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Each species have [[traits]] and [[ethics]] that can be selected, as well as homeworld preference. Traits and ethics are independent of the species or portrait selected, though players can, of course, use the portrait art as inspiration for their choices, adding to role-playing.
 
Each species have [[traits]] and [[ethics]] that can be selected, as well as homeworld preference. Traits and ethics are independent of the species or portrait selected, though players can, of course, use the portrait art as inspiration for their choices, adding to role-playing.
  
The first ruler of every empire can be customized. For non-humanoid species customization is limited to colors and possibly clothes, while some humanoid species feature hairstyle customization too. Humanoids are the only species group to feature differences in gender appearance. Humans, though Mammalian, appear in a separate phenotype (Humanoids).<ref>The Human portrait was originally part of the Mammalian phenotype prior to the introduction of the Humanoid phenotype in the [[Patch 1.3|Heinlein patch]].</ref>
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The first ruler of every empire can be customized. For non-humanoid species customization is limited to colors and possibly clothes, while some humanoid species feature hairstyle customization too. Humanoids are the only species group to feature differences in gender appearance and humans are the only species with multiple phenotypes (races). Humans, though Mammalian, appear in a separate phenotype (Humanoids).<ref>The Human portrait was originally part of the Mammalian phenotype prior to the introduction of the Humanoid phenotype in the [[Patch 1.3|Heinlein patch]].</ref>
  
 
There is an option for player-defined species, complete with traits, ethics and government type to appear in the game as AI nations.
 
There is an option for player-defined species, complete with traits, ethics and government type to appear in the game as AI nations.

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