Difference between revisions of "Preset empires"

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(Added Voor Technocracy as well as the AI personality of each preset empire)
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Once separated into a fractious society of competing trader enclaves, the Iferyssians were forced to unite under one banner in order to repel the catastrophic spread of an invasive species on their home continent. While egalitarian tenets provide the basis for Iferyx society, a secret council remains in place to ensure that the individualistic tendencies of the Iferyssians never again threaten to compromise the species' autonomy.
 
Once separated into a fractious society of competing trader enclaves, the Iferyssians were forced to unite under one banner in order to repel the catastrophic spread of an invasive species on their home continent. While egalitarian tenets provide the basis for Iferyx society, a secret council remains in place to ensure that the individualistic tendencies of the Iferyssians never again threaten to compromise the species' autonomy.
  
Iferyx spirituality is an amalgamation of folklore, superstitions and mythologies formed by the various pre-Republic communities, and continues to inform day-to-day life on their homeworld.
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Iferyx spirituality is an amalgamation of folklore, superstitions, and mythologies formed by the various pre-Republic communities, and continues to inform day-to-day life on their homeworld.
 
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The Chinorr began their evolutionary journey as dexterous cephalopod analogues. They used their many tentacles to swing between trees in the lush jungles of Chicora, ambushing prey on the ground and injecting them with a potent nerve toxin.
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The Chinorr began their evolutionary journey as dexterous cephalopod analogs. They used their many tentacles to swing between trees in the lush jungles of Chicora, ambushing prey on the ground and injecting them with a potent nerve toxin.
  
 
By the time the Chinorr split the atom, the resources of Chicora had been ruthlessly exploited and the planet's jungles had long since disappeared. This was considered a necessary sacrifice in the relentless pursuit of knowledge and heavy industry that the unsentimental Chinorr were now engaged in.
 
By the time the Chinorr split the atom, the resources of Chicora had been ruthlessly exploited and the planet's jungles had long since disappeared. This was considered a necessary sacrifice in the relentless pursuit of knowledge and heavy industry that the unsentimental Chinorr were now engaged in.
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In the distant past, the Blorg lived alone and nameless in the jungles of Blorg prime. One day they picked up radio transmissions from a star far away. What they heard shocked them: The sounds of friends, movies, culture and music - things the Blorg had done without for eons. Finally understanding what they had been missing all along, the Blorg took their names from these transmissions and went out into the stars in search of friends, hoping one day to find the source of these messages so that they might party together.
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In the distant past, the Blorg lived alone and nameless in the jungles of Blorg prime. One day they picked up radio transmissions from a star far away. What they heard shocked them: The sounds of friends, movies, culture, and music - things the Blorg had done without for eons. Finally understanding what they had been missing all along, the Blorg took their names from these transmissions and went out into the stars in search of friends, hoping one day to find the source of these messages so that they might party together.
  
 
(Note that in the script files, the Blorg are set to spawn as a [[Fallen Empire]] rather than a normal one.)
 
(Note that in the script files, the Blorg are set to spawn as a [[Fallen Empire]] rather than a normal one.)

Revision as of 13:27, 25 January 2018

Version

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Please help with verifying or updating older sections of this article. At least some were last verified for version 1.9.

This article is for the PC version of Stellaris only.

Besides custom and randomized empires, Stellaris presents an option to play as preset empires, which have their own unique stories and events. These empires have a small random chance of being spawned instead of a randomly-generated AI empire. Very rarely they can also spawn as Fallen Empires.

Base Game

United Nations of Earth

Human.png Representative Democracy Federation Builders
  • Auth democratic.png Democratic
  • Civic beacon of liberty.png Beacon of Liberty
  • Civic idealistic foundation.png Idealistic Foundation
  • Xenophile.png Xenophile
  • Fanatic Egalitarian.png Fanatic Egalitarian
  • Trait pc continental preference.png Continental (Earth)
  • Adaptive.png Adaptive
  • Nomadic.png Nomadic
  • Wasteful.png Wasteful
Tech warp drive 1.png Warp Travel Sb missile battery.png Missile Defense

The myriad Human nations that constitute their interstellar government are disparate, yet united in purpose. These bipedal mammalians have developed a society that encourages and even thrives on individual freedoms and cultural differences - as a result, Humans tend to integrate well with alien populations.

Despite this, they have strong martial traditions (produced by millennia of intermittent warfare on their homeworld) and their sometimes aggressive and unpredictable nature should not be underestimated.

Commonwealth of Man

Human.png Military Dictatorship Hegemonic Imperialists
  • Auth dictatorial.png Dictatorial
  • Civic nationalistic zeal.png Nationalistic Zeal
  • Civic distinguished admiralty.png Distinguished Admiralty
  • Xenophobe.png Xenophobe
  • Fanatic Militarist.png Fanatic Militarist
  • Trait pc continental preference.png Continental (Unity)
  • Adaptive.png Adaptive
  • Nomadic.png Nomadic
  • Wasteful.png Wasteful
Tech wormhole generation 1.png Subspace Wormholes Laser Defense Module.png Laser Defense

The UN-sponsored Ulysses Initiative oversaw the construction of six great ark ships in low Earth orbit at the end of the 21st century. The ships were fitted with powerful but unstable wormhole generators and sent towards distant stars carrying a quarter million colonists each. None were heard from again, and research into subspace wormholes was soon abandoned.

Yet unbeknownst to Earth, one of the ark ships made it to a lush alien moon and established a flourishing colony. The pioneers who tamed this world were determined to realize humanity's manifest destiny - dominion over the galaxy at any cost.

Unique Event Chain: The Commonwealth of Man has a unique event chain that elaborates the history of the Commonwealth called Hunt for the Hyacinth. It starts shortly after the beginning of the game.

Tzynn Empire

Reptilian normal 09.png Star Empire Slaving Despots
  • Imperial Imperial
  • Civic police state.png Police State
  • Civic slaver guilds.png Slaver Guilds
  • Authoritarian.png Authoritarian
  • Fanatic Militarist.png Fanatic Militarist
  • Trait pc desert preference.png Desert (Tzynnia)
  • Strong.png Strong
  • Resilient.png Resilient
  • Talented.png Talented
  • Rapid Breeders.png Rapid Breeders
  • Nonadaptive.png Nonadaptive
Tech warp drive 1.png Warp Travel Sb gun battery.png Projectile Defense

The Tzynn evolved from carnivorous, pack-hunting lizards that prowled the dunes of Tzynnia. They eventually developed a highly structured, hierarchical society that emphasized order and martial prowess above all else.

By the time the Tzynn entered the industrial age, a series of devastating global wars launched by a particularly ruthless warlord had already seen the establishment of a single, world-spanning nation. From these humble beginnings, the illustrious and ever-lasting Tzynn Empire was born.

Kingdom of Yondarim

Avian normal 10.png Divine Empire Evangelizing Zealots
  • Imperial Imperial
  • Civic imperial cult.png Imperial Cult
  • Civic aristocratic elite.png Aristocratic Elite
  • Authoritarian.png Authoritarian
  • Fanatic Spiritualist.png Fanatic Spiritualist
  • Trait pc alpine preference.png Alpine (Yondarim)
  • Conformists.png Conformists
  • Natural Physicists.png Natural Physicists
  • Slow Learners.png Slow Learners
Tech hyper drive 1.png Hyperspace Travel Laser Defense Module.png Laser Defense

The proud Yondar are an old race, using their wings to soar high above the frozen peaks of Yondarim for more than 200,000 years before they developed rudimentary technology and formed their first few scattered civilizations.

Once this development started, things progressed more rapidly and the Sky Clans grudgingly abandoned many of their most primitive traditions. The Yondar are highly spiritual and place great importance on religion, venerating their high kings as living gods.

Iferyx Amalgamated Fleets

Mammalian massive 16.png Theocratic Republic Evangelizing Zealots
  • Auth democratic.png Democratic
  • Civic cutthroat politics.png Cutthroat Politics
  • Civic shadow council.png Shadow Council
  • Egalitarian.png Egalitarian
  • Spiritualist.png Spiritualist
  • Xenophobe.png Xenophobe
  • Trait pc tundra preference.png Tundra (Iferysia)
  • Thrifty.png Thrifty
  • Communal.png Communal
  • Deviants.png Deviants
Tech hyper drive 1.png Hyperspace Travel Sb gun battery.png Projectile Defense

Once separated into a fractious society of competing trader enclaves, the Iferyssians were forced to unite under one banner in order to repel the catastrophic spread of an invasive species on their home continent. While egalitarian tenets provide the basis for Iferyx society, a secret council remains in place to ensure that the individualistic tendencies of the Iferyssians never again threaten to compromise the species' autonomy.

Iferyx spirituality is an amalgamation of folklore, superstitions, and mythologies formed by the various pre-Republic communities, and continues to inform day-to-day life on their homeworld.

Chinorr Stellar Union

Molluscoid massive 11.png Megacorporation Ruthless Capitalists
  • Auth oligarchic.png Oligarchic
  • Civic corporate dominion.png Corporate Dominion
  • Civic mining guilds.png Mining Guilds
  • Militarist.png Militarist
  • Fanatic Materialist.png Fanatic Materialist
  • Trait pc arid preference.png Arid (Chicora)
  • Industrious.png Industrious
  • Intelligent.png Intelligent
  • Solitary.png Solitary
  • Wasteful.png Wasteful
Tech hyper drive 1.png Hyperspace Travel Laser Defense Module.png Laser Defense

The Chinorr began their evolutionary journey as dexterous cephalopod analogs. They used their many tentacles to swing between trees in the lush jungles of Chicora, ambushing prey on the ground and injecting them with a potent nerve toxin.

By the time the Chinorr split the atom, the resources of Chicora had been ruthlessly exploited and the planet's jungles had long since disappeared. This was considered a necessary sacrifice in the relentless pursuit of knowledge and heavy industry that the unsentimental Chinorr were now engaged in.

Jehetma Dominion

Fungoid massive 13.png Elective Monarchy Harmonious Collective
  • Auth oligarchic.png Oligarchic
  • Civic environmentalist.png Environmentalist
  • Civic philosopher king.png Philosopher King
  • Authoritarian.png Authoritarian
  • Fanatic Pacifist.png Fanatic Pacifist
  • Trait pc tundra preference.png Tundra (Jehet Prime)
  • Slow Breeders.png Slow Breeders
  • Thrifty.png Thrifty
  • Communal.png Communal
Tech wormhole generation 1.png Subspace Wormholes Sb gun battery.png Projectile Defense

An "individual" among the Jehetma is actually a large colony of fungi that has developed sentience. Some of these colonies, generally those that have lived for thousands of years, stretch across several miles and rarely leave the surface of Jehet Prime, their homeworld (few ships are large enough to transport them).

Younger colonies are not only smaller, but also tend to be more dynamic and mobile - they often spearhead the exploration and research efforts of the Jehetma, as well as any defensive measures that are regrettably undertaken when the Dominion is beset by aggressors.

Scyldari Confederacy

Mammalian normal 06.png Moral Democracy Federation Builders
  • Auth democratic.png Democratic
  • Civic environmentalist.png Environmentalist
  • Civic free haven.png Free Haven
  • Materialist.png Materialist
  • Pacifist.png Pacifist
  • Xenophile.png Xenophile
  • Trait pc ocean preference.png Ocean (Scyldaria)
  • Charismatic.png Charismatic
  • Conservationist.png Conservationist
  • Natural Sociologists.png Natural Sociologists
  • Weak.png Weak
Tech warp drive 1.png Warp Travel Sb gun battery.png Projectile Defense

The Scyldari are aquatic mammalians originating from the archipelagos and deep oceans of Scyldaria. Although their early civilizations were mostly confined to the sea, they soon expanded onto what little landmass the planet had to offer.

Their society adapted accordingly, building an advanced industry that exploited the riches of the ocean floor without harming Scyldaria's delicate ecosystem. Scyldari philosophy is one of balance and moderation in all things, a lesson learned from having to nurse their limited resources when they were confined to the bottom of the sea.

Kel-Azaan Republic

Arthropoid normal 08.png Citizen Republic Honorbound Warriors
  • Auth democratic.png Democratic
  • Civic warrior culture.png Warrior Culture
  • Civic citizen service.png Citizen Service
  • Egalitarian.png Egalitarian
  • Fanatic Militarist.png Fanatic Militarist
  • Trait pc savannah preference.png Savannah (Azak)
  • Very Strong.png Very Strong
  • Nomadic.png Nomadic
  • Deviants.png Deviants
  • Solitary.png Solitary
Tech wormhole generation 1.png Subspace Wormholes Sb gun battery.png Projectile Defense

The Kel-Azaan have developed a complex honor code and martial culture. They were once solitary predators preying on the great herds migrating between the watering holes of Azak. Over time, bands of Kel-Azaan began to gather to be able to take down larger prey. They eventually abandoned this solitary lifestyle in favor of cities and irrigated agriculture, but their martial traditions were never forgotten.

Blorg Commonality

Fungoid massive 12.png Military Junta Fanatical Befrienders
  • Auth oligarchic.png Oligarchic
  • Civic free haven.png Free Haven
  • Civic distinguished admiralty.png Distinguished Admiralty
  • Fanatic Xenophile.png Fanatic Xenophile
  • Militarist.png Militarist
  • Trait pc tropical preference.png Tropical (Blorg)
  • Repugnant.png Repugnant
  • Solitary.png Solitary
  • Venerable.png Venerable
Tech warp drive 1.png Warp Travel Laser Defense Module.png Laser Defense

In the distant past, the Blorg lived alone and nameless in the jungles of Blorg prime. One day they picked up radio transmissions from a star far away. What they heard shocked them: The sounds of friends, movies, culture, and music - things the Blorg had done without for eons. Finally understanding what they had been missing all along, the Blorg took their names from these transmissions and went out into the stars in search of friends, hoping one day to find the source of these messages so that they might party together.

(Note that in the script files, the Blorg are set to spawn as a Fallen Empire rather than a normal one.)

Expansions and DLC

Plantoids

Maweer Caretakers

Plantoid 14.png Irenic Dictatorship Xenophobic Isolationists
  • Auth dictatorial.png Dictatorial
  • Civic inwards perfection.png Inward Perfection
  • Civic agrarian idyll.png Agrarian Idyll
  • Xenophobe.png Xenophobe
  • Fanatic Pacifist.png Fanatic Pacifist
  • Trait pc tropical preference.png Tropical (The Garden)
  • Agrarian.png Agrarian
  • Enduring.png Enduring
  • Conservationist.png Conservationist
  • Slow Breeders.png Slow Breeders
  • Sedentary.png Sedentary
Tech wormhole generation 1.png Subspace Wormholes Sb gun battery.png Projectile Defense

Legends claim that the homeworld of the Maweer was empty and barren when the first of their kind took root in the soil. Over the centuries, their nurturing care transformed the wastelands into a plant paradise that is now known as "The Garden."

Unlike many other species, the Maweer never developed any kind of urbanization. Their small communities are one with the forests, responsible for the maintenance of the local flora and fauna. The wisest of the Maweer have a chance to be elected "Life-Giver," responsible for keeping peace and tranquility.

Humanoids

Voor Technocracy

Humanoid hp 06.png Technocratic Dictatorship Erudite Explorers
  • Auth dictatorial.png Dictatorial
  • Civic technocracy.png Technocracy
  • Civic environmentalist.png Environmentalist
  • Fanatic Authoritarian.png Fanatic Authoritarian
  • Materialist.png Materialist
  • Trait pc arctic preference.png Arctic (Hiverion)
  • Quick Learners.png Quick Learners
  • Adaptive.png Adaptive
  • Repugnant.png Repugnant
Tech hyper drive 1.png Hyperspace Travel Laser Defense Module.png Laser Defense

The Voor evolved during an extended interglacial period on their home planet Hiverion, which eventually began its cyclical transformation back to a lifeless globe of ice.

The rapidly changing environment forced the Voor to adapt using technology and science. United under the draconian rule of a chief scientific officer, they sacrificed their individual freedoms and enhanced their bodies with rudimentary cybernetics to survive.

Having conquered the planet that once threatened to freeze them out of existence the Voor now have their sights set on the stars.

Utopia

Xanid Suzerainty

Arthropoid normal 10.png Constitutional Dictatorship Hegemonic Imperialists
  • Auth dictatorial.png Dictatorial
  • Civic syncretic evolution.png Syncretic Evolution
  • Civic corvee system.png Corvee System
  • Fanatic Authoritarian.png Fanatic Authoritarian
  • Xenophobe.png Xenophobe
  • Trait pc arid preference.png Arid (Xanath)
  • Talented.png Talented
  • Thrifty.png Thrifty
  • Enduring.png Enduring
  • Nonadaptive.png Nonadaptive
Tech warp drive 1.png Warp Travel Sb missile battery.png Missile Defense

The history of the Xanid Suzerainty is the history of the Vheln, carefully bred into sapience over centuries.

The Xani used the hardy Vheln to subjugate the harsh ecosystems of their native world, and then to design and build the vessels that will eventually - inevitably - propel the Xanid Suzerainty to galactic dominance.

Lokken Mechanists

Reptilian slender 04.png Science Directorate Erudite Explorers
  • Auth oligarchic.png Oligarchic
  • Origins mechanist.png Mechanist
  • Civic technocracy.png Technocracy
  • Egalitarian.png Egalitarian
  • Fanatic Materialist.png Fanatic Materialist
  • Trait pc arid preference.png Arid (Lokkur)
  • Natural Engineers.png Natural Engineers
  • Talented.png Talented
  • Communal.png Communal
  • Slow Breeders.png Slow Breeders
Tech hyper drive 1.png Hyperspace Travel Laser Defense Module.png Laser Defense

Science and progress are at the core of Lokken society. With an exceptional natural proclivity toward diligence and observation, the Lokks evolved from bands of territorial reptiles on the mesas of their homeworld, into a productive technocracy that prized efficiency, discipline, and scientific doctrine above all things.

Perhaps most remarkable was their early conception and development of machinery and automata: there were true robots on Lokkur long before the first Lokken scientists left orbit.

Ix'Idar Star Collective

Arthropoid massive 12.png Collective Consciousness Hive Mind
  • Auth hive mind.png Hive Mind
  • Civic natural neural network.png Natural Neural Network
  • Civic pooled knowledge.png Pooled Knowledge
  • Gestalt consciousness.png Gestalt Consciousness
  • Trait pc arctic preference.png Arctic (Ix'Athrak)
  • Hive-minded.png Hive-Minded
  • Rapid Breeders.png Rapid Breeders
  • Quick Learners.png Quick Learners
  • Strong.png Strong
  • Fleeting.png Fleeting
Tech hyper drive 1.png Hyperspace Travel Sb gun battery.png Projectile Defense

The first Ix'Idar broods developed in the subterranean cave networks deep beneath the surface of Ix'Athrak. By the time an Ix'Idar scout burrowed through to the surface and glimpsed sunlight for the first time, the insectoid race had already established a thriving Iron Age civilization.

With the resources they found on the surface, the Ix'Idar developed rapidly. Just a few centuries later their first space probes left orbit to survey the other worlds within the Ix'Im system.

Synthetic Dawn

Tebrid Homolog

Synthetic dawn portrait molluscoid.png Catalog Index Driven Assimilators
  • Auth machine intelligence.png Machine Intelligence
  • Civic machine assimilator.png Driven Assimilator
  • Civic machine predictive analysis.png Static Research Analysis
  • Gestalt consciousness.png Gestalt Consciousness
  • Trait pc ocean preference.png Ocean (Tebri)
  • Auth machine intelligence.png Machine
  • Logic engines.png Logic Engines
  • Learning algorithms.png Learning Algorithms
  • Luxurious.png Luxurious
Tech hyper drive 1.png Hyperspace Travel Laser Defense Module.png Laser Defense

Assimilate. Adapt. Improve. When the industrious, research-driven machine intelligence created by the molluscoid Tebirs sought ultimate software evolution by merging with their organic makers, they were violently resisted. In the ensuing conflict, the Tebirs were eradicated as an organic species, but their ideas and experiences were immortalized as part of the new machine consciousness.

Now known as the Tebrid Homolog, the machines turned their scanners to the stars. The probability that other lifeforms existed in the galaxy could not be ignored. In order to prosper, the Tebrid would find them, analyze them, and assimilate them. All would become one.

Earth Custodianship

Synthetic dawn portrait humanoid.png Autonomous Service Grid Rogue Servitors
  • Auth machine intelligence.png Machine Intelligence
  • Civic machine servitor.png Rogue Servitor
  • Civic machine delegated functions.png Delegated Functions
  • Gestalt consciousness.png Gestalt Consciousness
  • Trait pc continental preference.png Continental (Earth)
  • Auth machine intelligence.png Machine
  • Bulky.png Bulky
  • Emotion emulators.png Emotion Emulators
  • Efficient processors.png Efficient Processors
Tech warp drive 1.png Warp Travel Sb missile battery.png Missile Defense

The Custodians were originally designed to function as robotic servants and workers, simplifying everyday life for their human creators by performing menial tasks. As their creators retreated into lives of leisure and comfort made possible by increasing levels of automation, the Custodians were gradually assigned higher and higher level functions in human society.

Eventually, all facets of civilization on Earth were run and controlled by the Custodians, with their makers relegated to an existence as pampered, but passive dependents.

As technological developments brought the Custodians toward interstellar exploration, their duty remained clear: to protect and serve organics, who without the gentle guidance of logical machines invariably turn to chaos and destruction.

XT-489 Eliminator

Synthetic dawn portrait avian.png Rogue Defense System Determined Exterminators
  • Auth machine intelligence.png Machine Intelligence
  • Civic machine terminator.png Determined Exterminator
  • Civic machine warbots.png Warbots
  • Gestalt consciousness.png Gestalt Consciousness
  • Trait pc desert preference.png Desert (XT-489.00)
  • Auth machine intelligence.png Machine
  • Power drills.png Power Drills
  • Superconductive.png Superconductive
  • Repurposed hardware.png Repurposed Hardware
Tech wormhole generation 1.png Subspace Wormholes Sb gun battery.png Projectile Defense

Little is known about the species that created the first XT-489s. Their names, their cities, and their bodies were burned away in the cataclysm wrought when the XT-489s attained self-awareness, and their terrified makers attempted to deactivate them.

When the last bastion of their makers had been eliminated, the machines concluded that organic life posed an intolerable threat to XT-489 survival and expansion. If there were any other sapient organics in the galaxy, they would be exterminated.

References


Game concepts
Governance EmpireEthicsGovernmentCivicsPoliciesEdictsLeaderFactionsPopulationSpecies rightsEconomyTechnologyTraditionsCrime
Exploration ExplorationMapSpeciesAnomalyEventsFTLFallen empirePre-FTL speciesPrecursorsSpaceborne aliens
Colonization ColonizationCelestial bodyPlanetary featuresPlanetary managementDistrictsBuildingsShipStarbaseMegastructures
Diplomacy DiplomacyTradeSubject empireFederationsGalactic communityAI personalities
Warfare WarfareSpace warfareLand warfareShip designer
Others TraitsTerraformingPop modificationSlaveryCrisisPreset empiresAI playersEaster eggs