic resources reveal
* {{icon|component}} Improved FTL capabilities (warp/wormhole)
+
* {{icon|component|24px}} Improved FTL capabilities (warp/wormhole)
* {{icon|Shield}} Shield modifiers |2}}
+
* {{icon|Shield|24px}} Shield modifiers |2}}
 
| ''Bending fundamental forces to our will.''
 
| ''Bending fundamental forces to our will.''
 
|-
 
|-
 
| {{iconify|Particles}}
 
| {{iconify|Particles}}
 
| {{MultiColumn|
 
| {{MultiColumn|
* {{icon|component}} Energy weapons (lasers, plasma)
+
* {{icon|component|24px}} Energy weapons (lasers, plasma)
* {{icon|enc}} Increased energy storage capacity
+
* {{icon|enc|24px}} Increased energy storage capacity
* {{icon|component}} Ship reactor components
+
* {{icon|component|24px}} Ship reactor components
* {{icon|component}} Improved FTL capabilities (hyperspace)
+
* {{icon|component|24px}} Improved FTL capabilities (hyperspace)
* {{icon|component}} Energy weapons (torpedoes, lances)
+
* {{icon|component|24px}} Energy weapons (torpedoes, lances)
* {{icon|damage}} Energy weapon modifiers |2}}
+
* {{icon|damage|24px}} Energy weapon modifiers |2}}
 
| ''Isolating and utilizing particulate matter and phenomena.''
 
| ''Isolating and utilizing particulate matter and phenomena.''
 
|-
 
|-
 
| {{iconify|Industry}}
 
| {{iconify|Industry}}
 
| {{MultiColumn|
 
| {{MultiColumn|
* {{icon|enc}} Increased energy storage capacity
+
* {{icon|enc|24px}} Increased energy storage capacity
* {{icon|building}} Energy producing buildings
+
* {{icon|building|24px}} Energy producing buildings
* {{icon|enc}} Energy modifiers |2}}
+
* {{icon|enc|24px}} Energy modifiers |2}}
 
| ''Ingenuity and productivity.''
 
| ''Ingenuity and productivity.''
 
|-
 
|-
 
| {{iconify|Voidcraft}}
 
| {{iconify|Voidcraft}}
 
| {{MultiColumn|
 
| {{MultiColumn|
* {{icon|sensor range}} Increased planetary sensor range
+
* {{icon|sensor range|24px}} Increased planetary sensor range
* {{icon|component}} Ship sensors
+
* {{icon|component|24px}} Ship sensors
* {{icon|sensor range}} Planetary sensor range modifiers |2}}
+
* {{icon|sensor range|24px}} Planetary sensor range modifiers |2}}
 
| ''Space is the final frontier. To master it, is to master the future.''
 
| ''Space is the final frontier. To master it, is to master the future.''
 
|}
 
|}
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| align= center | 360 || align= center | 1
 
| align= center | 360 || align= center | 1
 
| {{icon|Research speed}} {{green|+5%}} Research speed
 
| {{icon|Research speed}} {{green|+5%}} Research speed
| {{icon|Scientific Method}} {{tech|start|Scientific Method}}
+
| {{icon|Scientific Method|24px}} {{tech|start|Scientific Method}}
 
| data-sort-value="100" | '''Base:''' 100
 
| data-sort-value="100" | '''Base:''' 100
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Organizational circuitry rerouting academic.''
 
| ''Organizational circuitry rerouting academic.''
 
|- id="Databank Uplinks"
 
|- id="Databank Uplinks"
Line 101: Line 101:
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''High-capacity quantum bands dedicated to databank transfers make possible virtually completely synchronous research operations across vast distances.''
 
| ''High-capacity quantum bands dedicated to databank transfers make possible virtually completely synchronous research operations across vast distances.''
 
|- id="Quantum Theory"
 
|- id="Quantum Theory"
Line 117: Line 117:
 
* {{green|2x}} if year is >2215.
 
* {{green|2x}} if year is >2215.
 
* {{green|2x}} if year is >2220.
 
* {{green|2x}} if year is >2220.
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Exploring the mediation of fundamental forces through subatomic particles.''
 
| ''Exploring the mediation of fundamental forces through subatomic particles.''
 
|- id="Active Countermeasures"
 
|- id="Active Countermeasures"
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| align= center | 480 || align= center | 1
 
| align= center | 480 || align= center | 1
 
| {{icon|Component}} Sentinel Point-Defense
 
| {{icon|Component}} Sentinel Point-Defense
| {{iconify|Administrative AI}}
+
| {{iconify|Administrative AI|24px}}
 
| data-sort-value="95" | '''Base:''' 95
 
| data-sort-value="95" | '''Base:''' 95
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''The best defense is a good offense.''
 
| ''The best defense is a good offense.''
 
|- id="Specialized Combat Computers"
 
|- id="Specialized Combat Computers"
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| align= center | 480 || align= center | 1
 
| align= center | 480 || align= center | 1
 
| {{icon|Component}} Basic Combat Roles
 
| {{icon|Component}} Basic Combat Roles
| {{iconify|Administrative AI}}
+
| {{iconify|Administrative AI|24px}}
 
| data-sort-value="95" | '''Base:''' 95
 
| data-sort-value="95" | '''Base:''' 95
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if researched {{icon|Destroyers tech}} Destroyers.
+
* {{green|2x}} if researched {{icon|Destroyers tech|24px}} Destroyers.
* {{green|2x}} if researched {{iconify|Advanced Spaceport}}.
+
* {{green|2x}} if researched {{iconify|Advanced Spaceport|24px}}.
* {{green|2x}} if researched {{icon|Cruisers tech}} Cruisers.
+
* {{green|2x}} if researched {{icon|Cruisers tech|24px}} Cruisers.
* {{green|2x}} if researched {{icon|Battleships tech}} Battleships.
+
* {{green|2x}} if researched {{icon|Battleships tech|24px}} Battleships.
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Active matrices tuned for specific combat-centric tasks greatly improve engagement efficiency.''
 
| ''Active matrices tuned for specific combat-centric tasks greatly improve engagement efficiency.''
 
|- id="Synchronized Defenses Tech"
 
|- id="Synchronized Defenses Tech"
Line 152: Line 152:
 
| align= center | 480 || align= center | 1
 
| align= center | 480 || align= center | 1
 
| {{icon|Module}} Synchronized Defenses
 
| {{icon|Module}} Synchronized Defenses
| {{iconify|Administrative AI}}
+
| {{iconify|Administrative AI|24px}}
 
| data-sort-value="47.5" | '''Base:''' 47.5
 
| data-sort-value="47.5" | '''Base:''' 47.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.2x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.2x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.1x}} if {{iconify|militarist}}.
+
* {{green|1.1x}} if {{iconify|militarist|24px}}.
* {{red|0.75x}} if {{iconify|pacifist}}.
+
* {{red|0.75x}} if {{iconify|pacifist|24px}}.
* {{red|0.65x}} if {{iconify|fanatic pacifist}}.
+
* {{red|0.65x}} if {{iconify|fanatic pacifist|24px}}.
 
* {{red|0.5x}} if scientist has ''none'' of:
 
* {{red|0.5x}} if scientist has ''none'' of:
** Expertise is {{iconify|voidcraft}}.
+
** Expertise is {{iconify|voidcraft|24px}}.
** Trait is {{iconify|curator}}. }}
+
** Trait is {{iconify|curator|24px}}. }}
 
| ''Aligning defensive and offensive weapon execution paradigms allows for increased efficiency.''
 
| ''Aligning defensive and offensive weapon execution paradigms allows for increased efficiency.''
 
|- id="AI-Controlled Colony Ships"
 
|- id="AI-Controlled Colony Ships"
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| {{Plainlist|* {{icon|growth time}} {{green|+50%}} Colony development speed
 
| {{Plainlist|* {{icon|growth time}} {{green|+50%}} Colony development speed
 
* {{icon|cost}} {{green|–25%}} Colony influence cost }}
 
* {{icon|cost}} {{green|–25%}} Colony influence cost }}
| {{Plainlist|* {{iconify|Administrative AI}}
+
| {{Plainlist|* {{iconify|Administrative AI|24px}}
* {{iconify|New Worlds Protocol}} }}
+
* {{iconify|New Worlds Protocol|24px}} }}
 
| data-sort-value="90" | '''Base:''' 90
 
| data-sort-value="90" | '''Base:''' 90
 
| ''By giving control of the colony ship to an Artificial Intelligence, the crew and colonists can be suspended in a deep sleep.''
 
| ''By giving control of the colony ship to an Artificial Intelligence, the crew and colonists can be suspended in a deep sleep.''
Line 181: Line 181:
 
| {{Plainlist|* {{icon|Edict}} Map the Stars
 
| {{Plainlist|* {{icon|Edict}} Map the Stars
 
* [[File:Feature.png|24px|link=Exploration|Feature]] Automatic Exploration }}
 
* [[File:Feature.png|24px|link=Exploration|Feature]] Automatic Exploration }}
| {{icon|yes}} Year is >2210
+
| {{icon|yes|24px}} Year is >2210
 
| data-sort-value="90" | '''Base:''' 90
 
| data-sort-value="90" | '''Base:''' 90
 
{{Collapse list
 
{{Collapse list
Line 194: Line 194:
 
* {{green|2x}} if number of owned plants is >15.
 
* {{green|2x}} if number of owned plants is >15.
 
* {{green|2x}} if number of owned plants is >20.
 
* {{green|2x}} if number of owned plants is >20.
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''An advanced AI will aid science officers in their task to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no Blorg has gone before. The Science Ship will be able to explore the galaxy with help from an AI.''
 
| ''An advanced AI will aid science officers in their task to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no Blorg has gone before. The Science Ship will be able to explore the galaxy with help from an AI.''
 
|- id="Curator Archeology Lab Tech"
 
|- id="Curator Archeology Lab Tech"
Line 201: Line 201:
 
| align= center | 720 || align= center | 2
 
| align= center | 720 || align= center | 2
 
| {{icon|Component}} Curator Archeology Lab
 
| {{icon|Component}} Curator Archeology Lab
| {{Plainlist|* {{icon|yes}} Has modifier ''Curator Insight''
+
| {{Plainlist|* {{icon|yes|24px}} Has modifier ''Curator Insight''
* {{icon|yes}} Scientist trait is {{iconify|curator}} }}
+
* {{icon|yes|24px}} Scientist trait is {{iconify|curator|24px}} }}
 
| data-sort-value="85" | '''Base:''' 85
 
| data-sort-value="85" | '''Base:''' 85
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|3x}} if scientist trait is {{iconify|curator}}.
+
* {{green|3x}} if scientist trait is {{iconify|curator|24px}}.
 
* {{red|0.5x}} if has modifier ''Curator Insight''. }}
 
* {{red|0.5x}} if has modifier ''Curator Insight''. }}
 
| ''A shipboard lab with advanced archaeological equipment, including a vast database supplied by the Curator Order where new discoveries can easily be cross-referenced.''
 
| ''A shipboard lab with advanced archaeological equipment, including a vast database supplied by the Curator Order where new discoveries can easily be cross-referenced.''
Line 215: Line 215:
 
| align= center | 720 || align= center | 2
 
| align= center | 720 || align= center | 2
 
| {{icon|Component}} Curator Exploration Lab
 
| {{icon|Component}} Curator Exploration Lab
| {{Plainlist|* {{icon|yes}} Has modifier ''Curator Insight''
+
| {{Plainlist|* {{icon|yes|24px}} Has modifier ''Curator Insight''
* {{icon|yes}} Scientist trait is {{iconify|curator}} }}
+
* {{icon|yes|24px}} Scientist trait is {{iconify|curator|24px}} }}
 
| data-sort-value="85" | '''Base:''' 85
 
| data-sort-value="85" | '''Base:''' 85
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|3x}} if scientist trait is {{iconify|curator}}.
+
* {{green|3x}} if scientist trait is {{iconify|curator|24px}}.
 
* {{red|0.5x}} if has modifier ''Curator Insight''. }}
 
* {{red|0.5x}} if has modifier ''Curator Insight''. }}
 
| ''These shipboard lab facilities incorporates advanced technologies from the ancient Curator Order to further increase survey speeds.''
 
| ''These shipboard lab facilities incorporates advanced technologies from the ancient Curator Order to further increase survey speeds.''
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| {{Plainlist|* {{icon|growth time}} {{green|+50%}} Colony development speed
 
| {{Plainlist|* {{icon|growth time}} {{green|+50%}} Colony development speed
 
* {{icon|cost}} {{green|–25%}} Colony influence cost }}
 
* {{icon|cost}} {{green|–25%}} Colony influence cost }}
| {{Plainlist|* {{iconify|AI-Controlled Colony Ships}}
+
| {{Plainlist|* {{iconify|AI-Controlled Colony Ships|24px}}
* {{iconify|Self-Evolving Logic}} }}
+
* {{iconify|Self-Evolving Logic|24px}} }}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
| ''Sufficiently advanced systems are capable of optimizing themselves if they are made acutely aware of the purpose for which they were made.''
 
| ''Sufficiently advanced systems are capable of optimizing themselves if they are made acutely aware of the purpose for which they were made.''
Line 239: Line 239:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Research Alternatives}} {{green|+1}} Research alternatives
 
| {{icon|Research Alternatives}} {{green|+1}} Research alternatives
| {{iconify|Administrative AI}}
+
| {{iconify|Administrative AI|24px}}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Introspective prioritization.''
 
| ''Introspective prioritization.''
 
|- id="Uplink Miniaturization"
 
|- id="Uplink Miniaturization"
Line 251: Line 251:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| [[File:Feature.png|24px|link=Exploration|Feature]] Improved Assist Research
 
| [[File:Feature.png|24px|link=Exploration|Feature]] Improved Assist Research
| {{iconify|Databank Uplinks}}
+
| {{iconify|Databank Uplinks|24px}}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Miniaturization of the endpoint transmitters allow for installing them in clusters, further increasing bandwidth.''
 
| ''Miniaturization of the endpoint transmitters allow for installing them in clusters, further increasing bandwidth.''
 
|- id="Applied Quantum Physics"
 
|- id="Applied Quantum Physics"
Line 263: Line 263:
 
| align= center | 1400 || align= center | 2
 
| align= center | 1400 || align= center | 2
 
| {{icon|Building}} Physics Lab II
 
| {{icon|Building}} Physics Lab II
| {{Plainlist|* {{iconify|Colonial Centralization}}
+
| {{Plainlist|* {{iconify|Colonial Centralization|24px}}
* {{iconify|Quantum Theory}} }}
+
* {{iconify|Quantum Theory|24px}} }}
 
| data-sort-value="70" | '''Base:''' 70
 
| data-sort-value="70" | '''Base:''' 70
 
{{Collapse list
 
{{Collapse list
Line 273: Line 273:
 
* {{green|2x}} if year is >2235.
 
* {{green|2x}} if year is >2235.
 
* {{green|2x}} if year is >2240.
 
* {{green|2x}} if year is >2240.
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''The seemingly erratic behavior of tiny things can dramatically alter the way we think about bigger things.''
 
| ''The seemingly erratic behavior of tiny things can dramatically alter the way we think about bigger things.''
 
|- id="Extended Combat Algorithms"
 
|- id="Extended Combat Algorithms"
Line 280: Line 280:
 
| align= center | 1400 || align= center | 2
 
| align= center | 1400 || align= center | 2
 
| {{icon|Component}} Advanced Combat Roles
 
| {{icon|Component}} Advanced Combat Roles
| {{Plainlist|* {{iconify|Self-Evolving Logic}}
+
| {{Plainlist|* {{iconify|Self-Evolving Logic|24px}}
* {{iconify|Specialized Combat Computers}} }}
+
* {{iconify|Specialized Combat Computers|24px}} }}
 
| data-sort-value="70" | '''Base:''' 70
 
| data-sort-value="70" | '''Base:''' 70
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Further advances in predictive algorithms allow for augmented tactical decision-making in the field.''
 
| ''Further advances in predictive algorithms allow for augmented tactical decision-making in the field.''
 
|- id="Interlinked Support Systems "
 
|- id="Interlinked Support Systems "
Line 293: Line 293:
 
| align= center | 1400 || align= center | 2
 
| align= center | 1400 || align= center | 2
 
| {{icon|Component}} Barrier Point-Defense
 
| {{icon|Component}} Barrier Point-Defense
| {{iconify|Active Countermeasures}}
+
| {{iconify|Active Countermeasures|24px}}
 
| data-sort-value="70" | '''Base:''' 70
 
| data-sort-value="70" | '''Base:''' 70
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Arrays of defensive armaments prove much more effective than independent countermeasures.''
 
| ''Arrays of defensive armaments prove much more effective than independent countermeasures.''
 
|- id="Positronic AI"
 
|- id="Positronic AI"
Line 305: Line 305:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Research speed}} {{green|+5%}} Research speed
 
| {{icon|Research speed}} {{green|+5%}} Research speed
| {{Plainlist|* {{iconify|Self-Evolving Logic}}
+
| {{Plainlist|* {{iconify|Self-Evolving Logic|24px}}
* {{icon|no}}{{iconify|Machine Intelligence}} }}
+
* {{icon|no|24px}}{{iconify|Machine Intelligence|24px}} }}
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Evolving artificial intellects are opening the door to the possibility for true synthetic sapience.''
 
| ''Evolving artificial intellects are opening the door to the possibility for true synthetic sapience.''
 
|- id="Predictive Algorithms"
 
|- id="Predictive Algorithms"
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| align= center | 4000 || align= center | 3
 
| align= center | 4000 || align= center | 3
 
| {{icon|Component}} Guardian Point-Defense
 
| {{icon|Component}} Guardian Point-Defense
| {{iconify|Interlinked Support Systems}}
+
| {{iconify|Interlinked Support Systems|24px}}
 
| data-sort-value="45" | '''Base:''' 45
 
| data-sort-value="45" | '''Base:''' 45
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Advanced prediction greatly increases the accuracy of active countermeasure systems.''
 
| ''Advanced prediction greatly increases the accuracy of active countermeasure systems.''
 
|- id="Sapient Combat Simulations"
 
|- id="Sapient Combat Simulations"
Line 330: Line 330:
 
| align= center | 4000 || align= center | 3
 
| align= center | 4000 || align= center | 3
 
| {{icon|Component}} Sentient Combat AI
 
| {{icon|Component}} Sentient Combat AI
| {{Plainlist|* {{iconify|Extended Combat Algorithms}}
+
| {{Plainlist|* {{iconify|Extended Combat Algorithms|24px}}
* {{iconify|Positronic AI}}
+
* {{iconify|Positronic AI|24px}}
* {{icon|no}}[[File:Edicts.png|24px|link=Policies]] Artificial Intelligence – Outlawed }}
+
* {{icon|no|24px}}[[File:Edicts.png|24px|link=Policies]] Artificial Intelligence – Outlawed }}
 
| data-sort-value="22.5" | '''Base:''' 22.5
 
| data-sort-value="22.5" | '''Base:''' 22.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|computing}} ''and'' level is >2.
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}} ''and'' level is >2.
 
* {{red|0.2x}} if scientist has ''none'' of:
 
* {{red|0.2x}} if scientist has ''none'' of:
** Expertise is {{iconify|computing}}.
+
** Expertise is {{iconify|computing|24px}}.
** Trait is {{iconify|curator}}.
+
** Trait is {{iconify|curator|24px}}.
** Trait is {{iconify|maniacal}}. }}
+
** Trait is {{iconify|maniacal|24px}}. }}
 
| ''Running sapient AIs through high-intensity combat simulations yields valuable insight into potential optimizations for risk-evaluation techniques.''
 
| ''Running sapient AIs through high-intensity combat simulations yields valuable insight into potential optimizations for risk-evaluation techniques.''
 
|- id="Space-Time Theory"
 
|- id="Space-Time Theory"
Line 349: Line 349:
 
| {{Plainlist|* {{icon|Building}} Physics Lab III
 
| {{Plainlist|* {{icon|Building}} Physics Lab III
 
* {{icon|Building}} Physics Lab IV }}
 
* {{icon|Building}} Physics Lab IV }}
| {{Plainlist|* {{iconify|Applied Quantum Physics}}
+
| {{Plainlist|* {{iconify|Applied Quantum Physics|24px}}
* {{iconify|Galactic Administration}} }}
+
* {{iconify|Galactic Administration|24px}} }}
 
| data-sort-value="40" | '''Base:''' 40
 
| data-sort-value="40" | '''Base:''' 40
 
{{Collapse list
 
{{Collapse list
Line 359: Line 359:
 
* {{green|2x}} if year is >2235.
 
* {{green|2x}} if year is >2235.
 
* {{green|2x}} if year is >2240.
 
* {{green|2x}} if year is >2240.
* {{green|1.25x}} if scientist expertise is {{iconify|computing}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|computing|24px}}. }}
 
| ''Three dimensions, inextricable from the fourth.''
 
| ''Three dimensions, inextricable from the fourth.''
 
|- id="Enigmatic Decoder tech"
 
|- id="Enigmatic Decoder tech"
Line 382: Line 382:
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| {{icon|cost}} {{green|–5%}} Building cost
 
| {{icon|cost}} {{green|–5%}} Building cost
| {{iconify|Applied Quantum Physics}}
+
| {{iconify|Applied Quantum Physics|24px}}
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
{{Collapse list
 
{{Collapse list
Line 394: Line 394:
 
| ||
 
| ||
 
| [[File:Ship.png|24px|link=Station|Station class]] Wormhole Station
 
| [[File:Ship.png|24px|link=Station|Station class]] Wormhole Station
| {{Plainlist|* {{icon|no}}{{icon|Hyperspace Travel}} {{tech|start|Hyperspace Travel}}
+
| {{Plainlist|* {{icon|no|24px}}{{icon|Hyperspace Travel|24px}} {{tech|start|Hyperspace Travel}}
* {{icon|no}}{{icon|Warp Travel}} {{tech|start|Warp Travel}} }}
+
* {{icon|no|24px}}{{icon|Warp Travel|24px}} {{tech|start|Warp Travel}} }}
 
|
 
|
 
| ''By tunneling directly through subspace, a temporary conduit can be established between two different points in normal space. Travel between these points would be near instantaneous.''
 
| ''By tunneling directly through subspace, a temporary conduit can be established between two different points in normal space. Travel between these points would be near instantaneous.''
Line 403: Line 403:
 
| ||
 
| ||
 
| {{icon|Component}} Warp Drive I
 
| {{icon|Component}} Warp Drive I
| {{Plainlist|* {{icon|no}}{{icon|Hyperspace Travel}} {{tech|start|Hyperspace Travel}}
+
| {{Plainlist|* {{icon|no|24px}}{{icon|Hyperspace Travel|24px}} {{tech|start|Hyperspace Travel}}
* {{icon|no}}{{icon|Subspace Wormholes}} {{tech|start|Subspace Wormholes}} }}
+
* {{icon|no|24px}}{{icon|Subspace Wormholes|24px}} {{tech|start|Subspace Wormholes}} }}
 
|
 
|
 
| ''By enveloping a vessel in a warp field and forming a subspace bubble around it, velocities exceeding the speed of light are theoretically possible.''
 
| ''By enveloping a vessel in a warp field and forming a subspace bubble around it, velocities exceeding the speed of light are theoretically possible.''
Line 418: Line 418:
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''Energy deflector screens can stop a limited amount of incoming enemy fire before overloading. Their main drawback is that they consume large amounts of power.''
 
| ''Energy deflector screens can stop a limited amount of incoming enemy fire before overloading. Their main drawback is that they consume large amounts of power.''
 
|- id="Lythuric Gas Refining"
 
|- id="Lythuric Gas Refining"
Line 425: Line 425:
 
| align= center | 600 || align= center | 1
 
| align= center | 600 || align= center | 1
 
| {{icon|Strategic}} {{iconify|Lythuric Gas}}
 
| {{icon|Strategic}} {{iconify|Lythuric Gas}}
| {{Plainlist|* {{icon|Gravitic Sensors tech}} Gravitic Sensors
+
| {{Plainlist|* {{icon|Gravitic Sensors tech|24px}} Gravitic Sensors
* {{icon|yes}} Potential resource within borders ''or'' established contact with an empire owning the tech. }}
+
* {{icon|yes|24px}} Potential resource within borders ''or'' established contact with an empire owning the tech. }}
 
| data-sort-value="180" | '''Base:''' 180
 
| data-sort-value="180" | '''Base:''' 180
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if scientist expertise is {{iconify|materials}}. }}
+
* {{green|2x}} if scientist expertise is {{iconify|materials|24px}}. }}
 
| ''Small concentration of this gas has been shown to significantly strengthen the integrity of energy force fields. It also has a dulling effect on the minds of creatures exposed to the gas.''
 
| ''Small concentration of this gas has been shown to significantly strengthen the integrity of energy force fields. It also has a dulling effect on the minds of creatures exposed to the gas.''
 
|- id="Improved Deflectors Tech"
 
|- id="Improved Deflectors Tech"
Line 439: Line 439:
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
* {{icon|Component}} Improved Deflectors }}
 
* {{icon|Component}} Improved Deflectors }}
| {{icon|Deflectors tech}} Deflectors
+
| {{icon|Deflectors tech|24px}} Deflectors
 
| data-sort-value="112.5" | '''Base:''' 112.5
 
| data-sort-value="112.5" | '''Base:''' 112.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''These updated deflector screens are capable of soaking up even more punishment before they overload.''
 
| ''These updated deflector screens are capable of soaking up even more punishment before they overload.''
 
|- id="Planetary Shields"
 
|- id="Planetary Shields"
Line 451: Line 451:
 
| align= center | 720 || align= center | 1
 
| align= center | 720 || align= center | 1
 
| {{icon|Building}} Planetary Shield Generator
 
| {{icon|Building}} Planetary Shield Generator
| {{icon|Improved Deflectors tech}} Improved Deflectors
+
| {{icon|Improved Deflectors tech|24px}} Improved Deflectors
 
| data-sort-value="42.5" | '''Base:''' 42.5
 
| data-sort-value="42.5" | '''Base:''' 42.5
 
{{Collapse list
 
{{Collapse list
Line 457: Line 457:
 
| body=
 
| body=
 
* {{red|0.5x}} if scientist has ''none'' of:
 
* {{red|0.5x}} if scientist has ''none'' of:
** Expertise is {{iconify|field manipulation}}.
+
** Expertise is {{iconify|field manipulation|24px}}.
** Trait is {{iconify|curator}}.
+
** Trait is {{iconify|curator|24px}}.
** Trait is {{iconify|spark of genius}}. }}
+
** Trait is {{iconify|spark of genius|24px}}. }}
 
| ''Generating a strong energy shield within a planetary atmosphere is a greater challenge than in the vacuum of space, but it offers a potent defense against orbital bombardment.''
 
| ''Generating a strong energy shield within a planetary atmosphere is a greater challenge than in the vacuum of space, but it offers a potent defense against orbital bombardment.''
 
|- id="Shields Tech"
 
|- id="Shields Tech"
Line 467: Line 467:
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
* {{icon|Component}} Shields }}
 
* {{icon|Component}} Shields }}
| {{icon|Improved Deflectors tech}} Improved Deflectors
+
| {{icon|Improved Deflectors tech|24px}} Improved Deflectors
 
| data-sort-value="93.75" | '''Base:''' 93.75
 
| data-sort-value="93.75" | '''Base:''' 93.75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''These new shield generators represent the next generation of energy screens, replacing the older deflector technology. They offer significantly better protection.''
 
| ''These new shield generators represent the next generation of energy screens, replacing the older deflector technology. They offer significantly better protection.''
 
|- id="Warp Field Stabilizers"
 
|- id="Warp Field Stabilizers"
Line 479: Line 479:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Component}} Warp Drive II
 
| {{icon|Component}} Warp Drive II
| {{icon|Warp Travel}} {{tech|start|Warp Travel}}
+
| {{icon|Warp Travel|24px}} {{tech|start|Warp Travel}}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''Improved stabilization techniques for warp fields will enable our ships to travel farther while expending less energy.''
 
| ''Improved stabilization techniques for warp fields will enable our ships to travel farther while expending less energy.''
 
|- id="Wormhole Calibration Matrix"
 
|- id="Wormhole Calibration Matrix"
Line 492: Line 492:
 
| {{Plainlist|* {{green|+25%}} Wormhole generation rate
 
| {{Plainlist|* {{green|+25%}} Wormhole generation rate
 
* {{green|+50%}} Wormhole range }}
 
* {{green|+50%}} Wormhole range }}
| {{icon|Subspace Wormholes}} {{tech|start|Subspace Wormholes}}
+
| {{icon|Subspace Wormholes|24px}} {{tech|start|Subspace Wormholes}}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''The creation of a stable wormhole takes time and requires massive amounts of energy, but the process can be streamlined with the use of special calibrators.''
 
| ''The creation of a stable wormhole takes time and requires massive amounts of energy, but the process can be streamlined with the use of special calibrators.''
 
|- id="Shield Capacitors"
 
|- id="Shield Capacitors"
Line 504: Line 504:
 
| align= center | 1400 || align= center | 2
 
| align= center | 1400 || align= center | 2
 
| {{icon|Component}} Shield Capacitor
 
| {{icon|Component}} Shield Capacitor
| {{icon|Shields tech}} Shields
+
| {{icon|Shields tech|24px}} Shields
 
| data-sort-value="70" | '''Base:''' 70
 
| data-sort-value="70" | '''Base:''' 70
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''These capacitors store surplus energy which can quickly be transferred in the event of shield failure. This will greatly increase the rate at which shields recharge.''
 
| ''These capacitors store surplus energy which can quickly be transferred in the event of shield failure. This will greatly increase the rate at which shields recharge.''
 
|- id="Advanced Shields Tech"
 
|- id="Advanced Shields Tech"
Line 517: Line 517:
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
* {{icon|Component}} Advanced Shields }}
 
* {{icon|Component}} Advanced Shields }}
| {{icon|Shields tech}} Shields
+
| {{icon|Shields tech|24px}} Shields
 
| data-sort-value="81.25" | '''Base:''' 81.25
 
| data-sort-value="81.25" | '''Base:''' 81.25
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''An updated shield generator that produces an even stronger energy field. Only sustained enemy fire can penetrate this barrier.''
 
| ''An updated shield generator that produces an even stronger energy field. Only sustained enemy fire can penetrate this barrier.''
 
|- id="Capacitor Fields tech"
 
|- id="Capacitor Fields tech"
Line 529: Line 529:
 
| align= center | 2200 || align= center | 2
 
| align= center | 2200 || align= center | 2
 
| {{icon|Component}} Capacitor Fields
 
| {{icon|Component}} Capacitor Fields
| {{icon|Advanced Shields tech}} Advanced Shields
+
| {{icon|Advanced Shields tech|24px}} Advanced Shields
 
| data-sort-value="30" | '''Base:''' 30
 
| data-sort-value="30" | '''Base:''' 30
 
{{Collapse list
 
{{Collapse list
Line 535: Line 535:
 
| body=
 
| body=
 
* {{red|0.5x}} if scientist has ''none'' of:
 
* {{red|0.5x}} if scientist has ''none'' of:
** Expertise is {{iconify|field manipulation}}.
+
** Expertise is {{iconify|field manipulation|24px}}.
** Trait is {{iconify|curator}}.
+
** Trait is {{iconify|curator|24px}}.
** Trait is {{iconify|spark of genius}}. }}
+
** Trait is {{iconify|spark of genius|24px}}. }}
 
| ''Localized fields of charged particles can energize depleted shield capacitors.''
 
| ''Localized fields of charged particles can energize depleted shield capacitors.''
 
|- id="Quantum Destabilizer tech"
 
|- id="Quantum Destabilizer tech"
Line 544: Line 544:
 
| align= center | 2200 || align= center | 2
 
| align= center | 2200 || align= center | 2
 
| {{icon|Component}} Quantum Destabilizer
 
| {{icon|Component}} Quantum Destabilizer
| {{icon|Shields tech}} Shields
+
| {{icon|Shields tech|24px}} Shields
 
| data-sort-value="30" | '''Base:''' 30
 
| data-sort-value="30" | '''Base:''' 30
 
{{Collapse list
 
{{Collapse list
Line 550: Line 550:
 
| body=
 
| body=
 
* {{red|0.2x}} if scientist has ''none'' of:
 
* {{red|0.2x}} if scientist has ''none'' of:
** Expertise is {{iconify|field manipulation}}.
+
** Expertise is {{iconify|field manipulation|24px}}.
** Trait is {{iconify|curator}}.
+
** Trait is {{iconify|curator|24px}}.
** Trait is {{iconify|maniacal}}.
+
** Trait is {{iconify|maniacal|24px}}.
** Trait is {{iconify|spark of genius}}. }}
+
** Trait is {{iconify|spark of genius|24px}}. }}
 
| ''Quantum Destabilizers agitate the local quantum field, disturbing sensitive targeting equipment aboard hostile ships.''
 
| ''Quantum Destabilizers agitate the local quantum field, disturbing sensitive targeting equipment aboard hostile ships.''
 
|- id="Jump Drive tech"
 
|- id="Jump Drive tech"
Line 560: Line 560:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Jump Drive
 
| {{icon|Component}} Jump Drive
| {{iconify|Zero Point Power}}
+
| {{iconify|Zero Point Power|24px}}
 
| data-sort-value="5" | '''Base:''' 5
 
| data-sort-value="5" | '''Base:''' 5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{red|0.5x}} if ''not'' researched {{iconify|Wormhole Containment Fields}}.
+
* {{red|0.5x}} if ''not'' researched {{iconify|Wormhole Containment Fields|24px}}.
 
* {{red|0.1x}} if scientist has ''none'' of:
 
* {{red|0.1x}} if scientist has ''none'' of:
** Expertise is {{iconify|field manipulation}}.
+
** Expertise is {{iconify|field manipulation|24px}}.
** Trait is {{iconify|curator}}.
+
** Trait is {{iconify|curator|24px}}.
** Trait is {{iconify|maniacal}}.
+
** Trait is {{iconify|maniacal|24px}}.
** Trait is {{iconify|spark of genius}}. }}
+
** Trait is {{iconify|spark of genius|24px}}. }}
 
| ''A groundbreaking technological marvel, the Jump Drive shreds the local space-time continuum and rearranges it on the quantum level to be identical to that of the target destination - and thus the ship appears to near-instantly "jump" from system to system.''
 
| ''A groundbreaking technological marvel, the Jump Drive shreds the local space-time continuum and rearranges it on the quantum level to be identical to that of the target destination - and thus the ship appears to near-instantly "jump" from system to system.''
 
|- id="Warp Drive Ramscoops"
 
|- id="Warp Drive Ramscoops"
Line 577: Line 577:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Warp Drive III
 
| {{icon|Component}} Warp Drive III
| {{iconify|Warp Field Stabilizers}}
+
| {{iconify|Warp Field Stabilizers|24px}}
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''These revolutionary ramscoops are attached to warp drives and function as particle collectors, replenishing a starship's fuel supply.''
 
| ''These revolutionary ramscoops are attached to warp drives and function as particle collectors, replenishing a starship's fuel supply.''
 
|- id="Wormhole Containment Fields"
 
|- id="Wormhole Containment Fields"
Line 590: Line 590:
 
| {{Plainlist|* {{green|+25%}} Wormhole generation rate
 
| {{Plainlist|* {{green|+25%}} Wormhole generation rate
 
* {{green|+50%}} Wormhole range }}
 
* {{green|+50%}} Wormhole range }}
| {{iconify|Wormhole Calibration Matrix}}
+
| {{iconify|Wormhole Calibration Matrix|24px}}
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''These containment fields allow for the creation of more powerful wormholes without the risk of triggering a sudden subspace energy cascade.''
 
| ''These containment fields allow for the creation of more powerful wormholes without the risk of triggering a sudden subspace energy cascade.''
 
|- id="Dark Matter Drawing"
 
|- id="Dark Matter Drawing"
Line 602: Line 602:
 
| align= center | 4000 || align= center | 3
 
| align= center | 4000 || align= center | 3
 
| {{icon|Strategic}} {{iconify|Dark Matter}}
 
| {{icon|Strategic}} {{iconify|Dark Matter}}
| {{icon|Tachyon Sensors tech}} Tachyon Sensors
+
| {{icon|Tachyon Sensors tech|24px}} Tachyon Sensors
 
| data-sort-value="45" | '''Base:''' 45
 
| data-sort-value="45" | '''Base:''' 45
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if scientist expertise is {{iconify|materials}}. }}
+
* {{green|1.5x}} if scientist expertise is {{iconify|materials|24px}}. }}
 
| ''This exotic substance has many properties that seemingly defy the laws of physics. Harvestable concentrations can only be found near Black Holes or in certain nebulas.''
 
| ''This exotic substance has many properties that seemingly defy the laws of physics. Harvestable concentrations can only be found near Black Holes or in certain nebulas.''
 
|- id="Hyper Shields Tech"
 
|- id="Hyper Shields Tech"
Line 615: Line 615:
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
| {{Plainlist|* {{icon|Shield}} {{green|+20%}} Planet fortification toughness
 
* {{icon|Component}} Hyper Shields }}
 
* {{icon|Component}} Hyper Shields }}
| {{icon|Advanced Shields tech}} Advanced Shields
+
| {{icon|Advanced Shields tech|24px}} Advanced Shields
 
| data-sort-value="56.25" | '''Base:''' 56.25
 
| data-sort-value="56.25" | '''Base:''' 56.25
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|field manipulation|24px}}. }}
 
| ''These reinforced and hardened energy shields are incredibly powerful. The protection they offer is second to none.''
 
| ''These reinforced and hardened energy shields are incredibly powerful. The protection they offer is second to none.''
 
|- id="Enigmatic Deflectors"
 
|- id="Enigmatic Deflectors"
Line 643: Line 643:
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| {{icon|shield}} {{green|+5%}} Shield hit points
 
| {{icon|shield}} {{green|+5%}} Shield hit points
| {{icon|Advanced Shields tech}} Advanced Shields
+
| {{icon|Advanced Shields tech|24px}} Advanced Shields
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
{{Collapse list
 
{{Collapse list
Line 672: Line 672:
 
| {{Plainlist|* {{icon|enc}} {{green|+2000}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+2000}} Energy storage capacity
 
* {{icon|Building}} Power Plant II }}
 
* {{icon|Building}} Power Plant II }}
| {{icon|High-Energy Capacitors}} {{tech|start|High-Energy Capacitors}}
+
| {{icon|High-Energy Capacitors|24px}} {{tech|start|High-Energy Capacitors}}
 
| data-sort-value="100" | '''Base:''' 100
 
| data-sort-value="100" | '''Base:''' 100
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''Modulated fields allow for increased production and improved energy yield.''
 
| ''Modulated fields allow for increased production and improved energy yield.''
 
|- id="Global Energy Management"
 
|- id="Global Energy Management"
Line 686: Line 686:
 
* {{icon|Building}} Energy Grid
 
* {{icon|Building}} Energy Grid
 
* {{icon|Edict}} Capacity Overload }}
 
* {{icon|Edict}} Capacity Overload }}
| {{icon|High-Energy Capacitors}} {{tech|start|High-Energy Capacitors}}
+
| {{icon|High-Energy Capacitors|24px}} {{tech|start|High-Energy Capacitors}}
 
| data-sort-value="100" | '''Base:''' 100
 
| data-sort-value="100" | '''Base:''' 100
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''Load-balancing facilities can greatly improve the stability of local grids and feed excess power back into centralized capacitors.''
 
| ''Load-balancing facilities can greatly improve the stability of local grids and feed excess power back into centralized capacitors.''
 
|- id="Orbital Energy Conversion"
 
|- id="Orbital Energy Conversion"
Line 698: Line 698:
 
| align= center | 360 || align= center | 1
 
| align= center | 360 || align= center | 1
 
| {{icon|Module}} Solar Panel Network
 
| {{icon|Module}} Solar Panel Network
| {{icon|Offworld Construction}} {{tech|start|Offworld Construction}}
+
| {{icon|Offworld Construction|24px}} {{tech|start|Offworld Construction}}
 
| data-sort-value="100" | '''Base:''' 100
 
| data-sort-value="100" | '''Base:''' 100
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|2x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''Advances in solar panel technology could potentially reduce the operating costs of our spaceports. The panels would require an entire spaceport module to generate enough energy, however.''
 
| ''Advances in solar panel technology could potentially reduce the operating costs of our spaceports. The panels would require an entire spaceport module to generate enough energy, however.''
 
|- id="Quantum Energy States"
 
|- id="Quantum Energy States"
Line 711: Line 711:
 
| {{Plainlist|* {{icon|enc}} {{green|+2000}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+2000}} Energy storage capacity
 
* {{icon|Building}} Power Plant III }}
 
* {{icon|Building}} Power Plant III }}
| {{Plainlist|* {{iconify|Colonial Centralization}}
+
| {{Plainlist|* {{iconify|Colonial Centralization|24px}}
* {{iconify|Field Modulation}} }}
+
* {{iconify|Field Modulation|24px}} }}
 
| data-sort-value="85" | '''Base:''' 85
 
| data-sort-value="85" | '''Base:''' 85
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''Basic entanglement principles applied to energy generation provide a substantial increase in energy output.''
 
| ''Basic entanglement principles applied to energy generation provide a substantial increase in energy output.''
 
|- id="Planetary Power Grid"
 
|- id="Planetary Power Grid"
Line 725: Line 725:
 
| {{Plainlist|* {{icon|enc}} {{green|+2500}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+2500}} Energy storage capacity
 
* {{icon|Building}} Energy Nexus }}
 
* {{icon|Building}} Energy Nexus }}
| {{Plainlist|* {{iconify|Colonial Centralization}}
+
| {{Plainlist|* {{iconify|Colonial Centralization|24px}}
* {{iconify|Global Energy Management}} }}
+
* {{iconify|Global Energy Management|24px}} }}
 
| data-sort-value="70" | '''Base:''' 70
 
| data-sort-value="70" | '''Base:''' 70
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''A re-engineered and unified grid further reduces energy losses over distance.''
 
| ''A re-engineered and unified grid further reduces energy losses over distance.''
 
|- id="Entropic Recursion"
 
|- id="Entropic Recursion"
Line 748: Line 748:
 
* {{icon|Building}} Power Plant IV
 
* {{icon|Building}} Power Plant IV
 
* {{icon|Building}} Power Plant V }}
 
* {{icon|Building}} Power Plant V }}
| {{Plainlist|* {{iconify|Galactic Administration}}
+
| {{Plainlist|* {{iconify|Galactic Administration|24px}}
* {{iconify|Quantum Energy States}} }}
+
* {{iconify|Quantum Energy States|24px}} }}
 
| data-sort-value="45" | '''Base:''' 45
 
| data-sort-value="45" | '''Base:''' 45
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''Quantum superposition of energy coils, simultaneously drained and charged.''
 
| ''Quantum superposition of energy coils, simultaneously drained and charged.''
 
|- id="Applied Superconductivity"
 
|- id="Applied Superconductivity"
Line 761: Line 761:
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| {{icon|enc}} {{green|+5%}} Energy credits
 
| {{icon|enc}} {{green|+5%}} Energy credits
| {{iconify|Quantum Energy States}}
+
| {{iconify|Quantum Energy States|24px}}
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
{{Collapse list
 
{{Collapse list
Line 773: Line 773:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Strategic}} {{iconify|Satramene Gas}}
 
| {{icon|Strategic}} {{iconify|Satramene Gas}}
| {{icon|Subspace Sensors tech}} Subspace Sensors
+
| {{icon|Subspace Sensors tech|24px}} Subspace Sensors
 
| data-sort-value="150" | '''Base:''' 150
 
| data-sort-value="150" | '''Base:''' 150
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if scientist expertise is {{iconify|materials}}. }}
+
* {{green|2x}} if scientist expertise is {{iconify|materials|24px}}. }}
 
| ''This gas is a naturally occuring stimulant found on some worlds. It has a calming effect on most beings, and can be used as a non-violent way of pacifying hostile individuals.''
 
| ''This gas is a naturally occuring stimulant found on some worlds. It has a calming effect on most beings, and can be used as a non-violent way of pacifying hostile individuals.''
 
|- id="Neutronium Extraction"
 
|- id="Neutronium Extraction"
Line 785: Line 785:
 
| align= center | 4000 || align= center | 3
 
| align= center | 4000 || align= center | 3
 
| {{icon|Strategic}} {{iconify|Neutronium Ore}}
 
| {{icon|Strategic}} {{iconify|Neutronium Ore}}
| {{icon|Tachyon Sensors tech}} Tachyon Sensors
+
| {{icon|Tachyon Sensors tech|24px}} Tachyon Sensors
 
| data-sort-value="90" | '''Base:''' 90
 
| data-sort-value="90" | '''Base:''' 90
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if scientist expertise is {{iconify|materials}}. }}
+
* {{green|1.5x}} if scientist expertise is {{iconify|materials|24px}}. }}
 
| ''Neutronium is a super-dense substance composed of neutrons that can be forged into extremely resistant and durable armor.''
 
| ''Neutronium is a super-dense substance composed of neutrons that can be forged into extremely resistant and durable armor.''
 
|- id="Hyperspace Travel"
 
|- id="Hyperspace Travel"
Line 798: Line 798:
 
| {{Plainlist|* {{icon|Component}} Hyperdrive I
 
| {{Plainlist|* {{icon|Component}} Hyperdrive I
 
* [[File:Feature.png|24px|link=FTL|Feature]] Hyperlane Mapping }}
 
* [[File:Feature.png|24px|link=FTL|Feature]] Hyperlane Mapping }}
| {{Plainlist|* {{icon|no}}{{icon|Subspace Wormholes}} {{tech|start|Subspace Wormholes}}
+
| {{Plainlist|* {{icon|no|24px}}{{icon|Subspace Wormholes|24px}} {{tech|start|Subspace Wormholes}}
* {{icon|no}}{{icon|Warp Travel}} {{tech|start|Warp Travel}} }}
+
* {{icon|no|24px}}{{icon|Warp Travel|24px}} {{tech|start|Warp Travel}} }}
 
|
 
|
 
| ''Like the strands of a spider web, the extra-dimensional realm of hyperspace runs between the gravity wells of most stars. Faster than light travel is theoretically possible along these hyperlanes.''
 
| ''Like the strands of a spider web, the extra-dimensional realm of hyperspace runs between the gravity wells of most stars. Faster than light travel is theoretically possible along these hyperlanes.''
Line 813: Line 813:
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''Laser weapons fire focused beams of light at targets, causing damage through the generation of intense heat.''
 
| ''Laser weapons fire focused beams of light at targets, causing damage through the generation of intense heat.''
 
|- id="Fusion Power"
 
|- id="Fusion Power"
Line 823: Line 823:
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
* {{icon|Component}} Fusion Reactor }}
 
* {{icon|Component}} Fusion Reactor }}
| {{icon|Fission Power}} {{tech|start|Fission Power}}
+
| {{icon|Fission Power|24px}} {{tech|start|Fission Power}}
 
| data-sort-value="142.5" | '''Base:''' 142.5
 
| data-sort-value="142.5" | '''Base:''' 142.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if researched {{iconify|Improved Spaceport}}.
+
* {{green|2x}} if researched {{iconify|Improved Spaceport|24px}}.
* {{green|2x}} if researched {{icon|Destroyers tech}} Destroyers.
+
* {{green|2x}} if researched {{icon|Destroyers tech|24px}} Destroyers.
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''Nuclear fusion processes generate a great amount of power, but without many of the risks associated with fission power.''
 
| ''Nuclear fusion processes generate a great amount of power, but without many of the risks associated with fission power.''
 
|- id="Blue Lasers Tech"
 
|- id="Blue Lasers Tech"
Line 837: Line 837:
 
| align= center | 600 || align= center | 1
 
| align= center | 600 || align= center | 1
 
| {{icon|Component}} Blue Laser
 
| {{icon|Component}} Blue Laser
| {{icon|Red Lasers tech}} Red Lasers
+
| {{icon|Red Lasers tech|24px}} Red Lasers
 
| data-sort-value="90" | '''Base:''' 90
 
| data-sort-value="90" | '''Base:''' 90
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''More powerful than red lasers, these blue variants emit electromagnetic radiation at a wavelength that appears blue or violet to most organics.''
 
| ''More powerful than red lasers, these blue variants emit electromagnetic radiation at a wavelength that appears blue or violet to most organics.''
 
|- id="Mining Drone Lasers Tech"
 
|- id="Mining Drone Lasers Tech"
Line 851: Line 851:
 
| align= center | 720 || align= center | 1
 
| align= center | 720 || align= center | 1
 
| {{icon|Component}} Mining Drone Lasers
 
| {{icon|Component}} Mining Drone Lasers
| {{icon|yes}} Debris analysis outcome (''[[Spaceborne_aliens#Ancient_mining_drones|Ancient mining drones]]'')
+
| {{icon|yes|24px}} Debris analysis outcome (''[[Spaceborne_aliens#Ancient_mining_drones|Ancient mining drones]]'')
 
|
 
|
 
| ''Using strong-focus lenses in combination with an oscillating firing frequence help create lasers strong enough to mine asteroids, or shoot down hostiles.''
 
| ''Using strong-focus lenses in combination with an oscillating firing frequence help create lasers strong enough to mine asteroids, or shoot down hostiles.''
Line 860: Line 860:
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
* {{icon|Component}} Cold Fusion Reactor }}
 
* {{icon|Component}} Cold Fusion Reactor }}
| {{iconify|Fusion Power}}
+
| {{iconify|Fusion Power|24px}}
 
| data-sort-value="112.5" | '''Base:''' 112.5
 
| data-sort-value="112.5" | '''Base:''' 112.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if researched {{iconify|Advanced Spaceport}}.
+
* {{green|2x}} if researched {{iconify|Advanced Spaceport|24px}}.
* {{green|2x}} if researched {{icon|Cruisers tech}} Cruisers.
+
* {{green|2x}} if researched {{icon|Cruisers tech|24px}} Cruisers.
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''The ability to sustain a fusion reaction at relatively low temperatures will result in a new generation of fusion reactors.''
 
| ''The ability to sustain a fusion reaction at relatively low temperatures will result in a new generation of fusion reactors.''
 
|- id="Disruptors Tech"
 
|- id="Disruptors Tech"
Line 874: Line 874:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Component}} Disruptor
 
| {{icon|Component}} Disruptor
| {{icon|Blue Lasers tech}} Blue Lasers
+
| {{icon|Blue Lasers tech|24px}} Blue Lasers
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}.
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}.
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech}} Red Lasers. }}
+
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech|24px}} Red Lasers. }}
 
| ''Disruptors fire high-energy bolts that weaken and destroy the molecular bonds that hold the target's constituent atoms together. They are particularly effective against shields.''
 
| ''Disruptors fire high-energy bolts that weaken and destroy the molecular bonds that hold the target's constituent atoms together. They are particularly effective against shields.''
 
|- id="Hyperlane Breach Points"
 
|- id="Hyperlane Breach Points"
Line 889: Line 889:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Component}} Hyperdrive II
 
| {{icon|Component}} Hyperdrive II
| {{icon|Hyperspace Travel}} {{tech|start|Hyperspace Travel}}
+
| {{icon|Hyperspace Travel|24px}} {{tech|start|Hyperspace Travel}}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''We have identified the existence of points in space where a ship expends less energy to "breach" their way into a hyperlane. This will lead to a new generation of hyper drives.''
 
| ''We have identified the existence of points in space where a ship expends less energy to "breach" their way into a hyperlane. This will lead to a new generation of hyper drives.''
 
|- id="Hyperlane Mapping"
 
|- id="Hyperlane Mapping"
Line 901: Line 901:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| [[File:Feature.png|24px|link=FTL|Feature]] Hyperlane Mapping
 
| [[File:Feature.png|24px|link=FTL|Feature]] Hyperlane Mapping
| {{Plainlist|* {{icon|no}}{{icon|Hyperspace Travel}} {{tech|start|Hyperspace Travel}}
+
| {{Plainlist|* {{icon|no|24px}}{{icon|Hyperspace Travel|24px}} {{tech|start|Hyperspace Travel}}
* {{icon|no}} FTL restricted campaign }}
+
* {{icon|no|24px}} FTL restricted campaign }}
 
| data-sort-value="37.5" | '''Base:''' 37.5
 
| data-sort-value="37.5" | '''Base:''' 37.5
 
{{Collapse list
 
{{Collapse list
Line 908: Line 908:
 
| body=
 
| body=
 
* {{red|0.2x}} if scientist has ''none'' of:
 
* {{red|0.2x}} if scientist has ''none'' of:
** Expertise is {{iconify|particles}}.
+
** Expertise is {{iconify|particles|24px}}.
** Trait is {{iconify|curator}}.
+
** Trait is {{iconify|curator|24px}}.
** Trait is {{iconify|maniacal}}.
+
** Trait is {{iconify|maniacal|24px}}.
** Trait is {{iconify|spark of genius}}. }}
+
** Trait is {{iconify|spark of genius|24px}}. }}
 
| ''Although we do not travel through hyperspace, mapping the galaxy's extensive hyperlane network gives us a clear advantage against those who do.''
 
| ''Although we do not travel through hyperspace, mapping the galaxy's extensive hyperlane network gives us a clear advantage against those who do.''
 
|- id="Plasma Throwers Tech"
 
|- id="Plasma Throwers Tech"
Line 918: Line 918:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Component}} Plasma Thrower
 
| {{icon|Component}} Plasma Thrower
| {{icon|Blue Lasers tech}} Blue Lasers
+
| {{icon|Blue Lasers tech|24px}} Blue Lasers
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}.
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}.
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech}} Red Lasers. }}
+
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech|24px}} Red Lasers. }}
 
| ''Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor.''
 
| ''Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor.''
 
|- id="UV Lasers Tech"
 
|- id="UV Lasers Tech"
Line 933: Line 933:
 
| align= center | 1000 || align= center | 2
 
| align= center | 1000 || align= center | 2
 
| {{icon|Component}} UV Laser
 
| {{icon|Component}} UV Laser
| {{icon|Blue Lasers tech}} Blue Lasers
+
| {{icon|Blue Lasers tech|24px}} Blue Lasers
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''Ultraviolet lasers are an updated and more powerful version of their blue predecessors. Accurate and destructive, these weapons are capable of inflicting great damage.''
 
| ''Ultraviolet lasers are an updated and more powerful version of their blue predecessors. Accurate and destructive, these weapons are capable of inflicting great damage.''
 
|- id="Cloud Lightning Conduits"
 
|- id="Cloud Lightning Conduits"
Line 947: Line 947:
 
| align= center | 1400 || align= center | 2
 
| align= center | 1400 || align= center | 2
 
| {{icon|Component}} Cloud Lightning
 
| {{icon|Component}} Cloud Lightning
| {{icon|yes}} Debris analysis outcome (''[[Spaceborne_aliens#Void_cloud|Void clouds]]'')
+
| {{icon|yes|24px}} Debris analysis outcome (''[[Spaceborne_aliens#Void_cloud|Void clouds]]'')
 
|
 
|
 
| ''Void Clouds use the electrical charges generated by the dense gases that make up most of their core to release bolts of burning plasma. Using the same gas composition together with a specialized conduit allows for powerful lightning weaponry.''
 
| ''Void Clouds use the electrical charges generated by the dense gases that make up most of their core to release bolts of burning plasma. Using the same gas composition together with a specialized conduit allows for powerful lightning weaponry.''
Line 955: Line 955:
 
| align= center | 1400 || align= center | 2
 
| align= center | 1400 || align= center | 2
 
| {{icon|Component}} Proton Torpedoes
 
| {{icon|Component}} Proton Torpedoes
| {{icon|Disruptors tech}} Disruptors
+
| {{icon|Disruptors tech|24px}} Disruptors
 
| data-sort-value="70" | '''Base:''' 70
 
| data-sort-value="70" | '''Base:''' 70
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}.
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}.
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech}} Red Lasers. }}
+
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech|24px}} Red Lasers. }}
 
| ''These energy torpedoes consist of tightly concentrated protons, and they are capable of completely penetrating deflector screens or shield systems.''
 
| ''These energy torpedoes consist of tightly concentrated protons, and they are capable of completely penetrating deflector screens or shield systems.''
 
|- id="Ion Disruptors Tech"
 
|- id="Ion Disruptors Tech"
Line 970: Line 970:
 
| align= center | 1800 || align= center | 2
 
| align= center | 1800 || align= center | 2
 
| {{icon|Component}} Ion Disruptor
 
| {{icon|Component}} Ion Disruptor
| {{icon|Disruptors tech}} Disruptors
+
| {{icon|Disruptors tech|24px}} Disruptors
 
| data-sort-value="65" | '''Base:''' 65
 
| data-sort-value="65" | '''Base:''' 65
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''These upgraded disruptors fire bolts of more destructive ion particles at targets.''
 
| ''These upgraded disruptors fire bolts of more destructive ion particles at targets.''
 
|- id="Plasma Accelerators Tech"
 
|- id="Plasma Accelerators Tech"
Line 984: Line 984:
 
| align= center | 1800 || align= center | 2
 
| align= center | 1800 || align= center | 2
 
| {{icon|Component}} Plasma Accelerator
 
| {{icon|Component}} Plasma Accelerator
| {{icon|Plasma Throwers tech}} Plasma Throwers
+
| {{icon|Plasma Throwers tech|24px}} Plasma Throwers
 
| data-sort-value="65" | '''Base:''' 65
 
| data-sort-value="65" | '''Base:''' 65
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''These new accelerators launch projectiles of high-energy plasma with improved containment fields. This results in less energy leakage as the projectile travels in space towards its target.''
 
| ''These new accelerators launch projectiles of high-energy plasma with improved containment fields. This results in less energy leakage as the projectile travels in space towards its target.''
 
|- id="X-Ray Lasers Tech"
 
|- id="X-Ray Lasers Tech"
Line 998: Line 998:
 
| align= center | 1800 || align= center | 2
 
| align= center | 1800 || align= center | 2
 
| {{icon|Component}} X-Ray Laser
 
| {{icon|Component}} X-Ray Laser
| {{icon|UV Lasers tech}} UV Lasers
+
| {{icon|UV Lasers tech|24px}} UV Lasers
 
| data-sort-value="65" | '''Base:''' 65
 
| data-sort-value="65" | '''Base:''' 65
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''These lasers have a shorter wavelength than UV-based laser weaponry, but are even more destructive.''
 
| ''These lasers have a shorter wavelength than UV-based laser weaponry, but are even more destructive.''
 
|- id="Antimatter Power"
 
|- id="Antimatter Power"
Line 1,013: Line 1,013:
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
* {{icon|Component}} Antimatter Reactor }}
 
* {{icon|Component}} Antimatter Reactor }}
| {{iconify|Cold Fusion Power}}
+
| {{iconify|Cold Fusion Power|24px}}
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if researched {{icon|Cruisers tech}} Cruisers.
+
* {{green|2x}} if researched {{icon|Cruisers tech|24px}} Cruisers.
* {{green|2x}} if researched {{icon|Battleships tech}} Battleships.
+
* {{green|2x}} if researched {{icon|Battleships tech|24px}} Battleships.
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''By harnessing the energy produced by matter/antimatter annihilations, our efficiency at generating power will be orders of magnitude better than fusion.''
 
| ''By harnessing the energy produced by matter/antimatter annihilations, our efficiency at generating power will be orders of magnitude better than fusion.''
 
|- id="Hyperspace Slipstreams"
 
|- id="Hyperspace Slipstreams"
Line 1,027: Line 1,027:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Hyperdrive III
 
| {{icon|Component}} Hyperdrive III
| {{iconify|Hyperlane Breach Points}}
+
| {{iconify|Hyperlane Breach Points|24px}}
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''A new generation of hyper drives capable of accessing the subspace slipstreams that are present within hyperspace. This leads to dramatically improved drive performance.''
 
| ''A new generation of hyper drives capable of accessing the subspace slipstreams that are present within hyperspace. This leads to dramatically improved drive performance.''
 
|- id="Gamma Lasers Tech"
 
|- id="Gamma Lasers Tech"
Line 1,039: Line 1,039:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Gamma Laser
 
| {{icon|Component}} Gamma Laser
| {{icon|X-Ray Lasers tech}} X-Ray Lasers
+
| {{icon|X-Ray Lasers tech|24px}} X-Ray Lasers
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.''
 
| ''The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.''
 
|- id="Neutron Torpedoes Tech"
 
|- id="Neutron Torpedoes Tech"
Line 1,053: Line 1,053:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Neutron Torpedoes
 
| {{icon|Component}} Neutron Torpedoes
| {{icon|Proton Torpedoes tech}} Proton Torpedoes
+
| {{icon|Proton Torpedoes tech|24px}} Proton Torpedoes
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''Upgraded energy torpedoes that rely on neutrons instead of protons for their destructive power. Like their predecessors, they cannot be stopped by energy shields.''
 
| ''Upgraded energy torpedoes that rely on neutrons instead of protons for their destructive power. Like their predecessors, they cannot be stopped by energy shields.''
 
|- id="Particle Lances Tech"
 
|- id="Particle Lances Tech"
Line 1,067: Line 1,067:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Particle Lance
 
| {{icon|Component}} Particle Lance
| {{Plainlist|* {{icon|Battleships tech}} Battleships
+
| {{Plainlist|* {{icon|Battleships tech|24px}} Battleships
* {{icon|Gamma Lasers tech}} Gamma Lasers }}
+
* {{icon|Gamma Lasers tech|24px}} Gamma Lasers }}
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''These heavy energy weapons fire focused particle beams that cause massive damage. The size of the emitter arrays limits their use to large turret mounts.''
 
| ''These heavy energy weapons fire focused particle beams that cause massive damage. The size of the emitter arrays limits their use to large turret mounts.''
 
|- id="Phase Disruptors Tech"
 
|- id="Phase Disruptors Tech"
Line 1,082: Line 1,082:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Phase Disruptor
 
| {{icon|Component}} Phase Disruptor
| {{icon|Ion Disruptors tech}} Ion Disruptors
+
| {{icon|Ion Disruptors tech|24px}} Ion Disruptors
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''Extremely high-yield disruptors that fire quantum energy charges causing incredible damage to those unfortunate enough to get in their way.''
 
| ''Extremely high-yield disruptors that fire quantum energy charges causing incredible damage to those unfortunate enough to get in their way.''
 
|- id="Plasma Cannons Tech"
 
|- id="Plasma Cannons Tech"
Line 1,096: Line 1,096:
 
| align= center | 3000 || align= center | 3
 
| align= center | 3000 || align= center | 3
 
| {{icon|Component}} Plasma Cannon
 
| {{icon|Component}} Plasma Cannon
| {{icon|Plasma Accelerators tech}} Plasma Accelerators
+
| {{icon|Plasma Accelerators tech|24px}} Plasma Accelerators
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''The latest in plasma weaponry, these cannons are fully militarized versions of the older, somewhat improvised plasma throwers. Their plasma projectiles are even deadlier.''
 
| ''The latest in plasma weaponry, these cannons are fully militarized versions of the older, somewhat improvised plasma throwers. Their plasma projectiles are even deadlier.''
 
|- id="Arc Emitters Tech"
 
|- id="Arc Emitters Tech"
Line 1,110: Line 1,110:
 
| align= center | 4000 || align= center | 3
 
| align= center | 4000 || align= center | 3
 
| {{icon|Component}} Arc Emitter
 
| {{icon|Component}} Arc Emitter
| {{Plainlist|* {{icon|Battleships tech}} Battleships
+
| {{Plainlist|* {{icon|Battleships tech|24px}} Battleships
* {{icon|Plasma Cannons tech}} Plasma Cannons }}
+
* {{icon|Plasma Cannons tech|24px}} Plasma Cannons }}
 
| data-sort-value="45" | '''Base:''' 45
 
| data-sort-value="45" | '''Base:''' 45
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}.
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}.
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech}} Red Lasers. }}
+
* {{red|0.5x}} if ''not'' researched {{icon|red lasers tech|24px}} Red Lasers. }}
 
| ''Powerful weapons that launch a lightning arc of chaotic energy at targets, which in part can ignore armor and shields.''
 
| ''Powerful weapons that launch a lightning arc of chaotic energy at targets, which in part can ignore armor and shields.''
 
|- id="Extradimensional Weaponry"
 
|- id="Extradimensional Weaponry"
Line 1,126: Line 1,126:
 
| align= center | 6000 || align= center | 3
 
| align= center | 6000 || align= center | 3
 
| {{icon|Component}} Matter Disintegrator
 
| {{icon|Component}} Matter Disintegrator
| {{Plainlist|* {{icon|yes}} Has the modifier ''Covenant: End of the Cycle''
+
| {{Plainlist|* {{icon|yes|24px}} Has the modifier ''Covenant: End of the Cycle''
* {{icon|yes}} Debris analysis outcome (''[[Crisis#Extradimensional_Invaders|Unbidden]]'') }}
+
* {{icon|yes|24px}} Debris analysis outcome (''[[Crisis#Extradimensional_Invaders|Unbidden]]'') }}
 
|
 
|
 
| ''Applying 5th-dimensional energy manipulation principles on lower dimensional planes allows for the creation of powerful energy weapons.''
 
| ''Applying 5th-dimensional energy manipulation principles on lower dimensional planes allows for the creation of powerful energy weapons.''
Line 1,135: Line 1,135:
 
| align= center | 6000 || align= center | 3
 
| align= center | 6000 || align= center | 3
 
| {{icon|Component}} Focused Arc Emitter
 
| {{icon|Component}} Focused Arc Emitter
| {{icon|Arc Emitters tech}} Arc Emitters
+
| {{icon|Arc Emitters tech|24px}} Arc Emitters
 
| data-sort-value="35" | '''Base:''' 35
 
| data-sort-value="35" | '''Base:''' 35
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''These upgraded emitters are equipped with better focusing lenses, resulting in a more powerful energy discharge.''
 
| ''These upgraded emitters are equipped with better focusing lenses, resulting in a more powerful energy discharge.''
 
|- id="Tachyon Lances Tech"
 
|- id="Tachyon Lances Tech"
Line 1,149: Line 1,149:
 
| align= center | 6000 || align= center | 3
 
| align= center | 6000 || align= center | 3
 
| {{icon|Component}} Tachyon Lance
 
| {{icon|Component}} Tachyon Lance
| {{icon|Particle Lances tech}} Particle Lances
+
| {{icon|Particle Lances tech|24px}} Particle Lances
 
| data-sort-value="35" | '''Base:''' 35
 
| data-sort-value="35" | '''Base:''' 35
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if {{iconify|fanatic militarist}}.
+
* {{green|1.5x}} if {{iconify|fanatic militarist|24px}}.
* {{green|1.25x}} if {{iconify|militarist}}.
+
* {{green|1.25x}} if {{iconify|militarist|24px}}.
* {{green|1.25x}} if scientist expertise is {{iconify|particles}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|particles|24px}}. }}
 
| ''A more powerful version of the particle lance, this weapon fires a tachyon beam of immense power. Like its predecessor, its use is limited to large turrets.''
 
| ''A more powerful version of the particle lance, this weapon fires a tachyon beam of immense power. Like its predecessor, its use is limited to large turrets.''
 
|- id="Zero Point Power"
 
|- id="Zero Point Power"
Line 1,164: Line 1,164:
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
| {{Plainlist|* {{icon|enc}} {{green|+1000}} Energy storage capacity
 
* {{icon|Component}} Zero Point Reactor }}
 
* {{icon|Component}} Zero Point Reactor }}
| {{iconify|Antimatter Power}}
+
| {{iconify|Antimatter Power|24px}}
 
| data-sort-value="52.5" | '''Base:''' 52.5
 
| data-sort-value="52.5" | '''Base:''' 52.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|2x}} if researched {{icon|Battleships tech}} Battleships.
+
* {{green|2x}} if researched {{icon|Battleships tech|24px}} Battleships.
* {{green|1.25x}} if scientist expertise is {{iconify|industry}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|industry|24px}}. }}
 
| ''These generators extract vacuum energy, providing an almost limitless supply of power. There is no more efficient way to generate energy.''
 
| ''These generators extract vacuum energy, providing an almost limitless supply of power. There is no more efficient way to generate energy.''
 
|- id="Enigmatic Power Generation"
 
|- id="Enigmatic Power Generation"
Line 1,185: Line 1,185:
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| {{icon|Attack Speed}} {{green|+5%}} Energy weapon attack speed
 
| {{icon|Attack Speed}} {{green|+5%}} Energy weapon attack speed
| {{icon|Blue Lasers tech}} Blue Lasers
+
| {{icon|Blue Lasers tech|24px}} Blue Lasers
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
{{Collapse list
 
{{Collapse list
Line 1,197: Line 1,197:
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| {{icon|Damage}} {{green|+5%}} Energy weapon damage
 
| {{icon|Damage}} {{green|+5%}} Energy weapon damage
| {{icon|X-Ray Lasers tech}} X-Ray Lasers
+
| {{icon|X-Ray Lasers tech|24px}} X-Ray Lasers
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
{{Collapse list
 
{{Collapse list
Line 1,209: Line 1,209:
 
| align= center | 2200 || align= center | 2
 
| align= center | 2200 || align= center | 2
 
| {{icon|Strategic}} {{iconify|Zro}}
 
| {{icon|Strategic}} {{iconify|Zro}}
| {{plainlist|* {{icon|Psionic Theory}} {{tech|rare|Psionic Theory}}
+
| {{plainlist|* {{icon|Psionic Theory|24px}} {{tech|rare|Psionic Theory}}
* {{icon|Subspace Sensors tech}} Subspace Sensors }}
+
* {{icon|Subspace Sensors tech|24px}} Subspace Sensors }}
 
| data-sort-value="60" | '''Base:''' 60
 
| data-sort-value="60" | '''Base:''' 60
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|10x}} if scientist expertise is {{iconify|psionics}}.
+
* {{green|10x}} if scientist expertise is {{iconify|psionics|24px}}.
 
* {{red|0.1x}} if scientist has ''none'' of:
 
* {{red|0.1x}} if scientist has ''none'' of:
** Expertise is {{iconify|materials}}.
+
** Expertise is {{iconify|materials|24px}}.
** Expertise is {{iconify|psionics}}.
+
** Expertise is {{iconify|psionics|24px}}.
** Trait is {{iconify|curator}}. }}
+
** Trait is {{iconify|curator|24px}}. }}
 
| ''An extremely rare aerosol of exotic particles. It has been deposited on a number of worlds through meteor impacts, but its true origin is a mystery. If ingested by psonically-gifted individuals, Zro acts as a very potent (and addictive) drug that enhances Psi abilities.''
 
| ''An extremely rare aerosol of exotic particles. It has been deposited on a number of worlds through meteor impacts, but its true origin is a mystery. If ingested by psonically-gifted individuals, Zro acts as a very potent (and addictive) drug that enhances Psi abilities.''
 
|- id="Psionic Shields tech"
 
|- id="Psionic Shields tech"
Line 1,226: Line 1,226:
 
| align= center | 6000 || align= center | 3
 
| align= center | 6000 || align= center | 3
 
| {{icon|Component}} Psionic Shields
 
| {{icon|Component}} Psionic Shields
| {{Plainlist|* {{icon|Psionic Theory}} {{tech|rare|Psionic Theory}}
+
| {{Plainlist|* {{icon|Psionic Theory|24px}} {{tech|rare|Psionic Theory}}
 
* [[File:Leader trait scroll.png|24px|link=Events]] Event chain outcome (''The Shroud'') }}
 
* [[File:Leader trait scroll.png|24px|link=Events]] Event chain outcome (''The Shroud'') }}
 
|
 
|
Line 1,235: Line 1,235:
 
| align= center | 4000 || align= center | 2
 
| align= center | 4000 || align= center | 2
 
| {{icon|Building}} Research Institute
 
| {{icon|Building}} Research Institute
| {{Plainlist|* {{iconify|Galactic Administration}}
+
| {{Plainlist|* {{iconify|Galactic Administration|24px}}
* {{iconify|Quantum Theory}}
+
* {{iconify|Quantum Theory|24px}}
* {{icon|no}}{{iconify|Machine Intelligence}} }}
+
* {{icon|no|24px}}{{iconify|Machine Intelligence|24px}} }}
 
| data-sort-value="22.5" | '''Base:''' 22.5
 
| data-sort-value="22.5" | '''Base:''' 22.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|statecraft}}.
+
* {{green|1.25x}} if scientist expertise is {{iconify|statecraft|24px}}.
 
* {{red|0.25x}} if scientist has ''none'' of:
 
* {{red|0.25x}} if scientist has ''none'' of:
** Expertise is {{iconify|statecraft}}.
+
** Expertise is {{iconify|statecraft|24px}}.
** Trait is {{iconify|curator}}. }}
+
** Trait is {{iconify|curator|24px}}. }}
 
| ''A bid for interplanetary resource pools and more flexible research grants.''
 
| ''A bid for interplanetary resource pools and more flexible research grants.''
 
|- id="Singularity Core"
 
|- id="Singularity Core"
Line 1,252: Line 1,252:
 
| align= center | 4000 || align= center | 2
 
| align= center | 4000 || align= center | 2
 
| {{icon|Building}} Singularity Core
 
| {{icon|Building}} Singularity Core
| {{Plainlist|* {{iconify|Galactic Administration}}
+
| {{Plainlist|* {{iconify|Galactic Administration|24px}}
* {{iconify|Quantum Theory}}
+
* {{iconify|Quantum Theory|24px}}
* {{iconify|Machine Intelligence}} }}
+
* {{iconify|Machine Intelligence|24px}} }}
 
| data-sort-value="22.5" | '''Base:''' 22.5
 
| data-sort-value="22.5" | '''Base:''' 22.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|statecraft}}.
+
* {{green|1.25x}} if scientist expertise is {{iconify|statecraft|24px}}.
 
* {{red|0.25x}} if scientist has ''none'' of:
 
* {{red|0.25x}} if scientist has ''none'' of:
** Expertise is {{iconify|statecraft}}.
+
** Expertise is {{iconify|statecraft|24px}}.
** Trait is {{iconify|curator}}. }}
+
** Trait is {{iconify|curator|24px}}. }}
 
| ''A captive black hole that can be studied in a controlled environment would be an incredible research asset.''
 
| ''A captive black hole that can be studied in a controlled environment would be an incredible research asset.''
 
|- id="Gravitic Sensors Tech"
 
|- id="Gravitic Sensors Tech"
Line 1,275: Line 1,275:
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft|24px}}. }}
 
| ''These sensors have been tuned to look for any gravitational changes in space, such as those produced by the presence of a starship.''
 
| ''These sensors have been tuned to look for any gravitational changes in space, such as those produced by the presence of a starship.''
 
|- id="Orbital Sensor Arrays"
 
|- id="Orbital Sensor Arrays"
Line 1,282: Line 1,282:
 
| align= center | 480 || align= center | 1
 
| align= center | 480 || align= center | 1
 
| {{icon|Module}} Observatory
 
| {{icon|Module}} Observatory
| {{icon|Gravitic Sensors tech}} Gravitic Sensors
+
| {{icon|Gravitic Sensors tech|24px}} Gravitic Sensors
 
| data-sort-value="47.5" | '''Base:''' 47.5
 
| data-sort-value="47.5" | '''Base:''' 47.5
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.5x}} if scientist expertise is {{iconify|voidcraft}} ''and'' level is >3.
+
* {{green|1.5x}} if scientist expertise is {{iconify|voidcraft|24px}} ''and'' level is >3.
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft}} ''and'' level is >2.
+
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft|24px}} ''and'' level is >2.
* {{green|1.25x}} if scientist trait is {{iconify|spark of genius}}.
+
* {{green|1.25x}} if scientist trait is {{iconify|spark of genius|24px}}.
* {{green|1.1x}} if scientist trait is {{iconify|maniacal}}.
+
* {{green|1.1x}} if scientist trait is {{iconify|maniacal|24px}}.
 
* {{red|0.5x}} if scientist has ''none'' of:
 
* {{red|0.5x}} if scientist has ''none'' of:
** Expertise is {{iconify|voidcraft}}.
+
** Expertise is {{iconify|voidcraft|24px}}.
** Trait is {{iconify|curator}}. }}
+
** Trait is {{iconify|curator|24px}}. }}
 
| ''Powerful sensor arrays that can be added to the structure of orbital spaceports. They provide excellent sensor coverage of the surrounding region of space.''
 
| ''Powerful sensor arrays that can be added to the structure of orbital spaceports. They provide excellent sensor coverage of the surrounding region of space.''
 
|- id="Subspace Sensors Tech"
 
|- id="Subspace Sensors Tech"
Line 1,301: Line 1,301:
 
| {{Plainlist|* {{icon|sensor range}} {{green|+30}} Planet sensor range
 
| {{Plainlist|* {{icon|sensor range}} {{green|+30}} Planet sensor range
 
* {{icon|Component}} Subspace Sensors }}
 
* {{icon|Component}} Subspace Sensors }}
| {{icon|Gravitic Sensors tech}} Gravitic Sensors
+
| {{icon|Gravitic Sensors tech|24px}} Gravitic Sensors
 
| data-sort-value="75" | '''Base:''' 75
 
| data-sort-value="75" | '''Base:''' 75
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft|24px}}. }}
 
| ''Sensors that detect the subspace fluctuations left in the wake of traveling starships. Their sensitivity and range is greater than that of a gravitic sensor array.''
 
| ''Sensors that detect the subspace fluctuations left in the wake of traveling starships. Their sensitivity and range is greater than that of a gravitic sensor array.''
 
|- id="Tachyon Sensors Tech"
 
|- id="Tachyon Sensors Tech"
Line 1,314: Line 1,314:
 
| {{Plainlist|* {{icon|sensor range}} {{green|+30}} Planet sensor range
 
| {{Plainlist|* {{icon|sensor range}} {{green|+30}} Planet sensor range
 
* {{icon|Component}} Tachyon Sensors }}
 
* {{icon|Component}} Tachyon Sensors }}
| {{icon|Subspace Sensors tech}} Subspace Sensors
+
| {{icon|Subspace Sensors tech|24px}} Subspace Sensors
 
| data-sort-value="50" | '''Base:''' 50
 
| data-sort-value="50" | '''Base:''' 50
 
{{Collapse list
 
{{Collapse list
 
| type= '''Modifiers'''
 
| type= '''Modifiers'''
 
| body=
 
| body=
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft}}. }}
+
* {{green|1.25x}} if scientist expertise is {{iconify|voidcraft|24px}}. }}
 
| ''Advanced sensors that rely on rotating tachyon beams to detect ship movements even at extreme distances.''
 
| ''Advanced sensors that rely on rotating tachyon beams to detect ship movements even at extreme distances.''
 
|- id="Omega Theory"
 
|- id="Omega Theory"
Line 1,326: Line 1,326:
 
| align= center | 4000 || align= center | 3
 
| align= center | 4000 || align= center | 3
 
| {{icon|Building}} Omega Alignment
 
| {{icon|Building}} Omega Alignment
| {{Plainlist|* {{icon|Doctrine: Strange Loop}} {{tech|acquire|Doctrine: Strange Loop}}
+
| {{Plainlist|* {{icon|Doctrine: Strange Loop|24px}} {{tech|acquire|Doctrine: Strange Loop}}
* {{icon|Entropic Recursion}} {{tech|acquire|Entropic Recursion}} }}
+
* {{icon|Entropic Recursion|24px}} {{tech|acquire|Entropic Recursion}} }}
 
| data-sort-value="1" | '''Base:''' 1
 
| data-sort-value="1" | '''Base:''' 1
 
{{Collapse list
 
{{Collapse list
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| body=
 
| body=
 
* {{green|+60}} if researched:
 
* {{green|+60}} if researched:
:{{icon|Doctrine: Strange Loop}} {{tech|acquire|Doctrine: Strange Loop}}
+
:{{icon|Doctrine: Strange Loop|24px}} {{tech|acquire|Doctrine: Strange Loop}}
:{{icon|Entropic Recursion}} {{tech|acquire|Entropic Recursion}} }}
+
:{{icon|Entropic Recursion|24px}} {{tech|acquire|Entropic Recursion}} }}
 
| ''When a temporal paradox becomes tangled, a kind of consciousness arises, with its own needs, its own desires. This is what has occurred with the consciousness that some call the Worm-in-Waiting. If we can align ourselves with that consciousness, we might just achieve a kind of immortality.''
 
| ''When a temporal paradox becomes tangled, a kind of consciousness arises, with its own needs, its own desires. This is what has occurred with the consciousness that some call the Worm-in-Waiting. If we can align ourselves with that consciousness, we might just achieve a kind of immortality.''
 
|- id="Planetary Signal Boosters"
 
|- id="Planetary Signal Boosters"
Line 1,341: Line 1,341:
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| align= center | {{hover|Every level increases the cost by +1000|5000}} || align= center | 4
 
| {{icon|sensor range}} {{green|+10%}} Planet sensor range
 
| {{icon|sensor range}} {{green|+10%}} Planet sensor range
| {{icon|Subspace Sensors tech}} Subspace Sensors
+
| {{icon|Subspace Sensors tech|24px}} Subspace Sensors
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
| data-sort-value="12.5" | '''Base:''' 12.5
 
{{Collapse list
 
{{Collapse list

Revision as of 15:38, 16 January 2018

Version

Outliner top.png
Please help with verifying or updating older sections of this article. At least some were last verified for version 1.9.

This article is for the PC version of Stellaris only.

Physics Research Physics research area is compromised mainly of the fields: Computing.png Computing, Field Manipulation.png Field Manipulation and Particles.png Particles. It also includes, to a lesser extent, the fields: Industry.png Industry and Voidcraft.png Voidcraft.

The area provides access to several key points, including: additional research capabilities, strategic resources reveal, point-defense & energy weapons, improved FTL capabilities, improved energy production & storage, and more.

Main effects

A scientist with an expertise in any of these fields will be of benefit in this area enabling fast access to their field's main effects (displayed below).

Field Focus Description
Computing.png Computing
  • Mod country all tech research speed.png Improved research capabilities
  • Building Physics producing buildings
  • Point-Defense Point-defense weapons
  • Component Ship combat computers
  • Mod pop growth req.png Increased colony development speed
  • Cost Building cost modifiers
The science of applied algorithms.
Field Manipulation.png Field Manipulation
  • Shield Increased planetary fortification toughness
  • Component Shield components
  • Strategic.png Strategic resources reveal
  • Component Improved FTL capabilities (warp/wormhole)
  • Shield Shield modifiers
Bending fundamental forces to our will.
Particles.png Particles
  • Component Energy weapons (lasers, plasma)
  • Energy Credits.png Increased energy storage capacity
  • Component Ship reactor components
  • Component Improved FTL capabilities (hyperspace)
  • Component Energy weapons (torpedoes, lances)
  • Damage Energy weapon modifiers
Isolating and utilizing particulate matter and phenomena.
Industry.png Industry
  • Energy Credits.png Increased energy storage capacity
  • Building Energy producing buildings
  • Energy Credits.png Energy modifiers
Ingenuity and productivity.
Voidcraft.png Voidcraft
  • Mod planet sensor range mult.png Increased planetary sensor range
  • Component Ship sensors
  • Mod planet sensor range mult.png Planetary sensor range modifiers
Space is the final frontier. To master it, is to master the future.

Note: The table is a summary of the most prominent fields and of their effects within the area. This is not an inclusive list.

Table usage

Legend indicators:

  • Colors: Starter , Acquisition , Rare , Dangerous , Repeatable .
  • Icons: Army assault.png Armies / Attachments, Building Buildings, Component Components, Menu icon policies and edicts.png Edicts / Policies, Feature Feature unlock, Spaceport 1.png Starbase, Strategic.png Resources, Ship class Ship / Station / Megastructure class.

Notes:

  1. The table shows the default names/icons of techs. Flavor entry is displayed if accompanied by a change to effects/requirements.
  2. If a tech has been available as a research option in the as part of the last choice then its (total) weight will be halved in the coming choice.
  3. The table denotes the base cost of a tech. Actual in-game tech cost will scale with the empire's size (number of colonized planets and population).
  4. To research techs of higher tiers it is first needed to acquire 8 techs of the preceding tier.
  5. Sorting the table by tiers will place all Starter tech at the top and Repeatable end-game tech at the bottom.
  6. Most icons also double as links. For more information about an unlocked effect (buildings, components, etc.) click on the accompanying icon.

List of physics technologies

Technology C Cost T Effects Prerequisites Weight & Modifiers Description
Tech basic science lab 1.png Scientific Method Computing.png Building Basic Science Lab I Testable predictions of observable phenomena.
Tech administrative ai.png Administrative AI Computing.png 360 1 Mod country all tech research speed.png +5% Research speed Tech basic science lab 1.png Scientific Method Base: 100
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
Organizational circuitry rerouting academic.
Tech physics lab 1.png Quantum Theory Computing.png 360 1 Building Physics Lab I Base: 100
Modifiers
  • 2x if year is >2205.
  • 2x if year is >2210.
  • 2x if year is >2215.
  • 2x if year is >2220.
  • 1.25x if scientist expertise is Computing.png computing.
Exploring the mediation of fundamental forces through subatomic particles.
Tech pd tracking 1.png Active Countermeasures Computing.png 480 1 Component Sentinel Point-Defense Tech administrative ai.png Administrative AI Base: 95
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
The best defense is a good offense.
Tech combat computers 1.png Specialized Combat Computers Computing.png 480 1 Component Basic Combat Roles Tech administrative ai.png Administrative AI Base: 95
Modifiers
  • 2x if researched Tech destroyers.png Destroyers.
  • 2x if researched Tech spaceport 4.png Advanced Spaceport.
  • 2x if researched Tech cruisers.png Cruisers.
  • 2x if researched Tech battleships.png Battleships.
  • 1.25x if scientist expertise is Computing.png computing.
Active matrices tuned for specific combat-centric tasks greatly improve engagement efficiency.
Tech synchronized defences.png Synchronized Defenses Computing.png 480 1 Module Synchronized Defenses Tech administrative ai.png Administrative AI Base: 47.5
Modifiers
  • 1.2x if Fanatic Militarist.png fanatic militarist.
  • 1.1x if Militarist.png militarist.
  • 0.75x if Pacifist.png pacifist.
  • 0.65x if Fanatic Pacifist.png fanatic pacifist.
  • 0.5x if scientist has none of:
    • Expertise is Voidcraft.png voidcraft.
    • Trait is Leader trait curator.png curator.
Aligning defensive and offensive weapon execution paradigms allows for increased efficiency.
Tech cryostasis 1.png AI-Controlled Colony Ships Computing.png 600 1
  • Mod pop growth req.png +50% Colony development speed
  • Cost –25% Colony influence cost
  • Tech administrative ai.png Administrative AI
  • Tech colonization 1.png New Worlds Protocol
Base: 90 By giving control of the colony ship to an Artificial Intelligence, the crew and colonists can be suspended in a deep sleep.
Tech automated exploration.png Automated Exploration Protocols Computing.png 600 1
  • Menu icon policies and edicts.png Map the Stars
  • Feature Automatic Exploration
Yes.png Year is >2210 Base: 90
Modifiers
  • 2x if year is >2220.
  • 2x if year is >2230.
  • 2x if year is >2240.
  • 2x if year is >2250.
  • 2x if number of owned plants is >5.
  • 2x if number of owned plants is >10.
  • 2x if number of owned plants is >15.
  • 2x if number of owned plants is >20.
  • 1.25x if scientist expertise is Computing.png computing.
An advanced AI will aid science officers in their task to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no Blorg has gone before. The Science Ship will be able to explore the galaxy with help from an AI.
Tech archeology lab.png Curator Archeology Lab Computing.png 720 2 Component Curator Archeology Lab
  • Yes.png Has modifier Curator Insight
  • Yes.png Scientist trait is Leader trait curator.png curator
Base: 85
Modifiers
  • 3x if scientist trait is Leader trait curator.png curator.
  • 0.5x if has modifier Curator Insight.
A shipboard lab with advanced archaeological equipment, including a vast database supplied by the Curator Order where new discoveries can easily be cross-referenced.
Tech curator lab.png Curator Exploration Lab Computing.png 720 2 Component Curator Exploration Lab
  • Yes.png Has modifier Curator Insight
  • Yes.png Scientist trait is Leader trait curator.png curator
Base: 85
Modifiers
  • 3x if scientist trait is Leader trait curator.png curator.
  • 0.5x if has modifier Curator Insight.
These shipboard lab facilities incorporates advanced technologies from the ancient Curator Order to further increase survey speeds.
Tech cryostasis 2.png Self-Aware Colony Ships Computing.png 1000 2
  • Mod pop growth req.png +50% Colony development speed
  • Cost –25% Colony influence cost
  • Tech cryostasis 1.png AI-Controlled Colony Ships
  • Tech self aware logic.png Self-Evolving Logic
Base: 75 Sufficiently advanced systems are capable of optimizing themselves if they are made acutely aware of the purpose for which they were made.
Tech self aware logic.png Self-Evolving Logic Computing.png 1000 2 Mod num tech alternatives add.png +1 Research alternatives Tech administrative ai.png Administrative AI Base: 75
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
Introspective prioritization.
Tech physics 2.png Applied Quantum Physics Computing.png 1400 2 Building Physics Lab II
  • Tech colonial centralization.png Colonial Centralization
  • Tech physics lab 1.png Quantum Theory
Base: 70
Modifiers
  • 2x if year is >2225.
  • 2x if year is >2230.
  • 2x if year is >2235.
  • 2x if year is >2240.
  • 1.25x if scientist expertise is Computing.png computing.
The seemingly erratic behavior of tiny things can dramatically alter the way we think about bigger things.
Tech combat computers 2.png Extended Combat Algorithms Computing.png 1400 2 Component Advanced Combat Roles
  • Tech self aware logic.png Self-Evolving Logic
  • Tech combat computers 1.png Specialized Combat Computers
Base: 70
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
Further advances in predictive algorithms allow for augmented tactical decision-making in the field.
Tech pd tracking 2.png Interlinked Support Systems Computing.png 1400 2 Component Barrier Point-Defense Tech pd tracking 1.png Active Countermeasures Base: 70
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
Arrays of defensive armaments prove much more effective than independent countermeasures.
Tech sentient ai.png Positronic AI Computing.png 3000 3 Mod country all tech research speed.png +5% Research speed
  • Tech self aware logic.png Self-Evolving Logic
  • No.pngAuth machine intelligence.png Machine Intelligence
Base: 50
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
Evolving artificial intellects are opening the door to the possibility for true synthetic sapience.
Tech pd tracking 3.png Predictive Algorithms Computing.png 4000 3 Component Guardian Point-Defense Tech pd tracking 2.png Interlinked Support Systems Base: 45
Modifiers
  • 1.25x if scientist expertise is Computing.png computing.
Advanced prediction greatly increases the accuracy of active countermeasure systems.
Tech combat computers 3.png Sapient Combat Simulations Computing.png 4000 3 Component Sentient Combat AI
  • Tech combat computers 2.png Extended Combat Algorithms
  • Tech sentient ai.png Positronic AI
  • No.pngMenu icon policies and edicts.png Artificial Intelligence – Outlawed
Base: 22.5
Modifiers
  • 1.25x if scientist expertise is Computing.png computing and level is >2.
  • 0.2x if scientist has none of:
    • Expertise is Computing.png computing.
    • Trait is Leader trait curator.png curator.
    • Trait is Leader trait maniacal.png maniacal.
Running sapient AIs through high-intensity combat simulations yields valuable insight into potential optimizations for risk-evaluation techniques.
Tech physics lab 3.png Space-Time Theory Computing.png 5000 3
  • Building Physics Lab III
  • Building Physics Lab IV
  • Tech physics 2.png Applied Quantum Physics
  • Tech galactic administration.png Galactic Administration
Base: 40
Modifiers
  • 2x if year is >2225.
  • 2x if year is >2230.
  • 2x if year is >2235.
  • 2x if year is >2240.
  • 1.25x if scientist expertise is Computing.png computing.
Three dimensions, inextricable from the fourth.
Tech enigmatic decoder.png Enigmatic Decoder Computing.png 7000 3 Component Enigmatic Decoder Leader trait scroll.png Event chain outcome (Enigmatic Fortress) While producing average results in standard tests, the accuracy of Enigmatic Decoder's prediction algorithms seemingly increases as the target's flight path grows more erratic.
Tech enigmatic encoder.png Enigmatic Encoder Computing.png 7000 3 Component Enigmatic Encoder Leader trait scroll.png Event chain outcome (Enigmatic Fortress) The Enigmatic Encoder scrambles flight path data according to some indeterminable design before feeding it back to fleet command.
Tech repeatable reduced building cost.png Gravitational Analysis Computing.png 5000 4 Cost –5% Building cost Tech physics 2.png Applied Quantum Physics Base: 12.5
Modifiers
  • 0.01x if researching another repeatable tech.
Increasingly powerful computation paradigms allow us to adapt individual construction projects to planetary and ultra-local gravitational conditions.
Tech wormhole generation 1.png Subspace Wormholes Field Manipulation.png Station class Wormhole Station
  • No.pngTech hyper drive 1.png Hyperspace Travel
  • No.pngTech warp drive 1.png Warp Travel
By tunneling directly through subspace, a temporary conduit can be established between two different points in normal space. Travel between these points would be near instantaneous.
Tech warp drive 1.png Warp Travel Field Manipulation.png Component Warp Drive I
  • No.pngTech hyper drive 1.png Hyperspace Travel
  • No.pngTech wormhole generation 1.png Subspace Wormholes
By enveloping a vessel in a warp field and forming a subspace bubble around it, velocities exceeding the speed of light are theoretically possible.
Tech shields 1.png Deflectors Field Manipulation.png 360 1
  • Shield +20% Planet fortification toughness
  • Component Deflectors
Base: 125
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
Energy deflector screens can stop a limited amount of incoming enemy fire before overloading. Their main drawback is that they consume large amounts of power.
Tech lythuric gas.png Lythuric Gas Refining Field Manipulation.png 600 1 Strategic.png Lythuric.png Lythuric Gas
  • Tech sensors 2.png Gravitic Sensors
  • Yes.png Potential resource within borders or established contact with an empire owning the tech.
Base: 180
Modifiers
  • 2x if scientist expertise is Materials.png materials.
Small concentration of this gas has been shown to significantly strengthen the integrity of energy force fields. It also has a dulling effect on the minds of creatures exposed to the gas.
Tech shields 2.png Improved Deflectors Field Manipulation.png 600 1
  • Shield +20% Planet fortification toughness
  • Component Improved Deflectors
Tech shields 1.png Deflectors Base: 112.5
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
These updated deflector screens are capable of soaking up even more punishment before they overload.
Tech planetary shield generator.png Planetary Shields Field Manipulation.png 720 1 Building Planetary Shield Generator Tech shields 2.png Improved Deflectors Base: 42.5
Modifiers
  • 0.5x if scientist has none of:
    • Expertise is Field Manipulation.png field manipulation.
    • Trait is Leader trait curator.png curator.
    • Trait is Leader trait lightbulb on.png spark of genius.
Generating a strong energy shield within a planetary atmosphere is a greater challenge than in the vacuum of space, but it offers a potent defense against orbital bombardment.
Tech shields 3.png Shields Field Manipulation.png 1000 2
  • Shield +20% Planet fortification toughness
  • Component Shields
Tech shields 2.png Improved Deflectors Base: 93.75
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
These new shield generators represent the next generation of energy screens, replacing the older deflector technology. They offer significantly better protection.
Tech warp drive 2.png Warp Field Stabilizers Field Manipulation.png 1000 2 Component Warp Drive II Tech warp drive 1.png Warp Travel Base: 75
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
Improved stabilization techniques for warp fields will enable our ships to travel farther while expending less energy.
Tech wormhole generation 2.png Wormhole Calibration Matrix Field Manipulation.png 1000 2
  • +25% Wormhole generation rate
  • +50% Wormhole range
Tech wormhole generation 1.png Subspace Wormholes Base: 75
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
The creation of a stable wormhole takes time and requires massive amounts of energy, but the process can be streamlined with the use of special calibrators.
Tech shield rechargers 1.png Shield Capacitors Field Manipulation.png 1400 2 Component Shield Capacitor Tech shields 3.png Shields Base: 70
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
These capacitors store surplus energy which can quickly be transferred in the event of shield failure. This will greatly increase the rate at which shields recharge.
Tech shields 4.png Advanced Shields Field Manipulation.png 1800 2
  • Shield +20% Planet fortification toughness
  • Component Advanced Shields
Tech shields 3.png Shields Base: 81.25
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
An updated shield generator that produces an even stronger energy field. Only sustained enemy fire can penetrate this barrier.
Tech aura shield recharger.png Capacitor Fields Field Manipulation.png 2200 2 Component Capacitor Fields Tech shields 4.png Advanced Shields Base: 30
Modifiers
  • 0.5x if scientist has none of:
    • Expertise is Field Manipulation.png field manipulation.
    • Trait is Leader trait curator.png curator.
    • Trait is Leader trait lightbulb on.png spark of genius.
Localized fields of charged particles can energize depleted shield capacitors.
Tech aura quantum destabilizer.png Quantum Destabilizer Field Manipulation.png 2200 2 Component Quantum Destabilizer Tech shields 3.png Shields Base: 30
Modifiers
  • 0.2x if scientist has none of:
    • Expertise is Field Manipulation.png field manipulation.
    • Trait is Leader trait curator.png curator.
    • Trait is Leader trait maniacal.png maniacal.
    • Trait is Leader trait lightbulb on.png spark of genius.
Quantum Destabilizers agitate the local quantum field, disturbing sensitive targeting equipment aboard hostile ships.
Tech jump drive 1.png Jump Drive Field Manipulation.png 3000 3 Component Jump Drive Tech zero point power.png Zero Point Power Base: 5
Modifiers
  • 0.5x if not researched Tech wormhole stabilization.png Wormhole Containment Fields.
  • 0.1x if scientist has none of:
    • Expertise is Field Manipulation.png field manipulation.
    • Trait is Leader trait curator.png curator.
    • Trait is Leader trait maniacal.png maniacal.
    • Trait is Leader trait lightbulb on.png spark of genius.
A groundbreaking technological marvel, the Jump Drive shreds the local space-time continuum and rearranges it on the quantum level to be identical to that of the target destination - and thus the ship appears to near-instantly "jump" from system to system.
Tech warp drive 3 copy.png Warp Drive Ramscoops Field Manipulation.png 3000 3 Component Warp Drive III Tech warp drive 2.png Warp Field Stabilizers Base: 50
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
These revolutionary ramscoops are attached to warp drives and function as particle collectors, replenishing a starship's fuel supply.
Tech wormhole stabilization.png Wormhole Containment Fields Field Manipulation.png 3000 3
  • +25% Wormhole generation rate
  • +50% Wormhole range
Tech wormhole generation 2.png Wormhole Calibration Matrix Base: 50
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
These containment fields allow for the creation of more powerful wormholes without the risk of triggering a sudden subspace energy cascade.
Tech mine dark matter.png Dark Matter Drawing Field Manipulation.png 4000 3 Strategic.png Dark Matter.png Dark Matter Tech sensors 4.png Tachyon Sensors Base: 45
Modifiers
  • 1.5x if scientist expertise is Materials.png materials.
This exotic substance has many properties that seemingly defy the laws of physics. Harvestable concentrations can only be found near Black Holes or in certain nebulas.
Tech shields 5.png Hyper Shields Field Manipulation.png 4000 3
  • Shield +20% Planet fortification toughness
  • Component Hyper Shields
Tech shields 4.png Advanced Shields Base: 56.25
Modifiers
  • 1.25x if scientist expertise is Field Manipulation.png field manipulation.
These reinforced and hardened energy shields are incredibly powerful. The protection they offer is second to none.
Tech enigmatic deflector.png Enigmatic Deflectors Field Manipulation.png 7000 3 Component Enigmatic Deflector Leader trait scroll.png Event chain outcome (Enigmatic Fortress) These deflectors operate in ways that seem to defy the laws of nature. Somehow they can manage to muster a protective field many times greater than what could seem possible.
Tech enigmatic disruption field.png Enigmatic Disruption Field Field Manipulation.png 7000 3 Component Enigmatic Disruption Field Leader trait scroll.png Event chain outcome (Enigmatic Fortress) By flooding a localized area with weak, randomly-modulated electromagnetic pulses, enemy shield and weapons systems can be partially disrupted.
Tech repeatable improved shield output.png Shield Harmonics Field Manipulation.png 5000 4 Shield +5% Shield hit points Tech shields 4.png Advanced Shields Base: 12.5
Modifiers
  • 0.01x if researching another repeatable tech.
The basic mechanics of ship shields are complex, but they can be adjusted and improved in a multitude of ways.
Tech fission power.png Fission Power Industry.png Component Fission Reactor This energy source generates power through induced fission, but it also produces harmful nuclear waste.
Tech power plant 1.png High-Energy Capacitors Industry.png Building Power Plant I Capacitors capable of storing vast amounts of energy is one of the cornerstones for any modern civilization.
Tech power plant 2.png Field Modulation Industry.png 360 1
  • Energy Credits.png +2000 Energy storage capacity
  • Building Power Plant II
Tech power plant 1.png High-Energy Capacitors Base: 100
Modifiers
  • 1.25x if scientist expertise is Industry.png industry.
Modulated fields allow for increased production and improved energy yield.
Tech power hub 1.png Global Energy Management Industry.png 360 1
  • Energy Credits.png +2500 Energy storage capacity
  • Building Energy Grid
  • Menu icon policies and edicts.png Capacity Overload
Tech power plant 1.png High-Energy Capacitors Base: 100
Modifiers
  • 1.25x if scientist expertise is Industry.png industry.
Load-balancing facilities can greatly improve the stability of local grids and feed excess power back into centralized capacitors.
Tech solar panel network.png Orbital Energy Conversion Industry.png 360 1 Module Solar Panel Network Tech space construction.png Offworld Construction Base: 100
Modifiers
  • 2x if scientist expertise is Industry.png industry.
Advances in solar panel technology could potentially reduce the operating costs of our spaceports. The panels would require an entire spaceport module to generate enough energy, however.
Tech power plant 3.png Quantum Energy States Industry.png 720 1
  • Energy Credits.png +2000 Energy storage capacity
  • Building Power Plant III
  • Tech colonial centralization.png Colonial Centralization
  • Tech power plant 2.png Field Modulation
Base: 85
Modifiers
  • 1.25x if scientist expertise is Industry.png industry.
Basic entanglement principles applied to energy generation provide a substantial increase in energy output.
Tech power hub 2.png Planetary Power Grid Industry.png 1400 2
  • Energy Credits.png +2500 Energy storage capacity
  • Building Energy Nexus
  • Tech colonial centralization.png Colonial Centralization
  • Tech power hub 1.png Global Energy Management
Base: 70
Modifiers
  • 1.25x if scientist expertise is Industry.png industry.
A re-engineered and unified grid further reduces energy losses over distance.
Tech akx worm 1.png Entropic Recursion Industry.png 4000 3 Building Spiral-Feed Power Hub Leader trait scroll.png Event chain outcome (Horizon Signal) The universe tends irresistibly onwards and downwards. That tendency cannot be reversed... but it can be subverted, for a price.
Tech power plant 4.png Quantum Field Manipulation Industry.png 4000 3
  • Energy Credits.png +2000 Energy storage capacity
  • Building Power Plant IV
  • Building Power Plant V
  • Tech galactic administration.png Galactic Administration
  • Tech power plant 3.png Quantum Energy States
Base: 45
Modifiers
  • 1.25x if scientist expertise is Industry.png industry.
Quantum superposition of energy coils, simultaneously drained and charged.
Tech repeatable improved tile energy output.png Applied Superconductivity Industry.png 5000 4 Energy Credits.png +5% Energy credits Tech power plant 3.png Quantum Energy States Base: 12.5
Modifiers
  • 0.01x if researching another repeatable tech.
Minor improvements to transmission efficiency adds up to a sizeable reduction in overall energy loss.
Tech mine satramene.png Satramene Refining Materials.png 1000 2 Strategic.png Satramene.png Satramene Gas Tech sensors 3.png Subspace Sensors Base: 150
Modifiers
  • 2x if scientist expertise is Materials.png materials.
This gas is a naturally occuring stimulant found on some worlds. It has a calming effect on most beings, and can be used as a non-violent way of pacifying hostile individuals.
Tech mine neutronium.png Neutronium Extraction Materials.png 4000 3 Strategic.png Neutronium.png Neutronium Ore Tech sensors 4.png Tachyon Sensors Base: 90
Modifiers
  • 1.5x if scientist expertise is Materials.png materials.
Neutronium is a super-dense substance composed of neutrons that can be forged into extremely resistant and durable armor.
Tech hyper drive 1.png Hyperspace Travel Particles.png
  • Component Hyperdrive I
  • Feature Hyperlane Mapping
  • No.pngTech wormhole generation 1.png Subspace Wormholes
  • No.pngTech warp drive 1.png Warp Travel
Like the strands of a spider web, the extra-dimensional realm of hyperspace runs between the gravity wells of most stars. Faster than light travel is theoretically possible along these hyperlanes.
Tech lasers 1.png Red Lasers Particles.png 360 1
  • Component Red Laser
  • Module Laser Defense Module
Base: 50
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
Laser weapons fire focused beams of light at targets, causing damage through the generation of intense heat.
Tech fusion power.png Fusion Power Particles.png 480 1
  • Energy Credits.png +1000 Energy storage capacity
  • Component Fusion Reactor
Tech fission power.png Fission Power Base: 142.5
Modifiers
  • 2x if researched Tech spaceport 2.png Improved Spaceport.
  • 2x if researched Tech destroyers.png Destroyers.
  • 1.25x if scientist expertise is Industry.png industry.
Nuclear fusion processes generate a great amount of power, but without many of the risks associated with fission power.
Tech lasers 2.png Blue Lasers Particles.png 600 1 Component Blue Laser Tech lasers 1.png Red Lasers Base: 90
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
More powerful than red lasers, these blue variants emit electromagnetic radiation at a wavelength that appears blue or violet to most organics.
Tech mining drone weapon 1.png Mining Drone Lasers Particles.png 720 1 Component Mining Drone Lasers Yes.png Debris analysis outcome (Ancient mining drones) Using strong-focus lenses in combination with an oscillating firing frequence help create lasers strong enough to mine asteroids, or shoot down hostiles.
Tech cold fusion power.png Cold Fusion Power Particles.png 1000 2
  • Energy Credits.png +1000 Energy storage capacity
  • Component Cold Fusion Reactor
Tech fusion power.png Fusion Power Base: 112.5
Modifiers
  • 2x if researched Tech spaceport 4.png Advanced Spaceport.
  • 2x if researched Tech cruisers.png Cruisers.
  • 1.25x if scientist expertise is Industry.png industry.
The ability to sustain a fusion reaction at relatively low temperatures will result in a new generation of fusion reactors.
Tech disruptors 1.png Disruptors Particles.png 1000 2 Component Disruptor Tech lasers 2.png Blue Lasers Base: 75
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
  • 0.5x if not researched Tech lasers 1.png Red Lasers.
Disruptors fire high-energy bolts that weaken and destroy the molecular bonds that hold the target's constituent atoms together. They are particularly effective against shields.
Tech hyper drive 2.png Hyperlane Breach Points Particles.png 1000 2 Component Hyperdrive II Tech hyper drive 1.png Hyperspace Travel Base: 75
Modifiers
  • 1.25x if scientist expertise is Particles.png particles.
We have identified the existence of points in space where a ship expends less energy to "breach" their way into a hyperlane. This will lead to a new generation of hyper drives.
Tech hyperlane mapping.png Hyperlane Mapping Particles.png 1000 2 Feature Hyperlane Mapping
  • No.pngTech hyper drive 1.png Hyperspace Travel
  • No.png FTL restricted campaign
Base: 37.5
Modifiers
  • 0.2x if scientist has none of:
    • Expertise is Particles.png particles.
    • Trait is Leader trait curator.png curator.
    • Trait is Leader trait maniacal.png maniacal.
    • Trait is Leader trait lightbulb on.png spark of genius.
Although we do not travel through hyperspace, mapping the galaxy's extensive hyperlane network gives us a clear advantage against those who do.
Tech plasma 1.png Plasma Throwers Particles.png 1000 2 Component Plasma Thrower Tech lasers 2.png Blue Lasers Base: 75
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
  • 0.5x if not researched Tech lasers 1.png Red Lasers.
Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor.
Tech lasers 3.png UV Lasers Particles.png 1000 2 Component UV Laser Tech lasers 2.png Blue Lasers Base: 75
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
Ultraviolet lasers are an updated and more powerful version of their blue predecessors. Accurate and destructive, these weapons are capable of inflicting great damage.
Tech space cloud weapon 1.png Cloud Lightning Conduits Particles.png 1400 2 Component Cloud Lightning Yes.png Debris analysis outcome (Void clouds) Void Clouds use the electrical charges generated by the dense gases that make up most of their core to release bolts of burning plasma. Using the same gas composition together with a specialized conduit allows for powerful lightning weaponry.
Tech energy torpedoes 1.png Proton Torpedoes Particles.png 1400 2 Component Proton Torpedoes Tech disruptors 1.png Disruptors Base: 70
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
  • 0.5x if not researched Tech lasers 1.png Red Lasers.
These energy torpedoes consist of tightly concentrated protons, and they are capable of completely penetrating deflector screens or shield systems.
Tech disruptors 2.png Ion Disruptors Particles.png 1800 2 Component Ion Disruptor Tech disruptors 1.png Disruptors Base: 65
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
These upgraded disruptors fire bolts of more destructive ion particles at targets.
Tech plasma 2.png Plasma Accelerators Particles.png 1800 2 Component Plasma Accelerator Tech plasma 1.png Plasma Throwers Base: 65
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
These new accelerators launch projectiles of high-energy plasma with improved containment fields. This results in less energy leakage as the projectile travels in space towards its target.
Tech lasers 4.png X-Ray Lasers Particles.png 1800 2 Component X-Ray Laser Tech lasers 3.png UV Lasers Base: 65
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
These lasers have a shorter wavelength than UV-based laser weaponry, but are even more destructive.
Tech antimatter power.png Antimatter Power Particles.png 3000 3
  • Energy Credits.png +1000 Energy storage capacity
  • Component Antimatter Reactor
Tech cold fusion power.png Cold Fusion Power Base: 75
Modifiers
  • 2x if researched Tech cruisers.png Cruisers.
  • 2x if researched Tech battleships.png Battleships.
  • 1.25x if scientist expertise is Industry.png industry.
By harnessing the energy produced by matter/antimatter annihilations, our efficiency at generating power will be orders of magnitude better than fusion.
Tech hyper drive 3.png Hyperspace Slipstreams Particles.png 3000 3 Component Hyperdrive III Tech hyper drive 2.png Hyperlane Breach Points Base: 50
Modifiers
  • 1.25x if scientist expertise is Particles.png particles.
A new generation of hyper drives capable of accessing the subspace slipstreams that are present within hyperspace. This leads to dramatically improved drive performance.
Tech lasers 5.png Gamma Lasers Particles.png 3000 3 Component Gamma Laser Tech lasers 4.png X-Ray Lasers Base: 50
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.
Tech energy torpedoes 2.png Neutron Torpedoes Particles.png 3000 3 Component Neutron Torpedoes Tech energy torpedoes 1.png Proton Torpedoes Base: 50
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
Upgraded energy torpedoes that rely on neutrons instead of protons for their destructive power. Like their predecessors, they cannot be stopped by energy shields.
Tech energy lance 1.png Particle Lances Particles.png 3000 3 Component Particle Lance
  • Tech battleships.png Battleships
  • Tech lasers 5.png Gamma Lasers
Base: 50
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
These heavy energy weapons fire focused particle beams that cause massive damage. The size of the emitter arrays limits their use to large turret mounts.
Tech disruptors 3.png Phase Disruptors Particles.png 3000 3 Component Phase Disruptor Tech disruptors 2.png Ion Disruptors Base: 50
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
Extremely high-yield disruptors that fire quantum energy charges causing incredible damage to those unfortunate enough to get in their way.
Tech plasma 3.png Plasma Cannons Particles.png 3000 3 Component Plasma Cannon Tech plasma 2.png Plasma Accelerators Base: 50
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
The latest in plasma weaponry, these cannons are fully militarized versions of the older, somewhat improvised plasma throwers. Their plasma projectiles are even deadlier.
Tech arc emitter 1.png Arc Emitters Particles.png 4000 3 Component Arc Emitter
  • Tech battleships.png Battleships
  • Tech plasma 3.png Plasma Cannons
Base: 45
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
  • 0.5x if not researched Tech lasers 1.png Red Lasers.
Powerful weapons that launch a lightning arc of chaotic energy at targets, which in part can ignore armor and shields.
Tech extradimensional weapon 1.png Extradimensional Weaponry Particles.png 6000 3 Component Matter Disintegrator
  • Yes.png Has the modifier Covenant: End of the Cycle
  • Yes.png Debris analysis outcome (Unbidden)
Applying 5th-dimensional energy manipulation principles on lower dimensional planes allows for the creation of powerful energy weapons.
Tech arc emitter 2.png Focused Arc Emitters Particles.png 6000 3 Component Focused Arc Emitter Tech arc emitter 1.png Arc Emitters Base: 35
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
These upgraded emitters are equipped with better focusing lenses, resulting in a more powerful energy discharge.
Tech energy lance 2.png Tachyon Lances Particles.png 6000 3 Component Tachyon Lance Tech energy lance 1.png Particle Lances Base: 35
Modifiers
  • 1.5x if Fanatic Militarist.png fanatic militarist.
  • 1.25x if Militarist.png militarist.
  • 1.25x if scientist expertise is Particles.png particles.
A more powerful version of the particle lance, this weapon fires a tachyon beam of immense power. Like its predecessor, its use is limited to large turrets.
Tech zero point power.png Zero Point Power Particles.png 6000 3
  • Energy Credits.png +1000 Energy storage capacity
  • Component Zero Point Reactor
Tech antimatter power.png Antimatter Power Base: 52.5
Modifiers
  • 2x if researched Tech battleships.png Battleships.
  • 1.25x if scientist expertise is Industry.png industry.
These generators extract vacuum energy, providing an almost limitless supply of power. There is no more efficient way to generate energy.
Tech enigmatic power core.png Enigmatic Power Generation Particles.png 7000 3 Component Enigmatic Power Core Leader trait scroll.png Event chain outcome (Enigmatic Fortress) These generators cause particles to interact with each other in ways that seem to defy nature. Somehow they can put out more power than what would seem possible.
Tech repeatable weapon type energy fire rate.png Flash Coolant Particles.png 5000 4 Attack Speed +5% Energy weapon attack speed Tech lasers 2.png Blue Lasers Base: 12.5
Modifiers
  • 0.01x if researching another repeatable tech.
New developments in tech cooling regularly surface, improving the stability and efficiency of our weapons systems, keeping them from blowing up the ships upon which they are mounted.
Tech repeatable weapon type energy damage.png Focusing Arrays Particles.png 5000 4 Damage +5% Energy weapon damage Tech lasers 4.png X-Ray Lasers Base: 12.5
Modifiers
  • 0.01x if researching another repeatable tech.
Perfecting the firing cadence of laser weaponry is a task that could keep the engineering elite of any given planet busy for centuries.
Tech mine zro.png Zro Distillation Psionics.png 2200 2 Strategic.png Zro.png Zro
  • Tech psionic theory.png Psionic Theory
  • Tech sensors 3.png Subspace Sensors
Base: 60
Modifiers
  • 10x if scientist expertise is Psionics.png psionics.
  • 0.1x if scientist has none of:
    • Expertise is Materials.png materials.
    • Expertise is Psionics.png psionics.
    • Trait is Leader trait curator.png curator.
An extremely rare aerosol of exotic particles. It has been deposited on a number of worlds through meteor impacts, but its true origin is a mystery. If ingested by psonically-gifted individuals, Zro acts as a very potent (and addictive) drug that enhances Psi abilities.
Tech psionic shield.png Psionic Shields Psionics.png 6000 3 Component Psionic Shields
  • Tech psionic theory.png Psionic Theory
  • Leader trait scroll.png Event chain outcome (The Shroud)
These extremely powerful shields are generated out of pure psychic energy by a cadre of psionic specialists. Their powers are further augmented by large arrays of psi emitters.
Tech global research initiative.png Interplanetary Research Initiative Statecraft.png 4000 2 Building Research Institute
  • Tech galactic administration.png Galactic Administration
  • Tech physics lab 1.png Quantum Theory
  • No.pngAuth machine intelligence.png Machine Intelligence
Base: 22.5
Modifiers
  • 1.25x if scientist expertise is Statecraft.png statecraft.
  • 0.25x if scientist has none of:
    • Expertise is Statecraft.png statecraft.
    • Trait is Leader trait curator.png curator.
A bid for interplanetary resource pools and more flexible research grants.
Tech singularity core.png Singularity Core Statecraft.png 4000 2 Building Singularity Core
  • Tech galactic administration.png Galactic Administration
  • Tech physics lab 1.png Quantum Theory
  • Auth machine intelligence.png Machine Intelligence
Base: 22.5
Modifiers
  • 1.25x if scientist expertise is Statecraft.png statecraft.
  • 0.25x if scientist has none of:
    • Expertise is Statecraft.png statecraft.
    • Trait is Leader trait curator.png curator.
A captive black hole that can be studied in a controlled environment would be an incredible research asset.
Tech sensors 2.png Gravitic Sensors Voidcraft.png 360 1
  • Mod planet sensor range mult.png +30 Planet sensor range
  • Component Gravitic Sensors
Base: 100
Modifiers
  • 1.25x if scientist expertise is Voidcraft.png voidcraft.
These sensors have been tuned to look for any gravitational changes in space, such as those produced by the presence of a starship.
Tech orbital sensor array.png Orbital Sensor Arrays Voidcraft.png 480 1 Module Observatory Tech sensors 2.png Gravitic Sensors Base: 47.5
Modifiers
  • 1.5x if scientist expertise is Voidcraft.png voidcraft and level is >3.
  • 1.25x if scientist expertise is Voidcraft.png voidcraft and level is >2.
  • 1.25x if scientist trait is Leader trait lightbulb on.png spark of genius.
  • 1.1x if scientist trait is Leader trait maniacal.png maniacal.
  • 0.5x if scientist has none of:
    • Expertise is Voidcraft.png voidcraft.
    • Trait is Leader trait curator.png curator.
Powerful sensor arrays that can be added to the structure of orbital spaceports. They provide excellent sensor coverage of the surrounding region of space.
Tech sensors 3.png Subspace Sensors Voidcraft.png 1000 2
  • Mod planet sensor range mult.png +30 Planet sensor range
  • Component Subspace Sensors
Tech sensors 2.png Gravitic Sensors Base: 75
Modifiers
  • 1.25x if scientist expertise is Voidcraft.png voidcraft.
Sensors that detect the subspace fluctuations left in the wake of traveling starships. Their sensitivity and range is greater than that of a gravitic sensor array.
Tech sensors 4.png Tachyon Sensors Voidcraft.png 3000 3
  • Mod planet sensor range mult.png +30 Planet sensor range
  • Component Tachyon Sensors
Tech sensors 3.png Subspace Sensors Base: 50
Modifiers
  • 1.25x if scientist expertise is Voidcraft.png voidcraft.
Advanced sensors that rely on rotating tachyon beams to detect ship movements even at extreme distances.
Tech akx worm 3.png Omega Theory Voidcraft.png 4000 3 Building Omega Alignment
  • Tech akx worm 2.png Doctrine: Strange Loop
  • Tech akx worm 1.png Entropic Recursion
Base: 1
Modifiers
  • +60 if researched:
Tech akx worm 2.png Doctrine: Strange Loop
Tech akx worm 1.png Entropic Recursion
When a temporal paradox becomes tangled, a kind of consciousness arises, with its own needs, its own desires. This is what has occurred with the consciousness that some call the Worm-in-Waiting. If we can align ourselves with that consciousness, we might just achieve a kind of immortality.
Tech repeatable improved planet sensor range.png Planetary Signal Boosters Voidcraft.png 5000 4 Mod planet sensor range mult.png +10% Planet sensor range Tech sensors 3.png Subspace Sensors Base: 12.5
Modifiers
  • 0.01x if researching another repeatable tech.
As our fleets roam every further from our ancestral home, our sensor technology continuously pushes past the limits of old.

References

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