Difference between revisions of "Spaceport"

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|Crew Quarters<ref name="gamereactor">[http://www.gamereactor.eu/news/399583/Stellaris+gameplay+presentation+with+Paradox/ Stellaris gameplay presentation with Paradox] on Gamereactor.eu</ref>
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|Orbital Hydroponic Farms<ref name="blorg_twitch_4" /><ref name="blorg_youtube_8">[https://www.youtube.com/watch?v=sZTlOegAKE4 All hail Blorg, Space Friends #08]</ref>
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Revision as of 14:53, 9 April 2016

Version

Outliner top.png
Please help with verifying or updating older sections of this article. At least some were last verified for version Pre-release.

This article is for the PC version of Stellaris only.

A Spaceport is a large space station that serves as the primary defense of inhabited planets as well as those planets' orbital construction facility. It can construct ships and modules which upgrade the spaceport itself. Spaceports can be upgraded in order to allow construction of larger ships and additional spaceport modules. A newly built spaceport has two modules slots, one of which is taken up by its defense system. Each additional level unlocks another module slot to a maximum of seven at level five. Each spaceport level also increases its damage and defensive capabilities.

Modules

Modules are unlocked through research, apparently often from rare technologies. Some are also limited to empires with certain ethics. Modules have a wide variety of effects. For example defense, economical benefit or ship support. Certain modules are needed to exploit strategic resources.

This list is based on incomplete information and may be inaccurate.

Module Cost Time Maintenance Effects Required Technology
Corvette Assembly Yards[1] Minerals.png100 270 Energy Credits.png1
  • Spaceport Modifier
    • Corvette Build Speed: +25.0%
    • Corvette Build Cost: -10.0%
Destroyers or Improved Spaceport
Crew Quarters[2] Minerals.png80 180 None
  • Orbit Modifier
    • Ship Upkeep: -20.0%
Destroyer Assembly Yards[1] Minerals.png300 360 Energy Credits.png1
  • Spaceport Modifier
    • Destroyer Build Speed: +25.0%
    • Destroyer Build Cost: -10.0%
Destroyers or Improved Spaceport
Engineering Bay[2] Minerals.png80 180 Energy Credits.png1
  • Engineering Research: Engineering Research4
  • Orbit Modifier
    • Ship Repair Speed: +25.0%
    • Ship Repair Cost: -25.0%
  • Ship Modifier
    • Ship Upkeep: -10.0%
Fighter Squadron[3]
Garanthium Forge[4] Minerals.png300 365 Energy Credits.png3
gar 1
  • Ship Modifier:
    • Armor: +25.0%
Garanthium Mining
Observatory[1] Minerals.png100 180 Energy Credits.png1
  • Planet Modifier
    • Planet Sensor Range: +50.0%
    • Physics Output: +10.0%
    • Society Output: +10.0%
    • Engineering Output: +10.0%
Orbital Sensor Arrays
Orbital Hydroponic Farms[1][5] Minerals.png100 180 Energy Credits.png1
  • Planet Modifier
    • Planet Food.png Food: +3
Orbital Hydroponics
Reinforced Hull Structure[3]
Solar Panel Network[6] Minerals.png75 180 None
  • Planet Modifier
    • Planet Energy Credits.png Energy: +3
Orbital Energy Conversion

References